Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.31 @ 18:29:32 Player: ker Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (114) 570 Value Destroyed (2219) 2219 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4471 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 460/550 Matter 255/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Ion Cannon Gauss Rifle Assault Cannon > --- INVENTORY (12) --- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Advanced Terrain Scanner Improved ECM Suite Shock Rifle Pulse Rifle Minigun Minigun Minigun Minigun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Ion Cannon Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Advanced Terrain Scanner Improved ECM Suite Shock Rifle Pulse Rifle Minigun Minigun Minigun Mini Grenade Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 67 | 8 14 33 12 Power 11 | 1 2 8 . Engine 11 | 1 2 8 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 5 3 Treads 12 | 2 2 5 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 2 5 7 3 Device 8 | 1 1 5 1 Storage 4 | 1 3 . . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 27 | 3 5 13 6 Energy Gun 14 | 2 4 8 . Energy Cannon 5 | . . 3 2 Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 8 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 8 | . 1 7 . Highest Loss Streak 2 | . 1 2 . Average Slot Usage (%) 99 | . 98 99 99 Engine 11 | . 14 11 9 Treads 22 | . 28 21 18 Device 10 | . 10 10 8 Storage 11 | . 13 11 9 Processor 15 | . 3 22 18 Protection 1 | . . . 9 Energy Gun 11 | . 25 7 . Energy Cannon 7 | . . 11 9 Ballistic Gun 3 | . 2 2 10 Naked Turns . | . . . . Heaviest Build 60 | 14 42 47 60 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 11 12 12 Most Carried 12 | 6 12 12 12 Average Carried 10 | 3 9 11 10 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 5 12 12 12 Class Distribution -------------------- 63% | Mutant 21% | Scavenger-Mutant 9% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1233 | 298 216 417 302 Remotely . | . . . . Salvage Created 4103 | 204 1067 2210 622 Parts 235 | 15 67 118 35 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 6 | . . 4 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 65 | . 17 39 9 Guns 41 | . 13 22 6 Cannons 18 | . . 15 3 AOE 6 | . 4 2 . Classes Destroyed 13 | 3 5 3 2 Worker 14 | 2 7 3 2 Builder 6 | . 4 2 . Tunneler 7 | 5 . 1 1 Hauler 2 | . 1 1 . Recycler 11 | 1 2 7 1 Operator 1 | . . 1 . Watcher 8 | . 3 5 . Swarmer 26 | . 12 14 . Grunt 25 | . 5 15 5 Brawler 1 | . . . 1 Duelist 2 | . . 2 . Sentry 10 | . . 8 2 Hunter 1 | . . . 1 Best Kill Streak 10 | 2 10 6 4 Combat Bots Only 5 | . 5 5 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2178 | . 436 1384 358 Core 355 | . 70 195 90 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 72 51 . Volleys Fired 256 | 16 81 133 26 Largest 3 | 2 2 2 3 Hottest 132 | 90 105 128 132 Shots Fired 520 | 30 152 260 78 Gun 371 | 30 152 156 33 Cannon 143 | . . 98 45 Launcher 6 | . . 6 . Special . | . . . . Kinetic 127 | 6 27 42 52 Thermal 244 | 14 46 167 17 Explosive 6 | . . 6 . Electromagnetic 143 | 10 79 45 9 Robot Hit Streak 38 | 12 14 23 38 Robot Miss Streak 4 | 1 4 1 1 Penetration Max 1 | . . . 1 Secondary Targets 8 | . 2 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 417 | 23 110 218 66 Core Hits 162 | 9 43 86 24 Critical Hits 4 | . . 3 1 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6933 | 279 1699 3681 1274 Guns 3867 | 279 1457 1636 495 Cannons 2437 | . . 1658 779 Explosions 629 | . 242 387 . Melee . | . . . . Ramming . | . . . . Kinetic 1348 | 75 284 232 757 Thermal 3460 | 98 571 2470 321 Explosive 297 | . . 297 . Electromagnetic 1828 | 106 844 682 196 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 114 | . 26 49 39 Projectiles 79 | . . 40 39 Explosions 35 | . 26 9 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 461 | 120 240 461 377 Average Temperature 107 | 55 65 123 127 Received Heat Transfer 852 | . 114 594 144 Effects 23 | . . 16 7 Shutdowns 3 | . . 2 1 Energy Bleed 6 | . . 3 3 Interference 13 | . . 10 3 Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . 3 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | 1 3 7 . Heat Transferred 7136 | 296 1201 5121 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 4 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 404 | 40 236 404 189 Average Influence 130 | 23 88 172 90 Maximum Alert Level 2 | . 1 2 . Low Security (%) 75 | 100 81 62 100 Level 1 24 | . 18 36 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 23 52 10 Peak Tracking Total 6 | . 4 6 3 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 25 | . 8 13 4 Terminals 16 | . 5 8 3 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 49 | . 17 24 8 Successful 44 | . 