Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 12:53:33 Player: mirus Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (118) 118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1253 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Warm (159) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel High-capacity Storage Unit Improved Terrain Scanner EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Beam Rifle Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel High-capacity Storage Unit Improved Terrain Scanner Utility Shielding EM Pulse Gun Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 12 | 8 1 2 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 3 1 . 1 Device 2 | 2 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 6 | 3 6 7 6 Power . | . 1 1 . Propulsion 1 | 1 2 2 2 Utility 2 | . 1 2 2 Weapon 1 | 1 2 2 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 100 44 Engine 12 | . 14 14 5 Leg 25 | . 28 28 11 Device 12 | . 14 14 5 Storage 12 | . 14 14 5 Energy Gun 12 | . 14 14 5 Ballistic Gun 12 | . 14 14 5 Peak Build Rating 12 | 9 7 12 12 Average Rating 8 | 6 7 9 4 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns 47 | . . . 47 Heaviest Build 19 | 14 14 18 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 4 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 6 7 8 7 Average Carried 6 | 3 6 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 332 | 295 20 17 . Remotely . | . . . . Salvage Created 286 | 168 . 118 . Parts 21 | 13 . 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 2 | . . 2 . Guns 2 | . . 2 . Classes Destroyed 4 | 3 . 1 . Worker 1 | 1 . . . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Sentry 2 | . . 2 . Best Kill Streak 3 | 3 . 2 . Combat Bots Only 2 | . . 2 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 54 | . . 24 30 Missed 18 | . . 9 9 Hits 36 | . . 15 21 Projectile 36 | . . 15 21 Damage Taken 621 | . . 217 404 Core 441 | . . 37 404 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 85 . Volleys Fired 22 | 15 . 7 . Largest 2 | 2 . 2 . Hottest 60 | 60 . 60 . Shots Fired 44 | 30 . 14 . Gun 44 | 30 . 14 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | 15 . 7 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 22 | 15 . 7 . Robot Hit Streak 9 | 9 . 8 . Robot Miss Streak 2 | 2 . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | 17 . 11 . Core Hits 13 | 7 . 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 299 | 193 . 106 . Guns 299 | 193 . 106 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 110 | 62 . 48 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 189 | 131 . 58 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | 40 . 94 262 Average Temperature 46 | 20 . 52 211 Received Heat Transfer 141 | . . 78 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 40 | 10 . 40 . Initial . | . . . . Average 2 | 1 . 4 . Influence Increases 65 | 25 . 40 . Destroy 0b10 Robot/C 40 | . . 40 . Destroy 0b10 Robot/NC 25 | 25 . . . Influence Decreases 65 | 25 . 40 . Time Decay 65 | 25 . 40 . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 8 | . 1 5 2 Peak Tracking Total 3 | . 1 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 549 | 43 75 398 33 Terrain 36 | 36 . . . Seismic 513 | 7 75 398 33 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 678 | 125 75 398 80 Spaces Moved 456 | 54 61 312 29 Core 12 | 9 . . 3 Treads . | . . . . Legs 444 | 45 61 312 26 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 122 120 120 112 Slowest Speed 250 | 250 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 14 68 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 544 | 82 62 324 76 Wait 46 | . . . 46 Move 453 | 53 60 311 29 Hop . | . . . . Pick Up 8 | 6 . 2 . Fast Attach 7 | 7 . . . Attach 1 | . . . 1 Detach . | . . . . Swap 5 | 1 2 2 . Drop 2 | . . 2 . Fire 22 | 15 . 7 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 10) 201 | -10/Materials | Entered Mines 212 | -10/Mines | Met a Derelict bent on vengeance 325 | -10/Mines | Build established: Mutant 429 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 480 | -10/Mines | Learned Materials emergency access door positions 570 | -10/Mines | Learned location of Recycling (-8) 594 | -10/Mines | Discovered new exit (range 4) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 632 | -9/Materials | Released all parts (8) 665 | -9/Materials | Core integrity fell below 50% 679 | -9/Materials | Destroyed by exploding Nuclear Reactor Last Messages --------------- O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. O-16 Technician locks terminal. Released Aluminum Leg. Released Ion Engine. Released Aluminum Leg. Released Seismic Detector. Released Sml. Storage Unit. Released Beam Rifle. Released Utility Shielding. Released Hvy. Battle Rifle. [Achievement: Live, Flee, And Rebuild] O-16 Technician suffers critical hit (Burn). O-16 Technician destroyed. System corrupted: Heat flow error (+290). R-06 Scavenger collects Datajack. Nuclear Reactor explodes. Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######################???? | | ???????????????????????# #???? | | ??????????????????###+## ! #???? | | ?????????????????# |!=! #???? | | ?????????????????# #+###+########+###########???? | | ????????????????????# [=** # #???????????? | | ????????????????????+ [ # #???????????? | | ????????????????????# @ # #???????????? | | ????????????????????# r * # " " #???????????? | | ????????????????????# % # "T" #???????????? | | ????????????????????# # """ #???????????? | | ????????????????????# "T"%= ########???????????? | | ??????????????????? + #??????????????????? | | ??????????????????######### ###??????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed RingJammingCoupler Manual? 0 Play Time 00:08:01 Cumulative 6.1 hours Start 2025.12.26 @ 12:46:17 End 2025.12.26 @ 12:53:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0994d5d-585a-43da-9f09-0e7711cbe7bb