Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 16:52:27 Player: ELF Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (159) 795 Value Destroyed (4279) 4279 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 11143 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 547 Cogmind --------- Core Integrity 705/1000 Matter 210/300 Energy 170/170 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (9) ------ Advanced Sensor Array Improved Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- Tesla Rifle > --- INVENTORY (4) ---- Light Fission Core Improved Carbon-fiber Leg Advanced Power Amplifier Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Sensor Array Improved Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Makeshift Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- Light Fission Core Advanced Power Amplifier [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 . . Utility 7 | . . . 1 . . . 2 . . 3 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 157 | 6 15 6 20 2 5 . 36 36 . 11 3 17 Power 13 | 1 1 1 2 . 1 . 2 1 . 2 . 2 Engine 6 | 1 . 1 2 . 1 . . . . 1 . . Core 7 | . 1 . . . . . 2 1 . 1 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 53 | 2 3 1 9 1 2 . 10 17 . 1 1 6 Treads 38 | 2 3 1 7 1 2 . 10 12 . . . . Leg 6 | . . . 2 . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 7 | . . . . . . . . 5 . 1 1 . Utility 49 | 1 4 2 3 . 1 . 15 13 . 5 1 4 Device 17 | . . . . . . . 6 6 . 2 1 2 Storage 6 | 1 3 1 1 . . . . . . . . . Processor 7 | . 1 1 . . . . 1 1 . 2 . 1 Hackware 6 | . . . 1 . . . 3 . . 1 . 1 Protection 13 | . . . 1 . 1 . 5 6 . . . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 7 2 6 1 1 . 9 5 . 3 1 5 Energy Gun 7 | 2 3 . 1 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 14 | . 3 1 5 1 1 . 3 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 8 | . . . . . . . 3 3 . 1 1 . Special Weapon 2 | . . 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . 2 Piercing Weapon 4 | . . . . . . . 3 1 . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . 1 Unidentified Prototypes 10 | . . . 1 . . . 1 4 . 2 . 2 Parts Lost 30 | . 3 2 5 . . . 4 1 . 3 7 5 Power 4 | . . 1 . . . . 1 . . . 1 1 Propulsion 8 | . . 1 3 . . . 2 . . . 2 . Utility 8 | . . . . . . . 1 1 . 2 3 1 Weapon 10 | . 3 . 2 . . . . . . 1 1 3 Highest Loss Streak 7 | . 2 2 2 . . . 3 1 . 3 7 2 Average Slot Usage (%) 97 | . 97 100 99 100 100 100 99 98 100 92 78 62 Engine 4 | . 1 7 10 11 11 11 . . . 2 5 . Core 6 | . 12 6 . . . . 8 9 9 3 . 6 Treads 23 | . 28 28 21 33 33 33 26 25 . . . . Leg 1 | . . . 11 . . . . . . . . 1 Flight 3 | . . . . . . . . 1 27 26 25 11 Device 3 | . . . . . . . 8 4 9 12 9 5 Storage 11 | . 23 28 13 11 11 11 9 8 . . . . Processor 5 | . 2 . . . . . 7 9 9 10 20 16 Hackware 12 | . . . 11 11 11 11 19 18 18 16 17 10 Protection 4 | . . . 8 11 11 11 1 3 9 5 . . Energy Gun 1 | . 11 . . . . . . . . . . . Ballistic Gun 11 | . 15 27 21 22 22 22 7 . . . . . Launcher 2 | . . . . . . . 2 8 9 3 . . Slashing Weapon 1 | . . . . . . . . 3 9 5 . 1 Piercing Weapon 2 | . . . . . . . 7 5 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 11 41 39 48 48 48 48 51 51 18 24 21 29 Greatest Support 72 | 40 40 40 60 60 60 60 65 69 18 24 24 72 Greatest Overweight (x) 2 | . 1 . 1 . . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 12 12 12 12 12 4 4 4 4 Average Capacity 11 | 5 13 15 11 12 12 12 12 11 4 4 4 4 Most Carried 16 | 4 16 16 16 12 12 12 12 12 4 4 3 4 Average Carried 10 | 3 10 14 10 11 11 12 11 11 4 3 2 2 Final Capacity 16 | 6 16 16 12 12 12 12 12 4 4 4 4 4 Final Carried 16 | 4 16 14 12 12 12 12 12 4 4 4 2 3 Class Distribution -------------------- 32% | Hacker-Mutant 30% | Scavenger-Mutant 20% | Mutant 6% | Commander-Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Sprinter | -8/Recycling Commander-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Matter Collected 2588 | 260 224 79 472 152 38 96 540 511 6 92 . 118 Remotely . | . . . . . . . . . . . . . Salvage Created 5978 | 87 514 133 1037 268 11 182 1261 2082 5 242 36 120 Parts 361 | 2 42 7 85 25 . 6 61 114 1 10 1 7 Haulers Intercepted 12 | . 2 . 2 . . . 2 6 . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Combat Hostiles Destroyed 105 | . 11 3 21 11 . 2 18 30 1 4 2 2 Melee 28 | . . . . . . . 12 12 1 1 . 2 Guns 52 | . 10 3 21 11 . 2 5 . . . . . Cannons 1 | . 1 . . . . . . . . . . . AOE 23 | . . . . . . . 1 17 . 3 2 . Classes Destroyed 15 | 2 7 . 2 1 . . . 1 1 . . 1 Worker 9 | . 2 . 1 . . . 2 4 . . . . Builder 3 | . 1 . . . . . . 1 . 1 . . Tunneler 3 | 1 . 1 . . . . . . . 1 . . Hauler 12 | . 2 . 2 . . . 2 6 . . . . Recycler 8 | 1 . . 1 1 . 1 2 2 . . . . Operator 10 | . 2 . 1 . . . 2 3 . 2 . . Drone 1 | . . . . . . . . . 1 . . . Watcher 9 | . 3 . 3 . . . 1 2 . . . . Swarmer 29 | . 6 . 6 9 . . . 3 . 3 2 . Grunt 47 | . 5 3 8 1 . 2 13 15 . . . . Brawler 2 | . . . 1 . . . . 1 . . . . Duelist 5 | . . . . 1 . . 1 3 . . . . Sentry 18 | . . . 6 . . . 4 7 . 1 . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 7 | 1 4 3 7 6 . 2 4 6 1 6 2 2 Combat Bots Only 7 | . 3 3 7 6 . 2 4 3 1 3 2 2 Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 1 3 1 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . 1 3 . 2 1 . Melee 1 | . . . . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Damage Taken 6836 | . 735 339 825 353 . 206 1547 922 . 620 442 847 Core 1300 | . 124 37 63 90 . 48 145 154 . 126 218 295 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 35 . . . 49 . . 45 . 59 . Volleys Fired 273 | 9 73 24 58 22 3 11 34 30 . 3 3 3 Largest 2 | 2 2 2 2 2 2 2 2 1 . 1 1 1 Hottest 100 | 100 100 100 68 46 46 46 46 36 . 36 36 65 Shots Fired 480 | 18 136 37 114 44 6 22 64 30 . 3 3 3 Gun 420 | 18 124 26 114 44 6 22 63 . . . . 3 Cannon 12 | . 12 . . . . . . . . . . . Launcher 37 | . . . . . . . 1 30 . 3 3 . Special 11 | . . 11 . . . . . . . . . . Kinetic 316 | . 53 26 102 44 6 22 63 . . . . . Thermal 112 | 18 83 11 . . . . . . . . . . Explosive 1 | . . . . . . . 1 . . . . . Electromagnetic 51 | . . . 12 . . . . 30 . 3 3 3 Robot Hit Streak 32 | 4 12 10 32 18 4 17 11 7 . 3 . 2 Robot Miss Streak 6 | 4 3 2 4 6 1 1 2 2 . . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 2 2 1 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . Shots Hit Robots 429 | 11 88 20 84 28 4 18 86 48 2 23 . 17 Core Hits 222 | 3 35 7 40 13 1 8 38 60 1 9 4 3 Critical Hits 6 | . . . . 1 . . 2 2 . . . 1 Critical Kills 5 | . . . . . . . 2 2 . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Melee Attacks 180 | . . . . . . . 74 52 6 31 . 17 Impact . | . . . . . . . . . . . . . Slashing 53 | . . . . . . . . 15 6 20 . 12 Piercing 111 | . . . . . . . 74 37 . . . . Sneak Attacks 34 | . . . . . . . 8 11 1 9 . 5 Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10894 | 163 1000 151 1316 432 49 290 2284 3811 138 743 160 357 Guns 3905 | 163 845 139 1283 428 49 290 698 . . . . 10 Cannons 153 | . 153 . . . . . . . . . . . Explosions 2568 | . . . 