Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.20 @ 05:59:34 // Halloween2020/ForbiddenLore Player: Agave Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2039) 2039 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 5542 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 163/300 System Corruption 8% Temperature Cool (18) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Medium Storage Unit High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Maul > --- INVENTORY (16) --- Heavy Deuterium Engine Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Weight Redist. System Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Gauss Cannon Maul Scythe > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Nuclear Core Armored Wheel Compact Matter Pod Improved Targeting Computer System Backup Module [Rating: 44] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 6 | . . 2 1 1 2 Weapon 1 | . . . . 1 . Parts Attached 121 | 8 3 42 32 20 16 Power 15 | 1 . 6 5 2 1 Engine 9 | 1 . 6 2 . . Core 6 | . . . 3 2 1 Reactor . | . . . . . . Propulsion 21 | 3 . 8 5 2 3 Treads 11 | 2 . 6 3 . . Leg 3 | 1 . . 1 . 1 Wheel 7 | . . 2 1 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 2 . 11 10 7 6 Device 17 | . . 4 5 5 3 Storage 9 | 2 . 2 1 2 2 Processor 6 | . . 2 3 . 1 Hackware . | . . . . . . Protection 4 | . . 3 1 . . Artifact . | . . . . . . Weapon 49 | 2 3 17 12 9 6 Energy Gun 9 | 1 1 5 1 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | 1 . 4 2 3 . Ballistic Cannon 6 | . . . 3 2 1 Launcher 8 | . . 3 4 1 . Special Weapon 3 | . . 1 2 . . Impact Weapon 10 | . 2 4 . 2 2 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 49 | . 1 14 12 6 16 Power 5 | . 1 1 2 . 1 Propulsion 11 | . . 4 3 1 3 Utility 15 | . . 4 2 1 8 Weapon 18 | . . 5 5 4 4 Highest Loss Streak 9 | . 1 5 7 5 9 Average Slot Usage (%) 87 | . 92 90 70 96 72 Engine 4 | . 7 9 . . . Core 3 | . . . 7 7 5 Treads 16 | . 28 18 11 16 . Wheel 3 | . . 1 5 4 5 Device 9 | . . 9 5 12 14 Storage 13 | . 28 14 9 8 15 Processor 13 | . . 7 12 23 18 Protection 2 | . . 7 . . . Energy Gun 2 | . 5 5 1 . . Ballistic Gun 7 | . 14 10 1 6 . Ballistic Cannon 5 | . . . 9 14 1 Impact Weapon 2 | . 8 2 . . 3 Naked Turns 31 | . . . 31 . . Heaviest Build 66 | 15 15 58 66 60 65 Greatest Support 66 | 40 40 40 60 66 46 Greatest Overweight (x) 13 | . . 5 4 2 13 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 18 | 8 8 18 18 16 16 Average Capacity 9 | 5 8 7 7 11 16 Most Carried 14 | 4 8 12 12 14 8 Average Carried 6 | 3 6 6 5 8 6 Final Capacity 18 | 8 8 18 4 16 16 Final Carried 12 | 3 8 12 4 9 1 Class Distribution -------------------- 47% | Mutant 24% | Scavenger-Mutant 20% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2303 | 237 16 919 478 488 165 Remotely 488 | . . . 131 357 . Salvage Created 2311 | 50 16 1044 508 386 307 Parts 146 | 1 5 75 30 17 18 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . . 22 18 8 5 Melee 3 | . . 1 . . 2 Guns 20 | . . 15 4 . 1 Cannons 16 | . . . 8 6 2 AOE 12 | . . 5 5 2 . Classes Destroyed 12 | 1 1 5 1 3 1 Worker 7 | . . 5 1 . 1 Builder 2 | . . . . . 2 Hauler 1 | . . . . 1 . Recycler 4 | 1 . 2 . 1 . Operator 1 | . . . 1 . . Watcher 8 | . 1 4 1 2 . Swarmer 18 | . . 10 8 . . Grunt 21 | . . 4 6 6 5 Brawler 2 | . . 1 1 . . Duelist 1 | . . . . 1 . Sentry 10 | . . 7 3 . . Programmer 1 | . . . . 1 . Best Kill Streak 8 | 1 1 5 8 4 4 Combat Bots Only 5 | . . 3 5 3 3 Max Kills in Single Turn 4 | 1 1 4 2 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 2 . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7035 | . 191 2018 1469 1119 2238 Core 1785 | . . 309 541 84 851 Absorbed by Shields 172 | . . . 39 83 50 Core Remaining (%) 62 | 100 100 22 1 88 . Volleys Fired 195 | 5 1 80 61 35 13 Largest 3 | 2 2 2 2 3 2 Hottest 117 | 70 70 100 100 111 117 Shots Fired 333 | 10 2 134 83 81 23 Gun 191 | 10 2 125 29 15 10 Cannon 110 | . . . 32 65 13 Launcher 24 | . . 