Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 11:21:08 Player: Nebula avali Result: Destroyed by Micro Nuclear Core chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (376) 376 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2011 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 226/300 Energy 156/160 System Corruption 0% Temperature Cool (14) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (8) ---- Fission Core Flying Fortress v7 Cloak of Protection Splice Drone Bay Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Fission Core Flying Fortress v7 Cloak of Protection Splice Drone Bay Field Lobotomy Kit [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 11 | . 5 4 2 . Power 2 | . 1 1 . . Engine 1 | . 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | . 2 1 2 . Treads 2 | . . . 2 . Leg . | . . . . . Wheel 3 | . 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 2 . . . Device . | . . . . . Storage . | . . . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . . 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 98 100 100 Engine 3 | . 14 2 . . Core 10 | . . 11 14 14 Treads 8 | . . . 20 28 Leg 2 | . 13 . . . Wheel 17 | . 14 28 8 . Storage 14 | . 14 14 14 14 Processor 13 | . 12 14 14 14 Ballistic Gun 12 | . 28 15 . . Launcher 15 | . . 10 28 28 Naked Turns . | . . . . . Heaviest Build 16 | 12 12 16 16 16 Greatest Support 46 | 20 20 20 46 46 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 6 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 484 | 179 155 145 . 5 Remotely . | . . . . . Salvage Created 394 | . 142 241 . 11 Parts 29 | . 8 17 . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 14 | . 3 8 . 3 Guns 5 | . 3 2 . . AOE 9 | . . 6 . 3 Classes Destroyed 3 | . 2 1 . . Builder 1 | . 1 . . . Swarmer 6 | . . 3 . 3 Grunt 8 | . 3 5 . . Best Kill Streak 4 | . 4 4 . 3 Combat Bots Only 4 | . 2 4 . 3 Max Kills in Single Turn 3 | . 1 2 . 3 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 58 | . 18 40 . . Missed 13 | . 4 9 . . Damage Taken 691 | . 157 451 . 83 Core 253 | . 23 190 . 40 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 37 | . 14 22 . 1 Largest 2 | . 2 2 . 2 Hottest 60 | . 40 60 . 60 Shots Fired 68 | . 28 38 . 2 Gun 60 | . 28 32 . . Cannon . | . . . . . Launcher 8 | . . 6 . 2 Special . | . . . . . Kinetic 60 | . 28 32 . . Thermal . | . . . . . Explosive 8 | . . 6 . 2 Electromagnetic . | . . . . . Robot Hit Streak 6 | . 3 6 . 1 Robot Miss Streak 3 | . 3 2 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 42 | . 16 25 . 1 Core Hits 23 | . 7 13 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 928 | . 205 553 . 170 Guns 502 | . 205 297 . . Cannons . | . . . . . Explosions 420 | . . 250 . 170 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 502 | . 205 297 . . Thermal . | . . . . . Explosive 420 | . . 250 . 170 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . . 61 . 7 Shots 3 | . . 2 . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 46 | . . 46 . 6 Average Temperature 18 | . . 19 . 4 Received Heat Transfer 324 | . 84 240 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 265 | . 90 265 . 82 Initial 34 | . . 34 . . Average 93 | . 59 109 . 82 Maximum Alert Level 1 | . . 1 . . Low Security (%) 91 | . 100 85 . 100 Level 1 8 | . . 14 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 10 | . 3 7 . . Peak Tracking Total 4 | . 3 4 . . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 3 1 1 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 11 1 1 1 Successful 6 | . 3 1 1 1 Failed 8 | . 8 . . . Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 11 | . 10 . 1 . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 1 1 Record 1 | . 1 . . . Open Door 2 | . . 1 . 1 Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 45 | . . . . 45 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1058 | . 203 449 352 54 Spaces Moved 875 | 1 153 415 274 32 Core . | . . . . . Treads 187 | . . . 155 32 Legs 45 | 1 44 . . . Wheels 643 | . 