26 . . . 100 2038 . 244 160 . Melee 4243 | . . . . . . . 1486 1773 138 499 . 347 Ramming 25 | . 2 12 7 4 . . . . . . . . Kinetic 3028 | . 329 139 1095 428 49 290 698 . . . . . Thermal 1203 | 163 669 . 26 . . . . 268 . . 77 . Explosive 100 | . . . . . . . 100 . . . . . Electromagnetic 2295 | . . . 188 . . . . 1770 . 244 83 10 Impact . | . . . . . . . . . . . . . Slashing 1494 | . . . . . . . . 510 138 499 . 347 Piercing 2749 | . . . . . . . 1486 1263 . . . . Highest Corruption 7 | . . . 1 1 1 1 . 3 3 . . 7 Average Corruption 1 | . . . 1 1 1 1 . 1 3 . . 4 Corruption Purged . | . . . . . . . . . . . . . Effects 33 | . . . 6 4 3 3 . 6 5 . . 6 Message Errors 11 | . . . 3 2 1 2 . 2 . . . 1 Matter Fused 6 | . . . . . . . . 1 2 . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 . . . Energy Discharges 5 | . . . . 2 . 1 . 2 . . . . Data Loss (minor) 6 | . . . 1 . 2 . . 1 1 . . 1 Targeting Errors 2 | . . . 1 . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 516 | . 8 . 3 . . . 5 305 65 116 . 14 Projectiles 8 | . 8 . . . . . . . . . . . Explosions 47 | . . . 3 . . . . 40 . 4 . . Melee 461 | . . . . . . . 5 265 65 112 . 14 Knockbacks 2 | . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . . 20 143 . . . . Shots 8 | . . . . . . . 1 7 . . . . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 4 | . 1 1 1 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 1 . 1 . . . . . . . . Highest Temperature 303 | 195 303 96 33 1 . 12 5 25 205 8 8 32 Average Temperature 54 | 90 69 37 8 1 . 5 3 8 96 3 4 16 Received Heat Transfer 1920 | . 246 186 252 30 . 117 543 279 . 99 87 81 Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 11 | . . . . . . . . 7 . 4 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . . . Heat Transferred 2729 | 481 1748 . 50 . . . . 400 . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . 8 . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Peak Influence 1254 | 10 284 70 421 323 . 50 430 500 344 1254 635 384 Initial 1044 | . 6 . 1 136 . . . 44 173 1044 543 294 Average 203 | 2 68 28 80 160 . 2 131 213 260 1111 573 297 Maximum Alert Level 4 | . 1 . 2 1 . . 2 2 1 4 2 1 Low Security (%) 66 | 100 92 100 84 79 . 100 75 44 28 . . 13 Level 1 21 | . 7 . 12 20 . . 18 44 71 . . 86 Level 2 4 | . . . 3 . . . 5 11 . . 100 . Level 3 3 | . . . . . . . . . . 55 . . Level 4 3 | . . . . . . . . . . 44 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 5 . . . 10 5 . 2 1 2 Investigation 4 | . . . 1 . . . 2 . . . . 1 Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 14 | . 2 . 4 . . . 2 4 . 1 1 . Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . . . . 6 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Distress Signals 15 | . . . 5 . . . 2 4 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 254 | . 29 3 37 15 . 3 44 46 8 37 12 20 Peak Tracking Total 13 | . 5 3 7 8 . 3 5 4 3 13 9 9 Tactical Retreats 29 | . 2 . 2 2 . 1 9 4 . 4 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Traps Triggered 8 | . 2 . 1 . . . 1 3 . . . 1 Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Machines Disabled 10 | . . . 4 . . . . 3 . 1 1 1 Max in Single Turn 3 | . . . 3 . . . . 2 . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Machines Accessed 57 | . 5 1 5 . 2 . 8 15 12 5 3 1 Terminals 38 | . 3 1 4 . . . 6 12 6 3 3 . Fabricators 3 | . . . . . . . . . . 2 . 1 Repair Stations 4 | . 1 . . . . . 1 2 . . . . Recycling Units 7 | . 1 . . . . . . . 