Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.23 @ 11:14:24 Player: LegoMDS Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (106) 530 Value Destroyed (3570) 3570 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4589) 4589 TOTAL SCORE: 16289 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 154 Follower Combat Kills 635 Entered DSFs 500 Aligned with FarCom 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 97/150 System Corruption 25% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Improved Thunder Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System Energy Well Experimental Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Matter Filter Energy Filter Improved Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Cooled Phase Gun Precision Phase Gun Compact HERF Cannon Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Advanced Targeting Computer Advanced ECM Suite Point Defense System Point Defense System [Rating: 140] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Shotgun Energy Gun Spread Laser Energy Cannon Compact HERF Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Special Weapon Field Lobotomy Kit Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . 4 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . Utility 9 | . . . 1 . . . 1 2 . . . 2 . 1 2 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . . Parts Attached 128 | 6 3 1 10 5 1 5 23 10 2 2 3 3 5 19 19 11 Power 15 | 1 . . 1 . . 2 4 1 1 . . 1 . . 3 1 Engine 6 | 1 . . 1 . . 1 3 . . . . . . . . . Core 4 | . . . . . . 1 1 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . 3 1 Propulsion 34 | 2 . . 3 3 . 1 8 4 . . 1 . 2 3 3 4 Treads 1 | . . . . . . . 1 . . . . . . . . . Leg 32 | 2 . . 3 3 . 1 7 3 . . 1 . 2 3 3 4 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . Utility 45 | 1 2 . 3 2 . . 3 2 . 1 2 2 3 12 10 2 Device 27 | . 1 . 2 2 . . . 1 . 1 1 2 1 8 6 2 Storage 4 | 1 1 . 1 . . . . . . . . . . 1 . . Processor 8 | . . . . . . . 1 . . . . . 2 2 3 . Hackware 4 | . . . . . . . . 1 . . 1 . . 1 1 . Protection 2 | . . . . . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 1 3 . 1 2 8 3 1 1 . . . 4 3 4 Energy Gun 8 | . . . 1 . . 1 4 . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 2 1 1 1 . 1 . 4 . . 1 . . . . 3 . Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . . Slashing Weapon 4 | . . . . . . 1 . 2 . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 2 2 1 . . 1 . 2 . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . . . . . . 11 Parts Lost 59 | . . . . . . 1 10 . . . . . 3 27 1 17 Power 6 | . . . . . . . 1 . . . . . . 3 . 2 Propulsion 17 | . . . . . . . 5 . . . . . . 7 . 5 Utility 25 | . . . . . . . 2 . . . . . 3 12 1 7 Weapon 11 | . . . . . . 1 2 . . . . . . 5 . 3 Highest Loss Streak 23 | . . . . . . 1 6 . . . . . 2 23 1 16 To Critical Strikes 3 | . . . . . . . . . . . . . . 2 . 1 Average Backups 8 | 1 5 8 9 9 10 9 9 9 10 9 10 8 8 8 2 4 Power . | . 1 1 . . . . . . 1 1 1 1 1 . 1 1 Propulsion . | . . 1 . . . . . 1 . . . . . . . . Utility 5 | . 1 2 4 6 7 7 6 5 7 6 7 5 5 4 1 3 Weapon 1 | 1 2 4 3 3 2 1 1 1 1 1 2 2 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 18 | . 3 . 3 . . . 3 3 2 . . . 2 . . 2 Power 5 | . . . 2 . . . 1 . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 9 | . 1 . . . . . 2 2 1 . . . 2 . . 1 Weapon 4 | . 2 . 1 . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 91 98 100 100 99 93 99 91 91 92 85 87 80 79 88 Engine 4 | . 14 14 11 11 11 2 6 1 . . . . . . . . Core 3 | . . . . . . 8 1 5 7 7 7 5 5 4 . . Reactor 1 | . . . . . . . . . . . . 3 5 4 7 8 Leg 24 | . 28 28 33 33 33 33 24 23 23 23 23 17 18 15 12 14 Device 18 | . 9 14 20 22 22 22 9 13 14 22 23 28 27 21 23 19 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 9 3 3 Processor 5 | . . . . . . . 