Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.26 @ 14:51:58 Player: Inkie Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (45) 9000 Robots Destroyed (383) 1915 Value Destroyed (14594) 14594 Prototype IDs (86) 1720 Alien Tech Used (10) 2000 Bonus (20985) 20985 TOTAL SCORE: 54714 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1187 Follower Combat Kills 298 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -2200 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- High-density Centrium Heavy Treads > --- UTILITY (11) ----- Improved Melee Analysis Suite Femtoactuators > --- WEAPON (5) ------- (None) > --- INVENTORY (7) ---- Superbattery (1500) Transdimensional Reconstructor Spacefold Activator Bore Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter Electron Diverter Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Utility Shielding Centrium Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Deep Network Scanner Advanced System Shield Ghost Barrier Authchip [Propulsion] > --- WEAPON ----------- Vortex Catalyst Activator Plasma Sword Nanosword Plasma Lance > --- INVENTORY -------- Superbattery YI-UF0's Bottomless Matter Pit Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Reaction Control System Experimental Utility Shielding Transdimensional Reconstructor Subatomic Replicator Spacefold Activator [Rating: 198] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . 2 . Utility 9 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 461 | 6 6 8 25 8 . . 19 19 . 6 19 8 2 13 2 19 3 4 12 . 12 . 29 4 1 11 . 7 1 . 9 1 14 . 9 5 4 9 . 16 7 18 50 21 54 Power 36 | 1 1 1 2 . . . 2 2 . . 1 . . 2 . 5 . . . . 2 . 3 . . . . . . . 1 . 1 . . . . . . . . 1 4 2 5 Engine 6 | 1 1 . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 22 | . . 1 1 . . . 2 2 . . 1 . . . . 5 . . . . 2 . 2 . . . . . . . 1 . 1 . . . . . . . . . . 1 3 Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 2 Propulsion 74 | 2 . . 7 1 . . 4 5 . 1 3 1 . 2 . 2 . . 3 . 1 . 7 . . . . 2 . . 4 . 4 . 1 . . 1 . 1 . 3 8 5 6 Treads 22 | 2 . . 3 1 . . 4 5 . 1 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . 4 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 41 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . 4 . 4 . 1 . . 1 . 1 . 3 8 5 5 Utility 208 | 1 2 3 8 3 . . 3 9 . 4 3 2 1 3 . 4 3 2 8 . 5 . 15 2 . 7 . 3 . . 3 . 8 . 5 5 4 6 . 13 7 10 29 7 20 Device 103 | . 1 2 3 1 . . 2 6 . 2 1 2 1 1 . 3 2 1 3 . 3 . 6 1 . 5 . 1 . . 2 . 2 . 5 3 2 4 . 5 6 5 11 1 10 Storage 10 | 1 1 1 2 . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Processor 14 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 2 . 2 . . 4 . 2 Hackware 35 | . . . . . . . . . . . 2 . . 1 . . . . 3 . . . 7 . . . . 2 . . . . 5 . . . . . . 4 . 1 4 4 2 Protection 45 | . . . 3 2 . . 1 3 . 2 . . . 1 . . . 1 1 . . . 2 1 . 1 . . . . 1 . 1 . . 2 1 . . 2 . 2 10 2 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 143 | 2 3 4 8 4 . . 10 3 . 1 12 5 1 6 2 8 . 2 1 . 4 . 4 2 1 4 . 2 1 . 1 1 1 . 3 . . 2 . 2 . 4 9 7 23 Energy Gun 23 | 2 1 3 . . . . 7 1 . . 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Energy Cannon 25 | . . . 1 . . . 2 1 . . 7 3 . 1 2 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Gun 9 | . 2 . . 2 . . 1 1 . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 22 | . . . 3 1 . . . . . 1 2 2 1 . . . . 1 . . . . 1 1 1 . . . . . . 1 . . 1 . . 1 . . . . 1 3 1 Special Weapon 11 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 3 1 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . . 1 3 1 . . . . . . . . . 2 . 1 . . . . 3 . 1 1 . 2 . 1 1 . . . . . 1 . . . . 2 . 4 3 3 10 Piercing Weapon 11 | . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . 2 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 . . . . 3 . . . 2 . . 1 . 1 . 1 4 . . . 4 . . 2 . . . . 2 . . . . . . 5 . . 1 3 8 . 4 Parts Lost 97 | . 2 1 9 4 . . 2 10 . 5 4 . 1 1 . 1 . 1 4 . . 1 6 . . . . 1 . . . 1 1 . . 1 . . . . 1 9 . 5 26 Power 11 | . 1 . 1 . . . 1 1 . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 2 Propulsion 25 | . . . 3 1 . . . 1 . 1 2 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . 2 7 Utility 32 | . . . 3 2 . . . 7 . 2 1 . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 10 Weapon 29 | . 1 1 2 1 . . 1 1 . 2 . . 1 . . . . . 2 . . 1 1 . . . . 1 . . . 1 1 . . 1 . . . . . 2 . 2 7 Highest Loss Streak 23 | . 1 1 6 2 . . 1 3 . 3 1 . 1 1 . 1 . 1 4 . . 1 5 . . . . 1 . . . 1 1 . . 1 . . . . 1 7 . 3 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 96 99 100 100 98 93 81 80 95 99 94 94 100 94 91 90 57 57 65 78 68 74 75 74 75 76 82 83 85 92 89 90 89 85 85 89 90 97 98 91 87 84 81 Engine 1 | . 13 . . 11 11 11 1 . . . . . . 6 7 1 . . . . . . 1 . . . . . . . . . . . . . . 4 5 4 2 . . . . Core 6 | . . 13 10 . . . 7 9 9 9 8 9 9 7 7 11 15 14 9 7 6 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 . . 2 1 Treads 9 | . 28 28 9 10 11 11 17 16 18 18 15 18 18 1 . 2 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 12 11 11 11 . . . . . . . 13 15 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . 13 25 25 25 25 30 33 33 33 33 30 30 29 30 30 30 30 27 27 26 21 21 22 Device 12 | . 12 13 22 11 11 11 14 20 18 15 9 22 27 21 15 15 15 9 3 7 5 6 4 5 6 5 6 5 5 5 5 5 4 5 4 4 5 4 5 3 6 1 2 . 3 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 7 7 7 7 7 4 . 1 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 4 3 2 Hackware 8 | . . . . . . . . . . . 16 4 . 1 7 7 7 7 4 21 18 18 17 12 12 12 12 15 16 16 16 16 24 25 25 25 24 20 20 18 15 17 27 24 16 Protection 5 | . . . 9 21 22 22 12 3 . 7 . . . 6 7 6 . 4 4 . . . . 6 6 6 6 . . . . . . . . 1 . 5 5 6 4 4 5 6 9 Energy Gun 5 | . 15 24 9 . . . 19 18 18 10 5 . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 2 1 . . 9 15 9 9 24 32 30 15 22 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 12 1 . 15 11 11 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 8 1 . . . . . . . . . 4 . 6 7 7 2 . 9 16 8 11 12 12 12 12 15 16 16 14 10 10 10 10 10 10 10 17 18 17 13 10 11 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 19 23 22 16 14 12 10 4 . . . . . . . 2 5 5 5 8 5 5 5 5 4 4 3 . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 14 30 32 107 107 101 101 113 115 107 110 121 129 129 129 128 128 70 69 95 18 29 29 33 24 24 24 24 24 24 24 27 34 33 33 33 33 29 31 31 36 52 57 41 56 82 Greatest Support 70 | 40 40 40 40 20 10 10 45 60 60 60 57 47 47 47 32 70 70 70 70 20 49 49 49 24 24 24 24 37 37 37 37 36 54 37 46 37 37 39 51 54 53 50 44 66 61 Greatest Overweight (x) 10 | . . . 10 10 10 10 10 4 1 1 4 2 2 8 3 4 . . 3 . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . 2 9 10 10 2 1 1 1 2 2 2 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 Average Capacity 18 | 6 14 15 21 25 25 25 25 25 25 25 25 25 25 25 25 21 20 20 15 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 11 Most Carried 25 | 1 10 15 22 18 19 20 25 25 25 25 25 25 25 25 25 25 20 20 20 5 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 12 12 12 Average Carried 17 | . 5 14 19 17 18 19 23 24 25 24 24 24 24 24 24 20 19 19 14 5 5 7 8 9 9 9 10 9 10 10 9 9 9 10 9 9 9 9 10 9 9 9 11 11 10 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 7 Final Carried 25 | 1 10 15 18 18 19 20 25 25 25 25 22 24 25 25 25 20 20 20 5 5 7 8 10 9 10 10 10 10 10 10 10 9 10 10 10 9 9 10 10 10 10 9 12 12 5 Class Distribution -------------------- 18% | Scavenger-Mutant 15% | Skirmisher 13% | Wizard-Sprinter 13% | Mutant 9% | Hacker-Sprinter 6% | Hacker-Skirmisher 6% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Hacker-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Garrison Commander-Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Scout | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 15512 | 116 350 568 529 610 . 