Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 00:16:40 Player: DeNiCoN Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (3026) 3026 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 7874 Bonus ------- High Alert Combat Kills 113 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Targeting Computer Improved Shield Generator > --- WEAPON ----------- Shock Rifle Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Medium Battery Improved Sensor Array Improved Signal Interpreter ECM Suite Weapon Shielding [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . . 1 1 . . 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 116 | 6 4 30 8 19 4 9 25 11 Power 20 | 1 1 2 2 5 . 3 5 1 Engine 12 | 1 1 2 2 3 . 2 1 . Core 8 | . . . . 2 . 1 4 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 1 8 3 5 . 2 8 2 Treads 2 | . . 1 . . . . . 1 Leg 25 | 2 1 7 3 5 . 2 4 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . 4 . Utility 25 | 1 1 4 1 4 2 1 5 6 Device 14 | . 1 2 1 2 1 1 2 4 Storage 5 | 1 . 1 . 1 . . 2 . Processor 2 | . . . . . 1 . . 1 Hackware 1 | . . . . 1 . . . . Protection 3 | . . 1 . . . . 1 1 Artifact . | . . . . . . . . . Weapon 40 | 2 1 16 2 5 2 3 7 2 Energy Gun 3 | . . . . 1 . . 2 . Energy Cannon 9 | . . 5 1 3 . . . . Ballistic Gun 24 | 2 1 11 1 1 . 1 5 2 Ballistic Cannon 4 | . . . . . 2 2 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . Parts Lost 70 | . . 12 6 9 . 7 26 10 Power 11 | . . 2 1 2 . . 5 1 Propulsion 26 | . . 5 3 3 . 2 10 3 Utility 14 | . . 1 1 . . 3 5 4 Weapon 19 | . . 4 1 4 . 2 6 2 Highest Loss Streak 9 | . . 6 6 3 . 3 9 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 98 84 80 97 95 90 64 28 Engine 8 | . 13 9 6 11 7 10 3 . Core 2 | . . . . 5 7 1 6 1 Leg 24 | . 27 29 34 34 30 28 15 . Flight 1 | . . . . . . . 5 3 Device 9 | . 13 9 9 10 15 12 4 6 Storage 10 | . 14 11 11 17 7 7 9 . Processor 1 | . . . . . 7 6 . 5 Energy Gun 1 | . . . . 1 7 1 3 . Energy Cannon 3 | . . 7 12 7 1 . . . Ballistic Gun 10 | . 27 14 5 8 . 1 5 6 Ballistic Cannon 3 | . . . . . 8 17 7 . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 13 15 29 27 37 41 46 40 27 Greatest Support 66 | 20 20 43 43 66 66 66 57 20 Greatest Overweight (x) 6 | . . 6 1 . . . 5 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 9 10 10 10 10 9 5 Most Carried 10 | 5 6 10 10 10 10 10 10 5 Average Carried 6 | 1 2 7 8 7 9 9 5 3 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 Final Carried 10 | 1 6 10 6 10 10 8 5 1 Class Distribution -------------------- 51% | Mutant 30% | Scavenger-Mutant 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Matter Collected 2163 | 230 87 549 5 374 . 265 443 210 Remotely . | . . . . . . . . . Salvage Created 2699 | . 95 962 3 595 . 434 353 257 Parts 142 | . 10 57 . 25 . 18 22 10 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Combat Hostiles Destroyed 63 | . 3 20 2 8 . 11 15 4 Melee 3 | . . . . . . . 3 . Guns 34 | . 3 12 . 4 . 2 9 4 Cannons 26 | . . 8 2 4 . 9 3 . Classes Destroyed 13 | . 3 4 1 3 . 2 . . Worker 3 | . . 2 . 1 . . . . Builder 1 | . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 6 | . 1 2 . 3 . . . . Swarmer 19 | . 2 3 . . . 4 10 . Grunt 27 | . 1 9 . 6 . 4 4 3 Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . 1 . . . . . . Sentry 9 | . . 7 . 1 . . . 1 Demolisher 2 | . . . 2 . . . . . Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . 1 . . . . Best Kill Streak 8 | . 2 4 2 3 . 6 8 2 Combat Bots Only 8 | . 2 4 2 2 . 6 8 2 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Hostile Shots Fired 813 | . 24 180 12 112 . 100 224 161 Missed 274 | . 6 55 1 36 . 44 87 45 Damage Taken 8283 | . 