Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 09:54:02 Player: FenRhew Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (146) 730 Value Destroyed (6364) 6364 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2226) 2226 TOTAL SCORE: 15460 Bonus ------- High Alert Combat Kills 1088 Follower Combat Kills 838 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 73/100 System Corruption 7% Temperature Cool (30) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (11) ----- Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine F-cell Engine Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Terrain Scan Processor Kinecellerator Backup Plating III High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter-Fusion Reactor > --- PROPULSION ------- VSS-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hpw. Kinetic Rail Construct/G > --- INVENTORY -------- Light Neutrino Core Wheel Advanced Coolant Injector Advanced Weight Redist. System Advanced Terrain Scan Processor Kinecellerator Long-range Tractor Beam Long-range Tractor Beam Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer Smartbomb Launcher Advanced Datajack Improved Remote Datajack [Rating: 126] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Fission Core Reactor Constructs Propulsion Constructs Treads Advanced Treads Leg Constructs Wheel Wheel Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 2 . . 4 . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 9 | . . . 2 . . . 3 . . . 2 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 109 | 7 10 . 5 2 9 6 5 1 . 5 12 47 Power 9 | 1 1 . 1 . 1 . . . . . 1 4 Engine 7 | 1 1 . 1 . 1 . . . . . . 3 Core 1 | . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 19 | 2 4 . . 2 3 1 . . . . 2 5 Treads 10 | 2 . . . 2 2 1 . . . . . 3 Leg 4 | . 2 . . . . . . . . . 1 1 Wheel 4 | . 2 . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 56 | 2 3 . 2 . 4 4 5 1 . 2 6 27 Device 24 | 1 . . . . . 2 3 1 . . 1 16 Storage 4 | 1 2 . . . . . . . . . 1 . Processor 18 | . . . 2 . 1 . 2 . . 2 3 8 Hackware 3 | . . . . . 1 . . . . . 1 1 Protection 7 | . 1 . . . 2 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 2 . 2 . 1 1 . . . 3 3 11 Energy Gun 5 | 2 1 . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . . . 3 Ballistic Gun 5 | . 1 . . . . . . . . 2 1 1 Ballistic Cannon 6 | . . . 2 . . 1 . . . . 1 2 Launcher 4 | . . . . . 1 . . . . 1 . 2 Special Weapon 2 | . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 2 1 . . . . 2 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . 3 . . Parts Lost 57 | . 1 . . . 1 1 3 1 . 4 3 43 Power 7 | . 1 . . . . . . . . 1 . 5 Propulsion 13 | . . . . . 1 . . . . 1 1 10 Utility 22 | . . . . . . . 2 . . 1 1 18 Weapon 15 | . . . . . . 1 1 1 . 1 1 10 Highest Loss Streak 13 | . 1 . . . 1 1 1 1 . 3 2 13 To Critical Strikes 4 | . . . . . . . . . . 1 1 2 Average Backups 16 | 3 8 10 19 21 24 23 23 15 8 7 10 12 Power . | . . . 1 2 2 1 . . . . . . Propulsion 6 | 2 2 . 9 12 12 12 11 6 2 1 1 1 Utility 6 | . 2 6 4 5 7 7 10 7 5 5 7 6 Weapon 1 | . 2 4 3 2 2 2 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 51 | . . . 4 . 4 12 4 10 . 4 1 12 Power 7 | . . . . . 2 2 . . . . . 3 Propulsion 15 | . . . 1 . . 2 3 7 . 2 . . Utility 23 | . . . 1 . 2 6 1 3 . 2 1 7 Weapon 5 | . . . 2 . . 2 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 98 100 99 99 99 81 62 61 60 68 59 72 Engine 5 | . 13 14 11 9 8 8 6 6 6 . . 1 Core 1 | . . . . . . . . . . 5 3 2 Treads 10 | . 18 . . 17 29 25 1 1 . 1 . 1 Leg 2 | . 3 . . . . . 2 4 6 4 5 2 Wheel 3 | . 