Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 01:03:02 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1590) 1590 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4965 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 205/700 Matter 286/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Trap Scanner Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Deuterium Engine Titanium Leg Improved Carbon-fiber Leg Advanced Visual Processing Unit Matter Filter Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Signal Interpreter Kinecellerator Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon High-powered Shotgun Heavy Machine Gun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Carbon-fiber Leg VSS Leg VSS Leg Trap Scanner Improved Sensor Array Matter Filter Remote Datajack [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Hammer Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 90 | 5 15 3 33 11 23 Power 6 | . 1 1 2 . 2 Engine 5 | . 1 1 1 . 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 31 | 2 3 . 13 2 11 Treads 1 | . . . 1 . . Leg 23 | 2 3 . 5 2 11 Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight 5 | . . . 5 . . Utility 27 | 1 5 2 7 8 4 Device 15 | . 1 1 4 5 4 Storage 6 | 1 3 1 . 1 . Processor 3 | . 1 . 2 . . Hackware 2 | . . . . 2 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 26 | 2 6 . 11 1 6 Energy Gun 14 | 2 1 . 9 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . . . 2 . 4 Ballistic Cannon 2 | . 2 . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 26 | . 1 . 7 . 18 Power 3 | . . . 1 . 2 Propulsion 11 | . . . 5 . 6 Utility 4 | . . . . . 4 Weapon 8 | . 1 . 1 . 6 Highest Loss Streak 13 | . 1 . 5 . 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 97 88 77 98 90 Engine 8 | . 12 11 7 . 5 Core 1 | . . . 1 7 1 Leg 21 | . 28 22 12 29 28 Device 11 | . 5 22 9 21 13 Storage 10 | . 14 11 9 7 7 Processor 6 | . 7 . 7 7 7 Energy Gun 11 | . 7 11 16 15 3 Ballistic Gun 2 | . . . 1 7 10 Ballistic Cannon 3 | . 13 . . . . Launcher 1 | . 5 . . . . Impact Weapon 3 | . 1 11 7 . . Naked Turns . | . . . . . . Heaviest Build 44 | 8 22 20 30 30 44 Greatest Support 80 | 20 20 20 39 67 80 Greatest Overweight (x) 6 | . 1 . 6 . . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 10 Most Carried 10 | 5 9 8 8 7 10 Average Carried 5 | 3 5 7 5 5 7 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 5 8 8 4 7 7 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Skirmisher 16% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1475 | 191 417 70 383 36 378 Remotely . | . . . . . . Salvage Created 2057 | . 465 113 935 36 508 Parts 106 | . 28 7 39 2 30 Haulers Intercepted 5 | . 2 . 1 1 1 Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 36 | . 11 4 12 . 9 Melee 3 | . . . 3 . . Guns 19 | . 2 3 7 . 7 Cannons 9 | . 7 . . . 2 AOE 3 | . 2 1 . . . Classes Destroyed 12 | . 5 2 4 . 1 Worker 2 | . . . 2 . . Builder 5 | . 1 . 4 . . Hauler 5 | . 2 . 1 1 1 Recycler 3 | . . . 3 . . Operator 1 | . 1 . . . . Watcher 3 | . 1 1 1 . . Swarmer 7 | . . 3 4 . . Grunt 18 | . 11 . 4 . 3 Duelist 1 | . . . . . 1 Sentry 1 | . . 1 . . . Specialist 7 | . . . 2 . 5 Hunter 2 | . . . 2 . . Best Kill Streak 6 | . 3 4 6 1 4 Combat Bots Only 5 | . 2 3 5 . 3 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 375 | . 49 22 129 . 175 Missed 91 | . 13 10 28 . 40 Damage Taken 4578 | . 482 153 1228 . 2715 Core 792 | . 50 50 197 . 495 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 80 87 64 . . Volleys Fired 171 | . 53 12 61 6 39 Largest 3 | . 2 1 3 3 3 Hottest 143 | . 