6 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 169 | . 9 2 12 . 6 . 34 52 30 14 7 3 Successful 128 | . 7 1 8 . 6 . 27 42 24 8 3 2 Failed 40 | . 2 1 4 . . . 7 9 6 6 4 1 Catastrophic 3 | . 1 . . . . . . 1 . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 100 | . 6 . 8 . . . 27 33 15 7 4 . Terminals 125 | . 6 2 10 . . . 26 43 22 9 7 . Fabricators 8 | . . . . . . . . . . 5 . 3 Repair Stations 14 | . 2 . . . . . 4 8 . . . . Recycling Units 9 | . 1 . . . . . . . 8 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . . . 4 1 . . . . Terminal Hacks 60 | . 2 1 3 . 6 . 14 18 13 1 2 . Record 6 | . . . . . 6 . . . . . . . Part Schematic 5 | . . . . . . . 2 1 2 . . . Robot Analysis 4 | . . . . . . . . 3 1 . . . Prototype ID Bank 8 | . 2 . . . . . 2 2 2 . . . Open Door 5 | . . . . . . . . 3 . . 2 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . Machine Index 1 | . . . . . . . . . 1 . . . Terminal Index 4 | . . . 1 . . . 1 1 . 1 . . Alert Level 5 | . . . . . . . 1 2 2 . . . Unreport Threat 7 | . . . . . . . 2 4 1 . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . Security Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . Zone Layout 8 | . . 1 1 . . . 3 1 2 . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . 2 Load Schematic 2 | . . . . . . . . . . 1 . 1 Build 3 | . . . . . . . . . . 2 . 1 Repair Station Hacks 14 | . 2 . . . . . 4 8 . . . . Scan Component 7 | . 1 . . . . . 2 4 . . . . Repair 7 | . 1 . . . . . 2 4 . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . . Report Inventory 3 | . 1 . . . . . . . 2 . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 43 | . 2 . 3 . . . 9 15 9 4 1 . Terminals 34 | . 2 . 3 . . . 7 15 3 3 1 . Track 15 | . . . 2 . . . 3 7 1 2 . . Assimilate 2 | . . . . . . . 1 1 . . . . Botnet 13 | . 1 . 1 . . . 2 6 1 1 1 . Operators 4 | . 1 . . . . . 1 1 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . Tunnel 6 | . . . . . . . . . 6 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Reprogram 2 | . . . . . . . 2 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 4 1 5 . . . 7 12 7 4 2 1 Full Trace Events 3 | . . . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 2 1 2 . . . Parts Built 3 | . . . . . . . . . . 1 . 2 Matter 504 | . . . . . . . . . . 358 . 146 Time 215 | . . . . . . . . . . 142 . 73 Total Part Build Rating 9 | . . . . . . . . . . 3 . 6 Parts Repaired 7 | . 1 . . . . . 2 4 . . . . Time 282 | . 26 . . . . . 76 180 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . 8 . 3 Non-combat 11 | . . . . . . . . . . 8 . 3 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 15 | . . . . . . . . . . 10 . 5 no_distress 9 | . . . . . . . . . . 7 . 2 find_chute 2 | . . . . . . . . . . 1 . 1 find_fabricator 1 | . . . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . . 1 . 1 check_alert 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Total Allies 24 | . . . . 3 3 . 6 10 . . 2 . Largest Group 10 | . . . . 3 3 3 4 10 8 8 2 . Highest-Rated Group 173 | . . . . 40 37 37 64 173 138 138 50 . Highest-Rated Ally 29 | . . . . 16 21 21 16 29 29 29 25 . Total Orders 4 | . . . . . . . 1 . . 3 . . STAY 3 | . . . . . . . 1 . . 2 . . AID 1 | . . . . . . . . . . 1 . . Ally Attacks 220 | . . . . 28 . 8 38 31 60 43 12 . Total Damage 2531 | . . . . 220 . 126 601 444 391 492 257 . Kills 29 | . . . . 3 . . 7 5 8 4 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Robot Analysis Total 4 | . . . . . . . . 