Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.07 @ 19:18:17 Player: biogoob Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (57) 285 Value Destroyed (1659) 1659 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3004) 3004 TOTAL SCORE: 11928 Bonus ------- High Alert Combat Kills 4 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Tesla Rifle Enhanced Quantum Rifle Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental ECM Suite Improved Utility Shielding Layered Medium Armor Plating Layered Heavy Armor Plating Hacking Suite Experimental System Guard Stealth Drone Bay > --- WEAPON ----------- Compact HERF Cannon Hardcell Cannon Heavy Pick > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Advanced Medium Treads Advanced Heavy Treads Tesla Rifle Enhanced Quantum Rifle Enhanced Force Lance Enhanced Force Lance [Rating: 148] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . 1 1 . . . . . . 1 Utility 10 | . . . . 2 2 . 1 . . . . 2 2 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 116 | . 6 . 10 21 17 8 6 . 4 . 1 7 13 23 Power 16 | . 1 . 2 2 2 1 1 . . . . 2 3 2 Engine 9 | . 1 . 2 2 2 1 . . . . . 1 . . Core 1 | . . . . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 3 2 Propulsion 38 | . 3 . 5 7 6 4 2 . . . . 2 1 8 Treads 7 | . . . . . . . . . . . . . . 7 Leg 15 | . 3 . 4 5 3 . . . . . . . . . Wheel 3 | . . . 1 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . . . . 3 4 2 . . . . 2 1 1 Utility 42 | . 2 . . 7 6 3 1 . 1 . 1 2 9 10 Device 16 | . . . . 2 1 . 1 . 1 . 1 1 7 2 Storage 3 | . 1 . . . 1 . . . . . . . . 1 Processor 10 | . . . . 3 3 2 . . . . . . . 2 Hackware 3 | . . . . . . . . . . . . . 1 2 Protection 10 | . 1 . . 2 1 1 . . . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 20 | . . . 3 5 3 . 2 . 3 . . 1 . 3 Energy Gun 8 | . . . 1 1 2 . 2 . 2 . . . . . Energy Cannon 2 | . . . . 1 . . . . . . . . . 1 Ballistic Gun 6 | . . . 2 3 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 1 . . . . . 1 4 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . Parts Lost 34 | . . 1 1 5 1 4 . . . . . 9 5 8 Power 6 | . . . . 1 . 1 . . . . . 2 . 2 Propulsion 9 | . . 1 . . . 1 . . . . . 4 2 1 Utility 15 | . . . . 3 . 2 . . . . . 2 3 5 Weapon 4 | . . . 1 1 1 . . . . . . 1 . . Highest Loss Streak 4 | . . 1 1 3 1 4 . . . . . 4 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 91 98 99 91 98 75 73 76 78 82 82 61 21 49 Engine 6 | . 14 14 11 7 6 11 5 5 5 5 5 . . . Reactor 1 | . . . . . . . . . . . . 4 . 5 Treads 3 | . . . . . . . . . . . . . . 19 Leg 13 | . 28 26 21 18 22 . . . . . . . . . Wheel 2 | . . . 10 7 . . . . . . . . . . Flight 4 | . . . . . . 25 29 29 29 29 29 23 4 . Device 7 | . . . . 13 14 11 6 5 5 5 7 6 5 5 Storage 5 | . 14 14 11 9 1 . . . . . . . . 2 Processor 7 | . . . . 6 20 20 17 17 17 17 17 15 7 3 Protection 5 | . 6 14 11 3 6 3 . . . . . . 1 3 Energy Gun 3 | . . . 2 2 14 1 7 11 11 11 8 3 . . Energy Cannon 1 | . . . . 3 . . . . . . . . . 2 Ballistic Gun 12 | . 28 28 29 19 6 . . . . . . . . . Naked Turns 89 | . . . . . . . . . . . . . 33 56 Heaviest Build 109 | 13 29 29 34 42 21 20 23 23 26 25 25 25 13 109 Greatest Support 170 | 20 20 20 20 23 33 21 25 25 25 25 25 26 13 170 Greatest Overweight (x) 3 | . 1 2 3 3 3 . . . 1 . . 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 15 Average Capacity 10 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 10 Most Carried 15 | 6 9 10 15 15 13 5 4 4 5 5 5 5 5 9 Average Carried 8 | 6 7 9 12 14 4 4 1 2 4 5 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 9 10 15 14 4 5 2 4 5 5 5 3 5 5 Class Distribution -------------------- 39% | Mutant 15% | Sprinter 15% | Scavenger-Tank 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 2253 | 208 149 163 222 597 171 . 39 33 308 . 11 30 . 322 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2361 | 85 386 186 326 942 128 . 