Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 12:23:06 Player: puppuppit Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3898) 3898 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1599) 1599 TOTAL SCORE: 10547 Bonus ------- High Alert Combat Kills 1102 Follower Combat Kills 197 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 150/150 System Corruption 21% Temperature Cool (9) Movement Hovering (60) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Improved Antigrav System > --- UTILITY (9) ------ Improved Coolant Injector Experimental Sensor Array Improved Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Looter] Salvage Targeting Computer Improved Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Enhanced Scrap Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved System Shield Advanced System Shield A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Aluminum Leg Carbon-fiber Leg Scrap Suit Improved Coolant Injector Matter Compressor Improved Weapon Cycler Improved Transmission Jammer Layered Light Armor Plating Advanced Hardlight Generator Improved System Restoration Module Hypervelocity Coil Gun Long-range Missile Launcher [Rating: 123] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Compact Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Overtuned Coil Gun Energy Gun Small Laser Ballistic Gun Overtuned Coil Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Slots Evolved 10 | . . . . . 10 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 7 | . . . . . 7 . . Weapon 1 | . . . . . 1 . . Parts Attached 131 | 9 8 16 11 11 66 9 1 Power 11 | 1 2 2 . 1 4 1 . Engine 8 | 1 2 2 . 1 2 . . Core 1 | . . . . . 1 . . Reactor 2 | . . . . . 1 1 . Propulsion 33 | 4 1 3 4 4 17 . . Treads 3 | 2 1 . . . . . . Leg 9 | . . . . 4 5 . . Wheel 13 | 2 . 3 4 . 4 . . Hover 6 | . . . . . 6 . . Flight 2 | . . . . . 2 . . Utility 51 | 2 2 2 1 2 33 8 1 Device 26 | 1 1 1 . . 20 2 1 Storage 3 | 1 1 . . . 1 . . Processor 8 | . . . 1 2 3 2 . Hackware 4 | . . . . . 4 . . Protection 10 | . . 1 . . 5 4 . Artifact . | . . . . . . . . Weapon 36 | 2 3 9 6 4 12 . . Energy Gun 2 | 1 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 1 1 1 . 4 7 . . Ballistic Cannon 10 | . 1 3 6 . . . . Launcher 10 | . 1 5 . . 4 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 26 | . . 2 . . 24 . . Power 1 | . . . . . 1 . . Propulsion 11 | . . 1 . . 10 . . Utility 7 | . . . . . 7 . . Weapon 7 | . . 1 . . 6 . . Highest Loss Streak 15 | . . 1 . . 15 . . To Critical Strikes 2 | . . 1 . . 1 . . Average Slot Usage (%) 87 | . 99 99 98 86 81 50 54 Engine 7 | . 14 14 14 3 3 . . Treads 6 | . 27 16 . . . . . Leg 6 | . . . . 7 16 . . Wheel 10 | . . 11 26 19 . . . Device 8 | . 14 13 8 . 11 11 13 Storage 10 | . 14 14 14 13 4 . . Processor 9 | . . . 5 14 13 20 23 Hackware 2 | . . . . . 10 . . Ballistic Gun 13 | . 13 5 . 22 14 . . Ballistic Cannon 5 | . 13 3 21 4 . . . Launcher 3 | . . 18 6 . . . . Peak Build Rating 123 | 7 10 16 19 56 123 53 52 Average Rating 39 | 5 9 12 16 26 101 46 48 On Entrance 22 | . 7 10 15 19 56 28 47 Naked Turns . | . . . . . . . . Heaviest Build 75 | 11 32 32 39 39 75 18 18 Greatest Support 94 | 40 40 40 32 52 94 12 12 Greatest Overweight (x) 9 | 3 9 1 1 1 8 1 1 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 14 5 5 Most Carried 15 | 2 15 15 15 15 15 5 4 Average Carried 12 | . 9 14 14 12 13 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 2 15 15 15 15 15 5 4 Class Distribution -------------------- 66% | Mutant 12% | Hacker-Scrapper 11% | Scavenger-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Scrapper | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Matter Collected 6141 | 302 847 516 1229 320 2679 240 8 Remotely 246 | 246 . . . . . . . Salvage Created 5484 | 141 662 198 1200 . 3283 . . Parts 284 | 17 44 26 33 . 164 . . Haulers Intercepted 5 | . 