164 1636 440 883 . 1188 2041 1931 Core 1975 | . 29 297 93 125 . 108 472 851 Absorbed by Shields 545 | . . . . 333 . 212 . . Redirected to Shielding 50 | . . 12 . . . . 38 . Core Remaining (%) 56 | 100 88 . 2 77 . . 17 . Volleys Fired 280 | . 17 90 6 55 . 29 44 39 Largest 3 | . 2 2 2 2 . 3 3 2 Hottest 153 | . 40 120 120 118 . 142 153 51 Shots Fired 538 | . 34 171 9 102 . 79 92 51 Gun 356 | . 34 121 . 73 . 14 63 51 Cannon 182 | . . 50 9 29 . 65 29 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 407 | . 34 121 . 61 . 75 65 51 Thermal 115 | . . 50 9 29 . . 27 . Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . 12 . 4 . . Robot Hit Streak 18 | . 5 18 7 8 . 5 7 8 Robot Miss Streak 7 | . 6 4 2 7 . 6 4 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . 1 1 . . . . 4 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . Shots Hit Robots 302 | . 12 105 6 56 . 41 47 35 Core Hits 168 | . 7 42 2 33 . 18 39 27 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . 1 . . . 1 Critical Strikes 5 | . . 1 . 1 . . 2 1 Destroy 4 | . . 1 . 1 . . 1 1 Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5619 | . 122 1632 137 982 . 1045 932 769 Guns 2968 | . 122 935 . 573 . 142 485 711 Cannons 2514 | . . 697 137 409 . 903 368 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 137 | . . . . . . . 79 58 Kinetic 3826 | . 122 935 . 484 . 1013 561 711 Thermal 1535 | . . 697 137 409 . . 292 . Explosive . | . . . . . . . . . Electromagnetic 121 | . . . . 89 . 32 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 1 Average Corruption 7 | . . . . . . 8 8 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 1 22 . Message Errors 4 | . . . . . . . 4 . Matter Fused 7 | . . . . . . . 7 . Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 3 | . . . . . . 1 2 . Data Loss (minor) 4 | . . . . . . . 4 . Alerts 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . 6 . 6 . . 28 . Projectiles 12 | . . 6 . 6 . . . . Explosions 28 | . . . . . . . 28 . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . 4 1 1 Impact 1 | . . . . . . . . 1 Kinetic 5 | . . . . . . 4 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . 106 20 Shots 1 | . . . . . . . 1 . Rammed 16 | . . . . . . . . 16 Targets Rammed 60 | . . . . . . . 35 25 Kicked 44 | . . . . . . . 35 9 Crushed . | . . . . . . . . . Highest Temperature 419 | . 6 222 144 419 . . 336 27 Average Temperature 90 | . 6 59 85 113 . . 110 12 Received Heat Transfer 2395 | . 18 762 . 391 . 108 324 792 Effects 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 3 . . 1 . Heat Transferred 2775 | . . 1184 222 666 . . 703 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Peak Influence 549 | . 116 315 147 224 70 369 549 482 Initial 287 | . . . 122 49 35 49 280 287 Average 199 | . 39 149 125 124 57 171 401 362 Maximum Alert Level 2 | . . 1 . 1 . 1 2 2 Low Security (%) 53 | 100 100 65 100 71 100 58 . . Level 1 33 | . . 34 . 28 . 41 57 55 Level 2 13 | . . . . . . . 42 44 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 5 | . 1 . . . . 2 . 2 Investigation 2 | . 1 . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . 2 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Distress Signals 4 | . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 9 33 2 14 . 20 24 21 Peak Tracking Total 9 | . 3 6 2 3 . 8 8 9 Tactical Retreats 17 | . . 1 . . . 7 5 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Machines Disabled 7 | . . . 1 1 . 1 4 . Max in Single Turn 2 | . . . 1 1 . 1 2 . Garrison Relay 1 | . . . . . . . 1 . Phase Generator 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Machines Accessed 19 | . 7 5 . 