5 28 22 18 6 . 2 . . . . . Device 12 | . 11 . . . . 6 22 20 20 19 11 21 Storage 7 | . 14 14 11 9 9 9 6 6 6 6 5 5 Processor 10 | . . . 21 18 13 4 6 13 13 13 11 15 Hackware 2 | . . . . . 4 4 . . . . 4 4 Protection 3 | . 2 14 11 9 9 5 . . . . . . Energy Gun 3 | . 27 28 12 . . 2 2 6 6 . . 2 Energy Cannon 2 | . . . . . . 2 6 1 . . . 4 Ballistic Gun 3 | . . . . . . . . . . 13 9 2 Ballistic Cannon 6 | . . . 9 18 17 11 2 . . . 3 2 Peak Build Rating 126 | 9 11 9 22 28 35 51 71 70 62 74 103 126 Average Rating 61 | 5 9 9 17 27 32 41 63 64 62 68 87 106 On Entrance 38 | . 9 9 9 22 28 35 51 69 62 62 54 94 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 103 | 15 93 93 101 101 101 103 102 98 23 33 52 68 Greatest Support 159 | 40 40 26 26 26 86 112 112 79 62 62 59 159 Greatest Overweight (x) 31 | . 3 3 3 3 6 31 1 1 . . 5 3 Average Overweight (x) . | . 1 3 3 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 15 15 Average Capacity 18 | 6 13 25 25 25 25 25 25 18 10 10 12 15 Most Carried 25 | 6 10 10 25 23 25 25 25 23 10 10 15 15 Average Carried 16 | 3 8 10 19 21 24 23 24 17 10 9 10 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 15 15 Final Carried 25 | 6 10 10 22 23 25 24 23 10 10 10 15 9 Scrap Engine Consumption 139 | . . . . . . 38 26 . . 14 13 48 Constructs Created 8 | . . . . . . 4 1 . . . 1 2 Constructs Modified 52 | . . . . . . 9 8 2 . 6 5 22 Class Distribution -------------------- 24% | Skirmisher 23% | Mutant 17% | Construct 14% | Commander-Mutant 12% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Matter Collected 4820 | 189 165 39 124 44 849 275 257 11 . 439 461 1967 Remotely 942 | . . . . . . . . . . . . 942 Salvage Created 6307 | 13 235 . 261 161 834 142 554 182 . 501 576 2848 Parts 275 | 4 15 . 12 4 58 3 24 9 . 29 29 88 Haulers Intercepted 9 | . 1 . 2 . 4 . . . . . 1 1 Recyclers Shooed 6 | . . . . . . . . . . . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 6 . 21 . . Prevented 8 | . . . . . . . . 3 . 5 . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 104 | . 5 . 4 4 22 1 8 3 . 11 6 40 Guns 32 | . 5 . 3 . . . 3 1 . 10 5 5 Cannons 55 | . . . 1 4 20 1 5 2 . . 1 21 AOE 12 | . . . . . 2 . . . . . . 10 Classes Destroyed 17 | 1 5 . 1 1 3 1 1 1 . . . 3 Worker 5 | . 1 . 1 . . . . . . . 1 2 Builder 6 | . . . . . 1 . . . . . 3 2 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 9 | . 1 . 2 . 4 . . . . . 1 1 Recycler 9 | . . . . . . 1 2 . . . . 6 Mechanic 1 | . . . . . . . . . . . . 1 Operator 2 | . . . 1 . 1 . . . . . . . Watcher 9 | . 1 . . . 2 . . . . . 3 3 Swarmer 19 | . 3 . . . 4 . 4 . . 5 . 3 Grunt 38 | . 2 . 4 3 6 1 2 2 . . . 18 Brawler 2 | . . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . 1 Sentry 19 | . . . . . 11 . 1 . . 1 1 5 Hunter 10 | . . . . . 1 . . . . 5 1 3 Programmer 12 | . . . . . . . 1 . . . 4 7 Heavy 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 3 . 5 4 6 1 2 2 . 5 4 7 Combat Bots Only 6 | . 2 . 3 4 5 1 2 2 . 5 2 6 Max Kills in Single Turn 2 | 1 1 . 1 2 2 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Hostile Shots Fired 1180 | . 44 . 6 17 89 . 85 9 . 156 128 646 Missed 338 | . 6 . 2 8 17 . 30 3 . 29 39 204 Hits 842 | . 38 . 4 9 72 . 55 6 . 127 89 442 Melee 13 | . . . . . . . . . . . . 13 Projectile 829 | . 38 . 4 9 72 . 55 6 . 127 89 429 AOE 1 | . . . . . . . 1 . . . . . Critical Strikes 36 | . . . . . 3 . 2 2 . 3 6 20 Damage Taken 16156 | . 372 . 79 147 1015 57 1098 115 . 2122 1749 9402 Core 1893 | . 25 . 26 19 111 20 79 . . 122 336 1155 Absorbed by Shields 44 | . . . . . 44 . . . . . . . Ignored by Resistances 13 | . . . . . . . . . . . . 