Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.21 @ 09:06:16 Player: core_nxt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (3328) 3328 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 6841 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 49 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Walking (210) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (22) --- Light Nuclear Core Large Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Advanced Sensor Array Advanced Targeting Computer Improved Power Shielding Hardened Medium Armor Plating Relay Coupler [NC] (26) Relay Coupler [NC] (34) Relay Coupler [Swarmer] (44) Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (23) Relay Coupler [Demolisher] (23) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (17) Gatling Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Katana > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Compact Matter Pod Compact Matter Pod Advanced Sensor Array Advanced Targeting Computer Improved Power Shielding Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Gatling Laser Heavy Ion Cannon [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 61 | . 1 4 4 33 19 Power 11 | . . . 1 8 2 Engine 5 | . . . 1 4 . Core 6 | . . . . 4 2 Reactor . | . . . . . . Propulsion 13 | . . . . 8 5 Treads . | . . . . . . Leg 12 | . . . . 7 5 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 15 | . 1 2 2 4 6 Device 3 | . . 1 . 1 1 Storage 6 | . 1 . 2 . 3 Processor 4 | . . 1 . 2 1 Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | . . 2 1 13 6 Energy Gun 8 | . . . 1 4 3 Energy Cannon . | . . . . . . Ballistic Gun 9 | . . 2 . 7 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . . 3 . 18 8 Power 6 | . . 1 . 3 2 Propulsion 8 | . . . . 6 2 Utility 2 | . . . . 2 . Weapon 13 | . . 2 . 7 4 Highest Loss Streak 5 | . . 2 . 5 4 Average Slot Usage (%) 93 | . 99 89 98 90 93 Engine 7 | . 14 9 9 8 . Core 5 | . . . . 5 13 Leg 18 | . 28 22 22 14 16 Device 3 | . . 4 11 3 . Storage 19 | . 27 22 22 18 15 Processor 15 | . . 11 11 17 23 Hackware 1 | . . . . 3 . Protection 1 | . . . . . 5 Energy Gun 6 | . 14 2 9 5 7 Ballistic Gun 11 | . 14 18 12 11 5 Naked Turns . | . . . . . . Heaviest Build 65 | 9 25 26 42 51 65 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) 13 | . 1 1 2 13 11 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 22 | . 12 12 16 16 22 Average Capacity 14 | . 11 12 13 16 14 Most Carried 19 | . 7 11 15 16 19 Average Carried 11 | . 4 6 13 15 10 Final Capacity 22 | 6 12 12 16 16 22 Final Carried 19 | 6 7 11 15 16 19 Class Distribution -------------------- 53% | Mutant 33% | Scavenger-Mutant 9% | Hauler-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1448 | 200 184 92 50 565 357 Remotely . | . . . . . . Salvage Created 3333 | . 284 315 223 1509 1002 Parts 191 | . 20 20 9 78 64 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 82 | . 9 7 5 35 26 Melee 8 | . . . . . 8 Guns 63 | . 9 7 5 34 8 AOE 9 | . . . . . 9 Classes Destroyed 8 | . 2 1 1 3 1 Hauler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . . . . 1 1 Swarmer 23 | . 3 . 1 9 10 Grunt 40 | . 6 5 2 16 11 Brawler 2 | . . . 1 1 . Sentry 16 | . . 2 1 9 4 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 5 2 3 5 5 Combat Bots Only 5 | . 5 2 3 5 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 3426 | . 194 346 55 1772 1059 Core 643 | . 17 65 8 336 217 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 93 . 81 . . Volleys Fired 247 | . 24 42 10 121 50 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 60 60 65 160 143 Shots Fired 420 | . 48 75 20 213 64 Gun 402 | . 48 75 20 213 46 Cannon . | . . . . . . Launcher 18 | . . . . . 18 Special . | . . . . . . Kinetic 288 | . 24 62 10 163 29 Thermal 104 | . 24 13 . 50 17 Explosive . | . . . . . . Electromagnetic 28 | . . . 10 . 18 Robot Hit Streak 47 | . 23 26 37 37 47 Robot Miss Streak 2 | . 1 1 1 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 384 | . 41 68 18 192 65 Core Hits 187 | . 19 19 12 87 50 Critical Hits 6 | . . 2 . 4 . Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 3 | . . 1 . 2 . Melee Attacks 18 | . . . . 4 14 Impact . | . . . . . . Slashing 16 | . . . . 2 14 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5779 | . 381 555 245 2596 2002 Guns 4458 | . 