Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 11:33:09 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Destroyed by LX-RWS(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (3494) 3494 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-500) -500 TOTAL SCORE: 8094 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -835 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 500/500 System Corruption 0% Temperature Cool (490) Movement Treading (240) Ox4 Location -6/Zion Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Medium Treads Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit Improved Core Analyzer Hardened Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON (3) ------- Force Rifle Variable Charge Gun CR-A16's Pointy Stick > --- INVENTORY (22) --- Cold Fusion Reactor High-capacity Battery (400) Superbattery (2000) Large Matter Pod (150) Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Hardened Heavy Armor Plating Hacking Drone Bay Bomb Factory No. 2 Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Magnetic Acceleration Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Scatter Rocket Array > --- INVENTORY -------- Makeshift Power Source High-capacity Battery Superbattery Large Matter Pod Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Hardened Heavy Armor Plating Layered Heavy Armor Plating Hacking Drone Bay Bomb Factory No. 2 Force Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Magnetic Acceleration Cannon CR-A16's Pointy Stick [Rating: 70] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Scatter Rocket Array Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 6 | . . . . . 4 2 . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 106 | . 4 8 5 1 12 12 32 5 17 10 Power 6 | . . 1 1 . 1 . 1 . 1 1 Engine 4 | . . 1 1 . 1 . . . . 1 Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . 1 . 1 . Propulsion 21 | . . 4 . 1 . . 10 . 4 2 Treads 10 | . . 2 . . . . 3 . 4 1 Leg 8 | . . 1 . . . . 6 . . 1 Wheel 3 | . . 1 . 1 . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . 2 . 2 . 6 3 5 . 3 2 Device 4 | . . . . . 2 1 1 . . . Storage 6 | . 2 . 2 . 1 . . . . 1 Processor 2 | . . . . . . 1 . . 1 . Hackware 2 | . . . . . . . 2 . . . Protection 9 | . . . . . 3 1 2 . 2 1 Artifact . | . . . . . . . . . . . Weapon 56 | . 2 3 2 . 5 9 16 5 9 5 Energy Gun 21 | . . 1 . . 1 2 8 1 6 2 Energy Cannon 8 | . . . . . . 3 3 2 . . Ballistic Gun 5 | . 1 1 . . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 13 | . . . . . 2 2 3 2 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . 1 1 2 . . 1 2 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 4 . . 1 Parts Lost 15 | . . 6 . . . 1 1 1 3 3 Power 2 | . . 1 . . . . . . 1 . Propulsion 4 | . . 3 . . . . 1 . . . Utility 3 | . . . . . . . . . 1 2 Weapon 6 | . . 2 . . . 1 . 1 1 1 Highest Loss Streak 3 | . . 3 . . . 1 1 1 2 3 Average Slot Usage (%) 92 | . 96 98 100 86 86 83 92 100 92 92 Engine 3 | . 14 14 14 14 9 7 . . . . Reactor 4 | . . . . . . . 5 6 5 5 Treads 10 | . . 3 14 . . . 4 20 19 17 Leg 5 | . 28 20 . . . . 13 . . 2 Wheel 2 | . . 2 14 14 9 7 . . . . Device 7 | . . . . . 13 7 8 13 6 5 Storage 21 | . 24 28 28 28 19 23 20 20 20 20 Processor 6 | . . . . . . 6 6 6 8 12 Hackware 2 | . . . . . . . . 13 4 . Protection 6 | . . . . . 17 15 10 . 5 6 Energy Gun 13 | . 2 3 9 . 5 5 16 13 14 19 Energy Cannon 1 | . . . . . . 3 1 5 1 . Ballistic Gun 1 | . 13 10 . . 