39 . 246 . . . . 23 Parts 141 | 3 35 6 24 55 10 . 2 . 6 . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 45 | . 10 3 6 24 2 . . . . . . . . . Guns 42 | . 10 3 6 21 2 . . . . . . . . . Cannons 2 | . . . . 2 . . . . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . Classes Destroyed 12 | 1 3 1 2 3 1 . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 5 | 1 1 1 . 2 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 5 | . 1 . 1 . 1 . 1 . . . . . . 1 Swarmer 14 | . 3 . . 11 . . . . . . . . . . Grunt 21 | . 7 2 3 9 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 5 | . . . 3 2 . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 5 | 1 4 3 3 5 1 . 1 . . . . . . 1 Combat Bots Only 5 | . 3 2 3 5 1 . . . . . . . . . Max Kills in Single Turn 2 | 1 2 1 1 2 1 . 1 . 1 . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Damage Taken 8156 | . 184 370 136 1290 362 290 36 51 44 . . 803 1096 3494 Core 2901 | . 15 146 10 120 59 54 . . 22 . . 274 740 1461 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 249 | . . 13 . 7 56 70 . . . . . . . 103 Regen/Repaired (Parts) 122 | . . . . 105 . . . . . 17 . . . . Core Remaining (%) 78 | 100 . 35 97 78 91 93 . . . . 97 76 43 . Volleys Fired 140 | 2 29 12 15 57 13 . 2 . 7 . . . . 3 Largest 3 | 2 2 2 3 3 3 . 2 . 2 . . . . 2 Hottest 159 | 40 40 40 99 104 146 . 115 . 115 . . . . 159 Shots Fired 352 | 4 58 24 44 159 39 . 4 . 14 . . . . 6 Gun 330 | 4 58 24 44 143 39 . 4 . 14 . . . . . Cannon 22 | . . . . 16 . . . . . . . . . 6 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 269 | 4 58 24 42 125 13 . . . . . . . . 3 Thermal 46 | . . . 2 18 17 . 2 . 7 . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 37 | . . . . 16 9 . 2 . 7 . . . . 3 Robot Hit Streak 14 | 1 7 5 11 14 8 . 6 . 8 . . . . 1 Robot Miss Streak 5 | 2 4 2 4 5 3 . 1 . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 4 1 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 238 | 1 35 16 30 103 29 . 3 . 16 . . 2 . 3 Core Hits 113 | 1 19 10 12 48 8 . 1 . 11 . . 1 . 2 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 4 | . 1 . 1 . 1 . . . 1 . . . . . Burn 1 | . . . . . 1 . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . Melee Attacks 21 | . . . . . . . . . 5 . . 16 . . Impact . | . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . 5 . . 16 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4237 | 15 390 179 399 1931 449 . 62 . 522 . . 82 27 181 Guns 3236 | 15 390 179 399 1541 449 . 62 . 201 . . . . . Cannons 385 | . . . . 225 . . . . . . . . . 160 Explosions 162 | . . . . 162 . . . . . . . . . . Melee 403 | . . . . . . . . . 321 . . 82 . . Ramming 51 | . . . . 3 . . . . . . . . 27 21 Kinetic 2605 | 15 390 179 370 1382 183 . . . . . . . . 86 Thermal 648 | . . . 29 321 217 . 18 . 63 . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 530 | . . . . 225 49 . 44 . 138 . . . . 74 Impact . | . . . . . . . . . . . . . . . Slashing 403 | . . . . . . . . . 321 . . 82 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 1 . . . . . . 3 5 3 Average Corruption 1 | . . . . 1 1 . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . 11 Effects 10 | . . . . 3 3 . . . . . . 1 1 2 Message Errors 2 | . . . . . 1 . . . . . . . . 1 Matter Fused 2 | . . . . . 1 . . . . . . . . 1 Heat Flow Errors 2 | . . . . 1 . . . . . . . 1 . . Energy Discharges 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 34 | . . . . 1 . . . . 33 . . . . . Projectiles 1 | . . . . 1 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 33 | . . . . . . . . . 33 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . 46 . . . . . . . . 12 10 Shots 1 | . . . . 1 . . . . . . . . . . Rammed 10 | . . . . . 1 . . . . . . . 6 3 Targets Rammed 11 | . . . . 1 1 . . . . . . . 6 3 Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 284 | . 