79 45 143 135 135 Shots Fired 316 | . 86 12 123 18 77 Gun 249 | . 31 12 123 18 65 Cannon 63 | . 51 . . . 12 Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 124 | . 51 . 21 6 46 Thermal 108 | . . . 87 6 15 Explosive 4 | . 4 . . . . Electromagnetic 80 | . 31 12 15 6 16 Robot Hit Streak 14 | . 8 6 14 4 8 Robot Miss Streak 5 | . 4 4 4 4 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 226 | . 53 11 95 9 58 Core Hits 82 | . 25 7 23 2 25 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . 5 . 1 Critical Strikes 11 | . 1 . 9 . 1 Burn 3 | . . . 3 . . Destroy 2 | . . . 1 . 1 Blast 1 | . 1 . . . . Corrupt 1 | . . . 1 . . Smash 4 | . . . 4 . . Melee Attacks 32 | . . 6 26 . . Impact 32 | . . 6 26 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5195 | . 1237 243 2304 158 1253 Guns 2962 | . 322 103 1422 158 957 Cannons 867 | . 618 . . . 249 Explosions 347 | . 297 50 . . . Melee 942 | . . 90 852 . . Ramming 77 | . . . 30 . 47 Kinetic 1585 | . 618 . 204 84 679 Thermal 1379 | . 48 50 1002 53 226 Explosive 249 | . 249 . . . . Electromagnetic 963 | . 322 103 216 21 301 Impact 942 | . . 90 852 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . . 5 Average Corruption 2 | . 1 . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 7 . . . 8 Message Errors 4 | . 1 . . . 3 Matter Fused 3 | . 1 . . . 2 Heat Flow Errors 2 | . 2 . . . . Energy Discharges 4 | . 2 . . . 2 Data Loss (minor) 1 | . 1 . . . . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 405 | . 41 10 354 . . Projectiles 15 | . 15 . . . . Explosions 26 | . 26 . . . . Melee 364 | . . 10 354 . . Knockbacks 10 | . 7 . 3 . . Impact 3 | . . . 3 . . Kinetic 7 | . 7 . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . 29 40 . . . Shots 2 | . 1 1 . . . Rammed 1 | . . . 1 . . Targets Rammed 21 | . . . 3 . 18 Kicked 20 | . . . 2 . 18 Crushed . | . . . . . . Highest Temperature 294 | . 294 . 203 189 15 Average Temperature 62 | . 76 . 40 87 8 Received Heat Transfer 1098 | . 252 9 261 . 576 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 15 | . 2 2 11 . . Impact Corruptions 19 | . . 2 17 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . . 3 . . Heat Transferred 3036 | . 100 50 2331 111 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 220 | . 180 190 195 95 220 Initial 88 | . . . 79 88 . Average 83 | . 82 85 80 86 100 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 83 Level 1 1 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 10 | . 4 . 3 . 3 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 8 | . 2 . 3 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 23 7 18 . 18 Peak Tracking Total 6 | . 4 4 6 . 5 Tactical Retreats 7 | . . 1 3 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 10 | . 4 1 1 4 . Terminals 5 | . 2 1 . 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 23 | . 9 2 4 8 . Successful 13 | . 4 1 4 4 . Failed 10 | . 5 1 . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 6 2 . 4 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . . 2 . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Open DSF 1 | . . . . 1 . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . . 1 . Process 1 | . 1 . . . . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 3 . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 2 | . . . . 2 . Authchips 1 | . . . . 1 . Time 20 | . . . . 20 . Total Part Build Rating 4 | . . . . 4 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 41 | . 41 . . . . Retrieved Matter 41 | . 41 . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3000 | 58 862 197 1121 411 351 Spaces Moved 1539 | 43 493 113 499 254 137 Core 54 | 7 . . 47 . . Treads 15 | . . . 15 . . Legs 1367 | 36 493 113 334 254 137 Wheels . | . . . . . . Hover 79 | . . . 79 . . Flight 24 | . . . 24 . . Fastest Speed 50 | 50 120 120 90 100 113 Average Speed 135 | 108 132 120 160 112 119 Slowest Speed 440 | 120 190 120 440 117 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 61 14 24 7 73 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . 2 8 . . Terrain Destroyed 38 | . 23 7 8 . . Melee 10 | . . 2 8 . . Projectile 1 | . 1 . . . . AOE 27 | . 22 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2098 | 52 614 152 669 362 249 Wait 147 | . 26 12 13 83 13 Move 1534 | 42 492 112 498 253 137 Hop . | . . . . . . Pick Up 51 | 5 13 4 13 6 10 Fast Attach 27 | 5 3 . 12 2 5 Attach 19 | . 2 1 8 2 6 Detach 1 | . . . 1 . . Swap 44 | . 10 2 13 7 12 Drop 51 | . 15 3 21 3 9 Fire 171 | . 53 12 61 6 39 Melee 32 | . . 6 26 . . Ram . | . . . . . . Kick 20 | . . . 2 . 18 Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 13) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1091 | -9/Materials | Discovered new exit (range 9) 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Evolved 2 slots: Propulsion x2 1437 | -8/Materials | Build established: Scavenger-Mutant 1571 | -8/Materials | Lost 5 parts (1p3n1w) 1615 | -8/Materials | Discovered new exit (range 16) 1795 | -8/Materials | Build established: Mutant 2238 | -8/Materials | Identified exit to Factory 2239 | -8/Materials | Entered Factory 2239 | -7/Factory | Evolved 2 slots: Utility x2 2425 | -7/Factory | Fabricated Imp. Ion Engine (x2) 2540 | -7/Factory | Build established: Scavenger-Skirmisher 2648 | -7/Factory | Identified exit to DSF 2650 | -7/Factory | Entered DSF 2670 | -7/DSF | Additional patrols routed to DSF 2761 | -7/DSF | Lost 4 parts (1p1u2w) 2878 | -7/DSF | Discovered new exit (range 15) 2997 | -7/DSF | Core integrity fell below 50% 3000 | -7/DSF | Sterilization system engaged 3001 | -7/DSF | Self-destructed Last Messages --------------- 02985_ Imp. Carbon-fiber Leg destroyed. 02985_ Kicked X-67 Chaingunner. 02986_ Kicked X-67 Chaingunner out of the way. 02989_ Hvy. Laser destroyed. 02990_ Kicked X-67 Chaingunner out of the way. 02991_ Titanium Leg destroyed. 02991_ Imp. Sensor Array destroyed. 02992_ Kicked X-67 Chaingunner. 02992_ Imp. Carbon-fiber Leg destroyed. 02993_ Kicked X-67 Chaingunner out of the way. 02995_ Acquired Imp. Carbon-fiber Leg. 02997_ %CK FYQJWCVBQ,DPXBUUO5 02997_ Kicked X-67 Chaingunner. 02998_ Kicked X-67 Chaingunner out of the way. 02999_ Imp. Carbon-fiber Leg destroyed. 02999_ Kicked X-67 Chaingunner. 03000_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 03000_ Kicked X-67 Chaingunner. 03000_ Critical hit (Burn: +37). 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H ^ | | ?????????????????????? ? % * | | ?????????????????????? ? ##!!!" ##=! | | ??????????????????????# ????#!!!# ?# | | ?????????????????????## ????###?###### ! | | ?????????????????????!! ???????????#! [= | | ??????????????????????! ??????????#!!!! | | ??????????????????????! ??????????#=!!= | | ????????????????????### ??????????###*! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Ion Engine | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingExperimentalField Manual? 0 Play Time 00:30:33 Cumulative 34.0 hours Start 2024.04.23 @ 00:34:55 End 2024.04.23 @ 01:03:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 36 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2754d2d0-d8da-4d99-b915-2744f348fb2c