4 3 . . . . Impact Weapon 3 | . 12 14 18 28 5 1 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 119 | 12 40 42 42 41 87 110 119 83 102 118 Greatest Support 76 | 20 20 20 16 28 28 28 60 60 76 76 Greatest Overweight (x) 5 | . 1 2 2 2 3 3 5 1 2 4 Average Overweight (x) 1 | . . 1 2 1 2 3 1 1 1 1 Largest Inventory Capacity 22 | . 16 16 16 16 22 22 22 22 22 22 Average Capacity 20 | . 11 16 16 16 16 22 22 22 22 22 Most Carried 22 | . 13 15 16 16 17 22 22 22 22 22 Average Carried 20 | . 9 13 15 15 15 21 21 20 20 21 Final Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 Final Carried 22 | 6 13 15 15 16 17 22 21 22 22 19 Class Distribution -------------------- 47% | Hauler-Gunner 23% | Hauler-Mutant 18% | Mutant 10% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 2067 | 200 . 109 30 60 130 117 536 179 510 196 Remotely . | . . . . . . . . . . . Salvage Created 4373 | . . 362 . 87 183 165 1565 149 1458 404 Parts 210 | . . 10 . 2 13 7 85 10 48 35 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 6 27 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 79 | . . 9 . . 5 3 25 8 24 5 Melee 4 | . . 4 . . . . . . . . Guns 37 | . . 4 . . 2 . 17 1 10 3 Cannons 7 | . . . . . . 3 1 . 3 . AOE 30 | . . . . . 3 . 7 7 11 2 Classes Destroyed 16 | . . 4 . 1 2 2 1 . 4 2 Worker 1 | . . 1 . . . . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 4 | . . . . 1 . . 3 . . . Hauler 1 | . . . . . . . 1 . . . Recycler 4 | . . 2 . . . . 2 . . . Swarmer 28 | . . 6 . . . . 10 7 5 . Grunt 18 | . . 3 . . 4 . 4 . 7 . Brawler 4 | . . . . . . . . . 4 . Duelist 2 | . . . . . . . . . 2 . Protector 1 | . . . . . . . . . 1 . Sentry 9 | . . . . . . 1 6 . 2 . Hunter 6 | . . . . . 1 1 2 1 1 . Programmer 4 | . . . . . . 1 3 . . . Zionite 13 | . . . . . . . . . . 13 Thief 2 | . . . . . . . . . 2 . Thug 1 | . . . . 1 . . . . . . Mutant 4 | . . . . . . . . . . 4 Best Kill Streak 14 | . . 3 . 1 2 2 6 5 11 14 Combat Bots Only 11 | . . 2 . . 2 2 4 5 11 5 Max Kills in Single Turn 6 | . . 1 . 1 2 1 6 4 3 3 Gunslinging 1 | . . . . . . . 1 . . 1 Exploded 4 | . . . . . 2 . 4 4 3 2 Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Damage Taken 5813 | . . 810 . . 337 372 1288 314 1441 1251 Core 1053 | . . 110 . . 47 40 85 56 130 585 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 56 91 94 . . . . Volleys Fired 166 | . . 19 . . 14 21 45 7 38 22 Largest 3 | . . 1 . . 2 2 3 3 3 3 Hottest 230 | . . 65 . . 88 143 225 225 230 230 Shots Fired 333 | . . 19 . . 18 26 114 13 85 58 Gun 271 | . . 19 . . 11 7 98 11 70 55 Cannon 40 | . . . . . . 17 14 . 9 . Launcher 22 | . . . . . 7 2 2 2 6 3 Special . | . . . . . . . . . . . Kinetic 15 | . . 9 . . 4 2 . . . . Thermal 296 | . . 10 . . 7 22 112 11 79 55 Explosive 22 | . . . . . 7 2 2 2 6 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | . . 6 . . 25 6 29 3 13 11 Robot Miss Streak 8 | . . 2 . . 3 5 8 2 4 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 2 . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 299 | . . 46 . 6 18 15 90 5 82 37 Core Hits 226 | . . 13 . 1 17 8 49 14 82 42 Critical Hits 6 | . . . . . . . 1 . 3 2 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . 1 . 2 . Melee Attacks 87 | . . 49 . 6 6 2 5 . 19 . Impact 68 | . . 49 . 6 6 2 5 . . . Slashing . | . . . . . . . . . . . Piercing 19 | . . . . . . . . . 19 . Sneak Attacks 12 | . . 3 . 6 . . 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . Damage Inflicted 12609 | . . 