9 7 7 7 7 5 5 6 12 17 Hackware 2 | . . . . . . . . 6 7 7 7 5 5 4 . 3 Protection 2 | . . . . . . . 8 8 7 . . . . . . . Energy Gun 3 | . . . 7 11 11 6 6 6 . . . . . . . 4 Ballistic Gun 8 | . 28 20 14 11 11 6 9 7 2 1 7 5 5 4 11 5 Slashing Weapon 4 | . . . . . . 9 8 7 7 7 7 5 5 2 3 1 Peak Build Rating 140 | 6 9 10 18 22 23 26 37 52 53 53 53 66 79 98 115 140 Average Rating 44 | 3 7 8 16 20 22 25 31 46 48 48 52 63 67 76 95 116 On Entrance 36 | . 6 9 10 18 22 23 26 37 48 49 47 53 66 79 13 114 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 79 | 13 21 22 25 29 29 29 33 42 40 39 37 53 53 60 77 79 Greatest Support 103 | 20 20 20 30 38 38 38 51 55 55 55 58 58 76 86 75 103 Greatest Overweight (x) 6 | . 1 1 . . . . 6 1 . . . . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 30 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 4 9 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | 1 6 8 9 9 9 9 9 9 10 9 9 8 8 8 2 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 8 10 10 10 10 10 10 10 10 10 10 8 10 3 5 3 Class Distribution -------------------- 43% | Mutant 20% | Commander-Gladiator 10% | Hacker-Mutant 9% | Hacker-Gladiator 7% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Storage Commander-Gladiator | -7/Recycling Commander-Gladiator | -7/Scraptown Commander-Gladiator | -5/Factory Commander-Gladiator | -5/DSF Hacker-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Matter Collected 2569 | 257 192 62 212 86 . 127 423 212 172 132 10 . 117 151 314 102 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3860 | . 324 71 276 80 . 297 1074 488 160 259 . . 121 18 545 147 Parts 224 | . 22 4 18 11 . 20 51 27 4 12 . . 2 . 45 8 Haulers Intercepted 8 | . 1 . . . . . 2 3 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Combat Hostiles Destroyed 78 | . 7 2 3 6 . 10 22 6 2 4 . . 3 1 10 2 Melee 23 | . . . . . . 1 7 3 . 4 . . 2 . 6 . Guns 52 | . 7 2 3 6 . 9 15 3 . . . . 1 . 4 2 Cannons 2 | . . . . . . . . . 2 . . . . . . . AOE 1 | . . . . . . . . . . . . . . 1 . . Classes Destroyed 16 | . 5 . 4 . . 2 1 . . 1 . . 2 . 1 . Worker 4 | . . . 1 1 . . 1 1 . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 . Hauler 8 | . 1 . . . . . 2 3 2 . . . . . . . Recycler 2 | . . . 1 . . . . . . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . 1 1 . . . . . . 1 . Watcher 8 | . 3 . 2 . . . . 2 1 . . . . . . . Swarmer 25 | . 3 . . 6 . 4 3 3 . 1 . . . . 5 . Grunt 21 | . 4 2 . . . 4 10 . 1 . . . . . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 12 | . . . 3 . . . 5 . 1 2 . . . . 1 . Hunter 7 | . . . . . . . 2 3 . . . . . . . 2 Programmer 7 | . . . . . . . . . . . . . 2 1 4 . Heavy 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 2 4 4 . 6 4 7 3 2 . . 2 1 4 2 Combat Bots Only 6 | . 3 2 1 3 . 6 3 4 1 2 . . 2 1 4 2 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 2 2 1 1 . . 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . 1 1 1 . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Hostile Shots Fired 1282 | . 49 12 16 23 . 49 247 61 80 110 . . 21 347 66 201 Missed 433 | . 15 3 6 6 . 11 75 18 36 57 . . 5 120 11 70 Hits 849 | . 34 9 10 17 . 38 172 43 44 53 . . 16 227 55 131 Melee 23 | . . . . . . 2 6 . . . . . . . . 15 Projectile 826 | . 34 9 10 17 . 36 166 43 44 53 . . 16 227 55 116 AOE 3 | . . . . . . . . . . . . . . 3 . . Critical Strikes 37 | . 1 . . . . 3 3 1 1 . . . 1 12 1 14 Part Disruptions 2 | . . . . . . . . . . . . . . 1 1 . Damage Taken 11627 | . 271 86 116 152 . 434 1971 347 239 310 . . 476 3777 849 2599 Core 2914 | . 57 . 23 20 . 30 392 44 44 49 . . 99 847 109 1200 Absorbed by Shields 1077 | . . . . . . . . 137 87 116 . . 165 221 239 112 Redirected to Shielding 41 | . . . . . . . . 29 12 . . . . . . . Ignored by Resistances 3615 | . 