Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 22:27:17 Player: 277 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (187) 187 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1192 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 265/300 Energy 10/100 System Corruption 0% Temperature Cool (88) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Structural Scanner Seismic Detector Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun Beam Cannon > --- INVENTORY (5) ---- Wheel Flight Unit Medium Matter Pod (100) Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Structural Scanner Seismic Detector Targeting Computer > --- WEAPON ----------- EM Pulse Gun Beam Cannon > --- INVENTORY -------- Wheel Flight Unit Medium Matter Pod Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Targeting Computer Device Structural Scanner Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 3 13 2 Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 2 | 2 . . Wheel 1 | . 1 . Hover 4 | . 4 . Flight . | . . . Utility 3 | . 2 1 Device 2 | . 1 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 3 1 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 75 74 Engine 10 | . 11 8 Leg 3 | . 3 . Wheel 1 | . 1 . Hover 18 | . 18 16 Device 12 | . 12 16 Processor 13 | . 13 11 Energy Gun 7 | . 7 5 Energy Cannon 2 | . 1 11 Special Weapon 4 | . 3 5 Naked Turns . | . . . Heaviest Build 10 | 2 10 8 Greatest Support 12 | 3 12 12 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 4 | . 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 377 | 230 147 . Remotely . | . . . Salvage Created 390 | 100 238 52 Parts 21 | 4 13 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Melee 1 | . 1 . Guns 3 | . 2 1 Cannons 3 | . 3 . AOE 1 | . 1 . Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 1 | . 1 . Duelist 1 | . . 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 407 | . 294 113 Core 60 | . 60 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 51 | . 51 . Core Remaining (%) 88 | 100 76 . Volleys Fired 42 | 5 32 5 Largest 2 | 1 1 2 Hottest 100 | 40 100 100 Shots Fired 46 | 5 32 9 Gun 34 | 5 25 4 Cannon 10 | . 6 4 Launcher . | . . . Special 2 | . 1 1 Kinetic . | . . . Thermal 12 | . 7 5 Explosive . | . . . Electromagnetic 34 | 5 25 4 Robot Hit Streak 8 | 2 5 8 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | 3 18 5 Core Hits 17 | 2 12 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 545 | 64 418 63 Guns 276 | 42 188 46 Cannons 112 | . 95 17 Explosions 140 | 22 118 . Melee . | . . . Ramming 17 | . 17 . Kinetic . | . . . Thermal 252 | 22 213 17 Explosive . | . . . Electromagnetic 276 | 42 188 46 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 . Average Corruption 4 | . 4 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 3 | . 3 . Matter Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles . | . . . Explosions 23 | . 23 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 47 | . 47 . Shots 2 | . 2 . Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 88 | . 60 88 Average Temperature 25 | . 22 39 Received Heat Transfer 30 | . 24 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 422 | 50 335 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 177 | 10 177 45 Initial 7 | . 6 7 Average 45 | 5 51 15 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 13 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 15 | . 15 . Failed 12 | . 12 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 24 | . 24 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Track 2 | . 2 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 510 | 43 431 36 Spaces Moved 547 | 48 471 28 Core 160 | 48 112 . Treads . | . . . Legs . | . . . Wheels 29 | . 29 . Hover 358 | . 330 28 Flight . | . . . Fastest Speed 50 | 50 50 56 Average Speed 58 | 50 59 56 Slowest Speed 120 | 50 120 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 95 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 1 1 Terrain Destroyed 10 | 2 7 1 Melee . | . . . Projectile 2 | . 1 1 AOE 8 | 2 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 678 | 60 582 36 Wait 52 | 2 49 1 Move 545 | 47 470 28 Hop . | . . . Pick Up 9 | 3 6 . Fast Attach 12 | 3 9 . Attach 2 | . 1 1 Detach . | . . . Swap 4 | . 3 1 Drop 6 | . 6 . Fire 42 | 5 32 5 Melee . | . . . Ram 6 | . 6 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 116 | -10/Materials | Discovered new exit (range 11) 183 | -10/Materials | Central database locked down 265 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Repaired Ion Engine 451 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 511 | -9/Materials | Self-destructed Last Messages --------------- 00453_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hvy. Ion Engine Cld. Ion Engine >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 00453_ K-01 Serf collects debris. 00456_ Acquired 20 matter. 00461_ Dropped Mining Laser. 00462_ Acquired Flight Unit. 00470_ Acquired EM Pulse Gun. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00499_ Hover Unit destroyed. 00501_ Lgt. Ion Engine severed. 00508_ L-31 Rogue destroyed. 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