Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.26 @ 14:04:56 Player: niko Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (370) 370 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1610 Bonus ------- None Cogmind --------- Core Integrity 302/400 Matter 300/300 Energy 263/265 System Corruption 0% Temperature Cool (-100) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Cryofiber Web Small Storage Unit Improved Terrain Scanner Improved Weapon Shielding > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (8) ---- Improved Ion Engine Armored Wheel Armored Wheel Cryofiber Web Cryofiber Web Medium Matter Pod (100) Propulsion Shielding Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Small Storage Unit Improved Terrain Scanner Improved Weapon Shielding > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Wheel Armored Wheel Medium Matter Pod Propulsion Shielding Improved Light Cannon Improved Light Cannon [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Improved Weapon Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 8 5 . 6 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 . . 3 Device 3 | 1 . . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 3 2 . 2 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 3 . . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 12 | . 14 14 11 Leg 1 | . 6 . . Wheel 23 | . 20 28 22 Device 18 | . 14 14 21 Storage 12 | . 14 14 11 Protection 6 | . . . 10 Energy Gun 12 | . . . 21 Ballistic Cannon 10 | . 23 28 . Naked Turns . | . . . . Heaviest Build 22 | 15 21 21 22 Greatest Support 24 | 20 24 24 24 Greatest Overweight (x) 4 | 4 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 672 | 202 66 139 265 Remotely . | . . . . Salvage Created 757 | 183 65 109 400 Parts 39 | 13 1 10 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . . 8 4 Guns 4 | . . . 4 Cannons 8 | . . 8 . Classes Destroyed 6 | 3 . 2 1 Worker 2 | 2 . . . Tunneler 3 | 3 . . . Recycler 3 | 1 1 . 1 Swarmer 6 | . . 6 . Grunt 4 | . . 2 2 Sentry 2 | . . . 2 Best Kill Streak 6 | 3 1 6 2 Combat Bots Only 6 | . . 6 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 391 | . . 185 206 Core 159 | . . 61 98 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . . 9 Core Remaining (%) 87 | 100 . 75 . Volleys Fired 70 | 11 1 14 44 Largest 2 | 2 2 2 2 Hottest 126 | 40 78 78 126 Shots Fired 140 | 22 2 28 88 Gun 110 | 22 . . 88 Cannon 30 | . 2 28 . Launcher . | . . . . Special . | . . . . Kinetic 52 | 22 2 28 . Thermal 88 | . . . 88 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 5 5 3 10 Robot Miss Streak 3 | 3 . 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | 12 1 14 17 Core Hits 22 | 7 1 7 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 807 | 177 21 320 289 Guns 464 | 175 . . 289 Cannons 341 | . 21 320 . Explosions . | . . . . Melee . | . . . . Ramming 2 | 2 . . . Kinetic 516 | 175 21 320 . Thermal 289 | . . . 289 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 101 | . . . 101 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 320 | . 21 105 320 Average Temperature 84 | . 11 53 104 Received Heat Transfer 72 | . . 18 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 703 | . . . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 301 | 30 24 199 301 Initial 77 | . 19 9 77 Average 102 | 8 22 145 131 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 89 Level 1 5 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . . 8 7 Peak Tracking Total 3 | . . 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 1 . 9 Successful 3 | . . . 3 Failed 7 | . 1 . 6 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 1 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1113 | 120 189 216 588 Spaces Moved 797 | 55 168 173 401 Core 8 | 8 . . . Treads . | . . . . Legs 77 | 47 30 . . Wheels 712 | . 138 173 401 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 93 | 118 97 90 90 Slowest Speed 250 | 250 190 90 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 17 27 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . . 24 Melee . | . . . . Projectile . | . . . . AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1025 | 84 196 205 540 Wait 100 | . 1 19 80 Move 794 | 54 167 172 401 Hop . | . . . . Pick Up 19 | 8 8 . 3 Fast Attach 16 | 7 4 . 5 Attach . | . . . . Detach 2 | . 2 . . Swap 3 | 1 1 . 1 Drop 20 | 2 12 . 6 Fire 70 | 11 1 14 44 Melee . | . . . . Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 423 | -10/Mines | Discovered new exit (range 11) 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Utility x2 1070 | -9/Materials | Discovered new exit (range 11) 1114 | -9/Materials | Self-destructed Last Messages --------------- Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 24 active squads: 8x Security 5x Surveillance 5x Patrol 6x Transport >>Prototypes Downloading prototype IDs... Imp. VTOL Module Adv. EMP Blaster Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. G-34 Mercenary destroyed. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Aluminum Leg. EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????# # """ #?????????????? | | ????????# % %+ """ #?????????????? | | ????????############# # #?#???????????? | | ???????????# ?# # #???????#?????? | | ???????????# # ############?????????? | | ???????????# # ##??#?????? | | ???????? ??# + < #?????????? | | ???????????# ||| [ # #?#???????? | | ???????????# || # #######+####?#???????? | | ???????????# || ?# #??? ????????????????? | | ???????????# ?# ##???????????????????? | | ???????????+ ? ??# #????????????????????? | | ???????????###??##??# #????"""?????????????? | | ??????????????##????# #?????????? ?????????? | | ??????? ????????????# #?????"??????????????? | | ???????????? ???????# #????????????????????? | | ????????????????????# ##???????????????????? | | ????????????????? ??# ###??????????????????? | | ????????????????????# ##??#+#??????????????? | | ????????????????????# ##??# #??????????????? | | ????????? ?????? ???# #??## #??#???????????? | | ?????????? ?????????# #???# #??????????????? | | ????????????????????# ###???# #??????????????? | | ????????????????????# #?????# #??????????????? | | ??????????#?????????# ####### ##### #????????? | | ????????????????????# @ #????????? | | ???????????????????## ############# #????????? | | ??????????#?????????# #??????????????????????? | | ????????????????????# #????? ????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ??????????????????### #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????"???? #??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ?? ???????????????????? | | ???????????????????? #?#????????????????????? | | ????????????????????##???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayRiotSheargun Manual? 0 Play Time 00:35:06 Cumulative 1.8 hours Start 2022.12.26 @ 12:02:55 End 2022.12.26 @ 14:04:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 49437680-3b80-4e3b-aa38-1682cb62c5ba