3 2 . 1 1 Terminals 17 | . 7 5 . 2 2 . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 54 | . 24 17 . 6 4 . 1 2 Successful 33 | . 15 12 . . 3 . 1 2 Failed 19 | . 8 4 . 6 1 . . . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts 2 | . 1 1 . . . . . . Manual 15 | . 10 3 . 2 . . . . Terminals 51 | . 24 17 . 5 4 . 1 . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 31 | . 15 12 . . 3 . 1 . Record 19 | . 8 11 . . . . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 2 | . 1 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . 1 . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 16 | . 6 4 . 3 1 . 1 1 Full Trace Events 2 | . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 95 | . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . 10 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Turns Passed 3406 | 50 441 789 86 540 162 296 741 301 Spaces Moved 2092 | 40 318 377 45 276 123 146 488 279 Core 28 | 14 . 1 . . . . 6 7 Treads 17 | . . 11 . . . . . 6 Legs 1599 | 26 318 365 45 276 123 146 298 2 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 448 | . . . . . . . 184 264 Fastest Speed 26 | 50 120 120 120 120 127 122 26 35 Average Speed 111 | 95 120 125 130 123 127 125 108 60 Slowest Speed 350 | 120 120 350 190 127 127 127 300 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . . 1 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 63 38 12 23 5 78 49 6 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 77 | . . 3 2 2 . . 70 . Melee . | . . . . . . . . . Projectile 7 | . . 3 2 2 . . . . AOE 70 | . . . . . . . 70 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Total 2669 | 52 347 529 62 374 128 195 622 360 Wait 30 | . . 9 . . . 7 8 6 Move 2072 | 39 317 376 44 275 122 145 483 271 Hop 5 | . . . . . . . 1 4 Pick Up 85 | 7 9 20 3 20 1 3 20 2 Fast Attach 9 | . . 1 . . 2 1 . 5 Attach 77 | 6 4 13 6 11 1 5 25 6 Detach 5 | . . . . . . . 5 . Swap 31 | . . 16 2 9 1 3 . . Drop 16 | . . 4 1 4 1 2 1 3 Fire 280 | . 17 90 6 55 . 29 44 39 Melee . | . . . . . . . . . Ram 15 | . . . . . . . . 15 Kick 44 | . . . . . . . 35 9 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 405 | -10/Materials | Central database locked down 476 | -10/Materials | Discovered new exit (range 14) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x2 823 | -9/Materials | Central database locked down 945 | -9/Materials | Lost 5 parts (1p3n1w) 1041 | -9/Materials | Core integrity fell below 50% 1115 | -9/Materials | Lost 6 parts (1p2n1u2w) 1242 | -9/Materials | Discovered new exit (range 9) 1281 | -9/Materials | Entered Mines 1282 | -9/Mines | Assembled infested the area 1312 | -9/Mines | Core integrity fell below 20% 1326 | -9/Mines | Discovered new exit (range 14) 1352 | -9/Mines | Lost 6 parts (1p3n1u1w) 1367 | -9/Mines | Entered Materials 1367 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1391 | -8/Materials | Build established: Scavenger-Mutant 1515 | -8/Materials | Lost 3 parts (1p1n1w) 1844 | -8/Materials | Lost 3 parts (1p2w) 1891 | -8/Materials | Discovered new exit (range 14) 1907 | -8/Materials | Entered Factory 1907 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2067 | -7/Factory | Identified exit to DSF 2069 | -7/Factory | Entered DSF 2096 | -7/DSF | Additional patrols routed to DSF 2305 | -7/DSF | Lost 3 parts (1n1u1w) 2331 | -7/DSF | Sterilization system engaged 2347 | -7/DSF | Discovered new exit (range 15) 2351 | -7/DSF | Ambient heat levels rising (+10) 2365 | -7/DSF | Entered Garrison 2526 | -7/Garrison | Triggered checkpoint 2650 | -7/Garrison | Triggered checkpoint 2717 | -7/Garrison | Garrison Relay disabled 