12 22 60 284 45 . 43 . 241 . . 214 . 272 Average Temperature 85 | . 7 9 18 99 20 . 18 . 135 . . 93 . 109 Received Heat Transfer 1305 | . 66 90 54 585 27 . 9 . . . . 87 99 288 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . 1 Heat Transferred 1334 | . . . 74 557 518 . 37 . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Peak Influence 514 | 5 300 182 219 432 251 110 123 . . . . 499 514 329 Initial 288 | . 3 117 . 20 185 44 53 . . . . 9 246 288 Average 179 | 3 198 128 83 234 146 70 79 . . . . 128 315 220 Maximum Alert Level 2 | . 1 . 1 2 1 . . . . . . 2 2 1 Low Security (%) 59 | 100 35 100 93 38 71 100 100 . . . . 75 . 46 Level 1 36 | . 64 . 6 53 28 . . . . . . 11 73 53 Level 2 4 | . . . . 8 . . . . . . . 13 26 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 2 1 4 3 . . . . . 2 3 1 Investigation 8 | . 1 . 2 . 3 . . . . . . 1 . 1 Extermination 1 | . . . . . 1 . . . . . . . . . Reinforcement 10 | . 2 . . 1 . 3 . . . . . 1 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 18 | . 2 . 1 4 . 2 . . . . . . 2 7 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 220 | . 15 4 8 42 7 12 5 1 1 7 5 31 30 52 Peak Tracking Total 21 | . 5 2 2 5 2 10 3 1 1 7 5 12 14 21 Tactical Retreats 23 | . . . 1 3 . 1 1 . . . 1 5 6 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 7 | . . . 1 . 1 . 1 . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled 2 | . . . . 1 . . . . . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 27 | . 3 . 2 3 4 5 2 . . 1 . 1 3 3 Terminals 14 | . 2 . 1 2 3 3 1 . . . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 1 . . . . . . . . . . Recycling Units 4 | . 1 . . . . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . 1 1 1 Total Hacks 59 | . 7 . 5 8 11 7 3 . . 1 . 3 7 7 Successful 20 | . 3 . . 6 2 3 1 . . 1 . . 2 2 Failed 39 | . 4 . 5 2 9 4 2 . . . . 3 5 5 Catastrophic 12 | . 1 . 1 . 3 3 2 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 3 . 3 3 6 1 1 . . . . . 3 2 Terminals 32 | . 5 . 3 6 8 5 2 . . . . . 1 2 Fabricators 2 | . . . . . . . . . . . . . 2 . Repair Stations 4 | . . . 2 2 . . . . . . . . . . Recycling Units 5 | . 2 . . . . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 3 . 1 . . . . 3 4 4 Terminal Hacks 7 | . . . . 2 1 1 1 . . 1 . . 1 . Robot Analysis 3 | . . . . . 1 1 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 2 . . . . . . . 1 Report Inventory 4 | . 1 . . . . 2 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 2 . . 2 1 . . . . . . . . 1 Terminals 5 | . 1 . . 2 1 . . . . . . . . 1 Botnet 5 | . 1 . . 2 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 2 3 4 5 2 . . . . 1 2 3 Full Trace Events 6 | . 1 . 1 . 2 . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Robot Analysis Total 3 | . . . . . 1 1 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 4929 | 23 362 442 491 1049 689 129 79 52 148 131 53 206 235 840 Spaces Moved 5448 | 15 202 207 214 396 492 422 283 218 434 567 222 503 494 779 Core 475 | . . . . . . . . . . . . . 184 291 Treads 357 | . . . . . . . . . . . . . . 357 Legs 1432 | 15 202 207 203 339 466 . . . . . . . . . Wheels 68 | . . . 11 57 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3116 | . . . . . 26 422 283 218 434 567 222 503 310 131 Fastest Speed 23 | 120 120 190 125 125 29 26 23 23 23 23 23 23 32 40 Average Speed 74 | 120 124 197 186 188 116 26 23 23 23 23 23 29 39 101 Slowest Speed 260 | 120 190 260 260 260 255 29 23 23 93 23 23 102 50 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 6 3 . . . . . 6 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 36 53 22 33 12 14 13 42 64 81 54 23 25 29 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 1 3 . 1 . . . Spaces Dug 5 | . . . . . . . . . . . . 5 . . Terrain Destroyed 9 | . . . . 4 . . . . . . . 5 . . Melee 5 | . . . . . . . . . . . . 