3 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Turns Passed 13750 | 178 1657 894 1623 910 1011 535 2870 2189 294 910 148 531 Spaces Moved 8995 | 90 853 495 550 513 605 310 1238 1101 496 1684 445 615 Core 7 | 7 . . . . . . . . . . . . Treads 5384 | 83 853 495 381 513 605 310 1238 906 . . . . Legs 179 | . . . 169 . . . . . . . . 10 Wheels . | . . . . . . . . . . . . . Hover 169 | . . . . . . . . . . . . 169 Flight 3256 | . . . . . . . . 195 496 1684 445 436 Fastest Speed 26 | 50 160 160 150 160 160 160 155 29 29 26 26 29 Average Speed 109 | 151 161 160 157 160 160 160 157 134 29 26 26 38 Slowest Speed 180 | 160 180 160 180 160 160 160 160 169 29 26 29 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . 1 11 15 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 80 95 41 79 92 81 65 96 91 30 32 11 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 9 | . . . . 1 1 . . 1 6 . . . Known Exits Taken 6 | . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . Scrap Searched 6 | . . 2 . 2 . 2 . . . . . . Spaces Dug 31 | . . . . . . . 20 3 . 8 . . Terrain Destroyed 132 | . . . 19 . . . 25 65 . 11 12 . Melee 31 | . . . . . . . 20 3 . 8 . . Projectile . | . . . . . . . . . . . . . AOE 101 | . . . 19 . . . 5 62 . 3 12 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Total 12240 | 114 1009 546 1206 559 642 327 2021 1733 635 2108 456 884 Wait 2369 | . 36 2 522 14 2 7 604 450 135 366 20 211 Move 8926 | 89 852 494 549 512 604 309 1237 1100 493 1661 418 608 Hop 26 | . . . . . . . . . 1 11 11 3 Pick Up 159 | 10 24 8 29 4 5 . 21 28 . 14 . 16 Fast Attach 4 | . . . 2 . . . . 1 . . . 1 Attach 72 | 6 8 4 9 . . . 12 9 . 6 3 15 Detach 11 | . 2 1 . . . . 4 1 . 1 1 1 Swap 82 | . 7 2 10 2 5 . 24 26 . 5 . 1 Drop 109 | . 6 7 26 4 5 . 11 34 . 10 . 6 Fire 273 | 9 73 24 58 22 3 11 34 30 . 3 3 3 Melee 180 | . . . . . . . 74 52 6 31 . 17 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . 1 1 1 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 22 | . . . . . 18 . . 2 . . . 2 Trap 3 | . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 9) 787 | -10/Materials | Build established: Scavenger-Mutant 836 | -10/Materials | Repaired Lgt. Treads 994 | -10/Materials | Discovered new exit (range 7) 1209 | -10/Materials | Discovered new exit (range 12) 1326 | -10/Materials | Discovered new exit (range 16) 1342 | -10/Materials | Build established: Mutant 1836 | -10/Materials | Entered Mines 1852 | -10/Mines | Learned Materials non-interactive machine intel 1900 | -10/Mines | Discovered new exit (range 14) 1965 | -10/Mines | Excavation squad dispatched 1965 | -10/Mines | A large section of the Mines collapsed 2090 | -10/Mines | Found a hidden stash of uninstalled traps 2255 | -10/Mines | Core integrity fell below 50% 2320 | -10/Mines | Discovered new exit (range 10) 2343 | -10/Mines | Identified exit to Materials 2558 | -10/Mines | Build established: Scavenger-Mutant 2730 | -10/Mines | Entered Materials 2730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2731 | -9/Materials | Loaded intel: 42 non-interactive machine locations 3021 | -9/Materials | Destroyed 7 combat bots 3328 | -9/Materials | Build established: Mutant 3891 | -9/Materials | Discovered new exit (range 16) 4306 | -9/Materials | Build established: Scavenger-Mutant 4353 | -9/Materials | Entered Mines 4360 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4408 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4412 | -9/Mines | Found Prototype Device 4430 | -9/Mines | Learned location