16 22 6 Failed 5 | . 1 2 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 10 14 6 Fabricators . | . . . . Repair Stations 11 | . 4 5 2 Recycling Units 6 | . 3 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 25 | . 9 12 4 Record 10 | . 1 7 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 2 . . Emergency Access Points 2 | . 1 . 1 Alert Level 2 | . . 1 1 Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 5 2 Scan Component 6 | . 2 3 1 Repair 5 | . 2 2 1 Recycling Unit Hacks 6 | . 3 3 . Report Inventory 4 | . 2 2 . Retrieve Components 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 6 2 Full Trace Events 2 | . 1 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 2 1 Time 148 | . 58 58 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 20 | . 10 10 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4985 | 251 1391 2641 702 Spaces Moved 2061 | 121 582 1072 286 Core 7 | 7 . . . Treads 2054 | 114 582 1072 286 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 180 Average Speed 177 | 153 176 180 180 Slowest Speed 200 | 160 180 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 84 84 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . 12 18 . Melee . | . . . . Projectile . | . . . . AOE 30 | . 12 18 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2909 | 156 801 1534 418 Wait 393 | . 86 232 75 Move 2058 | 120 581 1071 286 Hop . | . . . . Pick Up 82 | 12 25 35 10 Fast Attach 3 | . 1 1 1 Attach 25 | 7 5 11 2 Detach . | . . . . Swap 39 | 1 8 21 9 Drop 53 | . 14 30 9 Fire 256 | 16 81 133 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 11) 1160 | -10/Materials | Discovered new exit (range 10) 1349 | -10/Materials | Repaired Particle Gun 1377 | -10/Materials | Repaired Hcp. Storage Unit 1443 | -10/Materials | Discovered new exit (range 14) 1643 | -10/Materials | Entered another Materials area 1643 | -9/Materials | Evolved 2 slots: Utility x2 1687 | -9/Materials | Repaired Sensor Array 2156 | -9/Materials | Discovered new exit (range 15) 2426 | -9/Materials | Build established: Scavenger-Mutant 3166 | -9/Materials | Discovered new exit (range 9) 3429 | -9/Materials | Discovered new exit (range 10) 3723 | -9/Materials | Discovered new exit (range 14) 3799 | -9/Materials | Build established: Mutant 3948 | -9/Materials | Repaired Imp. Sensor Array 4282 | -9/Materials | Identified exit to Materials 4284 | -9/Materials | Entered another Materials area 4284 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4581 | -8/Materials | Build established: Skirmisher 4869 | -8/Materials | Repaired Imp. Sensor Array 4986 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 18 matter. K-01 Serf collects debris. Hadron Collector disabled. Slug penetrates Hadron Collector. K-01 Serf collects debris. Slug penetrates Y-45 Defender. Y-45 Defender destroyed. Slug penetrates Wall. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Overheating: System interference. Assault Cannon temporarily disabled. Signal Interpreter temporarily disabled. Assault Cannon temporarily disabled. Overheating: Energy bleed (-21). K-01 Serf collects debris. Overheating: Energy bleed (-33). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ??????????????????????????### #????????????????? | | ?????????????????????????? ! ############?????? | | ????????????????????????x?? *% ????? | | ???????????????????????????? = ????? | | ????????????????????????????# ???? | | ????????????????############# ???? | | ????????????????# @ =# % #??????????? | | ???????????????# %[ [%# #??????????? | | ???????????????##k"""" %+= #??????????? | | ????????????????# """" # = = #??????????? | | ????????????????# k "# #??????????? | | ????????????????# k ! ""# #??????????? | | ????????????????# # #??????????? | | ????????????????####+######## ######?????? | | ???????????????????# ???????# ????? | | ??????????????????## ######## ????? | | ???????????????#!! ????? | | ??????????????#! ####### ????? | | ????????????????? # # ######?????? | | ?????????????????? # """ # ####??######### | | ?????????????????? # "R + #?????# | | | ?????????????????? # """ # +?????#""""" | | ????????????????### # # #?????#""""" | | ???????????????? ####### #?????#""""" | | ????????????????? #??#####+###+#?????#""""" | | ?????????????????? #??# #?????#""""" | | ??????????????????# #??# = #?????#""""" = | | ??????????????????# #??# !#?????#""""" | | ??????????????????# #??# #?????# | | ??????????????????# #??# " """ #?????######### | | ??????????????????# ####%=R" """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed keru Manual? 1 Play Time 01:20:03 Cumulative 5.0 hours Start 2020.03.28 @ 17:10:02 End 2020.03.31 @ 18:29:32 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a3dfae2-16d1-4349-a22a-929cd196dcee