19 647 215 . 215 439 112 182 125 27 258 51 126 110 40 120 . 1380 966 130 414 261 665 153 179 336 77 988 . 666 11 274 1022 71 913 382 233 536 466 530 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17834 | . 501 462 755 295 . 10 1046 1052 . 774 1222 966 1075 419 261 765 99 67 384 22 370 . 1059 229 75 58 160 154 119 179 336 106 632 . 425 11 . . 175 656 113 141 118 444 2099 Parts 854 | . 31 26 60 16 . 2 46 57 . 21 74 61 48 20 5 46 9 4 9 . 11 . 64 9 9 2 . 3 1 1 4 10 33 . 15 . . . 4 31 3 8 15 22 74 Haulers Intercepted 18 | . . . . . . . 3 . . . 2 1 . . . 1 . . . . 1 . 3 . . . . . . . . . 1 . 3 . . . . . 1 . . 2 . Recyclers Shooed 4 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . . . . . . . 17 6 . 10 . . . 23 16 2 . . 1 . 1 3 . . . 2 . . 2 . . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . 5 1 . . . . . 4 . . . . . . . . . . . 4 . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 264 | . 13 6 22 9 . 4 13 20 . 18 25 22 22 4 1 10 4 4 4 1 2 . 14 4 4 . . 1 . . . 6 1 . . . . . 2 1 . 3 4 10 10 Melee 69 | . . . 7 6 . . . . . . . . . . . 9 4 1 4 1 2 . 14 3 . . . 1 . . . . 1 . . . . . 2 1 . 3 . 1 9 Guns 55 | . 13 6 . 1 . . 8 8 . 9 4 . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 77 | . . . 6 . . . 4 9 . 6 15 15 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 57 | . . . 9 2 . 4 . . . 2 5 7 . . . . . 3 . . . . . 1 4 . . . . . . 6 . . . . . . . . . . 4 9 1 Classes Destroyed 23 | . 4 2 1 1 . . 2 4 . . 1 1 1 . 1 . . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 Worker 28 | . 2 1 4 . . . 1 . . . 4 1 . . . . . . . . . . 2 . . . . 2 . . . . 5 . . . . . . 1 . . 1 2 2 Builder 19 | . . . . . . . . . . . 1 3 . . . 3 . . . . . . 3 . . . . . . . . . 2 . . . . . . 5 . . 1 1 . Tunneler 8 | . . 2 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 18 | . . . . . . . 3 . . . 2 1 . . . 1 . . . . 1 . 3 . . . . . . . . . 1 . 3 . . . . . 1 . . 2 . Recycler 20 | . . 1 . 1 . . 1 . . . 1 1 . 3 . 1 . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 3 . . . 2 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . 2 . 1 . . . 1 . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . 1 . 2 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Watcher 7 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 Swarmer 84 | . 6 . 7 4 . 4 . 3 . 3 7 7 3 . . . 4 3 . . . . 8 1 4 . . . . . . 4 . . . . . . . . . 2 4 10 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Grunt 90 | . 7 6 11 3 . . 8 2 . 8 10 9 10 3 . 5 . . . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . 3 Brawler 12 | . . . . . . . . 1 . 3 1 . 5 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . 1 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . . 4 . . . 4 5 . 2 6 6 2 . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Programmer 13 | . . . . . . . . . . . . . 2 1 . 2 . . . . . . 3 . . . . . . . . 2 . . . . . . . . . 1 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 8 3 . 4 4 4 . 5 4 9 4 4 1 4 4 3 2 1 1 . 5 2 4 . . 1 . . . 4 5 . 1 1 . . 2 3 1 3 5 8 5 Combat Bots Only 7 | . 3 2 5 3 . 4 3 4 . 5 3 7 4 3 1 3 4 3 2 1 1 . 5 2 4 . . 1 . . . 4 1 . . . . . 2 1 . 3 4 6 5 Max Kills in Single Turn 8 | . 2 2 2 1 . 2 1 2 . 2 2 4 2 1 1 1 1 2 1 1 1 . 1 1 4 . . 1 . . . 4 1 . 1 1 . . 2 1 1 1 5 8 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 1 . 2 . . . 2 2 4 . . . . . 2 . . . . . 1 4 . . . . . . 4 . . . . . . . . . . 4 5 1 Melee 2 | . . . 1 1 . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 . . . 1 . . . . 1 . . . . . 2 1 . 1 . 1 1 Uniques/NPCs Destroyed 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Damage Taken 19044 | . 332 298 1555 549 . 70 584 1509 17 732 741 675 300 172 . 387 164 250 877 39 170 48 997 28 40 . 164 62 . 36 . 96 155 . . 244 50 . 17 230 174 1148 88 1166 4880 Core 3931 | . 61 44 211 60 . 6 32 195 . 138 39 71 13 34 . 66 65 32 . . 37 . 328 11 . . 94 . . 23 . . 65 . . 82 35 . . 68 23 463 . 201 1434 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Redirected to Shielding 642 | . . . . . . . . . . . . . . . . . . . . . . . . 11 15 . 30 . . . . . . . . 22 . . 15 24 54 194 . 69 208 Regen/Repaired (Parts) 1084 | . . . . . . . . . . . 62 129 . . . . . . . . . . 113 . . . . 56 . . . . . . . . . 73 . . . . . 284 367 Core Remaining (%) 65 | 100 . 58 . . . 30 . . . . . . 11 . . . . . . 71 . . . . . . 44 . . . . 97 . . . . . . 84 . . 57 100 . . Volleys Fired 527 | . 39 35 34 6 . 4 49 62 . 57 52 39 55 8 2 5 . 3 . . 1 . . 1 1 . . 1 . . . 4 . . . 1 . . . . . . 1 4 63 Largest 4 | . 2 2 2 2 . 1 4 4 . 3 4 4 4 4 4 3 . 1 . . 1 . . 1 1 . . 1 . . . 1 . . . 1 . . . . . . 1 1 1 Hottest 278 | . 80 105 133 68 . 30 237 278 . 210 233 188 188 244 145 115 . 39 . . 90 . . 45 45 . . 7 . . . 45 . . . 45 . . . . . . 20 20 120 Shots Fired 1272 | . 77 69 36 8 . 4 193 216 . 110 180 101 151 27 8 12 . 3 . . 1 . . 1 1 . . 1 . . . 4 . . . 1 . . . . . . 1 4 63 Gun 561 | . 77 69 2 4 . . 164 112 . 53 56 . . 16 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannon 609 | . . . 26 2 . . 29 104 . 47 120 95 151 11 6 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 10 Launcher 53 | . . . 8 2 . 4 . . . 10 4 6 . . . . . 3 . . . . . 1 1 . . . . . . 4 . . . 1 . . . . . . 1 3 5 Special 49 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 46 Kinetic 128 | . 33 9 . 4 . . 47 8 . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Thermal 964 | . 6 54 28 2 . . 64 208 . 100 154 95 151 27 8 12 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 53 Explosive 44 | . . . 8 2 . 4 . . . 10 4 6 . . . . . 3 . . . . . 1 1 . . . . . . 4 . . . 1 . . . . . . . . . Electromagnetic 126 | . 38 6 . . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 Robot Hit Streak 47 | . 12 12 7 2 . 2 17 13 . 13 12 15 9 13 10 14 . 1 . . 2 . . . . . . 3 . . . 1 . . . 2 . . . . . . . . 47 Robot Miss Streak 5 | . 3 2 3 2 . . 4 2 . 2 5 3 2 1 . 1 . 2 . . . . . . . . . . . . . 3 . . . 2 . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1124 | . 48 50 38 18 . 2 121 107 . 51 74 55 59 27 7 44 8 5 30 1 12 . 61 8 . 1 5 13 2 4 9 1 19 . 10 3 . . 5 18 3 8 6 4 187 Core Hits 573 | . 23 23 34 11 . 5 41 36 . 29 45 34 24 11 3 20 4 2 17 1 6 . 27 5 10 . 2 4 . 2 4 17 12 . 6 14 . . 1 6 1 3 8 15 67 Critical Kills 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . . . . . . . 3 5 . 5 3 . . 1 . 4 . 1 4 1 1 . 2 1 . . . 2 . . . . . . 2 . . . . 1 . 2 . . 3 Burn 11 | . . . . . . . 1 3 . 4 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . 1 . . 2 Impale 17 | . . . . . . . . . . . . . . . . 4 . 1 4 1 . . 2 . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 Melee Attacks 1072 | . . . 21 30 . . . . . . . . . 14 . 66 13 29 45 17 23 . 148 24 3 10 8 38 8 10 9 . 49 . 47 8 2 8 22 77 10 36 33 50 214 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 691 | . . . 21 30 . . . . . . . . . 14 . 19 3 2 4 . 7 . 62 24 3 10 8 38 8 10 4 . 28 . 16 3 1 6 18 62 8 32 30 42 178 Piercing 380 | . . . . . . . . . . . . . . . . 47 10 27 41 17 16 . 86 . . . . . . . 5 . 20 . 31 5 1 2 4 15 2 4 3 8 36 Sneak Attacks 101 | . . . 2 1 . . . . . . . . . 6 . 11 . . 1 . 1 . 14 2 . . 1 11 . . . . 14 . 7 2 . . 2 11 2 . 2 3 8 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 7 . . . . 1 . . . . . 2 . . . . . 1 Follow-up Attacks 126 | . . . . . . . . . . . . . . . . 7 3 1 11 . 4 . 9 1 . . . 2 . . 4 . 3 . 2 1 . . 1 6 1 8 2 1 59 Damage Inflicted 48797 | . 676 709 1827 749 . 