Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 00:51:40 Player: wind0 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (2315) 2315 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4321 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Field Recycling Unit > --- WEAPON (2) ------- Heavy Particle Gun Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Targeting Computer Hacking Suite Light EM Pulse Cannon Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Heavy Particle Gun Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Signal Interpreter Targeting Computer Hacking Suite Light EM Pulse Cannon Heavy Particle Cannon Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 88 | 6 11 32 39 Power 14 | 1 1 4 8 Engine 11 | 1 1 4 5 Core 3 | . . . 3 Reactor . | . . . . Propulsion 29 | 2 3 11 13 Treads 4 | . . . 4 Leg 12 | . 3 4 5 Wheel 13 | 2 . 7 4 Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 6 4 Device 5 | . 1 2 2 Storage 3 | 1 . 2 . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 33 | 2 6 11 14 Energy Gun 7 | 1 2 . 4 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon 14 | . 1 8 5 Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 1 . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 2 | . . . 2 System Corruption 2 | . . . 2 Parts Lost 27 | . 3 . 24 Power 6 | . 1 . 5 Propulsion 10 | . 1 . 9 Utility 3 | . . . 3 Weapon 8 | . 1 . 7 Highest Loss Streak 15 | . 2 . 15 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 87 99 86 Engine 7 | . 8 11 4 Core 1 | . . . 3 Treads 2 | . . . 6 Leg 13 | . 16 13 12 Wheel 14 | . 10 19 10 Device 10 | . 8 11 11 Storage 10 | . 14 11 9 Processor 8 | . . 11 9 Protection 1 | . . . 2 Energy Gun 3 | . 8 . 4 Ballistic Gun 5 | . 14 . 6 Ballistic Cannon 10 | . . 20 5 Naked Turns . | . . . . Heaviest Build 49 | 12 13 36 49 Greatest Support 92 | 20 20 36 92 Greatest Overweight (x) 3 | . . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 6 8 12 15 Most Carried 15 | 5 8 15 15 Average Carried 10 | 4 6 12 10 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 5 8 15 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2034 | 130 318 778 808 Remotely . | . . . . Salvage Created 2266 | . 527 716 1023 Parts 109 | . 13 60 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 10 25 26 Guns 26 | . 10 . 16 Cannons 30 | . . 21 9 AOE 5 | . . 4 1 Classes Destroyed 9 | . 4 4 1 Worker 4 | . 1 3 . Builder 2 | . . 2 . Recycler 1 | . 1 . . Operator 2 | . 1 . 1 Watcher 1 | . . 1 . Swarmer 8 | . . 3 5 Grunt 46 | . 10 20 16 Duelist 2 | . . . 2 Sentry 5 | . . 2 3 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 444 | . 63 89 292 Missed 98 | . 12 25 61 Damage Taken 4829 | . 646 765 3418 Core 780 | . 102 113 565 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 59 71 . Volleys Fired 209 | . 57 53 99 Largest 2 | . 2 2 2 Hottest 107 | . 70 88 107 Shots Fired 371 | . 103 101 167 Gun 212 | . 101 . 111 Cannon 153 | . 2 98 53 Launcher 6 | . . 3 3 Special . | . . . . Kinetic 255 | . 58 98 99 Thermal 94 | . 45 . 49 Explosive 6 | . . 3 3 Electromagnetic 16 | . . . 16 Robot Hit Streak 17 | . 16 9 17 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 249 | . 72 61 116 Core Hits 113 | . 31 32 50 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 . 5 Burn 6 | . 2 . 4 Destroy 1 | . 1 . . Blast 1 | . . . 1 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4953 | . 687 1845 2421 Guns 2111 | . 672 . 1439 Cannons 2288 | . 15 1460 813 Explosions 554 | . . 385 169 Melee . | . . . . Ramming . | . . . . Kinetic 3124 | . 339 1460 1325 Thermal 1035 | . 348 . 687 Explosive 554 | . . 385 169 Electromagnetic 240 | . . . 240 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 57 | . . 39 18 Projectiles 26 | . . 19 7 Explosions 31 | . . 20 11 Melee . | . . . . Knockbacks 25 | . . 19 6 Impact . | . . . . Kinetic 21 | . . 15 6 Secondary 4 | . . 4 . Self-Inflicted Damage 86 | . . 33 53 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 439 | . 353 18 439 Average Temperature 132 | . 127 5 156 Received Heat Transfer 2097 | . 378 333 1386 Effects 5 | . 2 . 3 Shutdowns 2 | . . . 2 Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 3 . 3 Heat Transferred 2756 | . 1054 . 1702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 441 | . 285 417 441 Initial 176 | . . 35 176 Average 228 | . 152 178 303 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 34 | 100 54 58 5 Level 1 61 | . 45 37 88 Level 2 3 | . . 3 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 2 10 5 Investigation 9 | . . 