of Zion (-7) 4677 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4837 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4839 | -9/Mines | Discovered new exit (range 5) 5053 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5263 | -9/Mines | Entered Exiles 5263 | -9/Exiles | Found Exiles lab destroyed 5287 | -9/Exiles | Discovered new exit (range 15) 6258 | -9/Exiles | Discovered new exit (range 11) 6274 | -9/Exiles | Entered Mines 6274 | -8/Mines | Accompanied by 3 allies 6663 | -8/Mines | Core integrity fell below 50% 6738 | -8/Mines | Discovered new exit (range 14) 6809 | -8/Mines | Entered Materials 6809 | -8/Materials | Evolved 2 slots: Utility x2 7057 | -8/Materials | Garrison activated, responded to threat 7106 | -8/Materials | Build established: Hacker-Mutant 7166 | -8/Materials | Lost 3 parts (1p2n) 7385 | -8/Materials | Garrison activated, responded to threat 8066 | -8/Materials | Discovered new exit (range 9) 8066 | -8/Materials | Identified exit to Storage 8111 | -8/Materials | Identified exit to Factory 8654 | -8/Materials | Repaired Adv. Treads 8697 | -8/Materials | Repaired Imp. Light Armor Plating 8961 | -8/Materials | Discovered exit to Factory (range 15) 9679 | -8/Materials | Entered Storage 9706 | -8/Storage | Learned location of Armory (-3) 10568 | -8/Storage | Repaired Adv. Treads 10590 | -8/Storage | Repaired Mic. Nuclear Core 10611 | -8/Storage | Repaired Imp. Light Armor Plating 10652 | -8/Storage | Discovered exit to Factory (range 15) 10657 | -8/Storage | Garrison activated, responded to threat 11220 | -8/Storage | Repaired Adv. EMP Blaster 11260 | -8/Storage | Core integrity fell below 50% 11310 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11581 | -8/Storage | Central database locked down 11621 | -8/Storage | Build established: Commander-Mutant 11674 | -8/Storage | Used back door to open Recycling access 11674 | -8/Storage | Discovered new exit (range 5) 11678 | -8/Storage | Identified exit to Recycling 11868 | -8/Storage | Entered Recycling 11868 | -8/Recycling | Accompanied by 8 allies 11877 | -8/Recycling | Spotter reported a threat 11892 | -8/Recycling | Spotter reported a threat 11915 | -8/Recycling | Spotter reported a threat 11915 | -8/Recycling | Spotter reported a threat 11918 | -8/Recycling | Spotter reported a threat 11927 | -8/Recycling | Spotter reported a threat 11931 | -8/Recycling | Spotter reported a threat 11937 | -8/Recycling | Spotter reported a threat 11968 | -8/Recycling | Spotter reported a threat 11990 | -8/Recycling | Spotter reported a threat 12004 | -8/Recycling | Spotter reported a threat 12008 | -8/Recycling | Build established: Commander-Sprinter 12014 | -8/Recycling | Discovered new exit (range 16) 12022 | -8/Recycling | Identified exit to Factory 12037 | -8/Recycling | Spotter reported a threat 12037 | -8/Recycling | Spotter reported a threat 12043 | -8/Recycling | Spotter reported a threat 12057 | -8/Recycling | Spotter reported a threat 12090 | -8/Recycling | Spotter reported a threat 12090 | -8/Recycling | Spotter reported a threat 12096 | -8/Recycling | Spotter reported a threat 12110 | -8/Recycling | Spotter reported a threat 12162 | -8/Recycling | Entered Factory 12162 | -6/Factory | Accompanied by 8 allies 12162 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12257 | -6/Factory | Discovered new exit (range 5) 12258 | -6/Factory | Identified exit to Factory 12933 | -6/Factory | Build established: Hacker-Sprinter 13026 | -6/Factory | Discovered new exit (range 8) 13044 | -6/Factory | Spotted B-75 Beast 13058 | -6/Factory | Identified exit to Extension 13060 | -6/Factory | Fabricated Adv. Sensor Array (x1) 13072 | -6/Factory | Entered Extension 13084 | -6/Extension | Rescued a captive Derelict 13084 | -6/Extension | Rescued a captive Derelict 13088 | -6/Extension | Lost 3 parts (2u1w) 13133 | -6/Extension | Spotted B-75 Beast 13215 | -6/Extension | Spotted B-75 Beast 13219 | -6/Extension | Discovered exit to Factory (range 3) 13220 | -6/Extension | Entered Factory 13220 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13248 | -5/Factory | Lost 7 parts (1p2n3u1w) 13548 | -5/Factory | Fabricated Katana (x2) 13751 | -5/Factory | Self-destructed Last Messages --------------- 13658_ System corrupted: Matter fused (-9). 13664_ G-50 Soldier Carbon-fiber Leg severed. 13681_ R-10 Processor collects Carbon-fiber Leg. 13684_ C-30 ARC bursts open, deploying its payload. 13684_ H-66 Slayer unfolds itself. 13689_ Slug penetrates R-10 Processor. 13691_ Katana destroyed. 13722_ Acquired Imp. Carbon-fiber Leg. 13728_ FNW7O%G|FO&QFALPHPIR 13730_ Acquired Imp. Carbon-fiber Leg. 13731_ R-10 Processor collects Antigrav System. 13738_ Acquired Imp. Carbon-fiber Leg. 13739_ Imp. Remote Datajack destroyed. 13740_ Assembly Bed disabled. 13741_ C-30 ARC bursts open, deploying its payload. 13741_ G-67 Veteran unfolds itself. 13741_ G-50 Soldier unfolds itself. 13743_ Acquired Imp. Carbon-fiber Leg. 13745_ Enh. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ? ???????? | | ??????????????????????????????????? #??????? | | ??????????????????????????????????? #??????? | | ??????????????????????????????????? #??????? | | ??????????????????????????????????# +??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ????????????????################### #??????? | | ????????????????# @R g # #??????? | | ????????????????# p """""g # #??????? | | ????????????????# = """""" # #??????? | | ????????????????# """"" # #??????? | | ????????????????# =gg"""""" + #??????? | | ????????????????# % ?# #??????? | | ????????????????# g " #? #??????? | | ????????????????################### #??????? | | ??????????????????????? ""??# ? #??????? | | ??????????????????????? "Y"?# ? #??????? | | ???????????????????????? "?"?# #??????? | | ?????????????????????????? # #??????? | | ??????????????????????????"" """ # #??????? | | ??????????????????????????"" """ + +??????? | | ??????????????????????????"" """ # #??????? | | ?????????????????????????? # #??????? | | ?????????????????????????""" """ ?# #??????? | | ??????????????????????????"" """ ?# #??????? | | ??????????????????????????"" """??# #??????? | | ?????????????????????????? ??# ######## | | ????????????????????????????###???# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 30 Armor Coverage 300 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Med. Armor Plating | -8/Materials | Hacked Proton Missile Launcher | -8/Storage | Hacked Adv. Sensor Array | -8/Recycling | Hacked Katana | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Katana | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Watch This! Challenges ------------ None Game ------ Seed AutogunHelicalInitializer Manual? 0 Play Time 02:14:17 Cumulative 54.5 hours Start 2020.10.16 @ 14:34:56 End 2020.10.16 @ 16:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee8cce2d-5c69-48d5-b5b6-8d4e67ffb344