Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 15:28:03 Player: Tinker Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (4372) 4372 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (12159) 12159 TOTAL SCORE: 22716 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 275 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3150 Subatomizer Sterilization 3000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1275 Matter 49/150 Energy 8/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- Heavy Scimitar of Distortion > --- INVENTORY (5) ---- Large Storage Unit Matter Neutralizer Coil Gun KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Targeting Computer Improved Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- KE Penetrator Railgun Rocket Array Lance > --- INVENTORY -------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Wave Gun [Rating: 106] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Slots Evolved 12 | . . . 4 2 2 . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . 1 Utility 6 | . . . 2 1 1 . . . 1 . . 1 Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 114 | 6 6 1 18 17 15 . 2 1 14 3 . 31 Power 20 | 1 1 . 2 6 3 . . . 2 . . 5 Engine 5 | 1 1 . . . 2 . . . 1 . . . Core 12 | . . . 2 6 1 . . . . . . 3 Reactor 3 | . . . . . . . . . 1 . . 2 Propulsion 34 | 2 2 1 5 2 6 . . . . . . 16 Treads 12 | 2 . 1 5 2 2 . . . . . . . Leg 2 | . . . . . . . . . . . . 2 Wheel 7 | . . . . . 2 . . . . . . 5 Hover 13 | . 2 . . . 2 . . . . . . 9 Flight . | . . . . . . . . . . . . . Utility 28 | 2 1 . 5 3 2 . 1 . 7 2 . 5 Device 19 | 1 1 . 4 2 1 . 1 . 4 2 . 3 Storage 3 | 1 . . 1 . . . . . . . . 1 Processor 5 | . . . . 1 1 . . . 3 . . . Hackware 1 | . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 1 2 . 6 6 4 . 1 1 5 1 . 5 Energy Gun 3 | . . . 1 . . . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . 3 2 1 . . . . . . 2 Ballistic Cannon 13 | . . . 2 3 3 . . . 4 1 . . Launcher 3 | . 1 . . . . . 1 . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . 1 . 1 1 1 . 2 . 1 . . . Parts Lost 71 | . . 3 4 7 12 . . 1 15 1 . 28 Power 13 | . . . . 3 2 . . . 3 . . 5 Propulsion 26 | . . 2 1 3 4 . . . 4 . . 12 Utility 13 | . . . 1 . 1 . . . 4 1 . 6 Weapon 19 | . . 1 2 1 5 . . 1 4 . . 5 Highest Loss Streak 20 | . . 2 3 3 7 . . 1 11 1 . 20 To Critical Strikes 4 | . . . . . . . . . . . . 4 Average Backups 10 | 3 7 7 10 14 12 14 14 14 11 3 5 5 Power . | . . . . . 1 2 2 1 . . . . Propulsion 1 | . 3 3 3 2 1 1 1 1 . . . 2 Utility 2 | . . 2 2 5 4 4 4 4 4 1 1 . Weapon 4 | 1 2 1 3 5 4 6 6 7 6 2 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . 2 . 1 1 1 . 1 1 6 . . 3 Power . | . . . . . . . . . . . . . Propulsion 2 | . 1 . 1 . . . . . . . . . Utility 6 | . . . . . 1 . 1 1 2 . . 1 Weapon 8 | . 1 . . 1 . . . . 4 . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 94 89 96 83 93 93 93 69 25 11 49 Engine 4 | . 10 14 1 . 3 6 6 6 2 . . . Core 4 | . . . 7 12 7 6 6 6 3 . . . Treads 12 | . 19 1 26 21 4 13 13 13 8 . . . Wheel 2 | . . . . . 6 6 6 6 3 . . 3 Hover 4 | . 8 24 . . 3 . . . . . . 14 Device 16 | . 14 14 24 22 17 20 20 20 16 4 5 9 Storage 7 | . 14 14 9 6 5 6 6 6 3 . . 3 Processor 5 | . . . . 6 12 13 13 13 8 5 5 3 Ballistic Gun 6 | . 17 14 7 9 4 6 . . . . . 1 Ballistic Cannon 7 | . . . 