334 1920 2034 . 1499 2447 2372 1971 972 175 1673 217 461 899 26 412 . 2615 474 136 82 411 813 134 312 750 384 1318 . 825 617 . . 405 1097 209 332 1156 2930 12424 Guns 5055 | . 640 709 15 14 . . 1434 941 . 565 389 . . 213 40 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Cannons 8505 | . . . 471 21 . . 367 1093 . 514 1619 1810 1971 276 135 191 . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 9840 | . . . 629 133 . 334 83 . . 420 439 550 . . . . . 341 . . . . . 21 136 . . . . . . 384 . . . 472 . . . . . . 676 2457 2765 Melee 24800 | . . . 709 581 . . . . . . . . . 483 . 1427 217 120 899 26 375 . 2615 453 . 82 411 813 134 312 750 . 1318 . 825 145 . . 405 1097 209 332 480 473 9109 Ramming 87 | . 36 . 3 . . . 36 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 787 | . 284 92 . 14 . . 253 50 . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 12251 | . 46 562 486 21 . . 881 1984 . 1079 1914 1810 1971 489 175 246 . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . 550 Explosive 3961 | . . . 629 133 . 334 . . . 420 439 550 . . . . . 341 . . . . . 21 136 . . . . . . 384 . . . 472 . . . . . . . 102 . Electromagnetic 1115 | . 310 55 . . . . 750 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15748 | . . . 709 581 . . . . . . . . . 483 . 487 . . 38 . 144 . 1104 453 . 82 411 813 134 312 357 . 283 . 46 66 . . 345 531 66 305 480 320 7198 Piercing 9052 | . . . . . . . . . . . . . . . . 940 217 120 861 26 231 . 1511 . . . . . . . 393 . 1035 . 779 79 . . 60 566 143 27 . 153 1911 Entropic 5796 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 676 2355 2765 Highest Corruption 9 | . . . . . . . . . . 4 4 4 8 1 5 7 2 2 2 2 . 7 8 . . . . 2 2 2 2 4 . 9 9 7 5 5 . . . 5 . . . Average Corruption 4 | . . . . . . . . . . 4 4 4 6 1 4 6 2 2 2 2 . 7 7 . . . . 1 2 2 2 2 . 9 8 6 5 5 . . . 5 . . . Corruption Purged 17 | . . . . . . . . . . . . . . . . 5 . . . . . . 8 . . . . . . . . . . . 2 2 . . . . . . . . . Corruption Blocked 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . 45 Effects 321 | . . . . . . . . . . 37 58 22 61 . 2 33 11 13 5 7 . 1 46 . . . . . 2 . 1 2 . 1 8 3 2 . . . . 6 . . . Message Errors 74 | . . . . . . . . . . 4 9 8 16 . . 8 1 4 2 2 . 1 15 . . . . . . . . . . . 2 2 . . . . . . . . . Matter Fused 84 | . . . . . . . . . . 12 17 4 16 . 1 9 5 3 . . . . 9 . . . . . 1 . 1 1 . 1 . 1 2 . . . . 1 . . . Heat Flow Errors 46 | . . . . . . . . . . 5 8 4 8 . 1 6 4 1 1 . . . 6 . . . . . . . . 1 . . 1 . . . . . . . . . . Energy Discharges 39 | . . . . . . . . . . 5 11 . 6 . . 4 1 1 1 2 . . 4 . . . . . . . . . . . 2 . . . . . . 2 . . . Parts Rejected 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 33 | . . . . . . . . . . 4 5 4 3 . . 4 . 1 . 3 . . 6 . . . . . . . . . . . 2 . . . . . . 1 . . . Data Loss (major) 19 | . . . . . . . . . . 2 2 . 3 . . . . 2 1 . . . 6 . . . . . 1 . . . . . . . . . . . . 2 . . . Misfires 8 | . . . . . . . . . . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . . . . 2 2 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3845 | . . . 90 54 . 14 . . . 17 55 152 86 178 . 214 8 112 . . 14 . 284 80 . 51 124 101 86 92 176 . 186 . 70 39 . . 121 331 17 . 225 280 588 Projectiles 176 | . . . . . . . . . . . 34 28 86 15 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 6 Explosions 556 | . . . 45 . . 14 . . . 17 21 124 . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . 107 162 . Melee 3113 | . . . 45 54 . . . . . . . . . 163 . 214 8 46 . . 7 . 284 80 . 51 124 101 86 92 176 . 186 . 70 39 . . 121 331 17 . 118 118 582 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 525 | . . . 21 48 . . 64 . . 92 84 83 . . . . . 77 . . . . . . 41 . . . . . . 15 . . . . . . . . . . . . . Shots 19 | . . . 3 1 . . 1 . . 4 3 2 . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Rammed 13 | . 6 . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 14 | . 6 . 1 . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 117 102 423 14 . . 391 379 . 431 234 230 202 259 231 254 259 119 161 . 34 . 244 . . . 6 206 203 116 67 99 84 . 124 . . . 159 290 210 15 . 148 152 Average Temperature 81 | . 66 32 167 10 . . 96 65 . 113 81 80 69 91 73 90 113 62 82 . 19 . 90 . . . 6 88 70 46 35 55 57 . 56 . . . 107 121 97 8 . 18 43 Received Heat Transfer 3576 | . 147 204 765 123 . . 225 315 9 297 333 297 99 108 . 132 . . . 18 81 . 72 6 . . 12 . . . . . . . . 30 . . 9 18 . 111 . 27 138 Effects 17 | . . . 2 . . . 4 . . 6 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Shutdowns 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 10 | . . . . . . . 3 . . 3 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 46 | . . . . . . . 3 12 . 8 5 5 6 3 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 19772 | . 100 1324 888 37 . . 1765 3802 . 2146 3108 2431 2301 790 259 370 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 451 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 2146 | . 185 131 439 289 . 104 202 1191 626 1282 624 437 1398 780 170 184 . . . . 120 62 420 . . . . 291 . . . . 169 83 421 . . . . 292 1798 2146 1221 1041 706 Initial 1206 | . . 21 . 159 . . . 110 580 406 624 125 222 733 170 91 . . . . 9 42 43 . . . . 18 . . . . 81 23 58 . . . . 60 140 1100 1206 261 665 Average 340 | . 81 48 146 140 . 28 71 622 583 880 143 236 765 624 150 109 . . . . 32 55 185 . . . . 152 . . . . 63 50 260 . . . . 144 1631 1784 575 258 308 Maximum Alert Level 5 | . . . 2 1 . . 1 4 2 4 2 2 4 3 . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 5 5 4 3 3 Low Security (%) 49 | 100 100 100 65 66 . 100 96 6 . . 71 38 . . 100 100 . . . . 100 100 54 . . . . 59 . . . . 100 100 44 . . . . 81 . . . 45 8 Level 1 20 | . . . 20 33 . . 3 31 . . 26 52 12 . . . . . . . . . 42 . . . . 40 . . . . . . 37 . . . . 18 . . 10 29 77 Level 2 13 | . . . 13 . . . . 13 100 27 1 9 33 58 . . . . . . . . 2 . . . . . . . . . . . 17 . . . . . . . 84 14 13 Level 3 11 | . . . . . . . . 45 . 41 . . 36 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Level 4 4 | . . . . . . . . 2 . 30 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . Squads Dispatched 93 | . 5 . 4 . . . 2 . . . 3 3 . 2 . 3 . . . . 1 . 13 . . . . 2 . . . . 4 . 4 . . . . 6 6 13 1 7 14 Investigation 31 | . 3 . 2 . . . 1 . . . 2 1 . . . . . . . . 1 . 7 . . . . 1 . . . . 4 . 1 . . . . 2 . . 1 3 2 Extermination 16 | . . . . . . . . . . . . . . 2 . 1 . . . . . . 4 . . . . 1 . . . . . . 2 . . . . 1 . . . 1 4 Reinforcement 28 | . 2 . 2 . . . 1 . . . 1 2 . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . 3 . 1 . 3 8 Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 55 | . . . 5 . . . 2 . . . 5 3 . . . 3 . . . . . . 4 . . . . 3 . . . . 2 . 4 . . . . 5 1 4 8 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 656 | . 28 6 33 20 . 4 31 18 3 22 47 28 24 6 4 17 8 4 4 8 5 6 31 15 2 . 3 10 . 3 . 2 11 6 7 16 3 . 5 22 19 62 14 49 50 Peak Tracking Total 36 | . 4 2 7 10 . 4 6 3 3 8 4 6 4 3 3 4 4 3 2 4 3 6 6 3 4 . 2 7 . 5 . 2 6 6 13 14 4 . 5 11 19 36 7 17 8 Tactical Retreats 72 | . 1 . . 1 . . 1 . . 2 1 . 1 . . 2 1 . . 1 . . 6 5 . . 1 2 . 1 . . 3 . 3 5 . . 2 3 1 8 2 12 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 33 | . 2 . 2 . . . 1 7 . 4 2 . 4 1 . 2 . . . . 1 . 3 . . . . . . . . . 2 . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . 2 . 13 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 54 | . 2 . . . . . 4 8 . 4 2 8 7 . . . . . 1 . . . 2 1 . 2 . 1 . . . . . . . . . . . . 2 6 1 2 1 Max in Single Turn 3 | . 1 . . . . . 2 2 . 1 2 3 2 . . . . . 1 . . . 1 1 . 1 . 1 . . . . . . . . . . . . 