85 26 32 46 . 126 562 143 108 140 . . 168 1193 297 689 Regen/Repaired (Parts) 804 | . 17 . . . . . 117 . 10 . 660 . . . . . Core Remaining (%) 68 | 100 . 77 . . . 81 28 . . . 80 . 90 26 . . Volleys Fired 218 | . 31 4 21 8 . 18 53 19 27 11 . . 6 4 10 6 Largest 3 | . 2 2 2 2 . 2 2 2 1 1 . . 1 2 3 3 Hottest 150 | . 43 46 98 88 . 88 88 80 40 40 . . 28 68 90 150 Shots Fired 368 | . 62 8 38 16 . 28 90 37 27 11 . . 6 6 25 14 Gun 325 | . 62 8 35 16 . 28 90 36 5 . . . 6 4 25 10 Cannon 38 | . . . 3 . . . . . 20 9 . . . 2 . 4 Launcher . | . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . 1 2 2 . . . . . . Kinetic 262 | . 62 8 24 8 . 18 47 18 25 9 . . 6 6 25 6 Thermal 97 | . . . 14 8 . 10 43 18 . . . . . . . 4 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 Robot Hit Streak 31 | . 12 13 6 9 . 17 31 13 21 28 . . 4 2 9 7 Robot Miss Streak 7 | . 2 1 7 6 . 5 2 4 1 1 . . 3 4 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 1 . . . 2 2 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . . . . . . . . Shots Hit Robots 369 | . 45 8 29 14 . 29 107 38 25 14 . . 8 11 31 10 Core Hits 234 | . 24 5 20 13 . 28 70 20 8 6 . . 10 4 20 6 Critical Kills 3 | . . . . . . . 2 . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . . . . . 9 2 2 . . . . 3 5 2 Burn 2 | . . . . . . . 1 . . . . . . . . 1 Destroy 4 | . . . . . . . 2 . . . . . . . 2 . Blast 1 | . . . . . . . . . 1 . . . . . . . Sever 15 | . . . . . . . 6 2 1 . . . . 3 3 . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 84 | . . . . . . 2 29 12 3 4 . . 2 12 17 3 Impact 8 | . . . . . . . . . . . . . . 8 . . Slashing 73 | . . . . . . 2 29 12 3 4 . . 2 4 17 . Piercing 3 | . . . . . . . . . . . . . . . . 3 Sneak Attacks 3 | . . . . . . . . . 1 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8313 | . 616 136 441 170 . 493 2328 958 688 527 . . 247 415 965 329 Guns 4373 | . 616 136 373 170 . 414 1385 466 34 . . . 126 58 466 129 Cannons 908 | . . . 68 . . . . . 493 226 . . . 30 . 91 Explosions . | . . . . . . . . . . . . . . . . . Melee 3030 | . . . . . . 79 943 492 161 301 . . 121 327 499 107 Ramming 2 | . . . . . . . . . . . . . . . . 2 Kinetic 3856 | . 616 136 305 87 . 272 772 183 527 226 . . 126 88 466 52 Thermal 1334 | . . . 136 83 . 142 613 283 . . . . . . . 77 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 91 | . . . . . . . . . . . . . . . . 91 Impact 94 | . . . . . . . . . . . . . . 94 . . Slashing 2829 | . . . . . . 79 943 492 161 301 . . 121 233 499 . Piercing 107 | . . . . . . . . . . . . . . . . 107 Highest Corruption 24 | . . . . . . . . . . . . . . 12 4 24 Average Corruption 6 | . . . . . . . . . . . . . . 8 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . 3 7 7 Message Errors 3 | . . . . . . . . . . . . . . . 1 2 Matter Fused 6 | . . . . . . . . . . . . . . 1 3 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . 2 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 109 | . . . . . . . 39 . 16 49 . . . . 5 . Projectiles 16 | . . . . . . . . . 16 . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 93 | . . . . . . . 39 . . 49 . . . . 5 . Knockbacks 2 | . . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 212 | . 36 15 . . . 105 212 58 6 . . . . 155 208 . Average Temperature 40 | . 12 8 . . . 43 66 20 3 . . . . 77 93 . Received Heat Transfer 2272 | . 144 63 45 . . 288 990 . 60 90 . . 30 475 12 75 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 2 . . . . . . . 1 Heat Transferred 2421 | . . . 175 105 . 175 1226 555 . . . . . . . 185 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . . 1 . . 5 Low Security (%) 96 | 100 100 100 100 100 . 100 100 100 100 100 . 100 84 100 100 . Level 1 . | . . . . . . . . . . . . . 15 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . 99 Peak Influence 1632 | . 74 40 30 90 . 175 100 101 117 127 . 2 216 98 95 1632 Initial 98 | . . . 9 . . . . . 12 18 . . . 98 . 19 Average 80 | . 30 6 6 18 . 54 36 30 49 37 . . 99 16 33 1607 Influence Increases 3074 | . 211 50 119 190 . 245 643 205 228 308 . 2 266 162 298 147 Destroy 0b10 Robot/C 1840 | . 140 40 60 120 . 200 440 120 140 200 . . 120 20 200 40 Destroy 0b10 Robot/NC 185 | . 25 . 25 5 . . 20 35 15 40 . . 10 . 10 . Destroy Leader 432 | . 38 10 34 20 . 30 134 40 56 . . . 20 10 40 . Allied During Kill 42 | . . . . . . . . 1 6 24 . . 11 . . . Successful Hack 55 | . 8 . . . . . 18 . 2 16 . 2 . 6 3 . Disable Machine 27 | . . . . . . . . 9 9 . . . 9 . . . Destroy Structure 133 | . . . . . . . 1 . . 28 . . 96 6 . 2 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 345 | . . . . 45 . 15 15 . . . . . . 120 45 105 Influence Decreases 3078 | . 211 20 149 190 . 245 643 174 201 309 57 . 52 378 258 191 Entered New Map 278 | . . . 21 . . . . . 19 40 57 . 2 118 . 21 Time Decay 2307 | . 211 20 128 190 . 235 512 174 132 269 . . . 178 258 . Lost Part 372 | . . . . . . 10 80 . . . . . 30 82 . 170 Lost Ally 70 | . . . . . . . . . 50 . . . 20 . . . Purge Threat 51 | . . . . . . . 51 . . . . . . . . . Squads Dispatched 38 | . 1 . 1 . . . 9 4 3 . . . 1 6 1 12 Investigation 7 | . 1 . 1 . . . 2 1 1 . . . . 1 . . Extermination 3 | . . . . . . . . 1 . . . . . 1 1 . Reinforcement 8 | . . . . . . . 1 2 2 . . . 1 2 . . Assault 12 | . . . . . . . . . . . . . . . . 12 Garrison 8 | . . . . . . . 6 . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Distress Signals 5 | . 1 . . . . . 3 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 193 | . 11 2 9 9 . 10 33 12 12 12 . . 6 22 12 43 Peak Tracking Total 29 | . 3 2 2 3 . 6 6 5 3 5 . . 2 9 5 29 Tactical Retreats 13 | . . . . 1 . 1 1 . . . . . . 6 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Traps Triggered 6 | . . . . 2 . . 1 . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Machines Disabled 3 | . . . . . . . . 1 1 . . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Machines Accessed 34 | . 4 . 4 1 2 1 7 3 2 3 2 1 . 2 2 . Terminals 19 | . 3 . 3 . . 1 4 1 1 3 . 1 . 1 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . . 1 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 90 | . 11 . 9 1 5 1 24 4 8 5 12 1 . 6 3 . Successful 61 | . 4 . 6 1 5 1 15 1 4 4 12 1 . 5 2 . Failed 29 | . 7 . 3 . . . 9 3 4 1 . . . 1 1 . Catastrophic 3 | . 1 . . . . . . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . . . 1 . . . 3 . . . . . 1 . Terminals 45 | . 9 . 7 . . 1 13 2 3 5 . 1 . 3 1 . Fabricators 3 | . . . . . . . . . . . . . . 3 . . Repair Stations 14 | . 2 . . . . . 6 1 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 5 . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Terminal Hacks 40 | . 2 . 4 1 5 1 7 . 1 4 12 1 . 2 . . Record 16 | . . . . . 4 . . . . . 12 . . . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . 1 . . . 2 . . 1 . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . 1 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . 2 . . Repair Station Hacks 9 | . 2 . . . . . 4 . 3 . . . . . . . Scan Component 5 | . 1 . . . . . 2 . 2 . . . . . . . Repair 4 | . 1 . . . . . 2 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 4 . . . . . . . 2 . Insert Component 4 | . . . 1 . . . 2 . . . . . . . 1 . Analyze 4 | . . . 1 . . . 2 . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 3 . . . 6 2 3 3 . . . 2 1 . Full Trace Events 6 | . 1 . 1 . . . 1 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 2 . . . . . . 1 1 . Parts Built 3 | . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . 201 . . Total Part Build Rating 13 | . . . . . . . . . . . . . . 13 . . Parts Repaired 4 | . 