381 555 220 2596 706 Cannons . | . . . . . . Explosions 928 | . . . 25 . 903 Melee 393 | . . . . . 393 Ramming . | . . . . . . Kinetic 2679 | . 141 428 64 1677 369 Thermal 1648 | . 240 127 25 919 337 Explosive . | . . . . . . Electromagnetic 1059 | . . . 156 . 903 Impact . | . . . . . . Slashing 393 | . . . . . 393 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 16 | . . . . . 16 Message Errors 5 | . . . . . 5 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . . . 2 Targeting Errors 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 33 | . . . . . 33 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee 25 | . . . . . 25 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 112 | . . . 4 . 108 Shots 11 | . . . 1 . 10 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 434 | . 93 43 28 353 434 Average Temperature 96 | . 37 15 13 122 112 Received Heat Transfer 1749 | . 117 219 18 882 513 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . 1 . 1 4 1 Heat Transferred 3710 | . 550 300 50 2110 700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 883 | . 237 210 107 256 883 Average Influence 198 | . 121 85 67 89 540 Maximum Alert Level 3 | . 1 1 . 1 3 Low Security (%) 67 | . 61 87 100 89 4 Level 1 13 | . 38 12 . 10 16 Level 2 16 | . . . . . 68 Level 3 2 | . . . . . 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . 5 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 9 | . . . . 7 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 12 9 8 53 37 Peak Tracking Total 10 | . 4 3 5 10 6 Tactical Retreats 10 | . 1 1 1 3 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 9 | . 1 . . . 8 Indirectly 3 | . . . . . 3 Trap Hack Attempts 11 | . . . . 11 . Triggered . | . . . . . . Disarmed 4 | . . . . 4 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Garrison Relay 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 16 | . 5 1 . 10 . Terminals 13 | . 5 1 . 7 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 51 | . 13 3 . 35 . Successful 25 | . 5 2 . 18 . Failed 26 | . 8 1 . 17 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 20 | . 6 3 . 11 . Terminals 45 | . 13 3 . 29 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access 1 | . . . . 1 . Terminal Hacks 16 | . 5 1 . 10 . Part Schematic 1 | . 1 . . . . Prototype ID Bank 4 | . 1 . . 3 . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . . 1 . 1 . Repair Station Index 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Registered Components 2 | . 1 . . 1 . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . . 1 . 3 . Terminals 3 | . . 1 . 2 . Botnet 2 | . . 1 . 1 . Search 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Mechanics 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 15 | . 5 1 . 9 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released 10 | . . . . . 10 Machine Destruction 10 | . . . . . 10 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 45 | . . . 45 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 15 | . . . 5 10 . Total Damage 236 | . . . 86 150 . Kills 3 | . . . 2 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 5223 | . 511 767 807 1863 1275 Spaces Moved 2476 | 1 277 371 466 722 639 Core 2 | . . . . 1 1 Treads . | . . . . . . Legs 2470 | 1 277 371 466 717 638 Wheels . | . . . . . . Hover 4 | . . . . 4 . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 150 150 150 Average Speed 163 | 120 148 150 163 176 163 Slowest Speed 700 | 120 150 150 180 700 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 2 52 34 96 58 53 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 9 | . . . 7 2 . Melee 2 | . . . . 2 . Projectile . | . . . . . . AOE 7 | . . . 7 . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 3229 | . 336 518 496 1101 778 Wait 305 | . 26 95 5 174 5 Move 2471 | . 276 370 465 721 639 Hop . | . . . . . . Pick Up 49 | . 5 7 7 17 13 Fast Attach 29 | . 1 1 2 17 8 Attach 12 | . . 3 . 5 4 Detach 4 | . . . 1 2 1 Swap 20 | . . . 2 11 7 Drop 37 | . 4 . 4 18 11 Fire 247 | . 24 42 10 121 50 Melee 18 | . . . . 4 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . . . 26 Rewire . | . . . . . . Trap 11 | . . . . 