2 . . . 3 . . Recyclers Shooed 12 | 1 2 . 6 . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . 9 . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Combat Hostiles Destroyed 66 | . 12 10 2 . 42 . . Melee 1 | . . . . . 1 . . Guns 34 | . 2 . . . 32 . . Cannons 11 | . 8 1 2 . . . . AOE 20 | . 2 9 . . 9 . . Classes Destroyed 17 | 3 4 3 2 . 5 . . Worker 9 | 2 3 . . . 4 . . Builder 8 | . . . 2 . 6 . . Tunneler 3 | 3 . . . . . . . Hauler 5 | . 2 . . . 3 . . Recycler 21 | 1 2 . 14 . 4 . . Mechanic 3 | . 1 . . . 2 . . Turret 2 | . . 2 . . . . . Watcher 5 | . 2 . . . 3 . . Swarmer 3 | . . 3 . . . . . Saboteur 2 | . . . . . 2 . . Grunt 33 | . 12 . . . 21 . . Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 2 . . Sentry 3 | . . . 2 . 1 . . Hunter 5 | . . . . . 5 . . Programmer 10 | . . . . . 10 . . Subdweller 7 | . . 7 . . . . . Best Kill Streak 14 | 3 4 3 7 . 14 . . Combat Bots Only 11 | . 4 3 1 . 11 . . Max Kills in Single Turn 3 | 1 2 2 1 . 3 . . Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . . 2 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Hostile Shots Fired 432 | . 54 33 45 . 287 3 10 Missed 134 | . 21 10 19 . 78 2 4 Damage Taken 4971 | . 424 416 189 . 3795 19 128 Core 1204 | . 82 66 40 . 946 19 51 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 419 | . 116 . . . 303 . . Core Remaining (%) 62 | 100 . . . 24 . . . Volleys Fired 318 | 15 73 48 51 . 131 . . Largest 4 | 2 2 2 2 . 4 . . Hottest 128 | 60 65 69 96 . 128 . . Shots Fired 737 | 29 146 69 69 . 424 . . Gun 519 | 29 70 12 . . 408 . . Cannon 148 | . 73 12 63 . . . . Launcher 70 | . 3 45 6 . 16 . . Special . | . . . . . . . . Kinetic 652 | 15 143 24 63 . 407 . . Thermal 14 | 14 . . . . . . . Explosive 70 | . 3 45 6 . 16 . . Electromagnetic 1 | . . . . . 1 . . Robot Hit Streak 12 | 6 8 12 10 . 9 . . Robot Miss Streak 9 | 2 4 3 3 . 9 . . Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . . . . . 8 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 381 | 17 88 30 41 . 205 . . Core Hits 230 | 9 37 37 28 . 119 . . Critical Kills 11 | . . . . . 11 . . Critical Parts Destroyed 16 | . . . . . 16 . . Critical Strikes 36 | . 6 . 3 . 27 . . Destroy 27 | . . . . . 27 . . Blast 9 | . 6 . 3 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12370 | 167 1395 1639 1355 . 7814 . . Guns 6326 | 167 367 71 . . 5721 . . Cannons 1898 | . 854 76 968 . . . . Explosions 4146 | . 174 1492 387 . 2093 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 8094 | 63 1221 147 968 . 5695 . . Thermal 104 | 104 . . . . . . . Explosive 4146 | . 174 1492 387 . 2093 . . Electromagnetic 26 | . . . . . 26 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . 21 21 21 Average Corruption 11 | . . . . . 7 21 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 80 | . . . . . 48 24 8 Message Errors 23 | . . . . . 12 9 2 Matter Fused 18 | . . . . . 9 6 3 Heat Flow Errors 6 | . . . . . 2 3 1 Energy Discharges 6 | . . . . . 3 3 . Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 7 | . . . . . 5 1 1 Data Loss (major) 2 | . . . . . . 1 1 Misfires 7 | . . . . . 7 . . Alerts 3 | . . . . . 2 1 . Weapon Failures 6 | . . . . . 6 . . Overload Shots . | . . . . . . . . Overflow Damage 159 | . . . 73 . 86 . . Projectiles 61 | . . . 61 . . . . Explosions 98 | . . . 12 . 86 . . Melee . | . . . . . . . . Knockbacks 16 | . 7 . 9 . . . . Impact . | . . . . . . . . Kinetic 15 | . 7 . 8 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 97 | . . 54 . . 43 . . Shots 4 | . . 3 . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 371 | 40 72 . 153 . 371 155 182 Average Temperature 86 | 19 18 . 53 . 119 70 98 Received Heat Transfer 729 | . 237 42 48 . 375 9 18 Effects 6 | . . . . . 6 . . Interference 6 | . . . . . 6 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | 250 . . . . . . . Parts Sabotaged 3 | . . . . . 