1 . . . . . 2 . 1 . . . . . . . Time 146 | . 26 . . . . . 88 . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . . . . . . . 1 . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Total Allies 17 | . . . . . . . . 1 2 13 . . 1 . . . Largest Group 12 | . . . . . . . . 1 3 12 12 7 7 5 . . Highest-Rated Group 297 | . . . . . . . . 37 84 297 297 149 149 111 . . Highest-Rated Ally 40 | . . . . . . . . 37 37 40 40 40 40 40 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . 4 20 22 . . 34 2 . . Total Damage 3073 | . . . . . . . . 155 423 1196 . . 1242 57 . . Kills 17 | . . . . . . . . . 5 9 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 1 2 2 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Active Infowar (turns) 1095 | . 317 198 114 . . . . . . . . . . . 406 60 Structural 629 | . 317 198 114 . . . . . . . . . . . . . ECM 466 | . . . . . . . . . . . . . . . 406 60 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Turns Passed 8970 | 56 457 198 494 811 287 753 1249 596 335 814 890 150 149 760 729 242 Spaces Moved 5655 | 42 253 133 335 615 227 548 612 358 178 547 702 110 88 412 358 137 Core 66 | 11 . . . . . . 5 . . . . . . 9 41 . Treads 2 | . . . . . . . 2 . . . . . . . . . Legs 5587 | 31 253 133 335 615 227 548 605 358 178 547 702 110 88 403 317 137 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 126 126 126 126 126 110 100 100 105 Average Speed 125 | 101 128 137 120 120 120 120 134 126 126 126 126 126 124 115 145 125 Slowest Speed 350 | 120 190 190 120 120 120 120 350 195 126 126 126 126 126 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 49 36 34 91 61 95 48 11 37 96 54 3 73 14 10 19 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . 1 . 1 . . . . 2 . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . 6 . . Terrain Destroyed 8 | . . . . . . . . . . 1 . . . 7 . . Melee 6 | . . . . . . . . . . . . . . 6 . . Projectile 2 | . . . . . . . . . . 1 . . . 1 . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Res Tes Total 7035 | 55 330 141 391 674 241 613 910 455 255 649 707 121 119 671 518 185 Wait 675 | . 26 . . 39 12 35 157 25 39 38 . 8 3 193 91 9 Move 5638 | 41 252 132 334 614 226 547 611 357 177 546 701 109 87 410 357 137 Hop . | . . . . . . . . . . . . . . . . . Pick Up 109 | 8 12 3 13 2 1 2 17 11 1 1 1 1 6 12 15 3 Fast Attach 35 | . . . 3 1 . 1 6 3 2 1 . . 2 1 6 9 Attach 78 | 6 3 1 4 . . 1 10 4 . 1 . 3 2 22 16 5 Detach 8 | . . . . . . . . . . . . . . 4 4 . Swap 48 | . 1 . 5 4 1 3 11 8 3 3 3 . 2 1 1 2 Drop 87 | . 5 1 11 6 1 4 16 16 3 1 2 . 4 6 1 10 Fire 218 | . 31 4 21 8 . 18 53 19 27 11 . . 6 4 10 6 Melee 84 | . . . . . . 2 29 12 3 4 . . 2 12 17 3 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 5 6 . . Rewire 43 | . . . . . . . . . . 43 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/DSF -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 11) 497 | -10/Materials | Repaired Structural Scanner 514 | -10/Materials | Entered Mines 539 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 644 | -10/Mines | Discovered new exit (range 9) 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Discovered new exit (range 16) 1135 | -9/Materials | Identified exit to Mines 1206 | -9/Materials | Entered Mines 1243 | -9/Mines | Build established: Scavenger-Mutant 1329 | -9/Mines | Learned Materials garrison access intel 1338 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1433 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1525 | -9/Mines | Discovered new exit (range 7) 1609 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1613 | -9/Mines | Found a hidden stash of uninstalled traps 1651 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1724 | -9/Mines | Build established: Mutant 2012 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2012 | -9/Mines | Discovered new exit (range 5) 2017 | -9/Mines | Entered Exiles 2034 | -9/Exiles | Discovered new exit (range 15) 2069 | -9/Exiles | Met 8R-AWN 2086 | -9/Exiles | Met EX-HEX 2123 | -9/Exiles | Met EX-BIN 2136 | -9/Exiles | Aligned with FarCom system 2137 | -9/Exiles | Given EX-Vault access code 2166 | -9/Exiles | Opened EX-Vault 2176 | -9/Exiles | Found Field Lobotomy Kit 2199 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2218 | -9/Exiles | Exiles lab attacked by MAIN.C 2245 | -9/Exiles | Learned location of Zion (-7) 2282 | -9/Exiles | Discovered new exit (range 10) 2304 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2304 | -9/Exiles | Entered Mines 2517 | -8/Mines | Identified exit to Materials 3057 | -8/Mines | Entered Materials 3057 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3058 | -8/Materials | Loaded intel: 1 garrison access location 3242 | -8/Materials | Lost 6 parts (1p4n1w) 3493 | -8/Materials | Garrison activated, responded to threat 3509 | -8/Materials | Core integrity fell below 50% 3663 | -8/Materials | Repaired Ripper 3711 | -8/Materials | Repaired Force Booster 3862 | -8/Materials | Garrison activated, responded to threat 4277 | -8/Materials | Discovered new exit (range 10) 4306 | -8/Materials | Entered Factory 4306 | -7/Factory | Evolved 2 slots: Utility x2 4617 | -7/Factory | Build established: Hacker-Mutant 4668 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 4893 | -7/Factory | Discovered new exit (range 5) 4902 | -7/Factory | Entered Storage 4902 | -7/Storage | Accompanied by 1 ally 4948 | -7/Storage | Repaired Shield Generator 5087 | -7/Storage | Assimilated P-60 Hacker with FLK Orb 5096 | -7/Storage | Assimilated O-16 Technician with FLK Orb 5200 | -7/Storage | Build established: Hacker-Gladiator 5216 | -7/Storage | Learned location of Armory (-4) 5232 | -7/Storage | Used back door to open Recycling access 5232 | -7/Storage | Discovered new exit (range 5) 5237 | -7/Storage | Entered Recycling 5600 | -7/Recycling | Assimilated P-60 Hacker with FLK Orb 5818 | -7/Recycling | Discovered new exit (range 14) 5895 | -7/Recycling | Assimilated P-60 Hacker with FLK Orb 5934 | -7/Recycling | Build established: Commander-Gladiator 5979 | -7/Recycling | Scanned before Scraplab entrance 5998 | -7/Recycling | Entered Scraplab 6008 | -7/Recycling | Discovered new exit (range 2) 6051 | -7/Recycling | Entered Scraptown 6051 | -7/Scraptown | Accompanied by 12 allies 6317 | -7/Scraptown | Visited CR-KLE's Repair Center 6326 | -7/Scraptown | CR-KLE repaired 9 parts 6350 | -7/Scraptown | Visited The Evicted 6376 | -7/Scraptown | Visited Spacefarers 6446 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6457 | -7/Scraptown | Visited Red Mages 6504 | -7/Scraptown | Visited Symbiants 6561 | -7/Scraptown | Visited Awakened 6585 | -7/Scraptown | Visited Cave Peace 6927 | -7/Scraptown | Discovered new exit (range 7) 6941 | -7/Scraptown | Entered Factory 6941 | -5/Factory | Accompanied by 7 allies 6941 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7082 | -5/Factory | Identified exit to DSF 7091 | -5/Factory | Entered DSF 7091 | -5/DSF | Accompanied by 7 allies 7129 | -5/DSF | Additional patrols routed to DSF 7169 | -5/DSF | Hacker 4c assimilated hostile G-50 Soldier 7184 | -5/DSF | Discovered new exit (range 7) 7240 | -5/DSF | Entered Factory 7240 | -4/Factory | Accompanied by 5 allies 7240 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7486 | -4/Factory | Lost 5 allies 7510 | -4/Factory | Lost 4 parts (1n3u) 7723 | -4/Factory | Fabricated Centrium Leg (x1) 7787 | -4/Factory | Fabricated Shield Generator (x2) 7870 | -4/Factory | Crushed by falling debris 7883 | -4/Factory | Garrison activated, responded