Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.13 @ 20:40:36 Player: Pang Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1481) 1481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 4425 Bonus ------- Follower Combat Kills 64 Cogmind --------- Core Integrity 516/700 Matter 43/300 Energy 140/140 System Corruption 7% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Coolant Injector Terrain Scan Processor Improved Trap Extractor (0/6) > --- WEAPON (5) ------- Shock Bomb Launcher > --- INVENTORY (5) ---- Compact Battery (200) Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Terrain Scan Processor Improved Light Armor Plating Improved Trap Extractor > --- WEAPON ----------- Particle Gun Particle Gun Flak Gun Flak Gun Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Compact Battery Targeting Computer Heavy Particle Cannon [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Trap Extractor Device Improved Trap Extractor Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Backup Plating I Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . . 1 Weapon 3 | . . . . . 3 . Parts Attached 49 | 6 . 5 . 4 22 12 Power 7 | 1 . 1 . . 3 2 Engine 5 | 1 . . . . 2 2 Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 . 1 5 3 Treads 4 | 2 . . . . 2 . Leg 9 | . . 2 . 1 3 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 . . . 2 3 3 Device 3 | . . . . 1 1 1 Storage 2 | 1 . . . . . 1 Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 20 | 2 . 2 . 1 11 4 Energy Gun 9 | 1 . 2 . . 6 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 1 . . . . 1 2 Ballistic Cannon 3 | . . . . . 2 1 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 32 | . . . . 1 19 12 Power 4 | . . . . . 2 2 Propulsion 9 | . . . . . 4 5 Utility 3 | . . . . 1 2 . Weapon 16 | . . . . . 11 5 Highest Loss Streak 17 | . . . . 1 17 6 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 4 6 7 5 3 2 Power . | . 1 1 1 . . . Propulsion . | 1 1 . . . 1 . Utility 1 | . . 1 2 1 1 1 Weapon 1 | . 2 3 3 3 1 . Tool/Special . | . . . . . . . Unused Backups 8 | . . 3 . 1 . 4 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . . . 2 Weapon 2 | . . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 96 99 100 100 75 83 Engine 6 | . 14 2 . . 2 9 Core 6 | . . 11 14 14 5 3 Treads 6 | . 28 17 . . 4 . Leg 16 | . . 10 28 28 15 19 Device 6 | . . . . 5 7 10 Storage 6 | . 14 14 14 14 5 . Processor 3 | . . . . . 3 7 Protection 5 | . 10 14 14 8 . 2 Energy Gun 13 | . 14 18 28 21 14 8 Ballistic Gun 9 | . 14 9 . . 6 12 Ballistic Cannon 2 | . . . . . 4 2 Launcher 1 | . . . . . . 3 Peak Build Rating 33 | 6 7 15 15 15 28 33 Average Rating 19 | 4 6 11 15 14 17 27 On Entrance 11 | . 6 7 15 15 13 21 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 13 16 16 16 32 38 Greatest Support 40 | 40 40 40 30 30 40 35 Greatest Overweight (x) 7 | . . . . . 4 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 6 5 Most Carried 8 | 4 5 8 7 8 7 5 Average Carried 3 | 2 4 6 7 5 3 2 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 7 | 4 5 7 7 6 3 2 Class Distribution -------------------- 36% | Scavenger-Gunner 31% | Mutant 16% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1262 | 168 18 135 . 35 436 470 Remotely . | . . . . . . . Salvage Created 1367 | 25 . 129 . 40 587 586 Parts 72 | 4 . 5 . 3 28 32 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 27 | . . 3 . 1 14 9 Melee 1 | . . . . . 1 . Guns 16 | . . 3 . 1 6 6 Cannons 6 | . . . . . 6 . AOE 3 | . . . . . 1 2 Classes Destroyed 10 | 1 . 1 . . 3 5 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . . 1 Recycler 2 | . . . . . . 2 Operator 1 | . . . . . 1 . Watcher 3 | . . . . . . 3 Grunt 18 | . . 3 . 1 11 3 Sentry 3 | . . . . . 2 1 Hunter 4 | . . . . . 1 3 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | 1 . 1 . 1 4 5 Combat Bots Only 4 | . . 1 . 1 4 3 Max Kills in Single Turn 1 | 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 432 | . 7 3 . 9 264 149 Missed 119 | . . 2 . 3 61 53 Hits 313 | . 7 1 . 