8 15 1 . Special 8 | . . 1 7 . . Kinetic 222 | 5 1 85 42 76 13 Thermal 80 | 5 1 38 26 . 10 Explosive 18 | . . 8 9 1 . Electromagnetic 13 | . . 3 6 4 . Robot Hit Streak 20 | 8 9 12 20 12 11 Robot Miss Streak 3 | 1 . 3 3 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 4 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 235 | 8 2 91 54 56 24 Core Hits 110 | 2 1 43 31 20 13 Critical Hits 5 | . . . 3 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . 3 1 1 Melee Attacks 69 | . 11 28 . 3 27 Impact 48 | . 11 28 . 3 6 Slashing 21 | . . . . . 21 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5472 | 84 28 1718 1575 1238 829 Guns 1683 | 84 15 1088 315 66 115 Cannons 1909 | . . . 568 1005 336 Explosions 1393 | . . 550 692 151 . Melee 487 | . 13 80 . 16 378 Ramming . | . . . . . . Kinetic 2833 | 47 15 753 673 1009 336 Thermal 738 | 37 . 345 241 . 115 Explosive 1106 | . . 506 449 151 . Electromagnetic 308 | . . 34 212 62 . Impact 175 | . 13 80 . 16 66 Slashing 312 | . . . . . 312 Piercing . | . . . . . . Highest Corruption 8 | . 1 7 . . 8 Average Corruption 5 | . 1 6 . . 5 Corruption Purged . | . . . . . . Effects 53 | . 1 51 . . 1 Message Errors 12 | . . 12 . . . Matter Fused 12 | . . 12 . . . Heat Flow Errors 4 | . . 4 . . . Energy Discharges 4 | . 1 2 . . 1 Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 6 | . . 6 . . . Targeting Errors 10 | . . 10 . . . Weapon Failures 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 97 | . . 32 60 5 . Projectiles 27 | . . . 22 5 . Explosions 70 | . . 32 38 . . Melee . | . . . . . . Knockbacks 27 | . . . 6 16 5 Impact . | . . . . . . Kinetic 25 | . . . 5 15 5 Secondary 2 | . . . 1 1 . Self-Inflicted Damage 242 | . . 100 142 . . Shots 12 | . . 4 8 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 366 | 36 9 195 260 99 366 Average Temperature 61 | 16 6 47 69 36 175 Received Heat Transfer 1943 | . . 450 428 363 702 Effects 2 | . . . 1 . 1 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 3 | . . 1 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1715 | 111 . 851 531 . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 584 | 5 33 319 584 251 132 Initial 237 | . 3 5 127 237 51 Average 135 | 1 15 125 408 104 64 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 72 | 100 100 77 13 71 100 Level 1 19 | . . 23 25 28 . Level 2 8 | . . . 60 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 1 4 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement 3 | . . 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 2 31 33 16 14 Peak Tracking Total 14 | . 1 4 14 7 7 Tactical Retreats 7 | . . 1 3 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . . 1 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . . 3 . 1 1 Max in Single Turn 2 | . . 2 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 18 | . 6 6 1 5 . Terminals 12 | . 6 4 . 2 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . . 1 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 19 18 2 11 . Successful 23 | . 6 12 2 3 . Failed 27 | . 13 6 . 8 . Catastrophic 5 | . 2 1 . 2 . Database Lockouts . | . . . . . . Manual 28 | . 16 10 . 2 . Terminals 38 | . 19 14 . 5 . Fabricators 4 | . . . . 4 . Repair Stations 2 | . . 2 . . . Recycling Units 6 | . . 2 2 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 5 . . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 6 | . . 2 2 2 . Report Inventory 2 | . . 1 1 . . Retrieve Matter 3 | . . . 1 2 . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 3 . 1 . Terminals 7 | . 3 3 . 1 . Track 2 | . 1 1 . . . Botnet 5 | . 2 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 6 5 . 5 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . 6 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4623 | 108 545 1500 626 1402 442 Spaces Moved 2477 | 56 303 693 331 855 239 Core 127 | 16 . 2 103 . 6 Treads 1614 | 36 303 573 123 579 . Legs 55 | 4 . . 