5 . . Projectile . | . . . . . . . . . . . . . . . AOE 4 | . . . . 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Total 6006 | 16 263 221 273 576 578 435 292 219 461 566 223 538 529 816 Wait 197 | . 19 2 23 82 37 1 . . 10 . . 13 10 . Move 5398 | 14 201 206 213 395 480 415 282 217 433 566 221 493 483 779 Hop 17 | . . . . . 6 3 . . . . . 3 5 . Pick Up 40 | . 3 1 8 6 7 1 1 2 . . . 1 4 6 Fast Attach 59 | . 1 . . 9 8 4 1 . 2 . 1 4 9 20 Attach 32 | . . . 4 5 4 4 5 . . . . 3 4 3 Detach 15 | . . . . 3 . 6 1 . . . . 1 4 . Swap 26 | . 5 . 6 7 5 . . . 2 . . . . 1 Drop 51 | . 5 . 4 11 18 1 . . 2 . 1 4 4 1 Fire 140 | 2 29 12 15 57 13 . 2 . 7 . . . . 3 Melee 21 | . . . . . . . . . 5 . . 16 . . Ram 9 | . . . . . . . . . . . . . 6 3 Kick 1 | . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 24 | -11/Junkyard | Entered Materials 328 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 386 | -10/Materials | Entered Mines 671 | -10/Mines | Learned Materials stockpile data 679 | -10/Mines | Discovered new exit (range 8) 719 | -10/Mines | Found a hidden stash of uninstalled traps 750 | -10/Mines | Assembled infested the area 772 | -10/Mines | Core integrity fell below 50% 828 | -10/Mines | Entered Materials 828 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1226 | -9/Materials | Discovered new exit (range 11) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Utility x2 1503 | -8/Materials | Repaired Hvy. Assault Rifle 1572 | -8/Materials | Lost 3 parts (2u1w) 2008 | -8/Materials | Build established: Scavenger-Gunner 2125 | -8/Materials | Discovered new exit (range 16) 2368 | -8/Materials | Entered Factory 2368 | -7/Factory | Evolved 2 slots: Utility x2 2888 | -7/Factory | Build established: Scavenger-Skirmisher 2978 | -7/Factory | Discovered new exit (range 16) 3053 | -7/Factory | Identified exit to Factory 3057 | -7/Factory | Entered another Factory area 3057 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3062 | -6/Factory | Discovered new exit (range 13) 3182 | -6/Factory | Discovered new exit (range 4) 3183 | -6/Factory | Identified exit to Lower Caves 3186 | -6/Factory | Identified exit to Factory 3186 | -6/Factory | Entered another Factory area 3186 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3191 | -5/Factory | Lost 4 parts (1p1n2u) 3260 | -5/Factory | Discovered new exit (range 22) 3265 | -5/Factory | Identified exit to Upper Caves 3265 | -5/Factory | Entered Upper Caves 3294 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3304 | -5/Upper Caves | Learned Factory non-interactive machine intel 3312 | -5/Upper Caves | Discovered new exit (range 11) 3314 | -5/Upper Caves | Identified exit to Upper Caves 3316 | -5/Upper Caves | Learned Factory emergency access door positions 3317 | -5/Upper Caves | Entered another Upper Caves area 3458 | -5/Upper Caves | Learned 12 Factory zone layouts 3462 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3464 | -5/Upper Caves | Discovered new exit (range 4) 3465 | -5/Upper Caves | Identified exit to Warlord 3465 | -5/Upper Caves | Entered Warlord 3471 | -5/Warlord | Build established: Sprinter 3488 | -5/Warlord | Met Warlord 3513 | -5/Warlord | Warlord's base attacked by MAIN.C 3582 | -5/Warlord | Opened side exit 3594 | -5/Warlord | Discovered new exit (range 9) 3595 | -5/Warlord | Identified exit to Proximity Caves 3596 | -5/Warlord | Entered Proximity Caves 3597 | -4/Proximity Caves | Identified exit to Factory 3623 | -4/Proximity Caves | Spotted B-86 Titan 3649 | -4/Proximity Caves | Entered Factory 3649 | -4/Factory | Evolved 2 slots: Utility x2 3650 | -4/Factory | Identified exit to Research 3652 | -4/Factory | Loaded intel: 175 non-interactive machine locations 3836 | -4/Factory | Lost 3 parts (1n1u1w) 3846 | -4/Factory | Discovered exit to Research (range 21) 