9 13 13 13 13 6 10 4 . . Launcher 3 | . 6 10 . . . . 5 6 3 4 . . Peak Build Rating 106 | 8 20 20 37 58 74 74 81 83 96 32 18 106 Average Rating 44 | 4 8 19 30 49 64 74 78 81 68 28 18 62 On Entrance 37 | . 8 20 17 35 51 74 74 81 83 5 18 18 Avg Prop Armor Cover (%) 11 | . . . . . 10 12 12 12 10 . . 10 Naked Turns 4 | . . . . . . . . . 3 . . 1 Heaviest Build 86 | 12 15 15 42 60 64 62 65 66 82 20 1 86 Greatest Support 80 | 40 40 20 60 60 56 28 28 28 60 3 3 80 Greatest Overweight (x) 18 | . 1 1 . 2 5 2 2 2 18 6 . 13 Average Overweight (x) 1 | . . . . . 1 2 2 2 1 3 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 15 Average Capacity 11 | 7 8 8 12 15 15 15 15 15 12 5 5 11 Most Carried 15 | 4 8 8 15 15 15 15 15 15 15 5 5 10 Average Carried 10 | 3 7 7 10 14 12 14 14 14 12 3 5 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 8 6 15 15 14 15 15 15 5 5 5 4 Class Distribution -------------------- 44% | Mutant 36% | Gunner 7% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Matter Collected 3503 | 94 384 49 613 893 574 . 10 76 487 75 . 248 Remotely 1640 | . . . . 816 510 . 10 . 304 . . . Salvage Created 3360 | 99 259 56 624 828 612 . . 42 192 38 . 610 Parts 192 | 8 17 3 41 38 34 . . 6 10 . . 35 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 4 . . . 3 1 4 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Combat Hostiles Destroyed 86 | . 11 3 14 19 14 . . 4 5 2 . 14 Melee 5 | . . . . . . . . . . 1 . 4 Guns 32 | . 8 . 12 9 2 . . . . . . 1 Cannons 28 | . . . 2 10 9 . . . 5 . . 2 AOE 20 | . 3 3 . . 3 . . 4 . . . 7 Classes Destroyed 16 | 2 4 1 3 2 1 . . . 2 1 . . Worker 11 | . . . . . 3 . . . 2 . . 6 Builder 3 | . . . 1 . 2 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . Recycler 6 | 1 . . . 3 . . . . . . . 2 Operator 2 | . . . 1 . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 25 | . 9 2 3 4 2 . . . . . . 5 Grunt 27 | . 2 . 6 10 6 . . . 1 . . 2 Sentry 11 | . . . 5 . 1 . . . 1 1 . 3 Specialist 1 | . . . . . . . . . 1 . . . Hunter 12 | . . . . 3 5 . . 2 . . . 2 Programmer 7 | . . . . 2 . . . 2 1 . . 2 Heavy 1 | . . . . . . . . . 1 . . . Subdweller 1 | . . 1 . . . . . . . . . . Best Kill Streak 10 | 3 6 2 10 7 9 . . 2 7 2 . 9 Combat Bots Only 9 | . 6 2 9 6 4 . . 2 3 2 . 5 Max Kills in Single Turn 6 | 1 2 1 2 1 4 . . 2 2 1 . 6 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . 2 1 . . 1 . . 2 . . . 3 Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Hostile Shots Fired 911 | . 43 16 94 144 123 . . 23 135 72 2 259 Missed 265 | . 10 4 32 40 34 . . 8 46 17 1 73 Hits 646 | . 33 12 62 104 89 . . 15 89 55 1 186 Melee 34 | . . . . . . . . . . 34 . . Projectile 612 | . 33 12 62 104 89 . . 15 89 21 1 186 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 29 | . . . 1 2 7 . . 2 9 . . 8 Damage Taken 11190 | . 307 326 1057 1536 1743 . . 345 1820 614 22 3420 Core 2692 | . 50 74 143 76 93 . . 26 592 326 22 1290 Absorbed by Shields 269 | . . . 99 . . . . . . . . 170 Core Remaining (%) 74 | 100 . 57 77 90 . . . 87 . . 33 . Volleys Fired 274 | 31 41 11 47 49 49 . 1 8 13 11 . 13 Largest 5 | 1 2 2 3 5 5 . 1 1 4 1 . 2 Hottest 179 | 20 50 50 97 179 176 . 44 98 179 44 . 81 Shots Fired 611 | 31 74 16 119 144 142 . 1 8 51 11 . 14 Gun 314 | 31 67 12 92 64 38 . . . . . . 