1 1 1 1 1 Garrison Access 11 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . 2 . . . . . . . 1 3 . Garrison Relay 12 | . . . . . . . . 4 . 3 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 171 | . 4 1 3 . 2 . 7 2 1 1 9 6 1 6 . 9 . . 4 . 2 . 25 2 . . . 9 . 1 4 . 12 . 12 . 1 5 . 10 . . 3 20 9 Terminals 98 | . 3 . 2 . . . 6 2 . 1 8 4 1 6 . 5 . . . . . . 13 . . . . 6 . . . . 6 . 8 . . . . 5 . . 3 11 8 Fabricators 20 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 6 . . . . 1 . . . . 4 . 1 . . . . 3 . . . 3 . Repair Stations 11 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 2 1 Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 . Garrison Access 15 | . . . . . . . 1 . 1 . . 1 . . . 2 . . . . 1 . 1 . . . . 1 . . . . 2 . 2 . . . . . . . . 3 . Total Hacks 566 | . 10 1 9 . 2 . 18 2 2 3 25 17 1 12 . 19 . . 29 . 6 . 95 7 . . . 30 . 1 16 . 38 . 32 . 1 8 . 42 . . 28 74 38 Successful 380 | . 5 1 3 . 2 . 7 1 1 1 13 11 . 5 . 10 . . 29 . 3 . 63 7 . . . 16 . 1 16 . 34 . 22 . 1 8 . 34 . . 13 52 21 Failed 184 | . 5 . 6 . . . 11 1 1 2 12 6 1 7 . 9 . . . . 3 . 32 . . . . 14 . . . . 3 . 10 . . . . 8 . . 15 21 17 Catastrophic 33 | . 1 . . . . . 1 . . . 3 1 1 . . 4 . . . . . . 5 . . . . 2 . . . . . . 2 . . . . 2 . . 1 4 6 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Manual 327 | . 10 . 4 . 1 . 14 1 1 . 16 5 1 6 . 7 . . . . 3 . 54 . . . . 20 . . . . 24 . 25 . . 1 . 27 . . 28 49 30 Terminals 347 | . 8 . 6 . . . 17 2 . 3 22 13 1 12 . 13 . . . . . . 49 . . . . 21 . . . . 21 . 26 . . . . 22 . . 28 50 33 Fabricators 88 | . . . . . . . . . . . . . . . . 1 . . . . 4 . 32 . . . . 4 . . . . 15 . 2 . . . . 16 . . . 14 . Repair Stations 27 | . . . . . . . . . . . 3 2 . . . 2 . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . 5 5 Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 11 | . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . . . 2 . Garrison Access 23 | . . . . . . . 1 . 2 . . 2 . . . 3 . . . . 2 . 3 . . . . 3 . . . . 2 . 2 . . . . . . . . 3 . Terminal Hacks 194 | . 2 1 . . 2 . 2 1 . 1 8 5 . 2 . 4 . . 29 . . . 21 7 . . . 4 . 1 16 . 12 . 11 . 1 8 . 10 . . 10 23 13 Record 30 | . . . . . 1 . . . . . . . . . . . . . 11 . . . . 6 . . . . . 1 5 . . . . . . 6 . . . . . . . Part Schematic 26 | . . . . . . . . . . . . . . . . . . . 10 . . . 5 . . . . 1 . . 3 . 2 . 2 . . . . 1 . . 1 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 9 | . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 2 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 9 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 17 | . . . . . . . 1 . . . 2 1 . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 2 . . . 3 3 Unreport Threat 28 | . . . . . . . 1 . . . 5 2 . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 . . 6 4 4 Locate Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 2 . Recall Extermination 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . . Recall Reinforcements 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Hauler Manifests 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . Zone Layout 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 6 3 Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 50 | . . . . . . . . . . . . . . . . . . . . . 1 . 16 . . . . 3 . . . . 9 . 1 . . . . 11 . . . 9 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Load Schematic 32 | . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . 2 . . . . 6 . 1 . . . . 6 . . . 5 . Build 16 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . 3 . . . . . . 4 . . . 3 . Repair Station Hacks 20 | . . . . . . . . . . . 2 2 . . . 1 . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . 4 4 Scan Component 11 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 2 2 Repair 9 | . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . 2 . Insert Component 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . 2 . . . . . . . . 3 . Unlock Access 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . 2 . . . . . . . . 3 . Unauthorized Hacks 95 | . 3 . 2 . . . 4 . . . 3 3 . 3 . 4 . . . . 1 . 19 . . . . 6 . . . . 11 . 6 . . . . 12 . . 3 11 4 Terminals 62 | . 2 . 2 . . . 4 . . . 3 2 . 3 . 4 . . . . . . 9 . . . . 5 . . . . 5 . 5 . . . . 5 . . 3 6 4 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Assimilate 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . 1 . . 1 . . Botnet 41 | . 1 . 2 . . . 3 . . . 3 2 . 3 . 4 . . . . . . 5 . . . . 3 . . . . 2 . 3 . . . . 3 . . 2 2 3 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Operators 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . Fabricators 25 | . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . 1 . . . . 6 . 1 . . . . 4 . . . 5 . Prioritize 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . 2 . Haulers 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Recompile 16 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . 1 . . . . 4 . 1 . . . . 2 . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 110 | . 4 . 3 . . . 6 1 1 1 8 3 1 6 . 8 . . . . . . 20 . . . . 7 . . . . 6 . 5 . . . . 6 . . 3 15 6 Full Trace Events 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . . . . . . . . . . . . 10 . . . 6 . . 15 . . . . 3 . 2 . 3 . . . . 1 . . 1 1 . Parts Built 18 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . 4 . . . . . . 5 . . . 3 . Authchips 16 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . 3 . . . . . . 4 . . . 3 . Time 830 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . 84 . . . . 98 . . . . . . 163 . . . 185 . Total Part Build Rating 118 | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . 6 . . . . 27 . . . . . . 29 . . . 27 . Parts Repaired 9 | . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 2 Time 345 | . . . . . . . . . . . 70 70 . . . . . . . . . . 68 . . . . 19 . . . . . . . . . . . . . . . 62 56 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Relay Couplers Released 50 | . . . . . . . . 16 . 12 . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 50 | . . . . . . . . 16 . 12 . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 3 . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 36 | . . . . . . . . 3 . . . . 17 . 2 . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . . . . 1 . 7 Largest Group 8 | . . . . . . . . 3 3 . . . 8 6 2 . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . 1 . 6 Highest-Rated Group 108 | . . . . . . . . 54 54 . . . 108 108 49 . . . . . . . . . . . . 26 . . . . 55 . 10 . . . . . . . 45 . 84 Highest-Rated Ally 45 | . . . . . . . . 18 18 . . . 21 18 31 . . . . . . . . . . . . 26 . . . . 45 . 10 . . . . . . . 45 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . . . . . . 7 . . . 52 20 6 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 36 Total Damage 2567 | . . . . . . . . . 133 . . . 1137 444 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 767 Kills 14 | . . . . . . . . . 2 . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . 2 2 1 2 . . 2 . 2 . . . . 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 33519 | 82 1302 952 665 1079 760 492 2514 2319 77 1974 2914 925 2164 971 102 1268 646 1100 537 271 313 46 1724 726 224 350 248 374 194 107 71 94 521 25 339 106 74 484 123 653 111 267 901 656 1674 Spaces Moved 34468 | 48 468 483 285 421 331 210 715 724 32 719 736 210 526 496 61 711 382 623 290 339 402 78 3052 1742 792 1128 734 1050 742 390 176 375 1388 123 926 398 296 1094 381 1774 396 820 2490 1820 3091 Core 8 | 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 6076 | 45 468 483 72 . . . 691 724 32 719 736 210 526 15 . 