to threat 7894 | -4/Factory | Spotted B-86 Titan 7934 | -4/Factory | System corruption reached 10% 7937 | -4/Factory | Core integrity fell below 50% 7995 | -4/Factory | Discovered new exit (range 5) 8000 | -4/Factory | Entered Research 8000 | -3/Research | Evolved 2 slots: Utility x2 8027 | -3/Research | Lost 23 parts (3p6n9u5w) 8435 | -3/Research | Build established: Scavenger-Gunner 8692 | -3/Research | Discovered new exit (range 16) 8729 | -3/Research | Entered Testing 8730 | -3/Testing | Maximum security lockdown engaged 8864 | -3/Testing | System corruption reached 10% 8888 | -3/Testing | Spotted Striker 8911 | -3/Testing | Found Prototype Device 8911 | -3/Testing | Identified Exp. Terrain Scanner 8926 | -3/Testing | Spotted Striker 8930 | -3/Testing | Spotted Striker 8932 | -3/Testing | Spotted Striker 8937 | -3/Testing | Spotted Alpha 7 8949 | -3/Testing | Stole the SGEMP Prototype 8965 | -3/Testing | Core integrity fell below 50% 8969 | -3/Testing | Core integrity fell below 20% 8971 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Striker suffers critical hit (Destroy). Slug penetrates Striker. Striker suffers critical hit (Destroy). Slug penetrates Striker. Energy Well destroyed. M-36 Artificer repairs P-80 Master. Enh. Force Lance destroyed. Slammed into Alpha 7. Core Analyzer blown off. Adv. Target Analyzer blown off. Imp. Hacking Suite blown off. Core Analyzer blown off. E-15 Imp destroyed. Penetrated by Slug. Critical hit (Impale). P-80 Master resets P-80 Master, system corruption cleaned. P-80 Master resets Striker, system corruption cleaned. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????##########??????????????????? | | ???????#""""""""#??????????????????? | | ???????#" i"" #??????????????????? | | ???????#" ! "#??????????????????? | | ??????## K ""#??????????????????? | | ??????# pKK ""#??????????????????? | | ??????# K7p"""#??????????????????? | | ??????####p@#####??????????????????? | | ????????##gg##?????????????????????? | | ????????# gli#?????????????????????? | | ????????##gm##?????????????????????? | | ?????????#gh##??????? #????????????? | | ??########lg##?????? #?? ?????????? | | ??# = #%g=###### #" ????????? | | ??# #%=pp ggbhg %/%" ????????? | | ??# ; % l #????????????? | | ??# # ###??????????? | | ??# = ; +????????? | | ??# ! # ##+####?????????? | | ??########+###### #???????????????? | | ?????# #?? #???????????????? | | ?????#""" #??? #???????????????? | | ?????#""" #????#???????????????? | | ?????#""" #????????????????????? | | ?????#""" [ #????????????????????? | | ?????#""" #????????????????????? | | ?????#""" #????????????????????? | | ?????#""" #????????????????????? | | ?????# #????????????????????? | | ?????#####+####????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Point Defense Rating 160 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 8 Core Analysis 9 Recoil Reduction 1 Matter Filtering 30 Energy Filtering 30 Force Boost 20 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Ripper | -9/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Force Booster | -8/Materials | Scanalyzed Adv. Power Amplifier | -4/Factory | Hacked Myomer Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Shield Generator | x2 | -4/Factory Repaired ---------- Structural Scanner | 15% | -10/Materials Ripper | 10% | -8/Materials Force Booster | 32% | -8/Materials Shield Generator | 66% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumMakeshiftRay Manual? 0 Play Time 01:19:35 Cumulative 82.0 hours Start 2025.07.23 @ 09:53:22 End 2025.07.23 @ 11:14:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 104 Rogue 13 Adventurer 91 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5bba45b0-5120-41ac-bf96-428542a01ebe