Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 07:37:17 Player: K4-9ML(Z) Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (696) 696 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3106 Bonus ------- None Cogmind --------- Core Integrity 625/700 Matter 6/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Small Storage Unit ECM Suite Hardened Medium Armor Plating > --- WEAPON (5) ------- Gauss Rifle Gauss Cannon Gauss Cannon EMP Blaster Mini Grenade Launcher > --- INVENTORY (8) ---- Titanium Leg Mini Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit ECM Suite Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Cannon Gauss Cannon EMP Blaster Mini Grenade Launcher > --- INVENTORY -------- Titanium Leg Mini Grenade Launcher Great Axe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 3 | . . 1 1 1 Parts Attached 39 | 6 7 14 11 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 4 4 . Treads 2 | . . . 2 . Leg 4 | 2 . 2 . . Wheel 4 | . . 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 3 2 . Device 2 | . . 1 1 . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 20 | 2 6 6 5 1 Energy Gun 2 | 1 . 1 . . Energy Cannon 4 | . 1 2 1 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 7 | . 3 1 3 . Launcher 5 | . 2 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 3 | . . 1 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 97 91 84 Engine 10 | . 14 11 9 6 Treads 2 | . . . 7 15 Leg 13 | . 28 18 . . Wheel 4 | . . 2 10 . Device 4 | . . 2 9 7 Storage 10 | . 14 11 9 7 Processor 1 | . . 3 . . Protection 14 | . 9 15 13 12 Energy Gun 1 | . 2 2 . . Energy Cannon 11 | . 13 14 8 . Ballistic Cannon 11 | . 10 11 13 15 Launcher 6 | . 1 5 9 10 Peak Build Rating 30 | 6 8 13 29 30 Average Rating 14 | 3 6 12 20 28 On Entrance 11 | . 6 7 13 29 Naked Turns . | . . . . . Heaviest Build 51 | 13 17 30 51 50 Greatest Support 44 | 20 20 26 44 44 Greatest Overweight (x) 6 | . . 6 2 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 6 | 2 4 6 6 4 Average Carried 2 | . 2 3 2 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | 1 3 2 4 3 Class Distribution -------------------- 85% | Tank 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 700 | 130 28 442 100 . Remotely . | . . . . . Salvage Created 635 | . 118 409 63 45 Parts 28 | . 5 19 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 14 | . 4 8 1 1 Guns 1 | . . 1 . . Cannons 8 | . 1 6 . 1 AOE 5 | . 3 1 1 . Classes Destroyed 4 | . 2 2 . . Worker 1 | . 1 . . . Watcher 3 | . . 2 1 . Grunt 10 | . 4 6 . . Sentry 4 | . . 2 1 1 Best Kill Streak 4 | . 4 3 2 1 Combat Bots Only 4 | . 4 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 93 | . 5 25 3 60 Missed 35 | . 2 7 1 25 Damage Taken 1564 | . 34 707 193 630 Core 549 | . . 309 165 75 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . 6 . . Core Remaining (%) 73 | 100 100 22 70 . Volleys Fired 39 | . 6 22 7 4 Largest 5 | . 2 3 4 5 Hottest 204 | . 95 163 204 187 Shots Fired 116 | . 11 62 23 20 Gun 8 | . . 4 . 4 Cannon 90 | . 8 53 21 8 Launcher 18 | . 3 5 2 8 Special . | . . . . . Kinetic 50 | . 2 22 14 12 Thermal 48 | . 6 35 7 . Explosive 7 | . 3 . . 4 Electromagnetic 11 | . . 5 2 4 Robot Hit Streak 7 | . 2 7 2 3 Robot Miss Streak 10 | . 5 3 10 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | . 4 26 7 3 Core Hits 28 | . 10 11 2 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 1 . Blast 4 | . . 3 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1399 | . 325 575 267 232 Guns 34 | . . 12 . 22 Cannons 888 | . 52 503 194 139 Explosions 477 | . 273 60 73 71 Melee . | . . . . . Ramming . | . . . . . Kinetic 494 | . . 189 144 161 Thermal 428 | . 52 326 50 . Explosive 312 | . 273 . . 39 Electromagnetic 165 | . . 60 73 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . 12 35 . Projectiles 38 | . . 3 35 . Explosions 9 | . . 9 . . Melee . | . . . . . Knockbacks 4 | . . 3 1 . Impact . | . . . . . Kinetic 4 | . . 3 1 . Secondary . | . . . . . Self-Inflicted Damage 567 | . . 215 . 352 Shots 15 | . . 5 . 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 826 | . 66 826 784 381 Average Temperature 244 | . 28 224 406 177 Received Heat Transfer 225 | . 18 117 18 72 Effects 44 | . . 21 22 1 Shutdowns 8 | . . 4 4 . Energy Bleed 3 | . . 1 2 . Interference 2 | . . 