240 382 623 110 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 59 | . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2212 | . . . 213 421 331 210 24 . . . . . . 481 61 471 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1709 | . . . . . . . . . . . . . . . . . . . 120 339 402 78 770 . . . . . . . . . . . . . . . . . . . . . . Flight 24384 | . . . . . . . . . . . . . . . . . . . . . . . 2282 1742 792 1128 734 1050 742 390 176 375 1388 123 926 398 296 1094 381 1774 396 800 2490 1820 3087 Fastest Speed 5 | 50 160 160 105 155 230 230 230 240 240 240 245 325 330 145 145 115 160 160 60 60 56 56 26 26 26 26 26 21 21 21 20 20 5 20 5 20 20 20 6 5 6 11 23 12 20 Average Speed 74 | 153 160 160 155 228 230 230 309 278 240 243 358 329 330 156 145 149 160 160 119 60 59 56 35 26 26 26 26 22 21 21 20 20 19 20 20 20 20 20 19 19 18 20 27 21 21 Slowest Speed 490 | 160 160 160 320 230 230 230 312 480 240 245 490 330 330 330 145 160 160 160 240 60 60 56 114 26 26 26 26 26 21 21 21 20 20 20 93 20 20 20 20 20 86 89 97 26 91 Overloaded Moves 295 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 7 . . . 15 85 74 22 . 16 69 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . 2 . . . . 2 . 30 13 9 5 12 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Exploration Rate (%) 57 | 4 71 84 34 71 70 45 62 62 8 59 61 55 60 13 70 22 62 64 80 55 15 70 60 96 90 82 88 32 90 46 60 60 33 91 24 56 49 94 51 35 57 69 82 40 54 Regions Visited 45 Branch Regions 24 Pre-discovered Areas 14 | . 1 1 . . 1 . . . . . . . . . . . 1 . 1 1 . . . 2 1 1 . . . . 3 . . . . . . 1 . . . . . . . Known Exits Taken 14 | . . . . . . . 1 . 1 . 1 1 . . . 1 . . . 1 . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 . . . . Scrap Searched 29 | . . 1 . 2 . 1 . . . . . . . . . . 2 5 . . . . . 2 3 4 4 . 1 . . 1 . . . . 1 . 2 . . . . . . Spaces Dug 458 | . . . 10 12 . . . . . . 22 8 3 4 . 10 . 20 . 11 4 . 55 9 2 1 3 16 5 4 . . 13 . 22 4 1 2 12 34 3 8 49 80 31 Terrain Destroyed 1233 | . . . 34 24 . 21 43 74 . 51 59 97 97 6 . 10 . 39 . 11 4 . 55 18 32 1 3 16 5 4 . 89 13 . 22 24 1 2 12 34 3 8 49 126 146 Melee 311 | . . . . . . . . . . . . . . 4 . 10 . 12 . 11 4 . 55 9 2 1 3 16 5 4 . . 13 . 22 4 1 2 12 34 3 8 17 31 28 Projectile 79 | . . . . . . . . . . 1 30 26 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 AOE 843 | . . . 34 24 . 21 43 74 . 50 29 71 84 . . . . 27 . . . . . 9 30 . . . . . . 89 . . . 20 . . . . . . 32 95 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 40014 | 54 939 596 442 501 331 216 896 887 32 849 896 362 846 655 72 876 408 692 429 382 444 79 3497 1982 804 1173 778 1134 768 402 201 385 1573 122 1010 409 307 1350 408 1979 412 875 2677 2022 3862 Wait 3194 | . 410 52 62 34 . 2 92 24 . 54 72 97 108 97 . 68 11 38 77 29 3 1 248 214 7 8 37 43 19 5 . 6 125 . 31 . 2 229 12 161 4 13 69 133 497 Move 34240 | 47 467 482 284 420 330 209 715 723 32 718 735 209 525 496 60 710 381 622 289 338 402 77 3033 1741 791 1127 733 1041 741 389 175 374 1384 122 925 397 295 1090 380 1719 373 793 2481 1796 3069 Hop 79 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . 2 . . . . 1 . 24 9 6 3 11 10 Pick Up 180 | 1 10 8 10 2 1 1 6 7 . 5 9 4 . 11 2 7 3 2 6 . 1 1 23 1 1 4 . 4 . . 2 . 8 . 4 . 2 4 . 5 4 7 3 7 4 Fast Attach 251 | 6 4 5 6 2 . . 9 4 . 3 6 1 . 6 . 9 . 2 9 . 12 . 14 . . 11 . 3 1 . 5 . 5 . 5 . 2 7 . 7 4 14 43 14 32 Attach 97 | . 1 1 8 4 . . 3 6 . 3 4 . . 1 . 4 1 1 3 . . . 9 2 1 . . 2 . . 1 1 5 . 2 1 . 1 . 3 1 8 2 6 12 Detach 36 | . . 1 . 1 . . . . . . . . . 2 . . . . 2 . 2 . 1 1 1 . . . . . . . . . 2 . . . . . . 1 6 3 13 Swap 122 | . 1 2 11 2 . . 7 9 . . 9 7 2 6 2 6 2 2 . . . . 6 2 . . . 2 . . 4 . 4 . 2 4 2 1 . 6 3 2 5 1 10 Drop 280 | . 1 10 5 . . . 11 7 . 3 9 3 . 14 6 19 2 2 13 . 6 . 19 1 . 15 . 2 . . 9 . 5 . 8 1 3 11 . 4 7 10 40 11 23 Fire 527 | . 39 35 34 6 . 4 49 62 . 57 52 39 55 8 2 5 . 3 . . 1 . . 1 1 . . 1 . . . 4 . . . 1 . . . . . . 1 4 63 Melee 775 | . . . 21 30 . . . . . . . . . 14 . 48 8 20 30 15 17 . 123 19 2 8 8 32 7 8 5 . 35 . 31 5 1 6 16 50 7 21 24 36 128 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 6 . 1 . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 10 . 6 . . 4 . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Rewire 188 | . . . . . . . . 35 . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / [*Sec]) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 930 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Discovered new exit (range 11) 1146 | -10/Materials | Discovered new exit (range 11) 1194 | -10/Materials | Discovered new exit (range 11) 1385 | -10/Materials | Entered Mines 1714 | -10/Mines | Found the Drone Emporium 1731 | -10/Mines | Found Prototype Device 1742 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1826 | -10/Mines | Destroyed YI-UF0 1838 | -10/Mines | Found Prototype Storage 1838 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2015 | -10/Mines | Build established: Scavenger-Mutant 2196 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2207 | -10/Mines | Learned Materials security intel 2293 | -10/Mines | Discovered new exit (range 9) 2318 | -10/Mines | Learned location of Storage (-8) 2324 | -10/Mines | Discovered new exit (range 5) 2337 | -10/Mines | Entered Materials 2337 | -9/Materials | Evolved 2 slots: Utility x2 2640 | -9/Materials | Discovered new exit (range 12) 2710 | -9/Materials | Discovered new exit (range 5) 2802 | -9/Materials | Build established: Mutant 3001 | -9/Materials | Core integrity fell below 50% 3002 | -9/Materials | Entered Mines 3007 | -9/Mines | Lost 6 parts (1p2n3u) 3252 | -9/Mines | Discovered new exit (range 14) 3373 | -9/Mines | Build established: Scavenger-Mutant 3402 | -9/Mines | Found a hidden stash of uninstalled traps 3789 | -9/Mines | Assembled infested the area 3815 | -9/Mines | Met 8R-AWN 4071 | -9/Mines | Discovered new exit (range 5) 4081 | -9/Mines | Entered Exiles 4134 | -9/Exiles | Welcomed by 8R-AWN 4178 | -9/Exiles | Met EX-HEX 4300 | -9/Exiles | Met EX-DEC 4341 | -9/Exiles | Learned location of Zion (-6) 4512 | -9/Exiles | Met EX-BIN 4537 | -9/Exiles | Aligned with FarCom system 4539 | -9/Exiles | Given EX-Vault access code 4592 | -9/Exiles | Opened EX-Vault 4622 | -9/Exiles | Found Superbattery 4669 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4816 | -9/Exiles | Discovered new exit (range 14) 4841 | -9/Exiles | Left Exiles lab with Superbattery 4841 | -9/Exiles | Entered Mines 4956 | -8/Mines | Discovered new exit (range 7) 5333 | -8/Mines | Entered Materials 5333 | -8/Materials | Evolved 2 slots: Weapon x2 5762 | -8/Materials | Build established: Scavenger-Tank 6750 | -8/Materials | Build established: Skirmisher 6955 | -8/Materials | Discovered new exit (range 16) 7757 | -8/Materials | Discovered new exit (range 5) 7847 | -8/Materials | Identified exit to Garrison 7847 | -8/Materials | Entered Garrison 7926 | -8/Garrison | Triggered checkpoint 7987 | -8/Garrison | Garrison Relay disabled 8009 | -8/Garrison | Garrison Relay disabled 8738 | -8/Garrison | Phase Generator disabled 8764 | -8/Garrison | Triggered checkpoint 8798 | -8/Garrison | Spotted B-75 Beast 8814 | -8/Garrison | Destroyed B-75 Beast 9028 | -8/Garrison | Garrison Relay disabled 9065 | -8/Garrison | Discovered new exit (range 9) 9118 | -8/Garrison | Triggered checkpoint 9138 | -8/Garrison | Discovered new exit (range 5) 9141 | -8/Garrison | Build established: Scavenger-Skirmisher 9324 | -8/Garrison | Triggered checkpoint 9386 | -8/Garrison | Spotted B-75 Beast 9413 | -8/Garrison | Destroyed B-75 Beast 9619 | -8/Garrison | Discovered new exit (range 12) 9630 | -8/Garrison | Triggered checkpoint 9682 | -8/Garrison | Lost 3 parts (2u1w) 9720 | -8/Garrison | Triggered checkpoint 9722 | -8/Garrison | Garrison Relay disabled 10166 | -8/Garrison | Entered Materials 10166 | -8/Materials | Accompanied by 3 allies 10243 | -8/Materials | Identified exit to Garrison 10243 | -8/Materials | Entered Garrison 10462 | -8/Garrison | Triggered checkpoint 10624 | -8/Garrison | Triggered checkpoint 10648 | -8/Garrison | Garrison Relay disabled 10772 | -8/Garrison | Core integrity fell below 50% 10796 | -8/Garrison | Lost 3 parts (1n1u1w) 10861 | -8/Garrison | Build established: Mutant 10976 | -8/Garrison | Discovered new exit (range 10) 10998 | -8/Garrison | Triggered checkpoint 11013 | -8/Garrison | Garrison Relay disabled 11092 | -8/Garrison | Triggered checkpoint 11132 | -8/Garrison | Discovered new exit (range 6) 11240 | -8/Garrison | Triggered checkpoint 11410 | -8/Garrison | Triggered checkpoint 11438 | -8/Garrison | Discovered new exit (range 10) 11494 | -8/Garrison | Discovered new exit (range 55) 11494 | -8/Garrison | Discovered new exit (range 14) 11494 | -8/Garrison | Discovered new exit (range 66) 11494 | -8/Garrison | Discovered new exit (range 76) 11502 | -8/Garrison | Triggered checkpoint 11548 | -8/Garrison | Triggered checkpoint 11608 | -8/Garrison | Garrison Relay disabled 12217 | -8/Garrison | Entered Materials 12697 | -8/Materials | Build established: Hacker-Skirmisher 13210 | -8/Materials | Identified exit to Storage 13278 | -8/Materials | Discovered new exit (range 15) 14421 | -8/Materials | Repaired Cld. Particle Cannon 14640 | -8/Materials | Discovered new exit (range 16) 15111 | -8/Materials | Build established: Skirmisher 15131 | -8/Materials | Entered Storage 15363 | -8/Storage | Core integrity fell below 20% 15522 | -8/Storage | Destroyed 7 combat bots 15836 | -8/Storage | Identified exit to Garrison 15976 | -8/Storage | Repaired Cld. Particle Cannon 16056 | -8/Storage | Entered Garrison 16112 | -8/Garrison | Triggered checkpoint 16138 | -8/Garrison | Garrison Relay disabled 16320 | -8/Garrison | Phase Generator disabled 16597 | -8/Garrison | Garrison Relay disabled 16754 | -8/Garrison | Triggered checkpoint 16815 | -8/Garrison | Garrison Relay disabled 17011 | -8/Garrison | Triggered checkpoint 17013 | -8/Garrison | Triggered checkpoint 17018 | -8/Garrison | Triggered checkpoint 17173 | -8/Garrison | Discovered new exit (range 13) 17186 | -8/Garrison | Spotted B-75 Beast 17489 | -8/Garrison | Discovered new exit (range 10) 17693 | -8/Garrison | Garrison Relay disabled 17792 | -8/Garrison | Triggered checkpoint 17816 | -8/Garrison | Triggered checkpoint 17900 | -8/Garrison | Triggered checkpoint 18066 | -8/Garrison | Build established: Commander-Skirmisher 18220 | -8/Garrison | Entered Factory 18220 | -7/Factory | Accompanied by 6 allies 18220 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 18571 | -7/Factory | Build established: Commander-Mutant 18586 | -7/Factory | Identified exit to Lower Caves 19191 | -7/Factory | Sucked down chute 19191 | -7/Factory | Entered Waste 19191 | -7/Waste | Met up with 1 ally sucked down the chute earlier 19192 | -7/Waste | Met a frightened Derelict 19205 | -7/Waste | Spotted C-40 Crusher 19206 | -7/Waste | EMP discharged 19212 | -7/Waste | Destroyed C-40 Crusher 19233 | -7/Waste | Found Damper Plating 19237 | -7/Waste | Spotted C-40 Crusher 19240 | -7/Waste | Spotted C-40 Crusher 19243 | -7/Waste | Spotted C-40 Crusher 19254 | -7/Waste | Spotted C-40 Crusher 19272 | -7/Waste | Discovered new exit (range 16) 19275 | -7/Waste | Build established: Scavenger-Skirmisher 19293 | -7/Waste | Entered Factory 19898 | -7/Factory | Build established: Scavenger-Mutant 20561 | -7/Factory | Entered Lower Caves 20567 | -7/Lower Caves | Met a Warlord Commander 20568 | -7/Lower Caves | Learned location of Warlord (-4) 20571 | -7/Lower Caves | Found Encrypted Comm Array 20977 | -7/Lower Caves | Encountered a Warlord checkpoint 21053 | -7/Lower Caves | Discovered new exit (range 11) 21207 | -7/Lower Caves | Entered another Lower Caves area 21565 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 21966 | -7/Lower Caves | Encountered a Warlord checkpoint 22086 | -7/Lower Caves | Discovered new exit (range 9) 22092 | -7/Lower Caves | Learned Factory emergency access door positions 22188 | -7/Lower Caves | Found Alien Artifact 22188 | -7/Lower Caves | Identified Core Expander 22188 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 22307 | -7/Lower Caves | Entered Data Miner 22307 | -7/Data Miner | Discovered new exit (range 6) 22338 | -7/Data Miner | Met Data Miner 22368 | -7/Data Miner | Learned location of Section 7 (-3) 22368 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22395 | -7/Data Miner | Received God Mode back door access code from Data Miner 22413 | -7/Data Miner | Destroyed Data Miner 22416 | -7/Data Miner | Data Conduit disabled 22557 | -7/Data Miner | Lost 4 parts (1p1u2w) 22662 | -7/Data Miner | Found Prototype Hackware 22666 | -7/Data Miner | Found Prototype Hackware 22774 | -7/Data Miner | Identified Bomb Drone Bay 22844 | -7/Data Miner | Entered Proximity Caves 22845 | -6/Proximity Caves | Identified exit to Factory 22932 | -6/Proximity Caves | Spotted B-75 Beast 23066 | -6/Proximity Caves | Build established: Hacker-Mutant 23115 | -6/Proximity Caves | Entered Factory 23115 | -6/Factory | Evolved 2 slots: Propulsion x2 23195 | -6/Factory | Discovered new exit (range 16) 23428 | -6/Factory | Sucked down chute 23428 | -6/Factory | Entered Waste 23433 | -6/Waste | Spotted C-40 Crusher 23436 | -6/Waste | Spotted C-40 Crusher 23443 | -6/Waste | EMP discharged 23455 | -6/Waste | Spotted C-40 Crusher 23459 | -6/Waste | Spotted C-40 Crusher 23464 | -6/Waste | Spotted C-40 Crusher 23464 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23464 | -6/Waste | Spotted C-40 Crusher 23469 | -6/Waste | Discovered new exit (range 10) 23474 | -6/Waste | Entered Factory 23558 | -6/Factory | Identified Deep Network Scanner 23560 | -6/Factory | Identified Ghost Barrier 23577 | -6/Factory | Identified exit to Lower Caves 23577 | -6/Factory | Identified exit to Extension 23861 | -6/Factory | Build established: Wizard-Mutant 23922 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 24084 | -6/Factory | Lost 5 parts (1p3n1u) 24189 | -6/Factory | Build established: Hacker-Mutant 24201 | -6/Factory | Repaired Broken Nanoactuators 24341 | -6/Factory | Repaired Fusion Compressor 24362 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 24537 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 24680 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 24831 | -6/Factory | Found Prototype Launcher 24831 | -6/Factory | Identified Rocket Array 24985 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 25179 | -6/Factory | Discovered new exit (range 8) 25198 | -6/Factory | Entered Lower Caves 25246 | -6/Lower Caves | Learned location of Armory (-3) 25246 | -6/Lower Caves | Learned Extension stockpile data 25246 | -6/Lower Caves | Learned Factory terminal intel 25281 | -6/Lower Caves | Build established: Hacker-Sprinter 25368 | -6/Lower Caves | Learned 4 Factory zone layouts 25418 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25795 | -6/Lower Caves | Encountered a Warlord checkpoint 25818 | -6/Lower Caves | Discovered new exit (range 10) 25924 | -6/Lower Caves | Entered another Lower Caves area 25934 | -6/Lower Caves | Discovered new