6 203 96 Projectile 313 | . 7 1 . 6 203 96 AOE 7 | . . . . 7 . . Critical Strikes 12 | . . . . . 9 3 Damage Taken 3691 | . 41 26 . 217 2213 1194 Core 692 | . 16 . . 49 443 184 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1059 | . 14 7 . 59 632 347 Core Remaining (%) 64 | 100 . . . 74 19 . Volleys Fired 105 | 1 5 6 . 9 42 42 Largest 5 | 2 2 2 . 2 5 5 Hottest 275 | 60 60 105 . 140 275 222 Shots Fired 275 | 2 9 12 . 16 109 127 Gun 208 | 2 9 12 . 12 71 102 Cannon 47 | . . . . . 37 10 Launcher 15 | . . . . . . 15 Special 5 | . . . . 4 1 . Kinetic 141 | 1 5 5 . . 49 81 Thermal 101 | 1 4 6 . 7 52 31 Explosive . | . . . . . . . Electromagnetic 33 | . . 1 . 9 8 15 Robot Hit Streak 25 | 1 4 10 . 7 25 12 Robot Miss Streak 9 | . 2 . . 1 2 9 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 198 | 1 4 10 . 7 84 92 Core Hits 108 | 1 . 5 . 3 31 68 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 8 | . . . . . 7 1 Burn 3 | . . . . . 2 1 Destroy 2 | . . . . . 2 . Blast 3 | . . . . . 3 . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3343 | 11 40 109 . 90 1464 1629 Guns 2151 | 11 40 109 . 90 730 1171 Cannons 819 | . . . . . 717 102 Explosions 310 | . . . . . . 310 Melee . | . . . . . . . Ramming 63 | . . . . . 17 46 Kinetic 1651 | . 18 35 . . 665 933 Thermal 1222 | 11 22 74 . 45 730 340 Explosive . | . . . . . . . Electromagnetic 407 | . . . . 45 52 310 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 5 | . . . . . . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . . 20 20 Projectiles 20 | . . . . . 20 . Explosions 20 | . . . . . . 20 Melee . | . . . . . . . Knockbacks 6 | . . . . . 4 2 Impact . | . . . . . . . Kinetic 6 | . . . . . 4 2 Secondary . | . . . . . . . Self-Inflicted Damage 322 | . . . . . . 322 Shots 13 | . . . . . . 13 Rammed 2 | . . . . . 2 . Targets Rammed 16 | . . . . . 4 12 Kicked 14 | . . . . . 2 12 Crushed . | . . . . . . . Highest Temperature 568 | 20 25 54 . 135 568 490 Average Temperature 163 | 15 12 23 . 48 232 145 Received Heat Transfer 1338 | . . 6 . 6 1197 129 Effects 28 | . . . . . 24 4 Shutdowns 6 | . . . . . 4 2 Energy Bleed 2 | . . . . . 1 1 Interference 4 | . . . . . 4 . Matter Decay 3 | . . . . . 2 1 Short Circuit 4 | . . . . . 4 . Damage (minor) 5 | . . . . . 5 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 3 1 Heat Transferred 2975 | 25 50 162 . 111 1776 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 95 | 5 30 55 . 82 95 76 Initial 25 | . . . . . 13 25 Average 18 | . 5 10 . 23 35 16 Influence Increases 1026 | 5 30 100 . 85 407 399 Destroy 0b10 Robot/C 580 | . . 60 . 60 280 180 Destroy 0b10 Robot/NC 45 | 5 . . . . 5 35 Destroy Leader 168 | . . 10 . 20 80 58 Allied During Kill 2 | . . . . 2 . . Successful Hack 19 | . . . . . 3 16 Disable Machine 63 | . . . . . . 63 Destroy Structure 44 | . . . . 3 9 32 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 90 | . 30 30 . . 30 . Influence Decreases 1026 | 5 30 100 . 43 384 464 Entered New Map 69 | . . . . . 29 40 Time Decay 722 | 5 30 100 . 43 210 334 Lost Part 235 | . . . . . 145 90 Squads Dispatched 16 | . . 1 . 1 7 7 Investigation 5 | . . . . . 2 3 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . 1 2 2 Assault 1 | . . 1 . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 4 4 . 3 23 19 Peak Tracking Total 7 | . 4 2 . 3 7 3 Tactical Retreats 5 | . 1 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . . 7 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 8 | . 1 1 . . 1 5 Terminals 5 | . . . . . 1 4 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 17 | . 2 1 . . 3 11 Successful 11 | . 1 1 . . 1 8 Failed 6 | . 1 . . . 2 3 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 11 | . . . . . 3 8 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 1 . . 1 5 Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Garrison Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Patrol Status 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 2 | . . . . . . 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . . . 1 5 Full Trace Events 4 | . . . . . 1 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 1 . 1 . . Largest Group 1 | . . 1 . 1 1 . Highest-Rated Group 31 | . . 31 . 31 31 . Highest-Rated Ally 31 | . . 31 . 31 31 . Total Orders . | . . . . . . . Ally Attacks 19 | . . 7 . 10 2 . Total Damage 299 | . . 107 . 171 21 . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2742 | 87 158 512 38 213 531 1203 Spaces Moved 1526 | 48 91 340 32 142 259 614 Core 10 | 7 . . . . 1 2 Treads 379 | 41 91 178 . . 69 . Legs 1137 | . . 162 32 142 189 612 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 Average Speed 146 | 143 160 140 120 120 133 161 Slowest Speed 400 | 160 160 160 120 120 250 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 23 69 8 32 26 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 8 | . . . . 4 4 . Terrain Destroyed 44 | . . . . 4 9 31 Melee . | . . . . . . . Projectile 16 | . . . . 4 9 3 AOE 28 | . . . . . . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1802 | 64 96 364 31 161 359 727 Wait 27 | . . . . . 4 23 Move 1520 | 47 90 339 31 141 258 614 Hop . | . . . . . . . Pick Up 56 | 10 1 8 . 2 20 15 Fast Attach . | . . . . . . . Attach 47 | 6 . 3 . 3 23 12 Detach 3 | . . . . 2 1 . Swap 11 | . . 2 . 2 6 1 Drop 16 | . . 6 . 2 . 8 Fire 105 | 1 5 6 . 9 42 42 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick 14 | . . . . . 2 12 Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Met 8R-AWN 195 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Entered Mines 247 | -10/Mines | Met a Derelict testing a Signal Generator 248 | -10/Mines | Followed 8R-AWN into the Mines 317 | -10/Mines | Build established: Mutant 472 | -10/Mines | Learned Materials trap positions 621 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 684 | -10/Mines | Learned Materials terminal intel 754 | -10/Mines | Discovered new exit (range 5) 758 | -10/Mines | Entered Exiles 778 | -10/Exiles | Discovered new exit (range 15) 796 | -10/Exiles | Entered Mines 797 | -9/Mines | Assembled infested the area 799 | -9/Mines | Received a Mining Laser from a helpful Derelict 983 | -9/Mines | Discovered new exit (range 16) 1009 | -9/Mines | Entered Materials 1009 | -8/Materials | Accompanied by 1 ally 1009 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 1010 | -8/Materials | Loaded intel: 21 trap records 1011 | -8/Materials | Loaded intel: 10 terminal locations 1252 | -8/Materials | Garrison activated, responded to threat 1313 | -8/Materials | Core integrity fell below 50% 1374 | -8/Materials | Lost 17 parts (2p3n2u10w) 1463 | -8/Materials | Core integrity fell below 20% 1516 | -8/Materials | Discovered new exit (range 16) 1540 | -8/Materials | Entered Factory 1540 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1999 | -7/Factory | Build established: Scavenger-Tank 2460 | -7/Factory | Build established: Scavenger-Gunner 2743 | -7/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. P-60 Hacker resets K-01 Serf, system corruption cleaned. System corrupted: Heat flow error (+286). Slug penetrates Wall. U-05 Engineer lays Concrete. Aluminum Leg destroyed. Flak Gun destroyed. U-05 Engineer repairs door. U-05 Engineer lays Concrete. P-60 Hacker resets U-05 Engineer, system corruption cleaned. U-05 Engineer repairs door. Gauss Cannon destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. P-60 Hacker resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????? ??????????????????????????????????????????? | | ????" """???????????????????????????????????????? | | ? """" """???????????????????????????????????????? | | ? 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Battery | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Oops Power Corrupts Storm Trooper Challenges ------------ None Game ------ Seed GhostCommSpecial Manual? 0 Play Time 00:51:53 Cumulative 4.5 hours Start 2025.06.22 @ 20:01:50 End 2025.10.13 @ 20:40:36 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cd82327-106a-4194-9dca-05578f4881d4