3855 | -4/Factory | Entered Research 3855 | -3/Research | Evolved 2 slots: Utility x2 3870 | -3/Research | Found Enh. Force Lance 3885 | -3/Research | Lost 4 parts (2p2n) 3885 | -3/Research | Found Enh. Force Lance 3925 | -3/Research | Spotted B-86 Titan 3979 | -3/Research | Lost 3 parts (1n2u) 3986 | -3/Research | Released all parts (7) 3999 | -3/Research | Identified exit to Research 4007 | -3/Research | Spotted B-86 Titan 4083 | -3/Research | Spotted B-86 Titan 4089 | -3/Research | Core integrity fell below 50% 4090 | -3/Research | Discovered new exit (range 9) 4090 | -3/Research | Entered another Research area 4090 | -2/Research | Warlord forces began assault on 0b10 4090 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4177 | -2/Research | Met up with Warlord 4200 | -2/Research | Research machine network offline 4243 | -2/Research | Build established: Mutant 4343 | -2/Research | Found Prototype Device 4343 | -2/Research | Identified Exp. ECM Suite 4346 | -2/Research | Found Exp. ECM Suite 4560 | -2/Research | Borebot progress halted 4673 | -2/Research | Borebot progress halted 4679 | -2/Research | Spotted Striker 4702 | -2/Research | P-80 Master assimilated allied 6J-WIL(M) 4805 | -2/Research | Spotted Striker 4819 | -2/Research | Spotted Striker 4826 | -2/Research | Released all parts (17) 4847 | -2/Research | Core integrity fell below 50% 4855 | -2/Research | Spotted Executioner 4855 | -2/Research | Spotted Executioner 4857 | -2/Research | Lost 3 parts (2p1u) 4910 | -2/Research | Core integrity fell below 20% 4930 | -2/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 04846_ Slammed into S-43 Plague. 04846_ Penetrated by Slug. 04847_ Slug penetrates Wall. 04849_ Penetrated by Slug. 04851_ S-43 Plague destroyed. 04851_ Slug penetrates Wall. 04853_ Acquired Nuclear Pulse Thruster. 04855_ T0EMEVRD3PQTUC,LSMLY4R 04855_ Acquired 15 matter. 04855_ C-30 ARC bursts open, deploying its payload. 04855_ G-73 Enforcer unfolds itself. 04887_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04905_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04907_ Nuclear Pulse Thruster destroyed. 04912_ Slug penetrates Door. 04915_ Penetrated by Slug. 04922_ Hacking Suite destroyed. 04926_ Penetrated by Slug. 04926_ S-43 Plague destroyed. 04929_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????# / #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# [ #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????##+##???????????????????????? | | ???????????????####### #########???????????????? | | ??????????????+ @g ????????? | | ???????????????####### YK# ##???????????????? | | ?????????????????????## ## #????????????????? | | ########???+??????????# #?? +????????????????? | | # #??# #?????????# #?? #????????????????? | | # #??# #?????????# #??? #????????????????? | | # *#??# #?????????# #??? #????????????????? | | # #??# #?????????# #???? #????????????????? | | ? #??# #?????????#[#??######????????????????? | | ??? #??# #?????????#%#? = #?????????????????? | | ??### ###?# #?????????# #? #?????????????????? | | ### #?# #?????????# # #?????????????????? | | ### ########### # #?????????????????? | | #?????????????????? | | ################# #?????????????????? | | ### #????????????????#######?????????????????? | | ??#######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 43 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Corruption Containment 20 Armor Coverage 825 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneHybridRigger Manual? 0 Play Time 00:57:30 Cumulative 133.4 hours Start 2023.07.07 @ 17:57:44 End 2023.07.07 @ 19:18:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 128 Adventurer 19 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SATURATION(70) Steam 1 RUN: 1a914981-281f-4802-9ed4-b2d46e5523e3