Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 15:53:20 Player: jumpy Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (622) 622 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2482 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Hacking Suite Spread Laser Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Hacking Suite Spread Laser Spread Laser Mini Grenade Launcher Mining Laser Plasma Cutter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 26 | 9 1 11 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 9 | 3 . 4 2 Device 5 | 2 . 2 1 Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 3 1 3 . Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 8 | 4 7 8 10 Power . | . 1 1 . Propulsion 1 | 1 2 2 1 Utility 2 | 1 2 2 2 Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 13 | 2 . . 11 Power 1 | . . . 1 Propulsion 3 | 1 . . 2 Utility 3 | . . . 3 Weapon 5 | 1 . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 100 96 85 Engine 10 | . 14 11 8 Leg 29 | . 28 31 26 Device 18 | . 14 19 17 Storage 10 | . 14 11 8 Protection 2 | . . . 7 Energy Gun 20 | . 25 22 16 Peak Build Rating 20 | 8 7 15 20 Average Rating 12 | 5 7 12 16 On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns 19 | . . . 19 Heaviest Build 36 | 15 15 33 36 Greatest Support 47 | 20 20 33 47 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 10 14 Most Carried 12 | 8 7 10 12 Average Carried 8 | 4 7 8 10 Final Capacity 15 | 8 8 15 5 Final Carried 10 | 7 7 10 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 520 | 319 . 146 55 Remotely . | . . . . Salvage Created 839 | 169 . 399 271 Parts 63 | 18 . 25 20 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | . . 7 3 Guns 10 | . . 7 3 Classes Destroyed 9 | 3 . 4 2 Worker 5 | 1 . 2 2 Builder 2 | . . . 2 Tunneler 6 | 5 . . 1 Hauler 2 | . . 2 . Recycler 4 | 1 . 1 2 Operator 2 | . . 1 1 Watcher 1 | . . . 1 Grunt 7 | . . 5 2 Sentry 3 | . . 2 1 Best Kill Streak 10 | 2 . 3 10 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 4 | 2 . 1 4 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 75 | . . 24 51 Missed 24 | . . 11 13 Hits 51 | . . 13 38 Projectile 51 | . . 13 38 AOE 1 | . . . 1 Critical Strikes 4 | . . 1 3 Damage Taken 1273 | . . 188 1085 Core 596 | . . 45 551 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 52 | 9 3 26 14 Largest 2 | 2 2 2 2 Hottest 130 | 70 100 130 130 Shots Fired 103 | 18 6 52 27 Gun 103 | 18 6 52 27 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 11 | 11 . . . Thermal 92 | 7 6 52 27 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 11 2 8 10 Robot Miss Streak 16 | 1 2 5 16 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | 13 2 47 21 Core Hits 104 | 8 . 58 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1892 | 168 25 593 1106 Guns 1136 | 168 25 590 353 Cannons . | . . . . Explosions 746 | . . . 746 Melee . | . . . . Ramming 10 | . . 3 7 Kinetic 79 | 79 . . . Thermal 1057 | 89 25 590 353 Explosive 746 | . . . 746 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 204 | . . . 204 Projectiles . | . . . . Explosions 204 | . . . 204 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 216 | . . . 216 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 3 | . . 1 2 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 344 | 18 117 344 117 Average Temperature 59 | 7 60 77 43 Received Heat Transfer 342 | . . 108 234 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1592 | 259 148 750 435 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | 10 . 106 197 Initial 9 | . . . 9 Average 42 | 2 . 63 42 Influence Increases 562 | 35 . 250 277 Destroy 0b10 Robot/C 200 | . . 140 60 Destroy 0b10 Robot/NC 110 | 35 . 30 45 Destroy Leader 56 | . . 34 22 Successful Hack 31 | . . 31 . Disable Machine 90 | . . . 90 Destroy Structure 45 | . . . 45 Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 400 | 35 . 226 139 Entered New Map 15 | . . . 15 Time Decay 355 | 35 . 226 94 Lost Part 30 | . . . 