Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 14:15:41 Player: David Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (287) 287 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1439 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 257/400 Matter 300/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Visual Processing Unit Visual Processing Unit Shield Generator > --- WEAPON (3) ------- Hammer > --- INVENTORY (4) ---- Ion Engine Aluminum Leg Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit Shield Generator > --- WEAPON ----------- Medium Laser Hammer > --- INVENTORY -------- Ion Engine Small Storage Unit [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Shield Generator Processor Visual Processing Unit Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 23 | 5 6 1 11 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 2 | . . . 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . 1 . . Utility 3 | . . . 3 Device 1 | . . . 1 Storage . | . . . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 5 . 4 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon 3 | . 1 . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 1 3 Power 1 | . . . 1 Propulsion 2 | . 2 . . Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 3 | . 3 1 2 Average Slot Usage (%) 63 | . 47 52 77 Engine 9 | . 7 10 9 Treads 9 | . . . 19 Wheel 3 | . 11 . . Flight 4 | . 4 14 . Device 5 | . . . 10 Processor 10 | . . . 20 Energy Gun 5 | . 13 . 1 Ballistic Gun 3 | . . . 6 Special Weapon 6 | . 2 28 . Impact Weapon 7 | . 8 . 8 Naked Turns . | . . . . Heaviest Build 10 | 9 9 5 10 Greatest Support 46 | 32 32 4 46 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 2 | . 1 4 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 1 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 407 | 204 51 45 107 Remotely . | . . . . Salvage Created 389 | . 86 . 303 Parts 6 | . . 2 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 7 | . 2 . 5 Melee 4 | . . . 4 Classes Destroyed 3 | . 1 1 1 Tunneler 1 | . . 1 . Recycler 1 | . . . 1 Grunt 7 | . 2 . 5 Best Kill Streak 2 | . 2 1 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 915 | . 343 92 480 Core 289 | . 146 . 143 Absorbed by Shields 165 | . . . 165 Core Remaining (%) 70 | 100 . 41 . Volleys Fired 19 | . 6 3 10 Largest 2 | . 2 2 1 Hottest 200 | . 100 200 20 Shots Fired 25 | . 9 6 10 Gun 18 | . 8 . 10 Cannon . | . . . . Launcher . | . . . . Special 7 | . 1 6 . Kinetic 10 | . . . 10 Thermal 12 | . 6 6 . Explosive . | . . . . Electromagnetic 3 | . 3 . . Robot Hit Streak 3 | . 1 3 2 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 60 | . 14 3 43 Core Hits 10 | . . 1 9 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 62 | . 16 . 46 Impact 62 | . 16 . 46 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1142 | . 281 48 813 Guns 78 | . 34 . 44 Cannons . | . . . . Explosions . | . . . . Melee 992 | . 223 . 769 Ramming . | . . . . Kinetic 44 | . . . 44 Thermal 84 | . 36 48 . Explosive . | . . . . Electromagnetic 22 | . 22 . . Impact 992 | . 223 . 769 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 12 | . . . 12 Message Errors 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Targeting Errors 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 42 | . 12 . 30 Projectiles . | . . . . Explosions . | . . . . Melee 42 | . 12 . 30 Knockbacks 3 | . 2 . 1 Impact 3 | . 2 . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | . 90 108 110 Average Temperature 36 | . 32 33 58 Received Heat Transfer 501 | . 198 45 258 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 . 1 Impact Corruptions 6 | . 3 . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 187 | . 87 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 126 | . 126 87 72 Average Influence 48 | . 68 52 36 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 12 9 5 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 . 6 Successful 5 | . 1 . 4 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 43 | . . 43 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 172 | . . 172 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1038 | 47 329 181 481 Spaces Moved 758 | 38 367 162 191 Core 98 | 5 91 . 2 Treads 163 | . . . 163 Legs . | . . . . Wheels 125 | 33 92 . . Hover . | . . . . Flight 372 | . 184 162 26 Fastest Speed 40 | 50 40 40 40 Average Speed 86 | 93 61 77 143 Slowest Speed 160 | 100 150 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 52 46 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1002 | 50 434 199 319 Wait 122 | . 34 34 54 Move 755 | 37 366 161 191 Hop . | . . . . Pick Up 16 | 7 4 . 5 Fast Attach 6 | . . 1 5 Attach 13 | 5 3 . 5 Detach 2 | . 2 . . Swap 4 | . 3 . 1 Drop 3 | 1 . . 2 Fire 19 | . 6 3 10 Melee 62 | . 16 . 46 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Core integrity fell below 50% 215 | -10/Materials | Lost 3 parts (2n1w) 308 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 377 | -10/Materials | Entered Mines 385 | -10/Mines | Learned location of 2 exits from Materials 516 | -10/Mines | Discovered new exit (range 9) 558 | -10/Mines | Entered Materials 558 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 559 | -9/Materials | Identified exit to Materials 861 | -9/Materials | Repaired Ion Engine 890 | -9/Materials | Repaired Hammer 1039 | -9/Materials | Self-destructed Last Messages --------------- 00937_ System corrupted: Lgt. Assault Rifle jammed. 00948_ System corrupted: Imp. Treads rejected. 00956_ Destroyed Ion Engine. 00956_ G-34 Mercenary system corrupted by crushing effect. 00956_ G-34 Mercenary knocked back. 00957_ G-34 Mercenary system terminally corrupted. 00958_ Acquired 35 matter. 00960_ R-06 Scavenger collects Imp. Treads. 00960_ System corrupted: Lgt. Assault Rifle targeting data glitched. 00961_ Acquired 1 matter. 00963_ U-05 Engineer builds a Door. 00966_ K-01 Serf collects debris. 00969_ G-34 Mercenary destroyed. 00970_ K-01 Serf collects debris. 00975_ Acquired Aluminum Leg. 00989_ System corrupted: Hammer targeting data glitched. 01001_ System corrupted: Heat flow error (+128). 01004_ Lgt. Assault Rifle destroyed. 01018_ JAMB