10 Cannon 274 | . . . 27 80 104 . 1 3 51 8 . . Launcher 23 | . 7 4 . . . . . 5 . 3 . 4 Special . | . . . . . . . . . . . . . Kinetic 551 | 31 67 12 84 144 142 . 1 2 51 8 . 9 Thermal 37 | . . . 35 . . . . 1 . . . 1 Explosive 23 | . 7 4 . . . . . 5 . 3 . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 8 9 8 8 8 11 . . 7 22 2 . 3 Robot Miss Streak 5 | 3 3 3 2 5 4 . . 4 3 3 . 3 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 5 | . . . 4 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 371 | 21 36 9 68 82 83 . . 7 35 7 . 23 Core Hits 236 | 8 19 5 32 53 38 . . 19 12 5 . 45 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 2 . . . . . 1 . . Critical Strikes 24 | . 1 . 6 5 6 . . . 4 1 . 1 Burn 5 | . . . 5 . . . . . . . . . Destroy 4 | . 1 . 1 2 . . . . . . . . Blast 13 | . . . . 3 6 . . . 4 . . . Smash 1 | . . . . . . . . . . 1 . . Phase 1 | . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . . . . . 6 . 22 Impact 6 | . . . . . . . . . . 6 . . Slashing 14 | . . . . . . . . . . . . 14 Piercing 8 | . . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 40403 | 160 540 321 926 1938 2442 . . 669 1094 301 . 32012 Guns 3010 | 160 362 91 850 918 487 . . . . . . 142 Cannons 33800 | . . . 76 1020 1491 . . 52 1079 82 . 30000 Explosions 2752 | . 173 229 . . 464 . . 617 . 144 . 1125 Melee 820 | . . . . . . . . . . 75 . 745 Ramming 21 | . 5 1 . . . . . . 15 . . . Kinetic 6459 | 160 362 91 575 1938 1978 . . 52 1079 82 . 142 Thermal 30698 | . . . 351 . 347 . . . . . . 30000 Explosive 2405 | . 173 229 . . 117 . . 617 . 144 . 1125 Electromagnetic . | . . . . . . . . . . . . . Impact 75 | . . . . . . . . . . 75 . . Slashing 550 | . . . . . . . . . . . . 550 Piercing 195 | . . . . . . . . . . . . 195 Highest Corruption 16 | . 14 16 3 2 . . . 1 10 2 . 2 Average Corruption 6 | . 10 14 3 1 . . . 1 6 2 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 60 | . 34 8 5 2 . . . 5 4 . . 2 Message Errors 18 | . 11 3 2 . . . . 1 1 . . . Matter Fused 11 | . 5 1 1 . . . . 3 . . . 1 Heat Flow Errors 11 | . 9 1 1 . . . . . . . . . Energy Discharges 4 | . 1 1 . . . . . 1 . . . 1 Parts Rejected 3 | . 1 1 . . . . . . 1 . . . Data Loss (minor) 5 | . 4 . . . . . . . 1 . . . Data Loss (major) 5 | . 2 1 . 1 . . . . 1 . . . Misfires 1 | . . . 1 . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 10025 | . 19 . . 2 88 . . . 17 43 . 9856 Projectiles 9850 | . . . . 2 16 . . . 17 . . 9815 Explosions 111 | . 19 . . . 72 . . . . 6 . 14 Melee 64 | . . . . . . . . . . 37 . 27 Knockbacks 28 | . . . . 9 9 . . . 7 3 . . Impact . | . . . . . . . . . . . . . Kinetic 25 | . . . . 8 8 . . . 6 3 . . Secondary 3 | . . . . 1 1 . . . 1 . . . Self-Inflicted Damage 172 | . 25 . . . 58 . . 62 6 21 . . Shots 7 | . 1 . . . 1 . . 4 . 1 . . Rammed 5 | . 1 1 . . . . . . 3 . . . Targets Rammed 5 | . 1 1 . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 353 | . 280 112 139 340 353 . . 24 321 . . 233 Average Temperature 86 | . 76 58 30 106 113 . . 13 115 . . 21 Received Heat Transfer 1699 | . 48 6 295 333 586 . . . 249 81 . 101 Effects 5 | . . . . 1 2 . . . 2 . . . Energy Bleed 3 | . . . . . 1 . . . 2 . . . Damage (minor) 2 | . . . . 1 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . 6 . . . . . . . . . Heat Transferred 1656 | . . . 