830 . 313 1141 356 3178 599 4425 1767 Guns 4700 | . . 189 . . 180 65 2038 112 1293 823 Cannons 627 | . . . . . . 279 198 . 150 . Explosions 4510 | . . . . . 890 12 708 487 1476 937 Melee 2761 | . . 641 . 313 67 . 234 . 1506 . Ramming 11 | . . . . . 4 . . . . 7 Kinetic 122 | . . 60 . . 50 12 . . . . Thermal 5205 | . . 129 . . 130 332 2236 112 1443 823 Explosive 4510 | . . . . . 890 12 708 487 1476 937 Electromagnetic . | . . . . . . . . . . . Impact 1255 | . . 641 . 313 67 . 234 . . . Slashing . | . . . . . . . . . . . Piercing 1506 | . . . . . . . . . 1506 . Highest Corruption 3 | . . . . . . 2 3 3 3 3 Average Corruption 2 | . . . . . . 1 1 3 3 3 Corruption Purged . | . . . . . . . . . . . Effects 58 | . . . . . . 7 11 19 19 2 Message Errors 12 | . . . . . . 1 4 4 3 . Matter Fused 9 | . . . . . . . . 4 4 1 Heat Flow Errors 8 | . . . . . . 2 . 2 4 . Energy Discharges 7 | . . . . . . . 2 3 1 1 Data Loss (minor) 14 | . . . . . . 3 3 3 5 . Targeting Errors 5 | . . . . . . 1 . 2 2 . Weapon Failures 3 | . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 545 | . . 58 . 18 52 10 154 15 206 32 Projectiles 10 | . . . . . . 10 . . . . Explosions 104 | . . . . . 52 . 4 15 1 32 Melee 431 | . . 58 . 18 . . 150 . 205 . Knockbacks 4 | . . 1 . 1 1 . 1 . . . Impact 4 | . . 1 . 1 1 . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 329 | . . . . . 4 22 24 21 194 64 Shots 13 | . . . . . 1 1 1 1 7 2 Rammed 2 | . . . . . 1 . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 699 | . . 108 . . 36 105 329 196 333 699 Average Temperature 147 | . . 54 . . 16 43 108 67 148 293 Received Heat Transfer 786 | . . 147 . . 144 42 162 . 264 27 Effects 22 | . . . . . . . . . 2 20 Energy Bleed 2 | . . . . . . . . . . 2 Interference 7 | . . . . . . . . . 1 6 Matter Decay 3 | . . . . . . . . . 1 2 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . 3 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . 1 . 1 . . 6 . . . Impact Corruptions 11 | . . 5 . 2 . . 4 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 21 | . . . . . . 1 14 . 6 . Heat Transferred 8119 | . . 333 . . 259 611 3212 148 2298 1258 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 334 | . . 175 . 5 259 124 334 . . . Initial 109 | . . . . . 1 109 31 . . . Average 118 | . . 61 . . 141 82 159 . . . Maximum Alert Level 1 | . . . . . 1 . 1 . . . Low Security (%) 82 | . 100 100 . 100 86 100 68 . . . Level 1 17 | . . . . . 13 . 31 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . . 2 2 3 11 . 1 . Investigation 4 | . . . . 1 . 1 2 . . . Extermination 4 | . . . . . . 1 3 . . . Reinforcement 6 | . . . . . 2 1 3 . . . Assault 2 | . . . . 1 . . . . 1 . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 4 | . . . . . 3 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . . 12 . . 22 8 29 8 24 21 Peak Tracking Total 11 | . . 3 . . 5 2 4 5 11 5 Tactical Retreats 9 | . . 3 . . 4 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 6 | . . . . . . 2 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 6 | . . . . . 4 . 2 . . . Max in Single Turn 2 | . . . . . 2 . 1 . . . Garrison Access 2 | . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 20 | . 1 . 1 1 4 2 10 . 1 . Terminals 15 | . 1 . . . 4 2 8 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 43 | . 2 . 1 1 11 4 23 . 1 . Successful 17 | . 1 . 1 1 5 1 7 . 1 . Failed 26 | . 1 . . . 6 3 16 . . . Catastrophic 7 | . 1 . . . 1 1 4 . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 2 . 1 . 8 2 13 . . . Terminals 38 | . 2 . . . 11 4 21 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 6 | . 1 . 1 1 1 . 1 . 1 . Open Door 2 | . . . . 1 . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Seal Access 2 | . . . . . . . 2 . . . Unauthorized Hacks 9 | . . . . . 4 1 4 . . . Terminals 9 | . . . . . 4 1 4 . . . Track 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 7 | . . . . . 3 1 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 4 2 8 . . . Full Trace Events 2 | . . . . . . 1 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . 16 . . . . . Total Damage 190 | . . . . . 190 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 10312 | . 157 468 524 299 556 920 2492 1252 1306 2338 Spaces Moved 5681 | 1 98 203 426 252 374 599 1346 657 596 1129 Core . | . . . . . . . . . . . Treads 2458 | . . 4 . . . . 311 657 596 890 Legs 1459 | 1 98 135 . . . . 986 . . 239 Wheels 1764 | . . 64 426 252 374 599 49 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 110 | 120 120 120 120 110 120 130 130 186 183 183 Average Speed 160 | 120 142 141 120 110 121 130 158 186 185 197 Slowest Speed 270 | 120 150 180 120 120 130 130 270 186 205 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 1 22 43 71 40 31 25 44 75 66 84 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 . . . . 2 . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . 2 2 2 Spaces Dug 16 | . . . . . . 15 1 . . . Terrain Destroyed 380 | . . . . . 43 15 43 93 176 10 Melee 3 | . . . . . . 2 1 . . . Projectile 6 | . . . . . . . 2 2 2 . AOE 371 | . . . . . 43 13 40 91 174 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Total 6440 | . 118 292 442 267 453 712 1605 671 693 1187 Wait 240 | . . 6 . . 26 57 137 . 4 10 Move 5671 | . 97 202 425 251 373 598 1345 656 595 1129 Hop . | . . . . . . . . . . . Pick Up 81 | . 11 8 6 5 11 10 10 2 12 6 Fast Attach 29 | . 2 . . 1 2 4 19 . . 1 Attach 32 | . 1 6 2 . 4 1 5 2 8 3 Detach 2 | . . . . . . . 1 1 . . Swap 46 | . 1 2 3 . 6 8 8 3 9 6 Drop 81 | . 6 . 6 6 10 11 25 . 8 9 Fire 166 | . . 19 . . 14 21 45 7 38 22 Melee 85 | . . 49 . 4 6 2 5 . 19 . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Discovered new exit (range 14) 158 | -10/Materials | Entered Mines 202 | -10/Mines | Discovered new exit (range 11) 203 | -10/Mines | Learned location of Storage (-7) 322 | -10/Mines | Build established: Mutant 549 | -10/Mines | Lost 3 parts (2n1w) 554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 621 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 621 | -10/Mines | Discovered new exit (range 5) 626 | -10/Mines | Entered Exiles 655 | -10/Exiles | Met 8R-AWN 676 | -10/Exiles | Met EX-HEX 709 | -10/Exiles | Met EX-BIN 725 | -10/Exiles | Met EX-DEC 935 | -10/Exiles | Aligned with FarCom system 936 | -10/Exiles | Given EX-Vault access code 964 | -10/Exiles | Opened EX-Vault 972 | -10/Exiles | Found Superbattery 1001 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1078 | -10/Exiles | Discovered new exit (range 11) 1150 | -10/Exiles | Left Exiles lab with Superbattery 1150 | -10/Exiles | Entered Mines 1160 | -9/Mines | Met a Derelict shopkeep closing up shop 1254 | -9/Mines | Met a Derelict bent on vengeance 1428 | -9/Mines | Learned Materials security intel 1431 | -9/Mines | Discovered new exit (range 8) 1432 | -9/Mines | Met a Derelict testing a Signal Generator 1436 | -9/Mines | Found Signal Generator 1449 | -9/Mines | Entered Materials 1449 | -8/Materials | Accompanied by 1 ally 1449 | -8/Materials | Evolved 4 slots: Utility x4 1953 | -8/Materials | Discovered new exit (range 4) 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Utility x2 2217 | -7/Factory | Build established: Hauler-Mutant 2887 | -7/Factory | Discovered new exit (range 15) 2925 | -7/Factory | Entered another Factory area 2925 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2977 | -6/Factory | Found Prototype Launcher 2977 | -6/Factory | Identified Scatter Rocket Array 4077 | -6/Factory | Build established: Hauler-Tank 4439 | -6/Factory | Garrison activated, responded to threat 4467 | -6/Factory | Discovered new exit (range 7) 4826 | -6/Factory | Build established: Hauler-Gunner 4853 | -6/Factory | Discovered new exit (range 16) 5389 | -6/Factory | Discovered new exit (range 15) 5417 | -6/Factory | Entered Lower Caves 5418 | -6/Lower Caves | Encountered a Warlord checkpoint 6130 | -6/Lower Caves | Spotted B-75 Beast 6317 | -6/Lower Caves | Discovered new exit (range 4) 6669 | -6/Lower Caves | Entered another Lower Caves area 6675 | -6/Lower Caves | Discovered new exit (range 13) 6738 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6808 | -6/Lower Caves | Destroyed 11 combat bots 7057 | -6/Lower Caves | Build established: Hauler-Mutant 7241 | -6/Lower Caves | Learned location of Zion (-6) 7751 | -6/Lower Caves | Discovered new exit (range 5) 7763 | -6/Lower Caves | Encountered a Warlord checkpoint 7799 | -6/Lower Caves | Med. Treads stolen by Master Thief 7851 | -6/Lower Caves | Build established: Hauler-Gunner 7975 | -6/Lower Caves | Entered Zion 8155 | -6/Zion | System corruption cleaned by Quarantine Array 8279 | -6/Zion | Found CR-A16's Pointy Stick 8572 | -6/Zion | Identified exit to Proximity Caves 8599 | -6/Zion | Received a hallucinogenic algorithm 8793 | -6/Zion | Given A8's code to call for help 8943 | -6/Zion | Given the Hacking Drone Bay 8944 | -6/Zion | Found Prototype Device 9399 | -6/Zion | Found Prototype Device 10155 | -6/Zion | Attacked by Zionites 10158 | -6/Zion | Destroyed Imprinter 10194 | -6/Zion | Extracted access codes from Imprinter's data core 10283 | -6/Zion | Core integrity fell below 50% 10295 | -6/Zion | Core integrity fell below 20% 10313 | -6/Zion | Destroyed by LX-RWS(z) with Makeshift Shrapnel Gun Last Messages --------------- 10296_ Overheating: Energy bleed (-74). 10296_ 0B-7OZ(z) overheating. LX-RWS(z) bursts out of the Twisted Machinery. 10297_ Overheating: Energy bleed (-79). 10297_ 0B-7OZ(z) overheating. 10298_ LX-RWS(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 10299_ Overheating: Core damaged (-102). 10301_ Overheating: Lrg. Storage Unit damaged (-185). 10303_ Overheating: Lrg. Storage Unit damaged (-93). 10303_ Overheating: Imp. Core Analyzer damaged (-7). 10303_ Overheating: Lyr. Heavy Armor Plating damaged (-210). 10304_ Overheating: Med. Treads damaged (-30). NG-ERP(z) bursts out of the Twisted Machinery. 10306_ Overheating: System interference. 10306_ CR-A16's Pointy Stick temporarily disabled. 10306_ Variable Charge Gun temporarily disabled. 10309_ NG-ERP(z) pulls a Mak. Axe out of the Twisted Machinery. 10309_ Slammed into NG-ERP(z). 10310_ Overheating: CR-A16's Pointy Stick damaged (-21). 10310_ Acquired 23 matter. 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