2721 | -7/Garrison | Lost 8 parts (2p2n2u2w) 2808 | -7/Garrison | Core integrity fell below 50% 2856 | -7/Garrison | Destroyed 8 combat bots 2857 | -7/Garrison | Lost 9 parts (2p3n2u2w) 2994 | -7/Garrison | Found Powered Armor 3008 | -7/Garrison | Discovered new exit (range 8) 3017 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3046 | -7/Garrison | Triggered checkpoint 3091 | -7/Garrison | Lost 5 parts (1p2n1u1w) 3099 | -7/Garrison | Phase Generator disabled 3100 | -7/Garrison | Core integrity fell below 20% 3102 | -7/Garrison | Discovered new exit (range 10) 3106 | -7/Garrison | Entered Factory 3106 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3339 | -6/Factory | Fabricated Focal Shield? 3397 | -6/Factory | Core integrity fell below 50% 3398 | -6/Factory | Build established: Mutant 3404 | -6/Factory | Core integrity fell below 20% 3407 | -6/Factory | Core destroyed Last Messages --------------- Acquired Carbon-fiber Leg. Autogun destroyed. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. Imp. Sensor Array destroyed. Kicked G-50 Soldier out of the way. Actuator Array destroyed. Critical hit (Burn: +37). Kicked G-50 Soldier out of the way. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. Carbon-fiber Leg destroyed. Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Slammed into G-50 Soldier. G-50 Soldier knocked back. Slammed into L-41 Fighter. Destabilizing: Core damaged (-17). Slammed into L-41 Fighter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? "??????????????????????????? | | ??????????????????""" ""?????????????????????????? | | ????????????????? 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"??????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????#+#?????# #########???????????????????? | | ???????????# ???# ##gl@ g #???????????????????? | | ???????????# ?## ##gg""" #???????????????????? | | ???????????# """ # !#gg""" #???????????????????? | | ???????????# """ / =+ """"g#???????????????????? | | ???????????# """ # %#!"""" #???????????????????? | | ???????????# ??## ## m g #???????????????????? | | ???????????###?????# #########???????????????????? | | ???????????????????# ## #??????????????????????? | | ????????????######?# #??????????????????????? | | ????????????# !#?#### [ #??????????????????????? | | ????????????# #????## ##??????????????????????? | | ????????????# #?????# #???????????????????????? | | ????????????# ####### #???????????????????????? | | ????????????# "" + #???????????????????????? | | ????????????# F" # ####???????????????????????? | | ????????????# " # #??????????????????????????? | | ????????????# "" # #??????????????????????????? | | ????????????# # #??????????????????????????? | | ???????????####+## #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# ######## #??????????????????????????? | | ????????????????????# ####???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????#### #???????????????????????? | | ??????????????????###### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 400 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 1 Particle Charging 20 Item Schematics ----------------- Focal Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Focal Shield | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Dynamic Key Everything Is Under Control Just What I Needed Please Form A Line Challenges ------------ None Game ------ Seed MetafieldMatterDoomcannon Manual? 0 Play Time 01:05:39 Cumulative 4.4 hours Start 2024.03.31 @ 23:09:24 End 2024.04.01 @ 00:16:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3102fc0-f85b-4d16-9fdc-0992c74c193f