1406 . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Maximum Alert Level 3 | . . . 1 1 1 . . . . . . 3 Low Security (%) 92 | 100 100 . 85 81 89 . . . 100 . . 92 Level 1 6 | . . . 14 18 10 . . . . . . 1 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Peak Influence 1027 | 10 157 . 251 292 248 . . . 176 . . 1027 Initial 120 | . . . . . 120 . . . . . . . Average 77 | 1 66 . 96 97 57 . . . 56 . . 118 Influence Increases 4056 | 20 365 50 413 566 570 . . 140 411 40 . 1481 Destroy 0b10 Robot/C 1820 | . 220 40 280 380 300 . . 80 160 40 . 320 Destroy 0b10 Robot/NC 150 | 20 10 . 10 15 40 . . . 10 . . 45 Destroy Leader 378 | . 44 10 70 70 54 . . 20 50 . . 60 Allied During Kill 94 | . . . . . 8 . . 40 25 . . 21 Successful Hack 13 | . 13 . . . . . . . . . . . Disable Machine 480 | . 15 . . 30 120 . . . 30 . . 285 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 701 | . 48 . 8 11 48 . . . 16 . . 570 Lose Combat Pursuer 270 | . 15 . 45 60 . . . . 120 . . 30 Influence Decreases 3037 | 20 310 105 413 320 592 224 . 140 272 179 . 462 Entered New Map 289 | . . 27 . . 126 84 . . . 52 . . Time Decay 2059 | 20 310 78 373 250 357 140 . 140 112 117 . 162 Lost Part 570 | . . . 40 70 70 . . . 120 10 . 260 Lost Ally 119 | . . . . . 39 . . . 40 . . 40 Squads Dispatched 26 | . . . 5 5 4 . . . 7 . . 5 Investigation 1 | . . . . . . . . . . . . 1 Extermination 5 | . . . . 1 1 . . . 1 . . 2 Reinforcement 11 | . . . 2 4 2 . . . 3 . . . Assault 2 | . . . . . . . . . . . . 2 Garrison 7 | . . . 3 . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Distress Signals 13 | . 3 . 2 2 2 . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 181 | . 22 7 29 34 25 . . 4 35 2 1 22 Peak Tracking Total 11 | . 5 3 11 6 5 . . 2 10 2 1 7 Tactical Retreats 10 | . 1 . 2 2 . . . . 4 . . 1 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Traps Triggered 15 | . 10 1 . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Machines Disabled 34 | . 1 . 1 2 8 . . . 2 . . 20 Max in Single Turn 17 | . 1 . 1 1 3 . . . 1 . . 17 Garrison Access 2 | . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Machines Accessed 7 | . 3 . 1 1 2 . . . . . . . Terminals 3 | . 3 . . . . . . . . . . . Fabricators 2 | . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . Total Hacks 16 | . 8 . 1 2 5 . . . . . . . Successful 6 | . 5 . . . 1 . . . . . . . Failed 10 | . 3 . 1 2 4 . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . Terminals 8 | . 8 . . . . . . . . . . . Fabricators 6 | . . . . 2 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . Terminal Hacks 5 | . 5 . . . . . . . . . . . Record 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 1 2 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 16 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 1 . . . . . . . . 2 Machine Destruction 3 | . . . 1 . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Total Allies 9 | . . . . . 2 . 4 . . . . 3 Largest Group 4 | . . . . . 2 . 4 4 4 . . 3 Highest-Rated Group 159 | . . . . . 24 . 159 159 159 . . 141 Highest-Rated Ally 47 | . . . . . 12 . 42 42 42 . . 47 Total Orders . | . . . . . . . . . . . . . Ally Attacks 61 | . . . . . 20 . . 2 23 . . 16 Total Damage 1149 | . . . . . 133 . . 12 531 . . 473 Kills 9 | . . . . . 2 . . . 