3 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Peak Influence 1656 | 30 207 . 405 . 1656 . . Initial 199 | . 19 . 199 . . . . Average 376 | 11 75 . 259 . 607 . . Maximum Alert Level 5 | . 1 . 2 . 5 . . Low Security (%) 52 | 100 98 . 21 . 36 . . Level 1 21 | . 1 . 71 . 15 . . Level 2 6 | . . . 7 . 9 . . Level 3 4 | . . . . . 9 . . Level 4 12 | . . . . . 23 . . Level 5 2 | . . . . . 4 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 . . . 22 . . Investigation 10 | . 1 . . . 9 . . Extermination 4 | . . . . . 4 . . Reinforcement 4 | . . . . . 4 . . Assault 2 | . . . . . 2 . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 20 12 2 . 52 1 9 Peak Tracking Total 10 | . 4 5 1 . 7 1 10 Tactical Retreats 12 | . . 3 . . 6 1 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Machines Disabled 20 | . . 4 1 . 15 . . Max in Single Turn 4 | . . 2 1 . 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Machines Accessed 38 | . 10 2 11 . 15 . . Terminals 19 | . 8 . 6 . 5 . . Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 11 | . 1 . 5 . 5 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Total Hacks 103 | . 27 12 17 . 47 . . Successful 69 | . 19 12 7 . 31 . . Failed 33 | . 7 . 10 . 16 . . Catastrophic 6 | . . . 4 . 2 . . Database Lockouts 1 | . 1 . . . . . . Manual 48 | . 14 . 17 . 17 . . Terminals 57 | . 24 . 11 . 22 . . Fabricators 7 | . . . . . 7 . . Repair Stations 4 | . 2 . . . 2 . . Recycling Units 14 | . 1 . 6 . 7 . . Scanalyzers 9 | . . . . . 9 . . Garrison Access . | . . . . . . . . Terminal Hacks 28 | . 8 12 . . 8 . . Record 11 | . . 11 . . . . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 3 | . 2 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Locate Traps 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 2 | . 2 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks 5 | . . . . . 5 . . Network Status 1 | . . . . . 1 . . Load Schematic 2 | . . . . . 2 . . Build 2 | . . . . . 2 . . Repair Station Hacks 3 | . 2 . . . 1 . . Scan Component 2 | . 1 . . . 1 . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . Report Inventory 3 | . 1 . . . 2 . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 26 | . 8 . 7 . 11 . . Terminals 15 | . 8 . 2 . 5 . . Botnet 15 | . 8 . 2 . 5 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Patch 1 | . . . . . 1 . . Recycling Units 5 | . . . 5 . . . . Tunnel 5 | . . . 5 . . . . Fedlink 4 | . . . . . 4 . . Scrapoids 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 9 . 5 . 9 . . Full Trace Events 3 | . . . . . 3 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 106 | . . . . . 106 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Total Allies 6 | . . . . 1 5 . . Largest Group 5 | . . . . 1 5 . . Highest-Rated Group 238 | . . . . 85 238 . . Highest-Rated Ally 85 | . . . . 85 85 . . Total Orders 9 | . . . . . 6 2 1 STAY 3 | . . . . . 3 . . FOLLOW 3 | . . . . . 3 . . EXPLORE 2 | . . . . . . 1 1 RETURN 1 | . . . . . . 1 . Ally Attacks 32 | . . . . . 32 . . Total Damage 777 | . . . . . 777 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 7 | . . 2 . 4 . 1 . Drone Launches 3 | . . . . . . 2 1 Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Turns Passed 11313 | 129 1453 1841 938 3584 2585 612 171 Spaces Moved 8279 | 44 705 1166 706 3063 1800 620 175 Core 298 | 31 36 . . . 231 . . Treads 1230 | 6 669 555 . . . . . Legs 2190 | . . . . 746 1444 . . Wheels 3738 | 7 . 611 706 2317 97 . . Hover 823 | . . . . . 28 620 175 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 100 100 50 60 60 Average Speed 115 | 168 165 135 110 112 113 63 61 Slowest Speed 500 | 200 500 240 120 200 450 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 6 82 72 96 86 30 74 33 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 6 | . . . 5 . . 1 . Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 15 | . . 2 . 10 . 