51 . . Wheels 681 | . . 118 54 276 233 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 50 105 105 Average Speed 141 | 125 160 151 122 142 116 Slowest Speed 700 | 160 160 300 250 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . 1 1 . . . Exploration Rate (%) 29 | 5 61 53 27 21 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 42 | . 7 13 7 1 14 Terrain Destroyed 201 | . 7 97 77 6 14 Melee 34 | . 7 12 . 1 14 Projectile 9 | . . 1 8 . . AOE 158 | . . 84 69 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3134 | 83 344 958 449 964 336 Wait 156 | 6 18 73 8 24 27 Move 2472 | 55 302 692 330 854 239 Hop . | . . . . . . Pick Up 83 | 8 7 27 15 20 6 Fast Attach 12 | 3 . 5 4 . . Attach 61 | 5 . 14 18 10 14 Detach . | . . . . . . Swap 48 | . 3 23 10 10 2 Drop 31 | 1 2 16 3 8 1 Fire 195 | 5 1 80 61 35 13 Melee 69 | . 11 28 . 3 27 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 391 | -10/Materials | Crushed by falling debris 481 | -10/Materials | Discovered new exit (range 9) 576 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Discovered new exit (range 3) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Utility x2 781 | -9/Materials | Identified exit to Materials 916 | -9/Materials | Crushed by falling debris 1191 | -9/Materials | Core integrity fell below 50% 1233 | -9/Materials | Lost 5 parts (2n2u1w) 1492 | -9/Materials | Build established: Scavenger-Mutant 1635 | -9/Materials | Identified exit to Mines 1942 | -9/Materials | Repaired Structural Scanner 2154 | -9/Materials | Entered another Materials area 2154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2302 | -8/Materials | Released all parts (7) 2315 | -8/Materials | Core integrity fell below 50% 2329 | -8/Materials | Lost 7 parts (1p3n1u2w) 2386 | -8/Materials | Core integrity fell below 20% 2395 | -8/Materials | Lost 3 parts (1p2w) 2561 | -8/Materials | Discovered new exit (range 15) 2780 | -8/Materials | Entered Factory 2780 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3072 | -7/Factory | Build established: Scavenger-Gunner 4164 | -7/Factory | Discovered new exit (range 15) 4182 | -7/Factory | Entered another Factory area 4182 | -6/Factory | Evolved 2 slots: Utility x2 4190 | -6/Factory | Lost 5 parts (1n1u3w) 4438 | -6/Factory | Build established: Mutant 4522 | -6/Factory | Lost 7 parts (2n3u2w) 4598 | -6/Factory | Core integrity fell below 50% 4616 | -6/Factory | Core integrity fell below 20% 4624 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04574_ Sneak attack on U-05 Engineer. 04574_ U-05 Engineer destroyed. 04575_ U-05 Engineer builds a Wall. 04577_ Enh. Nuclear Core destroyed. 04578_ U-05 Engineer builds a Wall. 04579_ G-50 Soldier destroyed. 04587_ Acquired 14 matter. 04592_ Acquired 69 matter. 04594_ Imp. Targeting Computer destroyed. 04594_ Weight Redist. System destroyed. 04594_ System corrupted by crushing effect (+4). 04597_ R-10 Processor collects Wheel. 04599_ Com. Matter Pod destroyed. 04609_ Acquired Carbon-fiber Leg. 04611_ R-10 Processor collects Carbon-fiber Leg. 04611_ Scythe destroyed. 04611_ System corrupted by crushing effect (+4). 04618_ System corrupted: Energy discharge (-30). 04618_ Carbon-fiber Leg destroyed. 04621_ System Backup Module destroyed. 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" # | | ????????????????????????? ????????? ?# | | ????????????????????????? ???????###/######+##?# | | ????????????????????????? ??????????????### #### | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? ######### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 336 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 60 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatMasterFilter Manual? 0 Play Time 01:55:24 Cumulative 65.4 hours Start 2020.11.19 @ 13:40:02 End 2020.11.20 @ 05:59:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51c7efcb-0704-4d8d-923f-7499bda41404