11 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x2 913 | -9/Materials | Discovered new exit (range 15) 940 | -9/Materials | Identified exit to Mines 1133 | -9/Materials | Discovered new exit (range 14) 1279 | -9/Materials | Entered Mines 1641 | -9/Mines | Discovered new exit (range 10) 1653 | -9/Mines | Identified exit to Materials 1661 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1800 | -9/Mines | Learned Materials garrison access intel 2066 | -9/Mines | Discovered exit to Materials (range 3) 2086 | -9/Mines | Entered Materials 2086 | -8/Materials | Accompanied by 1 ally 2086 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2087 | -8/Materials | Loaded intel: 1 garrison access location 2091 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2816 | -8/Materials | Lost 3 parts (1u2w) 3137 | -8/Materials | Build established: Scavenger-Mutant 3200 | -8/Materials | Lost 5 parts (1p2n2w) 3270 | -8/Materials | Discovered new exit (range 4) 3280 | -8/Materials | Identified exit to Factory 3648 | -8/Materials | Garrison activated, responded to threat 3742 | -8/Materials | Discovered exit to Factory (range 11) 3779 | -8/Materials | Identified exit to Garrison 3838 | -8/Materials | Core integrity fell below 50% 3949 | -8/Materials | Entered Garrison 4080 | -8/Garrison | Triggered checkpoint 4202 | -8/Garrison | Discovered new exit (range 10) 4204 | -8/Garrison | Triggered checkpoint 4219 | -8/Garrison | Identified exit to Materials 4229 | -8/Garrison | Installed Relay Interface Framework 4405 | -8/Garrison | Garrison Relay disabled 4408 | -8/Garrison | Triggered checkpoint 4510 | -8/Garrison | Triggered checkpoint 4524 | -8/Garrison | Triggered checkpoint 4624 | -8/Garrison | Triggered checkpoint 5047 | -8/Garrison | Build established: Hauler-Mutant 5085 | -8/Garrison | Garrison Relay disabled 5097 | -8/Garrison | Core integrity fell below 20% 5144 | -8/Garrison | Triggered checkpoint 5170 | -8/Garrison | Triggered checkpoint 5186 | -8/Garrison | Triggered checkpoint 5224 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05157_ System corrupted: Energy discharge (-66). 05159_ S-10 Pest destroyed. 05160_ Acquired 10 matter. 05161_ S-10 Pest destroyed. 05170_ Beams of light sweep through the air. An alarm sounds. 05177_ System corrupted: Katana targeting data glitched. 05177_ Y-45 Defender destroyed. 05186_ Beams of light sweep through the air. An alarm sounds. 05191_ C-30 ARC bursts open, deploying its payload. 05191_ G-50 Soldier unfolds itself. 05191_ G-47 Trooper unfolds itself. 05195_ Carbon-fiber Leg destroyed. 05197_ System corrupted: Katana targeting data glitched. 05197_ G-47 Trooper destroyed. 05197_ Pulse Rifle destroyed. 05201_ Lgt. Nuclear Core destroyed. 05203_ System corrupted: Katana targeting data glitched. 05205_ Lgt. Nuclear Core destroyed. 05206_ System corrupted: Katana targeting data glitched. 05211_ Destroyed Particle Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ???????????????????????????????????????#"""#?????? | | ???????????????????????????????????????#%="#?????? | | ?????????????????????????????????####### "#?????? | | ????????????????????????????# + [*% #?????? | | ?????????????????????????????????### ###% !#?????? | | ???????????????????????????????????# #?#"""#?????? | | ???????????????????????????????????# #?#####?????? | | ???????????????????#####???#####???# #???????????? | | ???????????# ??????# ["#???#[= #???# #???????????? | | ??????????## #####*%%#####%% ##### #???????????? | | ??????????+ g [%= @*%=** #???????????? | | ??????????########################## #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ?????????????????????############### ##########??? | | ???????????????????? #??? | | ???????????????????? ^ #??? | | ???????????????????? #??? | | ?????????????????????############### ###### #??? | | ???????????????????????????????????# #????# #??? | | ???????????????????????????????????# #????# #??? | | ???????????????????????????????????# ###### #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????######## #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 13 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterWarpHumpback Manual? 0 Play Time 00:43:22 Cumulative 155.0 hours Start 2020.05.21 @ 08:17:54 End 2020.05.21 @ 09:06:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 63 Adventurer 14 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dd6c79e-b10f-416a-ada7-ff260aca0610