3 . Spaces Dug 14 | . . 14 . . . . . Terrain Destroyed 627 | . 8 198 32 . 389 . . Melee . | . . . . . . . . Projectile 237 | . . . 15 . 222 . . AOE 390 | . 8 198 17 . 167 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Total 9643 | 69 858 1366 807 3226 2243 836 238 Wait 631 | . 54 113 5 60 140 198 61 Move 8272 | 43 704 1165 705 3062 1799 619 175 Hop . | . . . . . . . . Pick Up 130 | 2 15 11 12 44 43 3 . Fast Attach 37 | 7 1 1 3 3 15 7 . Attach 27 | . . 2 . 4 18 2 1 Detach 20 | . . 1 3 4 10 2 . Swap 67 | 2 7 13 8 4 33 . . Drop 141 | . 4 12 20 45 54 5 1 Fire 318 | 15 73 48 51 . 131 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 417 | -10/Materials | Central database locked down 609 | -10/Materials | Discovered new exit (range 12) 737 | -10/Materials | Discovered new exit (range 10) 1005 | -10/Materials | Discovered new exit (range 7) 1259 | -10/Materials | Repaired Lgt. Treads 1269 | -10/Materials | Discovered new exit (range 15) 1577 | -10/Materials | Discovered new exit (range 4) 1583 | -10/Materials | Entered Subcaves 1714 | -10/Subcaves | Identified exit to Recycling 1944 | -10/Subcaves | Discovered new exit (range 9) 2021 | -10/Subcaves | Learned Materials stockpile data 2039 | -10/Subcaves | Visited Clippyterm 2044 | -10/Subcaves | Identified exit to Materials 2233 | -10/Subcaves | Core integrity fell below 50% 2855 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3134 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3149 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3265 | -10/Subcaves | Visited 4L-MR0's lab 3277 | -10/Subcaves | Found Rainbow Chip 3424 | -10/Subcaves | Entered Recycling 3886 | -7/Recycling | Build established: Scavenger-Mutant 4088 | -7/Recycling | Discovered new exit (range 5) 4246 | -7/Recycling | Build established: Mutant 4334 | -7/Recycling | Scanned before Scraplab entrance 4350 | -7/Recycling | Entered Scraplab 4359 | -7/Recycling | Discovered new exit (range 3) 4362 | -7/Recycling | Entered Scraptown 4454 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4457 | -7/Scraptown | Learned Factory trap positions 4458 | -7/Scraptown | Learned Research emergency access door positions 4460 | -7/Scraptown | Learned location of 1 exit from Factory 4532 | -7/Scraptown | Visited UFD Registry 4532 | -7/Scraptown | Registered with UFD as "Cryochip" 4585 | -7/Scraptown | Visited Research Penetration Think Tank 4611 | -7/Scraptown | Visited Chapter 10 4694 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4784 | -7/Scraptown | Visited Junk Repository 4818 | -7/Scraptown | Visited Infowarlord's Domain 4844 | -7/Scraptown | Visited A0-MCA Data Center 4850 | -7/Scraptown | Given a C+ rating by A0-MCA 4854 | -7/Scraptown | Found A0-MCA's Component Scanner 4871 | -7/Scraptown | Visited Botcube Research 4899 | -7/Scraptown | Visited Observation Area 4947 | -7/Scraptown | Visited Modified Component R&D 5180 | -7/Scraptown | Visited Scrap Suit Storage 5186 | -7/Scraptown | Found Scrap Suit 5225 | -7/Scraptown | Visited CPS Storage 5499 | -7/Scraptown | Discovered new exit (range 11) 5581 | -7/Scraptown | Visited Bundlers 5692 | -7/Scraptown | Visited Comm Corps 6101 | -7/Scraptown | Found Lrg. Botcube 6957 | -7/Scraptown | Lrg. Botcube activated 6993 | -7/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 4 cannons. 7403 | -7/Scraptown | Found Scrap Suit 7406 | -7/Scraptown | Found Scrap Suit 7489 | -7/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7731 | -7/Scraptown | Found Exp. Sensor Array 7780 | -7/Scraptown | Visited Curators Association 7934 | -7/Scraptown | Discovered new exit (range 5) 7946 | -7/Scraptown | Entered Factory 7946 | -5/Factory | Accompanied by 1 ally 7946 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 7947 | -5/Factory | Identified exit to Factory 7948 | -5/Factory | Loaded intel: 76 trap records 8037 | -5/Factory | Identified exit to Upper Caves 8243 | -5/Factory | Garrison activated, responded to threat 8546 | -5/Factory | Fabricated Ovr. Coil Gun? 9150 | -5/Factory | Build established: Hacker-Scrapper 9462 | -5/Factory | Scrapoids reinforcements arrived? 