109 415 119 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 80 80 80 160 Average Speed 99 | 120 91 80 125 160 Slowest Speed 160 | 120 120 80 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 43 76 62 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . . 44 . 12 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . . 44 . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1005 | . 191 493 287 34 Wait 50 | . . 49 . 1 Move 871 | . 152 414 273 32 Hop . | . . . . . Pick Up 14 | . 9 1 4 . Fast Attach 3 | . 2 1 . . Attach 5 | . 2 1 2 . Detach 5 | . 3 . 2 . Swap 3 | . 1 2 . . Drop 16 | . 8 2 6 . Fire 37 | . 14 22 . 1 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 202 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Entered Mines 313 | -10/Mines | Discovered new exit (range 5) 314 | -10/Mines | Build established: Mutant 314 | -10/Mines | Identified exit to Materials 319 | -10/Mines | Found the Drone Emporium 324 | -10/Mines | Found Prototype Device 428 | -10/Mines | Discovered exit to Materials (range 8) 454 | -10/Mines | Core integrity fell below 50% 468 | -10/Mines | Core integrity fell below 20% 649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 650 | -10/Mines | Discovered new exit (range 5) 652 | -10/Mines | Identified exit to Exiles 653 | -10/Mines | Entered Exiles 654 | -10/Exiles | Identified exit to Mines 675 | -10/Exiles | Met 8R-AWN 687 | -10/Exiles | Met EX-HEX 715 | -10/Exiles | Met EX-BIN 726 | -10/Exiles | Aligned with FarCom system 727 | -10/Exiles | Given EX-Vault access code 747 | -10/Exiles | Opened EX-Vault 760 | -10/Exiles | Found Flying Fortress v7 764 | -10/Exiles | Found Cloak of Protection 772 | -10/Exiles | Found Field Lobotomy Kit 808 | -10/Exiles | Warned to stay clear of 0b10 Research branches 859 | -10/Exiles | Met EX-DEC 1005 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Cloak of Protection, Field Lobotomy Kit 1005 | -10/Exiles | Entered Mines 1049 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1059 | -9/Mines | Destroyed by Micro Nuclear Core chain reaction Last Messages --------------- 01012_ Acquired 1 matter. 01024_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01048_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 01049_ L1-LXN(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01049_ L1-LXN(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01049_ Tosses Imp. Trap Extractor to the ground. 01059_ Triggered Proton Bomb Trap. 01059_ A bubble of electromagnetic force engulfs the area. 01059_ Proton Bomb Trap short circuited. 01059_ SHOP.Sys disabled. 01059_ Machine disabled. 01059_ A bubble of electromagnetic force engulfs the area. 01059_ Explosive Trap short circuited. 01059_ Blade Trap short circuited. 01059_ Chain reaction triggered in Corrupted Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ??????# ???????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ??????## ???????????########???????????????? | | ??????# ???????????# #???????????????? | | ?????## ???????????#] !=/!#???????????????? | | ?????# ##????#?????# ! #????????????????? | | ?????# ###??# ????#] @]#?????##?????????? | | ??????# ##?# ##### g###?? #### ???? | | ????????# ### #? ????? | | ?????????# ###### # #????????? | | ?????????# #????????? | | ?????????# #???? | | ?????????# ####### z #???? | | ?????????# ## ##????# #########???? | | ???????### ## ##???##### ##???????????? | | ???????# #???????## #????????????? | | ???????# [ ##???????? #????????????? | | ???????# *[ ##??????? #????????????? | | ???????## #???????# ##????????????? | | ????????# #????????###?????????????? | | ????????# ##????????????????????????? | | ????????### ####?????????????????????????? | | ??????????### #????????????????????????????? | | ?????????????###????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisWeightSubcomponent Manual? 1 Play Time 00:11:00 Cumulative 47.6 hours Start 2024.04.23 @ 10:57:39 End 2024.04.23 @ 11:21:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 80 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d574211-03c5-4726-9d5b-92fa20edea9e