30 Squads Dispatched 6 | . 1 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 3 14 17 Peak Tracking Total 8 | . 2 4 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . . 6 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 4 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 9 . Successful 5 | . . 5 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 9 | . . 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Part Schematic 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1047 | 80 95 522 350 Seismic 1047 | 80 95 522 350 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1166 | 180 95 522 369 Spaces Moved 698 | 113 71 321 193 Core 38 | 8 . . 30 Treads . | . . . . Legs 660 | 105 71 321 163 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 128 | 115 120 120 153 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 26 33 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . . . 55 Melee . | . . . . Projectile . | . . . . AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 858 | 142 74 406 236 Wait 46 | . . 32 14 Move 695 | 112 70 320 193 Hop . | . . . . Pick Up 16 | 9 . 4 3 Fast Attach 14 | 8 . 2 4 Attach . | . . . . Detach . | . . . . Swap 17 | 1 1 12 3 Drop 16 | 3 . 9 4 Fire 52 | 9 3 26 14 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Identified exit to Mines 335 | -9/Materials | Build established: Mutant 793 | -9/Materials | Discovered new exit (range 5) 798 | -9/Materials | Entered another Materials area 798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -8/Materials | Discovered new exit (range 16) 1148 | -8/Materials | Released all parts (9) 1158 | -8/Materials | Core integrity fell below 50% 1162 | -8/Materials | Core integrity fell below 20% 1167 | -8/Materials | Core destroyed Last Messages --------------- 01149_ Acquired Hacking Suite. 01149_ Critical hit (Burn: +37). 01150_ Dropped Com. Wheel. 01151_ Acquired Mni. Grenade Launcher. 01153_ Slug penetrates Wall. 01159_ Critical hit (Burn: +37). 01159_ Slug penetrates Nuclear Reactor. 01159_ Nuclear Reactor explodes. 01159_ G-47 Trooper destroyed. 01160_ T-07 Excavator is excavating. 01160_ U-05 Engineer lays Concrete. 01162_ U-05 Engineer builds a Wall. 01164_ T-07 Excavator is excavating. 01164_ K-01 Serf collects debris. 01165_ Slammed into H-61 Shepherd. 01165_ H-61 Shepherd calls for reinforcements. 01165_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01165_ Knocked back. 01167_ Slammed into H-61 Shepherd. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ??????????????????????# ]]#??????????????????? | | ????????????????????### H@ ]]#??????????????????? | | ????????????????????# # [[#??????????????????? | | ????????????????????# t [[#??????????????????? | | ????????????????????### !!#??????????????????? | | ?#+#?????????????????## !!#??????????????????? | | ?# ######???########## ########???????????????? | | ## ##### # #???????????????? | | # # """ #???????????????? | | =%[# """ ????????????????? | | =g """ #???????????????? | | #???????????????? | | * #???????????????? | | [ ######???????????????? | | r ###########???????????? | | % ??????????? | | ######## k ??????????? | | #!! ??????????? | | # """ ########!! % ###########???????????? | | # """"" ##?????#!! #?????????????????????? | | # """"" #??????#!! #?????????????????????? | | ?# #??????#[[ #??#####??????????????? | | ?# """"" #??????#[[ #? #??????????????? | | ?# """"" #??????##### # #??????????????? | | ??# """"" #??????????# # """ ???????????????? | | ??# #??????????#![ " """ ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalHardlightReplicator Manual? 0 Play Time 00:07:51 Cumulative 253.8 hours Start 2025.10.30 @ 15:47:19 End 2025.10.30 @ 15:53:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 570 Rogue 570 Adventurer 0 Explorer 0 Win Type - Total 18 Types 13/0/3/1/1/0/0/0/0/0 Lore% 79 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 4e9bb420-bd80-45e9-b601-4b1b6bb29adb