Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.29 @ 11:22:32 Player: Odoacre Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (541) 541 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2036 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (8) ---- High-capacity Matter Pod (200) Visual Processing Unit Improved Signal Interpreter Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Plasma Cannon Great Axe > --- INVENTORY -------- High-capacity Matter Pod Visual Processing Unit Improved Signal Interpreter Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 40 | 6 2 19 13 Power 5 | 1 . 3 1 Engine 4 | 1 . 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 1 5 3 Treads 1 | . . 1 . Leg 4 | . . 3 1 Wheel 5 | 2 1 1 1 Hover . | . . . . Flight 1 | . . . 1 Utility 6 | 1 1 2 2 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 . 9 7 Energy Gun 5 | 2 . 1 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 5 | . . 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 8 9 Power 2 | . . 1 1 Propulsion 6 | . . 3 3 Utility 2 | . . . 2 Weapon 7 | . . 4 3 Highest Loss Streak 4 | . . 4 4 Average Slot Usage (%) 81 | . 94 86 70 Engine 9 | . 14 10 6 Core 1 | . . . 4 Treads 2 | . . 4 . Leg 5 | . . 6 8 Wheel 11 | . 28 11 4 Device 5 | . . 6 7 Storage 18 | . 23 22 11 Hackware 5 | . . 3 11 Energy Gun 8 | . 28 3 5 Energy Cannon 4 | . . 7 2 Ballistic Gun 2 | . . 2 3 Launcher 2 | . . 6 . Naked Turns . | . . . . Heaviest Build 28 | 13 21 27 28 Greatest Support 36 | 26 26 36 20 Greatest Overweight (x) 6 | 1 1 2 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 8 10 8 Most Carried 9 | . 7 9 9 Average Carried 6 | . 3 6 7 Final Capacity 10 | 6 10 10 8 Final Carried 8 | . 7 8 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 880 | 228 . 330 322 Remotely . | . . . . Salvage Created 546 | . . 457 89 Parts 42 | . . 33 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 23 | . . 16 7 Melee 2 | . . . 2 Guns 4 | . . 3 1 Cannons 6 | . . 5 1 AOE 11 | . . 8 3 Classes Destroyed 6 | . . 6 . Builder 2 | . . 1 1 Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 14 | . . 7 7 Grunt 6 | . . 6 . Sentry 3 | . . 3 . Best Kill Streak 5 | . . 5 4 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 3 | . . 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1711 | . . 982 729 Core 406 | . . 248 158 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 61 | . 2 41 18 Largest 2 | . 2 2 2 Hottest 120 | . 90 90 120 Shots Fired 87 | . 4 56 27 Gun 43 | . 4 22 17 Cannon 31 | . . 26 5 Launcher 13 | . . 8 5 Special . | . . . . Kinetic 17 | . . 6 11 Thermal 44 | . 2 37 5 Explosive 13 | . . 8 5 Electromagnetic 13 | . 2 5 6 Robot Hit Streak 9 | . 1 9 2 Robot Miss Streak 5 | . 2 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 57 | . 1 42 14 Core Hits 33 | . . 23 10 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 18 | . . 6 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 6 | . . 6 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1943 | . 48 1185 710 Guns 267 | . 24 197 46 Cannons 331 | . . 278 53 Explosions 1139 | . 24 710 405 Melee 206 | . . . 206 Ramming . | . . . . Kinetic 51 | . . 18 33 Thermal 494 | . 24 417 53 Explosive 1115 | . . 710 405 Electromagnetic 77 | . 24 40 13 Impact . | . . . . Slashing 206 | . . . 206 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 155 | . . 30 125 Projectiles . | . . . . Explosions 127 | . . 30 97 Melee 28 | . . . 28 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 180 | . . 150 30 Shots 7 | . . 6 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 80 184 266 Average Temperature 66 | . 45 60 86 Received Heat Transfer 201 | . . 201 . Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1149 | . 50 999 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 160 | . 47 160 157 Average Influence 73 | . 13 70 111 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 3 21 10 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 4 4 1 Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 11 13 1 Successful 18 | . 8 9 1 Failed 7 | . 3 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 15 | . 5 10 . Terminals 23 | . 10 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 4 1 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Unreport Threat 2 | . . 2 . Recall Reinforcements 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 5 . Terminals 8 | . 3 5 . Assimilate 2 | . . 2 . Botnet 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 3 | . . 3 . Non-combat 3 | . . 3 . Combat . | . . . . Robot Hacks Applied 4 | . . 4 . parse_system 3 | . . 3 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1197 | 43 198 529 427 Spaces Moved 773 | 39 209 307 218 Core 11 | 2 . . 9 Treads 65 | . . 65 . Legs 183 | . . 52 131 Wheels 502 | 37 209 190 66 Hover . | . . . . Flight 12 | . . . 12 Fastest Speed 50 | 50 80 86 100 Average Speed 119 | 89 86 122 151 Slowest Speed 440 | 100 90 180 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 44 36 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 90 | . 5 45 40 Melee . | . . . . Projectile 3 | . . . 3 AOE 87 | . 5 45 37 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 931 | 44 220 398 269 Wait 3 | . . 3 . Move 770 | 38 208 306 218 Hop . | . . . . Pick Up 21 | . 7 12 2 Fast Attach 19 | 6 1 5 7 Attach 10 | . . 6 4 Detach 3 | . . 1 2 Swap 11 | . 1 8 2 Drop 15 | . 1 10 4 Fire 61 | . 2 41 18 Melee 18 | . . 6 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 367 | -9/Materials | Lost 4 parts (1p1n2w) 384 | -9/Materials | Build established: Mutant 461 | -9/Materials | Discovered new exit (range 7) 610 | -9/Materials | Identified exit to Mines 610 | -9/Materials | Identified exit to Storage 737 | -9/Materials | Core integrity fell below 50% 771 | -9/Materials | Entered Mines 865 | -9/Mines | Lost 3 parts (2n1u) 956 | -9/Mines | Learned location of 1 exit from Proximity Caves 990 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1111 | -9/Mines | Core integrity fell below 20% 1145 | -9/Mines | Lost 4 parts (1n1u2w) 1198 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01114_ Imp. Sensor Array destroyed. 01115_ S-10 Pest destroyed. 01116_ K-01 Serf collects debris. 01123_ S-10 Pest suffers critical hit. 01123_ S-10 Pest destroyed. 01124_ K-01 Serf collects debris. 01126_ Acquired 13 matter. 01127_ K-01 Serf collects debris. 01130_ Acquired 16 matter. 01131_ K-01 Serf collects debris. 01132_ Acquired Lgt. Assault Rifle. 01134_ K-01 Serf collects debris. 01143_ Acquired 11 matter. 01143_ K-01 Serf collects debris. 01148_ Acquired 52 matter. 01149_ K-01 Serf collects debris. 01152_ Acquired 96 matter. 01153_ K-01 Serf collects debris. 01191_ Mic. Nuclear Core destroyed. 01192_ Lgt. Assault Rifle destroyed. 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""?????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ?????###??????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpGyrokineticAmplifier Manual? 0 Play Time 00:26:17 Cumulative 21.4 hours Start 2020.04.29 @ 10:56:21 End 2020.04.29 @ 11:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 091ecb5a-239c-4395-ab03-aac09759c59d