Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.31 @ 08:53:32 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (138) 138 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1068 Bonus ------- None Cogmind --------- Core Integrity 271/400 Matter 299/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (4) ------- Pulse Rifle Assault Rifle Assault Cannon > --- INVENTORY (12) --- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Pulse Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Pulse Rifle Pulse Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Light Armor Plating Light Armor Plating Light Armor Plating Pulse Rifle Assault Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 18 | 7 5 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device . | . . . Storage 5 | 2 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | 1 . 2 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 97 | . 98 97 Engine 12 | . 14 11 Wheel 24 | . 28 22 Storage 24 | . 28 22 Energy Gun 22 | . 14 27 Energy Cannon 7 | . 9 6 Ballistic Gun 3 | . 4 3 Ballistic Cannon 2 | . . 4 Naked Turns . | . . . Heaviest Build 48 | 17 42 48 Greatest Support 26 | 26 26 24 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 11 | 6 10 14 Most Carried 16 | 7 12 16 Average Carried 10 | 4 8 13 Final Capacity 16 | 8 16 12 Final Carried 12 | 7 12 12 Class Distribution -------------------- 51% | Gunner 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 380 | 261 . 119 Remotely . | . . . Salvage Created 194 | 58 . 136 Parts 9 | 2 . 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 3 | 1 . 2 Recycler 1 | 1 . . Swarmer 2 | . . 2 Grunt 3 | . . 3 Best Kill Streak 2 | 1 . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 618 | . 95 523 Core 149 | . 20 129 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 13 | 2 . 11 Largest 4 | 2 . 4 Hottest 226 | 60 . 226 Shots Fired 47 | 4 . 43 Gun 36 | 4 . 32 Cannon 11 | . . 11 Launcher . | . . . Special . | . . . Kinetic 4 | 2 . 2 Thermal 31 | . . 31 Explosive . | . . . Electromagnetic 12 | 2 . 10 Robot Hit Streak 8 | 3 . 8 Robot Miss Streak 2 | 1 . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 3 . 25 Core Hits 8 | 2 . 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 336 | 37 . 299 Guns 290 | 37 . 253 Cannons 46 | . . 46 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 52 | 24 . 28 Thermal 189 | . . 189 Explosive . | . . . Electromagnetic 95 | 13 . 82 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 719 | . . 719 Average Temperature 279 | . . 279 Received Heat Transfer 108 | . 54 54 Effects 18 | . . 18 Shutdowns 4 | . . 4 Interference 4 | . . 4 Damage (minor) 1 | . . 1 Damage (major) 8 | . . 8 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 243 | 5 33 243 Initial 13 | . 3 13 Average 73 | 1 25 126 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 79 Level 1 10 | . . 20 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 6 20 Peak Tracking Total 9 | . 5 9 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . . 6 Successful 2 | . . 2 Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . . 6 Terminals 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 2 | . . 2 Track 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 434 | 74 138 222 Spaces Moved 332 | 56 135 141 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 330 | 54 135 141 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 95 | 88 92 100 Slowest Speed 100 | 100 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 31 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 412 | 72 147 193 Wait 28 | 1 . 27 Move 330 | 55 134 141 Hop . | . . . Pick Up 16 | 7 4 5 Fast Attach 11 | 7 1 3 Attach 1 | . . 1 Detach . | . . . Swap 6 | . 4 2 Drop 7 | . 4 3 Fire 13 | 2 . 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Weapon x2 435 | -9/Materials | Self-destructed Last Messages --------------- 00338_ Power failure, Ion Engine shutdown. 00341_ Beam Cannon destroyed. 00355_ Electrolysis Chamber disabled. 00355_ G-34 Mercenary knocked back. 00358_ EM Pulse Gun destroyed. 00358_ G-34 Mercenary destroyed. 00363_ Acquired 37 matter. 00372_ Acquired Assault Rifle. 00374_ Acquired Sensor Array. 00376_ Acquired 32 matter. 00383_ Acquired 35 matter. 00392_ Acquired 15 matter. 00396_ K-01 Serf collects debris. 00402_ U-05 Engineer builds a Door. 00402_ K-01 Serf collects debris. 00414_ Pulse Rifle destroyed. 00417_ T-07 Excavator is excavating. 00424_ S-10 Pest destroyed. 00425_ T-07 Excavator is excavating. 00431_ S-10 Pest destroyed. 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