9520 | -5/Factory | Lost 5 allies 10046 | -5/Factory | First assault squad dispatched 10114 | -5/Factory | System corruption reached 10% 10154 | -5/Factory | Lost 7 parts (3n2u2w) 10163 | -5/Factory | Destroyed 11 combat bots 10369 | -5/Factory | Core integrity fell below 50% 10409 | -5/Factory | Core integrity fell below 20% 10443 | -5/Factory | Lost 15 parts (1p6n5u3w) 10531 | -5/Factory | Entered Upper Caves 10533 | -5/Upper Caves | UFD Scientist delivered a prototype 10534 | -5/Upper Caves | Found Prototype Protection 10536 | -5/Upper Caves | Identified Enh. Scrap Shield 10834 | -5/Upper Caves | Build established: Scavenger-Mutant 11140 | -5/Upper Caves | Discovered new exit (range 5) 11143 | -5/Upper Caves | Identified exit to Upper Caves 11143 | -5/Upper Caves | Entered another Upper Caves area 11144 | -5/Upper Caves | Encountered a Warlord checkpoint 11147 | -5/Upper Caves | Discovered exit to Factory (range 22) 11311 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11314 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- GOAL=ESCAPE 11144_ Z7-XRK(M): "WARLORD FOREVER!" 11145_ Drone released from Drone Bay. 11147_ EXIT=FOUND: FACTORY 11158_ 9>KVVXICZX8Z=EOFMF XD 3 11178_ 7L%8EX# VOFITVB661FWM8ON&K:8K4 11194_ System corrupted: Matter fused (-10). 11195_ G-50 Soldier springs to life. 11197_ S-27 Virus destroyed. 11197_ Slug penetrates Wall. 11204_ Dropped Drone Bay. 11205_ >> Lost connection to Drone. 11212_ System corrupted: Substantial component data lost. 11233_ System corrupted: Component data lost. 11242_ Acquired 8 matter. 11267_ System corrupted: Heat flow error (+287). 11282_ System corrupted: Matter fused (-10). 11299_ System corrupted: Matter fused (-8). 11311_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????? ?????????# | | ????????????????????????????## #????? ?????##### | | ??????????????????????####### #????? #????## | | ??????????????????????# #???? #????# | | ????????????????????### #???# #????# | | ????????????????????? ##?# #????## | | ?????????????????????? Y ### #?????## | | ??????g???????????????# #??????## | | ??????g????? ??????# $ ##????## | | ?????????? ### ## ###### | | ?????????????# @#### | | ?????????????# s b Y | | ????????????# s ss l ### ## | | ???????????# s ######## #?##??## ## | | ??????????? ## ??????# #??#### ### | | ????????????????# ???????# ###?## ###?# | | ??????????????? ????????# ##### #???# | | ????????????? ?????????# # l##???# | | ????????????? ??????????# #### #???? | | ????????????? ???????????#####b #### #??? | | ??????????????# ???????????????# ## ##? | | ??????????????# ?????????????#### # ###? | | ??????????????????????????????# # # # #??# | | ??????????????????????????????# ###??## | | ??????????????????????????????## # # ##?????# | | ???????????????????????????????### ##???????# | | ????????????????????????????????# ##?????????? | | ????????????????????????????????# # ##??????????? | | ????????????????????????????????# ##???????????? | | ????????????????????????????????## #????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 36 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 150 Resistance: EM 25 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- Antigrav Array | -5/Factory | Hacked Ovr. Coil Gun | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Ovr. Coil Gun | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorCloakSpear Manual? 0 Play Time 01:45:33 Cumulative 220.1 hours Start 2025.04.13 @ 10:37:41 End 2025.04.13 @ 12:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1ff3eb70-7186-450d-a4e8-63e399a522c2