1 1 . Matter Decay 4 | . . 2 1 1 Short Circuit 4 | . . 2 2 . Damage (minor) 4 | . . . 4 . Damage (major) 13 | . . 7 6 . Damage (core) 6 | . . 4 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 802 | . 111 617 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 256 | . 163 256 164 149 Initial 68 | . . 68 50 . Average 93 | . 42 117 90 32 Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 92 100 100 Level 1 4 | . . 7 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 6 11 4 3 Peak Tracking Total 5 | . 3 3 5 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 2 . 5 Max in Single Turn 3 | . . 2 . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 3 2 1 Terminals 6 | . 1 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 19 | . 2 11 3 3 Successful 8 | . 2 5 1 . Failed 11 | . . 6 2 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 19 | . 2 11 3 3 Terminals 16 | . 2 11 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 2 5 1 . Terminals 8 | . 2 5 1 . Assimilate 2 | . 1 1 . . Botnet 5 | . 1 3 1 . Detonate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 2 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1644 | 54 179 913 405 93 Spaces Moved 939 | 39 122 472 267 39 Core 12 | 7 . 5 . . Treads 94 | . . . 55 39 Legs 517 | 32 122 363 . . Wheels 316 | . . 104 212 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 100 145 Average Speed 150 | 107 120 171 127 196 Slowest Speed 350 | 120 120 350 225 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 26 34 29 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 126 | . 17 40 17 52 Melee . | . . . . . Projectile 17 | . . . 17 . AOE 109 | . 17 40 . 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1092 | 51 146 530 321 44 Wait 15 | . . . 15 . Move 935 | 38 121 471 266 39 Hop . | . . . . . Pick Up 38 | 7 6 12 13 . Fast Attach . | . . . . . Attach 38 | 6 6 14 11 1 Detach 4 | . 3 1 . . Swap 1 | . 1 . . . Drop 22 | . 3 10 9 . Fire 39 | . 6 22 7 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 464 | -9/Materials | Core integrity fell below 50% 552 | -9/Materials | Build established: Tank 1131 | -9/Materials | Discovered new exit (range 15) 1147 | -9/Materials | Entered another Materials area 1147 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1468 | -8/Materials | Discovered new exit (range 16) 1552 | -8/Materials | Entered Factory 1552 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1645 | -7/Factory | Self-destructed Last Messages --------------- 01600_ Connecting with Garrison Access... 01600_ Current location identified: Factory 01600_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 01610_ Slug penetrates Garrison Access. 01611_ Y-54 Guardian emerges from the garrison. 01614_ ALERT: All DSF locations entering lockdown mode. 01617_ Med. Armor Plating destroyed. 01617_ Slug penetrates Y-54 Guardian. 01617_ Y-54 Guardian destroyed. 01619_ Overheating: Matter decay (-4). 01626_ Nuclear Reactor explodes. 01635_ Y-54 Guardian emerges from the garrison. 01635_ The unstable cave ceiling collapses. 01635_ Slug penetrates Garrison Access. 01635_ Slug penetrates Y-54 Guardian. 01639_ Ion Engine destroyed. 01640_ Penetrated by Slug. 01645_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????##############????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #######??????????????????????? | | ?????# # #?????????? ??????????? | | ?????# # ###+##### ?????????? | | ?????# # ?????????? | | ?????# + ????????? | | ?????# # ????????? | | ?????# @ ????????? | | ?????# ! ????????? | | ?????######### t # ######???????????? | | ????????????## #???????????????? | | ????????????# #???????????????? | | ????????????# #???????????????? | | ????????????# #???????????????? | | ????????????# " #???????????????? | | ????????????# ""Y #???????????????? | | ????????????# G #???????????????? | | ???????????# "" h ?????????????? | | ???????????### " ###?????????????? | | ?????????????# ! #???????????????? | | ?????????????###### ###???????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageCobblerArticulator Manual? 0 Play Time 00:17:04 Cumulative 8.8 hours Start 2024.12.08 @ 12:51:52 End 2024.12.09 @ 07:37:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43273bb8-e26e-435e-a9bd-c2835ba4e7d0