exit (range 5) 25978 | -6/Lower Caves | Spotted B-75 Beast 25992 | -6/Lower Caves | Encountered a Warlord checkpoint 26103 | -6/Lower Caves | Discovered new exit (range 15) 26114 | -6/Lower Caves | Learned Factory terminal intel 26148 | -6/Lower Caves | Entered Zion 26167 | -6/Zion | Discovered new exit (range 16) 26168 | -6/Zion | Given the Hacking Drone Bay 26337 | -6/Zion | Learned Factory stockpile data 26420 | -6/Zion | Found Prototype Device 26420 | -6/Zion | Identified Hacking Drone Bay 26445 | -6/Zion | Found Prototype Device 26445 | -6/Zion | Identified Phasing AFG 26498 | -6/Zion | Entered Proximity Caves 26553 | -5/Proximity Caves | Learned Factory terminal intel 26555 | -5/Proximity Caves | Learned Factory security intel 26621 | -5/Proximity Caves | Spotted B-75 Beast 26622 | -5/Proximity Caves | Core integrity fell below 50% 26703 | -5/Proximity Caves | Discovered new exit (range 16) 26705 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26746 | -5/Proximity Caves | Entered Factory 26746 | -5/Factory | Evolved 2 slots: Propulsion x2 26747 | -5/Factory | Identified exit to Factory 26749 | -5/Factory | Discovered exit to Factory (range 12) 26750 | -5/Factory | Loaded intel: 26 terminal locations 26874 | -5/Factory | Discovered new exit (range 9) 26917 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 26996 | -5/Factory | Repaired Imp. Propulsion Shielding 27030 | -5/Factory | Discovered exit to Factory (range 15) 27093 | -5/Factory | Discovered new exit (range 16) 27095 | -5/Factory | Identified exit to Upper Caves 27120 | -5/Factory | Entered Upper Caves 27313 | -5/Upper Caves | Discovered new exit (range 3) 27314 | -5/Upper Caves | Entered another Upper Caves area 27337 | -5/Upper Caves | Learned Factory interactive machine intel 27412 | -5/Upper Caves | Discovered new exit (range 14) 27421 | -5/Upper Caves | Entered Zhirov 27421 | -5/Zhirov | Discovered new exit (range 3) 27430 | -5/Zhirov | Learned location of Quarantine (-3) 27430 | -5/Zhirov | Learned location of Testing (-2) 27430 | -5/Zhirov | Learned location of Command (-1) 27435 | -5/Zhirov | Found Alien Artifact 27435 | -5/Zhirov | Identified Integrated Dissipator 27435 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27492 | -5/Zhirov | Entered Proximity Caves 27536 | -4/Proximity Caves | Spotted B-86 Titan 27572 | -4/Proximity Caves | Learned location of 1 exit from Research 27586 | -4/Proximity Caves | Entered Factory 27586 | -4/Factory | Evolved 2 slots: Utility x2 27587 | -4/Factory | Identified exit to Upper Caves 27588 | -4/Factory | Loaded intel: 51 interactive machine locations 27589 | -4/Factory | Loaded intel: 25 terminal locations 27641 | -4/Factory | Central database locked down 27661 | -4/Factory | Spotted B-86 Titan 27880 | -4/Factory | Fabricated Imp. Fusion Compressor (x2) 27904 | -4/Factory | Build established: Wizard-Sprinter 27918 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 27947 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 28014 | -4/Factory | Discovered new exit (range 14) 28054 | -4/Factory | Spotted B-86 Titan 28107 | -4/Factory | Manually triggered Chute Trap 28107 | -4/Factory | Sucked down chute 28107 | -4/Factory | Entered Waste 28112 | -4/Waste | Spotted C-40 Crusher 28118 | -4/Waste | Spotted C-40 Crusher 28121 | -4/Waste | Spotted C-40 Crusher 28122 | -4/Waste | EMP discharged 28125 | -4/Waste | Spotted C-40 Crusher 28126 | -4/Waste | Spotted C-40 Crusher 28129 | -4/Waste | Discovered new exit (range 12) 28129 | -4/Waste | Spotted C-40 Crusher 28132 | -4/Waste | Entered Factory 28133 | -4/Factory | Loaded intel: 26 terminal locations 28471 | -4/Factory | Entered Upper Caves 28475 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28481 | -4/Upper Caves | Ambushed by wild Derelicts 28574 | -4/Upper Caves | Discovered new exit (range 10) 28577 | -4/Upper Caves | Entered another Upper Caves area 28620 | -4/Upper Caves | Learned Research emergency access door positions 28649 | -4/Upper Caves | Discovered new exit (range 14) 28651 | -4/Upper Caves | Entered Warlord 28658 | -4/Warlord | System corruption cleaned by Quarantine Array 28772 | -4/Warlord | Warlord's base attacked by MAIN.C 28779 | -4/Warlord | Learned 4 Access zone layouts 28779 | -4/Warlord | Learned 4 Quarantine zone layouts 28779 | -4/Warlord | Learned Armory security intel 28779 | -4/Warlord | Learned Research scanalyzer intel 28807 | -4/Warlord | Met Warlord 28809 | -4/Warlord | Opened Warlord's prototype stash 28813 | -4/Warlord | Found Prototype Processor 28815 | -4/Warlord | Found Prototype Device 28815 | -4/Warlord | Identified Exp. Focal Shield 28820 | -4/Warlord | Found Prototype Processor 28844 | -4/Warlord | Found Prototype Energy Gun 28844 | -4/Warlord | Identified Vortex Rail 28846 | -4/Warlord | Found Prototype Launcher 28846 | -4/Warlord | Identified Vortex Catalyst Activator 28848 | -4/Warlord | Identified Exp. Targeting Computer 29074 | -4/Warlord | Warlord forces counterattacked 29090 | -4/Warlord | Opened side exit 29133 | -4/Warlord | Discovered new exit (range 12) 29135 | -4/Warlord | Entered Proximity Caves 29226 | -3/Proximity Caves | Spotted B-86 Titan 29251 | -3/Proximity Caves | Discovered new exit (range 11) 29258 | -3/Proximity Caves | Entered Research 29258 | -3/Research | Evolved 2 slots: Utility x2 29259 | -3/Research | Identified exit to Armory 29259 | -3/Research | Identified exit to Quarantine 29260 | -3/Research | Identified exit to Research 29262 | -3/Research | Loaded intel: 6 scanalyzer locations 29287 | -3/Research | Fabricated Exp. Utility Shielding (x1) 29314 | -3/Research | Fabricated Mak. Sword (x2) 29336 | -3/Research | Identified Exp. Core Analyzer 29370 | -3/Research | Discovered exit to Research (range 15) 29539 | -3/Research | Fabricated Exp. Terrain Scan Processor? 29542 | -3/Research | Spotted B-86 Titan 29656 | -3/Research | Fabricated Femtoactuators? 29888 | -3/Research | Spotted B-86 Titan 29911 | -3/Research | Entered Quarantine 29912 | -3/Quarantine | Maximum security lockdown engaged 29923 | -3/Quarantine | Found Alien Artifact 29954 | -3/Quarantine | Found Alien Artifact 29954 | -3/Quarantine | Identified Core Reset Matrix 29954 | -3/Quarantine | Identified Subatomic Replicator 29954 | -3/Quarantine | Used Core Reset Matrix 29958 | -3/Quarantine | Detected hypermatrix surge 29958 | -3/Quarantine | Sensed 10 artifacts in vicinity 29974 | -3/Quarantine | Found Transdimensional Reconstructor 29981 | -3/Quarantine | Found Dimensional Node Initializer 29990 | -3/Quarantine | Discovered exit to Research (range 3) 30005 | -3/Quarantine | Spotted Fortress 30020 | -3/Quarantine | Discovered new exit (range 12) 30022 | -3/Quarantine | Entered Section 7 30023 | -3/Section 7 | Maximum security lockdown engaged 30023 | -3/Section 7 | Sensed 20 artifacts in vicinity 30030 | -3/Section 7 | Found Integrated Thermoelectric Network 30030 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30034 | -3/Section 7 | Spotted S7 Guard 30043 | -3/Section 7 | Found Prototype Hackware 30043 | -3/Section 7 | Identified Exp. Hacking Suite 30049 | -3/Section 7 | Found Prototype Slashing Weapon 30049 | -3/Section 7 | Identified Nanosword 30051 | -3/Section 7 | Found Nanosword 30055 | -3/Section 7 | Spotted S7 Guard 30062 | -3/Section 7 | Found Core Membrane 30062 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 30094 | -3/Section 7 | Found Spacefold Activator 30114 | -3/Section 7 | Spotted Executioner 30114 | -3/Section 7 | Spotted Executioner 