7 2 Extermination . | . . . . Reinforcement 8 | . 2 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 19 35 46 Peak Tracking Total 10 | . 6 5 10 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 5 . Indirectly . | . . . . Trap Hack Attempts 1 | . 1 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . . 8 3 Terminals 10 | . . 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 29 | . . 18 11 Successful 10 | . . 7 3 Failed 19 | . . 11 8 Catastrophic 8 | . . 5 3 Database Lockouts . | . . . . Manual 29 | . . 18 11 Terminals 28 | . . 17 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . . 4 2 Terminals 5 | . . 3 2 Botnet 4 | . . 2 2 Detonate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . . 6 3 Full Trace Events 5 | . . 4 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3020 | 62 430 1148 1380 Spaces Moved 1624 | 60 236 745 583 Core 9 | 9 . . . Treads 106 | . . . 106 Legs 708 | . 145 283 280 Wheels 801 | 51 91 462 197 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 90 Average Speed 125 | 75 104 104 166 Slowest Speed 330 | 80 120 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 32 58 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . . 39 21 Melee . | . . . . Projectile 21 | . . 16 5 AOE 39 | . . 23 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2242 | 76 324 1013 829 Wait 217 | . 7 136 74 Move 1621 | 59 235 744 583 Hop . | . . . . Pick Up 74 | 11 9 23 31 Fast Attach 5 | . 1 4 . Attach 40 | 6 3 2 29 Detach . | . . . . Swap 43 | . 7 26 10 Drop 31 | . 3 25 3 Fire 209 | . 57 53 99 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . 1 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 11) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Identified exit to Mines 915 | -9/Materials | Build established: Scavenger-Mutant 1275 | -9/Materials | Build established: Mutant 1625 | -9/Materials | Discovered new exit (range 4) 1641 | -9/Materials | Entered another Materials area 1641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1928 | -8/Materials | Lost 15 parts (4p5n2u4w) 2272 | -8/Materials | Build established: Scavenger-Mutant 2386 | -8/Materials | Core integrity fell below 50% 2434 | -8/Materials | Core integrity fell below 20% 2455 | -8/Materials | Lost 4 parts (1p2n1w) 3014 | -8/Materials | Discovered new exit (range 15) 3021 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02896_ U-05 Engineer builds a Wall. 02899_ R-06 Scavenger collects Aluminum Leg. 02907_ Acquired Lgt. Nuclear Core. 02908_ Dropped Lgt. Ion Engine. 02910_ Acquired 38 matter. 02930_ Power failure, Lgt. Nuclear Core shutdown. 02930_ Overheating: Imp. Treads damaged (-81). 02931_ U-05 Engineer builds a Wall. 02946_ G-47 Trooper destroyed. 02948_ U-05 Engineer builds a Wall. 02949_ G-47 Trooper destroyed. 02951_ U-05 Engineer builds a Door. 02952_ Acquired 30 matter. 02960_ K-01 Serf collects debris. 02960_ Acquired Imp. Heat Sink. 02963_ System corrupted: Component data lost. 02963_ K-01 Serf collects debris. 02988_ T-07 Excavator is excavating. 03014_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | #???????###### #???????????????????????????? | | #???????? ###?????????????????????????? | | #????????# # ??????????????????????????? | | #???????## "" #??????????????????????????? | | ###??###?# ## Y" #???????????????????????????? | | ######+### ## "" [##########??????????????????? | | # = # g g #??????????????????? | | # # ggg #??????????????????? | | # # g +??????????????????? | | # # #??????????????????? | | ####+###### o #??????????????????? | | / w #??????????????????? | | # #######+##### #??????????????????? | | # #????# ??# #??????????????????? | | # #????# ??# #??????????????????? | | #+# ###### # #??????????????????? | | %%% + """ ?# % #??????????????????? | | ###+###### """ ?# #####??????????????? | | # % #?# """ ?# @ #????????? | | # #?######## H #????????? | | # """" #????????######### #????????? | | # """" #????????????????################????????? | | # """" #????????????????????????????????????????? | | # #????????????????????????????????????????? | | ########????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Everything Is Under Control Hehehe True Hacker Challenges ------------ None Game ------ Seed WeldingBoreSegregator Manual? 0 Play Time 00:45:03 Cumulative 2.7 hours Start 2024.06.07 @ 00:04:03 End 2024.06.07 @ 00:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27e009b7-c539-4b5a-9d08-bf18545fd203