4 . . 3 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 205 | . 3 . 100 . 5 . . . 40 . . 57 Good Acts 46 | . . 3 8 3 5 1 . 3 8 4 . 11 Bad Acts 21 | . . 1 2 6 2 . . . . 3 . 7 Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Active Infowar (turns) 6781 | 20 1751 . 1109 699 1054 365 847 572 364 . . . Optics 175 | . . . . . . . . . 175 . . . Sensors 175 | . . . . 175 . . . . . . . . Terrain 2430 | 20 1751 . 659 . . . . . . . . . Structural 4755 | . . . 854 699 1054 365 847 572 364 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 3 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Turns Passed 8822 | 157 1760 270 1126 699 1054 365 847 572 470 831 3 668 Spaces Moved 5234 | 54 891 204 564 289 595 281 616 406 388 363 5 578 Core 568 | 1 . . . . . . . . 185 363 5 14 Treads 1421 | 53 488 4 564 289 11 . . . 12 . . . Legs 30 | . . . . . . . . . . . . 30 Wheels 2078 | . . . . . 469 281 616 406 191 . . 115 Hover 1137 | . 403 200 . . 115 . . . . . . 419 Flight . | . . . . . . . . . . . . . Fastest Speed 20 | 50 56 116 160 160 100 130 130 130 50 50 50 20 Average Speed 134 | 157 135 117 160 168 142 130 130 130 98 216 50 72 Slowest Speed 950 | 160 160 160 160 330 360 130 130 130 950 350 50 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . Exploration Rate (%) 37 | 4 98 22 53 9 20 47 79 66 15 51 2 19 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 9 | . . . . . . 3 3 2 . 1 . . Spaces Dug 13 | . . . 8 . 3 . . . . . . 2 Terrain Destroyed 677 | . 55 25 11 8 49 . . 124 8 32 . 365 Melee 2 | . . . . . . . . . . . . 2 Projectile 171 | . . . 11 8 6 . . 1 8 3 . 134 AOE 504 | . 55 25 . . 43 . . 123 . 29 . 229 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Zio Pro Fac Upp Upp Fac Total 6445 | 98 1372 217 689 387 689 281 662 438 447 388 4 773 Wait 626 | 4 425 . 31 12 15 . 38 11 7 1 . 82 Move 5222 | 53 890 203 563 288 594 280 615 405 387 362 4 578 Hop . | . . . . . . . . . . . . . Pick Up 64 | 4 7 . 19 5 7 1 3 3 8 . . 7 Fast Attach 57 | 6 1 . 4 6 6 . . . 7 3 . 24 Attach 45 | . 1 2 6 3 10 . . . 6 2 . 15 Detach 17 | . . . 1 . 2 . . . 3 2 . 9 Swap 44 | . 4 . 9 17 5 . 2 1 5 . . 1 Drop 40 | . 2 . 9 6 1 . 3 3 8 1 . 7 Fire 274 | 31 41 11 47 49 49 . 1 8 13 11 . 13 Melee 28 | . . . . . . . . . . 6 . 22 Ram 5 | . 1 . . 1 . . . . 3 . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire 7 | . . . . . . . . 7 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves (discovered 2 exits: Low / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / [*Upp]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 895 | -10/Materials | Discovered new exit (range 15) 1042 | -10/Materials | Discovered new exit (range 15) 1168 | -10/Materials | Discovered new exit (range 12) 1334 | -10/Materials | Discovered new exit (range 15) 1343 | -10/Materials | Discovered new exit (range 6) 1344 | -10/Materials | System corruption reached 10% 1895 | -10/Materials | Discovered new exit (range 7) 1909 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1918 | -10/Materials | Entered Subcaves 1919 | -10/Subcaves | Approached by a straggling Scientist 1973 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2017 | -10/Subcaves | Learned location of Mines (-9) 2020 | -10/Subcaves | Identified exit to Recycling 2020 