30125 | -3/Section 7 | Found Transdimensional Reconstructor 30126 | -3/Section 7 | Found Transdimensional Reconstructor 30130 | -3/Section 7 | Found Terrabomb 30162 | -3/Section 7 | Spotted B-99 Colossus 30179 | -3/Section 7 | Found LRC Storage 30179 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30190 | -3/Section 7 | Used Terrabomb 30199 | -3/Section 7 | Found Integrated Reactor 30199 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30223 | -3/Section 7 | Found Integrated Mediator 30223 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 30231 | -3/Section 7 | Spotted S7 Guard 30282 | -3/Section 7 | Spotted B-86 Titan 30283 | -3/Section 7 | Spotted S7 Guard 30286 | -3/Section 7 | Discovered exit to Research (range 15) 30289 | -3/Section 7 | Entered Research 30289 | -2/Research | Warlord forces began assault on 0b10 30289 | -2/Research | Evolved 2 slots: Utility x2 30314 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 30314 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 30319 | -2/Research | Lost 7 parts (4n1u2w) 30337 | -2/Research | Identified exit to Access 30340 | -2/Research | Found Prototype Processor 30340 | -2/Research | Identified Exp. Targeting Computer 30343 | -2/Research | Borebot progress halted 30399 | -2/Research | Research machine network offline 30426 | -2/Research | Found Unknown Piercing Weapon 30426 | -2/Research | Identified Enh. Force Lance 30462 | -2/Research | Found Prototype Device 30462 | -2/Research | Identified Adv. Kinecellerator 30494 | -2/Research | Found Prototype Device 30494 | -2/Research | Identified Adv. EM Disruption Field 30744 | -2/Research | Found Unknown Protection 30744 | -2/Research | Identified Imp. Powered Armor 30786 | -2/Research | Met up with Warlord 30815 | -2/Research | Discovered new exit (range 4) 30906 | -2/Research | Discovered new exit (range 16) 30962 | -2/Research | Spotted B-90 Cyclops 31190 | -2/Research | Entered Access 31190 | -1/Access | Evolved 2 slots: Propulsion x2 31239 | -1/Access | Identified exit to Command 31291 | -1/Access | Fabricated Exp. Actuator Array (x1) 31331 | -1/Access | Central database locked down 31351 | -1/Access | Repaired Exp. Utility Shielding 31424 | -1/Access | Lost 3 parts (2n1u) 31472 | -1/Access | Fabricated Cld. Q-thruster (x1) 31528 | -1/Access | Repaired Centrium Light Armor Plating 31627 | -1/Access | Spotted B-99 Colossus 31627 | -1/Access | Spotted B-99 Colossus 31629 | -1/Access | Spotted B-99 Colossus 31646 | -1/Access | Discovered new exit (range 15) 31690 | -1/Access | Search patrols dispatched 31719 | -1/Access | Fabricated Cld. Q-thruster (x1) 31846 | -1/Access | Entered Command 31889 | -1/Command | Repaired Imp. Fusion Compressor 31918 | -1/Command | Found Prototype Slashing Weapon 31918 | -1/Command | Identified Centrium Greatsword 31927 | -1/Command | Repaired Centrium Light Armor Plating? 31994 | -1/Command | Disengaged cave seal 31994 | -1/Command | Derelicts emerged from the dark tunnel 31994 | -1/Command | Welcomed Warlord to Command 32055 | -1/Command | Destroyed Combat Programmer 32057 | -1/Command | Spotted Combat Programmer 32061 | -1/Command | Spotted M Guard 32062 | -1/Command | Spotted M Guard 32128 | -1/Command | All MAIN.C guards destroyed 32151 | -1/Command | Found Centrium Greatsword 32156 | -1/Command | Spotted B-99 Colossus 32257 | -1/Command | Spotted B-99 Colossus 32688 | -1/Command | Warlord destroyed during the assault 32767 | -1/Command | Disengaged cave seal 33129 | -1/Command | Spotted Alpha 7 33287 | -1/Command | Build established: Alien-Sprinter 33296 | -1/Command | Found Unknown Protection 33296 | -1/Command | Identified Hvy. Reactive Plating 33314 | -1/Command | Found Centrium Greatsword 33384 | -1/Command | Met MAIN.C 33384 | -1/Command | 0b10 Conduit disabled 33431 | -1/Command | Spotted Executioner 33431 | -1/Command | Spotted Alpha 7 33431 | -1/Command | Spotted Striker 33431 | -1/Command | Spotted Executioner 33431 | -1/Command | Spotted Executioner 33431 | -1/Command | Spotted Executioner 33472 | -1/Command | Destroyed MAIN.C Shell 33473 | -1/Command | MAIN.C activated Command garrisons 33492 | -1/Command | Core integrity fell below 50% 33499 | -1/Command | Emitted hypermatrix ping 33504 | -1/Command | Assembled emerged from beneath the floor 33508 | -1/Command | Core integrity fell below 20% 33520 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 33504_ as-38730 system corrupted by crushing effect. 33504_ as-38730 destroyed. 33505_ Acquired Prototype Energy Gun. 33505_ Identified Hvy. Quantum Rifle. 33506_ Penetrated by Slug. 33506_ MAIN.C suffers critical hit (Burn). 33506_ as-43713 destroyed. 33506_ Destroyed Unknown Hover Unit. 33507_ Knocked back. 33507_ Slug penetrates MAIN.C. 33509_ Slug penetrates as-47157. 33510_ Hvy. Quantum Rifle destroyed. 33511_ Acquired Prototype Treads. 33511_ Identified Hdn. Centrium Heavy Treads. 33512_ Slug penetrates as-85631. 33513_ as-47157 destroyed. 33513_ Slug penetrates Reinforced Barrier. 33518_ Activated siege mode. 33518_ Slug penetrates Reinforced Barrier. 33518_ as-85631 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????#############????????????????????????# | | ??????????? """" #????????????????????????# | | ??????????? "" #????????????????????????# | | ?????????? "" #######################??# | | ?????????""""" %/@!%M #### | | ????????? """ %%%!*!a 7E ## # | | ?????????"""" %+!%%aa% E p!gd " " | | ???????"""""" #;##%#;############ ## " | | ????" """""" ########?????????## # " | | ??? " "" #????????????????#" ## " | | ????" " #????????????????## # | | ??????"""""" "#?????????????????#++ ## | | ???"" """#?????????????????# | | ??# """"#?????????????????# | | ??# " #?????????????????# | | ??# " #?????????????????# | | ??" " " " "" " " #?????????????????# | | ??" """ " " " "" #?????????????????# # | | ??" " " " " #?????????????????###### | | ??? """""""""" " #?????????????????????# | | ??? ??""" " """"""""#?????????????????????# | | ??????????"? " " " #?????????????????????#### | | ?????????????########??##????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 59 Energy Capacity 1680 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 25 Resistance: EM 90 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 85 Targeting Accuracy 12 Melee Accuracy 18 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 81 Defensive Hacking 46 Authchip Count 3 Item Schematics ----------------- Exp. Actuator Array | -2/Research | Hacked Cld. Q-thruster | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Imp. Fusion Compressor | x2 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -3/Research | Authchip Mak. Sword | x2 | -3/Research | Authchip Exp. Terrain Scan Processor | x1 | -3/Research | Authchip Femtoactuators | x1 | -3/Research | Authchip Exp. Actuator Array | x1 | -1/Access | Authchip Cld. Q-thruster | x1 | -1/Access | Authchip Cld. Q-thruster | x1 | -1/Access | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Integrated Thermoelectric Network Core Membrane Spacefold Activator LRC Storage Terrabomb Integrated Reactor Integrated Mediator Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed DirtyTerrainArchive Manual? 0 Play Time 06:11:13 Cumulative 525.4 hours Start 2023.05.24 @ 14:45:03 End 2023.05.26 @ 14:51:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 530 Adventurer 8 Explorer 1 Win Type - Total 11 Types 5/2/3/0/0/0/1/0/0 Lore% 83 Gallery% 92 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4650705b-f35d-4c26-a88a-6743e1cfca6f