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 2040 | -10/Subcaves | Learned location of Zion (-6) 2040 | -10/Subcaves | Met a Zionite searching for "candidates" 2154 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2162 | -10/Subcaves | Discovered new exit (range 9) 2188 | -10/Subcaves | Entered Materials 2188 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2240 | -8/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2287 | -8/Materials | Garrison activated, responded to threat 2305 | -8/Materials | X0-1V1 released a cloud of subatomizers 2405 | -8/Materials | X0-1V1 downgraded hostiles (x2) 2433 | -8/Materials | Destroyed 9 combat bots 2434 | -8/Materials | Lost 3 parts (1n1u1w) 2680 | -8/Materials | Sterilization system engaged 2680 | -8/Materials | Non-combat units ordered to evacuate 2725 | -8/Materials | Build established: Scavenger-Skirmisher 2725 | -8/Materials | Discovered new exit (range 2) 2745 | -8/Materials | Crushed by falling debris 2780 | -8/Materials | Combat units ordered to evacuate 2980 | -8/Materials | Ambient heat levels rising (+10) 3052 | -8/Materials | Build established: Scavenger-Mutant 3053 | -8/Materials | Discovered new exit (range 10) 3130 | -8/Materials | Ambient heat levels rising (+10) 3252 | -8/Materials | Core integrity restored by X0-1V1 (+71) 3280 | -8/Materials | Ambient heat levels rising (+10) 3314 | -8/Materials | Entered Factory 3314 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3516 | -7/Factory | X0-1V1 enhanced Transport squad support 3533 | -7/Factory | Core integrity permanently improved by X0-1V1 (+350) 3822 | -7/Factory | X0-1V1 upgraded hostiles (x1) 3876 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 3991 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x4) 3992 | -7/Factory | Discovered new exit (range 9) 4013 | -7/Factory | Entered another Factory area 4013 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4037 | -6/Factory | Lost 3 parts (2n1w) 4222 | -6/Factory | Spotted B-75 Beast 4260 | -6/Factory | Garrison activated, responded to threat 4309 | -6/Factory | Lost 7 parts (1p3n3w) 4451 | -6/Factory | X0-1V1 enhanced Transport squad support 4456 | -6/Factory | Identified exit to Factory 4456 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 4526 | -6/Factory | X0-1V1 sent allied S-27 Virus (x2) 4720 | -6/Factory | X0-1V1 whisked you away to safety 4777 | -6/Factory | Build established: Gunner 4983 | -6/Factory | Discovered new exit (range 15) 5067 | -6/Factory | Entered Lower Caves 5123 | -6/Lower Caves | Learned Factory terminal intel 5278 | -6/Lower Caves | Identified exit to Lower Caves 5278 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 5367 | -6/Lower Caves | Learned Factory garrison access intel 5406 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5422 | -6/Lower Caves | Learned Factory garrison access intel 5432 | -6/Lower Caves | Entered Zion 5518 | -6/Zion | Found Prototype Launcher 5518 | -6/Zion | Identified Rocket Array 5627 | -6/Zion | Identified exit to Proximity Caves 5833 | -6/Zion | Given the Hacking Drone Bay 5836 | -6/Zion | Found Prototype Device 5836 | -6/Zion | Identified Hacking Drone Bay 5906 | -6/Zion | Met Imprinter 5929 | -6/Zion | Imprinted 5931 | -6/Zion | Declared Zion's savior 6140 | -6/Zion | Learned Factory emergency access door positions 6279 | -6/Zion | Entered Proximity Caves 6279 | -5/Proximity Caves | Accompanied by 4 allies 6571 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 6777 | -5/Proximity Caves | Learned 4 Factory zone layouts 6851 | -5/Proximity Caves | Entered Factory 6851 | -5/Factory | Accompanied by 4 allies 6851 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6852 | -5/Factory | Identified exit to Upper Caves 6855 | -5/Factory | Loaded intel: 26 terminal locations 6856 | -5/Factory | Loaded intel: 4 garrison access locations 7060 | -5/Factory | Garrison activated, responded to threat 7165 | -5/Factory | Lost 3 parts (1p1n1u) 7168 | -5/Factory | Lost 4 allies 7215 | -5/Factory | Released all parts (6) 7215 | -5/Factory | X0-1V1 downgraded hostiles (x4) 7223 | -5/Factory | System corruption reached 10% 7240 | -5/Factory | Lost 11 parts (2p3n2u4w) 7303 | -5/Factory | X0-1V1 foreshadows a heat wave 7312 | -5/Factory | Core integrity fell below 50% 7317 | -5/Factory | X0-1V1 activates XOMVISION 7320 | -5/Factory | X0-1V1 whisked you away to safety 7321 | -5/Factory | Entered Upper Caves 7352 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7369 | -5/Upper Caves | Adv. Heavy Treads reconfigured into Item Mimic 7419 | -5/Upper Caves | Core integrity fell below 20% 7507 | -5/Upper Caves | Build established: Mutant 8146 | -5/Upper Caves | Discovered new exit (range 11) 8151 | -5/Upper Caves | Core integrity restored by X0-1V1 (+191) 8152 | -5/Upper Caves | Entered another Upper Caves area 8152 | -5/Upper Caves | Discovered new exit (range 5) 8155 | -5/Upper Caves | Entered Factory 8155 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8156 | -4/Factory | Loaded intel: 4 garrison access locations 8277 | -4/Factory | Identified exit to Research 8277 | -4/Factory | X0-1V1 revealed exit location to -3/Research 8463 | -4/Factory | X0-1V1 sent you to a vault 8529 | -4/Factory | X0-1V1 enhanced Transport squad support 8546 | -4/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 8703 | -4/Factory | Core integrity fell below 50% 8745 | -4/Factory | Lost 20 parts (3p9n5u3w) 8775 | -4/Factory | Discovered new exit (range 13) 8778 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 8801 | -4/Factory | Core integrity fell below 20% 8812 | -4/Factory | Found Hvy. Scimitar of Distortion 8823 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08790_ ALERT: Cargo convoy en route, clear transfer corridor. 08790_ Rnf. Fission Core destroyed. 08793_ Myomer Leg destroyed. 08798_ P-70 Sage destroyed. 08800_ Destroyed Imp. Target Analyzer. 08804_ Slug penetrates Wall. 08805_ Destroyed Mic. Fission Core. 08806_ X0-1V1: "A slightly more accurate toy is still a toy." (+8% melee accuracy) 08808_ P-70 Sage destroyed. 08814_ Penetrated by Slug. 08814_ Slug penetrates Wall. 08814_ Penetrated by Slug. 08816_ U-05 Engineer builds a Wall. 08820_ Penetrated by Slug. 08820_ Slug penetrates Wall. 08823_ X0-1V1 giggles madly! [Achievement: 20k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????/????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????!?????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????!??????