13 Regen/Repaired (Parts) 2552 | . . . . . 140 . 518 19 . 561 594 720 Core Remaining (%) 82 | 100 . 90 93 . . 72 . . . 76 66 . Volleys Fired 483 | 2 27 . 20 10 72 4 39 13 . 67 63 166 Largest 3 | 2 2 . 2 2 2 2 2 2 . 3 3 3 Hottest 278 | 90 115 . 115 74 74 116 117 102 . 102 126 278 Shots Fired 960 | 4 53 . 36 20 144 7 76 24 . 111 146 339 Gun 458 | 4 53 . 18 . . 1 21 13 . 110 96 142 Cannon 478 | . . . 18 20 139 6 55 11 . . 43 186 Launcher 17 | . . . . . 5 . . . . 1 . 11 Special 7 | . . . . . . . . . . . 7 . Kinetic 636 | . . . 18 20 139 7 53 11 . 94 139 155 Thermal 253 | 2 42 . 18 . . . 23 . . . 7 161 Explosive 17 | . . . . . 5 . . . . 1 . 11 Electromagnetic 54 | 2 11 . . . . . . 13 . 16 . 12 Robot Hit Streak 20 | 4 11 . 13 7 10 7 8 5 . 9 8 20 Robot Miss Streak 8 | . 8 . 5 1 3 1 5 3 . 4 3 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 3 | . 1 . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . Shots Hit Robots 536 | 4 18 . 26 15 81 5 45 13 . 55 75 199 Core Hits 255 | 1 11 . 13 7 38 3 22 7 . 26 26 101 Critical Kills 4 | . . . . . . . . . . 3 . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 30 | . 1 . 2 . 5 . . . . 3 6 13 Burn 6 | . 1 . 1 . . . . . . . . 4 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 5 | . . . . . . . . . . 3 2 . Blast 18 | . . . 1 . 5 . . . . . 4 8 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17735 | 49 308 . 496 408 2488 121 1090 263 . 1037 2244 9231 Guns 5489 | 49 308 . 232 . . 22 240 120 . 949 1376 2193 Cannons 8856 | . . . 264 408 2007 94 834 143 . . 868 4238 Explosions 3363 | . . . . . 481 . . . . 88 . 2794 Melee . | . . . . . . . . . . . . . Ramming 27 | . . . . . . 5 16 . . . . 6 Kinetic 10005 | . . . 264 408 2007 116 770 143 . 733 2244 3320 Thermal 3967 | 25 240 . 232 . . . 304 . . . . 3166 Explosive 3048 | . . . . . 481 . . . . 88 . 2479 Electromagnetic 688 | 24 68 . . . . . . 120 . 216 . 260 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 3 8 10 Average Corruption 4 | . . . . . . . . . . 3 5 5 Corruption Purged 4 | . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . Effects 116 | . . . . . . . . . . 36 17 63 Message Errors 29 | . . . . . . . . . . 6 5 18 Matter Fused 29 | . . . . . . . . . . 13 3 13 Heat Flow Errors 15 | . . . . . . . . . . 3 4 8 Energy Discharges 11 | . . . . . . . . . . 2 2 7 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . . 5 1 9 Data Loss (major) 4 | . . . . . . . . . . 3 . 1 Misfires 3 | . . . . . . . . . . . 1 2 Alerts 5 | . . . . . . . . . . 2 . 3 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 365 | . . . 15 . 79 1 . . . . 4 266 Projectiles 283 | . . . 15 . 51 1 . . . . 4 212 Explosions 82 | . . . . . 28 . . . . . . 54 Melee . | . . . . . . . . . . . . . Knockbacks 57 | . . . 1 1 20 . 1 1 . . 14 19 Impact . | . . . . . . . . . . . . . Kinetic 50 | . . . 1 1 17 . 1 1 . . 14 15 Secondary 7 | . . . . . 3 . . . . . . 4 Self-Inflicted Damage 382 | . . . . . . . 8 . . . 29 345 Shots 7 | . . . . . . . . . . . 1 6 Rammed 3 | . . . . . . 1 1 . . . . 1 Targets Rammed 3 | . . . . . . 1 1 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 651 | 30 534 . 227 68 132 38 251 435 . 219 366 651 Average Temperature 96 | 18 191 . 56 29 27 19 88 201 . 52 91 117 Received Heat Transfer 2105 | . 96 . 39 81 320 9 117 90 . 18 27 1308 Effects 26 | . 6 . . . . . 1 1 . . 2 16 Shutdowns 5 | . 1 . . . . . . 1 . . 1 2 Energy Bleed 6 | . 1 . . . . . . . . . 1 4 Interference 8 | . 2 . . . . . 1 . . . . 5 Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . . 2 Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . 1 Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Melted 23 | . . . . . . . 1 . . . . 22 Heat Transferred 6932 | 74 703 . 703 . . . 422 . . . . 5030 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Maximum Alert Level 4 | . . . 1 . 1 . 1 . . . 1 4 Low Security (%) 66 | 100 100 100 94 100 63 100 88 . . . 77 6 Level 1 10 | . . . 5 . 36 . 11 . . . 22 7 Level 2 12 | . . . . . . . . . . . . 48 Level 3 4 | . . . . . . . . . . . . 16 Level 4 5 | . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1564 | 5 97 7 215 68 272 65 333 . . . 362 1564 Initial 161 | . . 7 . 4 11 65 50 . . . 4 161 Average 251 | . 37 . 99 22 167 3 122 . . . 90 751 Influence Increases 5956 | 5 169 . 410 109 803 112 933 89 . 250 668 2408 Destroy 0b10 Robot/C 2480 | . 100 . 180 80 440 40 460 60 . 220 120 780 Destroy 0b10 Robot/NC 230 | 5 15 . 25 . 40 10 15 . . . 40 80 Destroy Leader 648 | . 24 . 66 20 162 . 130 10 . 30 48 158 Allied During Kill 364 | . . . 70 8 3 40 239 4 . . . . Successful Hack 112 | . 14 . 22 . 15 21 . . . . 8 32 Disable Machine 735 | . 15 . 45 . 60 . 30 . . . 135 450 Destroy Structure 782 | . 1 . 2 1 68 1 9 . . . 102 598 Advance Influence 50 | . . . . . . . 50 . . . . . Partial Spotted 30 | . . . . . . . . . . . 15 15 Lose Combat Pursuer 225 | . . . . . 15 . . 15 . . . 195 Active Sensor Use 300 | . . . . . . . . . . . 200 100 Influence Decreases 4520 | 5 148 21 398 93 662 281 606 252 164 242 346 1302 Entered New Map 602 | . . 14 . 8 17 104 . 122 164 . 4 169 Time Decay 2817 | 5 138 7 208 44 485 177 386 120 . 242 312 693 Lost Part 520 | . 10 . . . 10 . 30 10 . . 30 430 Lost Ally 281 | . . . 40 41 . . 190 . . . . 10 Purge Threat 300 | . . . 150 . 150 . . . . . . . Squads Dispatched 44 | . . . 1 1 5 . 9 . . . 9 19 Investigation 8 | . . . . . 1 . 1 . . . 2 4 Extermination 10 | . . . . . . . 2 . . . 3 5 Reinforcement 16 | . . . 1 1 1 . 3 . . . 4 6 Assault 3 | . . . . . . . . . . . . 3 Garrison 7 | . . . . . 3 . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded 7 | . . . . . 1 . 1 . . . 2 3 Haulers Reinforced 2 | . . . . . . . . . . . 1 1 Active Scanning Responses 3 | . . . . . . . . . . . 2 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Distress Signals 18 | . 1 . 2 2 5 . . . . . 2 6 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 192 | . 8 . 11 11 30 5 24 4 . 9 22 68 Peak Tracking Total 7 | . 4 . 4 7 5 2 4 3 . 2 7 7 Tactical Retreats 9 | . . . . . 1 . . 1 . . . 7 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Traps Triggered 9 | . . . . . 7 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Machines Disabled 49 | . 1 . 3 . 4 . 2 . . . 9 30 Max in Single Turn 4 | . 1 . 2 . 2 . 1 . . . 4 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Machines Accessed 50 | . 5 . 4 1 10 10 1 . 4 1 2 12 Terminals 28 | . 4 . 4 . 8 5 . . . 1 . 6 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 3 | . . . . . 1 . . . . . 1 1 Recycling Units 9 | . 1 . . . 1 4 . . . . 1 2 Scanalyzers 2 | . . . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 151 | . 10 . 16 5 22 26 4 . 31 1 9 27 Successful 109 | . 5 . 10 4 15 18 4 . 31 1 6 15 Failed 41 | . 5 . 6 1 7 7 . . . . 3 12 Catastrophic 13 | . 2 . 1 . 2 3 . . . . . 5 Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 32 | . 8 . 6 . 9 6 . . . . . 3 Terminals 74 | . 8 . 16 . 19 17 . . . 1 . 13 Fabricators 6 | . . . . . . . . . . . . 6 Repair Stations 11 | . . . . . 2 . . . . . 8 1 Recycling Units 15 | . 2 . . . 1 7 . . . . 1 4 Scanalyzers 9 | . . . . 5 . . 4 . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 Terminal Hacks 75 | . 3 . 10 . 12 12 . . 31 1 . 6 Record 17 | . . . 1 . 1 1 . . 11 1 . 2 Part Schematic 12 | . . . . . . 1 . . 11 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Robot Analysis 3 | . . . 1 . 1 1 . . . . . . Prototype ID Bank 10 | . 1 . 2 . 2 1 . . 3 . . 1 Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 6 | . . . 2 . 3 1 . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . Patrol Status 2 | . . . 1 . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . 2 Hauler Manifests 3 | . 1 . 1 . . 1 . . . . . . Zone Layout 5 | . 1 . . . 1 2 . . . . . 1 Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . 2 Repair Station Hacks 7 | . . . . . 2 . . . . . 5 . Scan Component 3 | . . . . . 1 . . . . . 2 . Repair 3 | . . . . . 1 . . . . . 2 . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 13 | . 1 . . . 1 6 . . . . 1 4 Report Inventory 9 | . 1 . . . 1 4 . . . . 1 2 Retrieve Components 4 | . . . . . . 2 . . . . . 2 Scanalyzer 8 | . . . . 4 . . 4 . . . . . Insert Component 4 | . . . . 2 . . 2 . . . . . Analyze 4 | . . . . 2 . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 2 1 8 6 1 . . . 1 10 Full Trace Events 7 | . 1 . . . 1 1 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 2 . 1 . . 11 . . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . 228 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired 3 | . . . . . 1 . . . . . 2 . Time 120 | . . . . . 38 . . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . 5 . . . . . 18 Parts Scanalyzed 4 | . . . . 2 . . 2 . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Total Allies 24 | . . 5 . . 10 8 . . . . . 1 Largest Group 18 | . . 5 5 3 10 18 12 1 1 . . 1 Highest-Rated Group 280 | . . 94 94 55 173 280 213 16 12 . . 10 Highest-Rated Ally 34 | . . 31 31 31 29 34 34 16 12 . . 10 Total Orders 7 | . . . . . . 3 4 . . . . . STAY 2 | . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . EXPLORE 4 | . . . . . . . 4 . . . . . Ally Attacks 235 | . . . 37 21 . 41 125 11 . . . . Total Damage 2965 | . . . 439 178 . 566 1662 120 . . . . Kills 29 | . . . 6 . . 6 17 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Active Infowar (turns) 10685 | 30 319 . 502 145 1509 1276 746 243 136 1899 1194 2686 Optics 10333 | . . . 502 145 1509 1276 746 243 136 1899 1194 2683 Sensors 3559 | . . . . . . . 130 243 136 1886 2 1162 A.S.S. 1105 | . . . . . . . . . . . 574 531 Terrain 1629 | 30 319 . . . . . . . . . . 1280 Structural 307 | . . . . . . . . . . . . 307 T.N.C. 1453 | . . . 501 145 807 . . . . . . . Robot Analysis Total 3 | . . . 1 . 1 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . Drone Launches 4 | . . . . . . . 4 . . . . . Drone Recoveries 4 | . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Turns Passed 12979 | 113 404 392 502 145 1509 2677 913 243 136 1899 1194 2852 Spaces Moved 6457 | 60 190 287 305 81 596 993 371 114 96 1038 711 1615 Core 10 | 4 . . . . . 6 . . . . . . Treads 2152 | 56 104 . . . 348 987 67 11 . 284 . 295 Legs 2770 | . 24 . . . . . 186 103 96 754 710 897 Wheels 1105 | . 62 287 305 81 248 . 118 . . . 1 3 Hover 420 | . . . . . . . . . . . . 420 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 135 135 135 135 135 192 207 139 139 118 84 63 Average Speed 152 | 152 155 135 135 135 191 233 211 178 139 137 108 111 Slowest Speed 1600 | 160 190 135 135 135 231 1600 284 284 139 139 155 327 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 37 55 27 13 77 92 12 18 78 82 21 43 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 98 | . . . . . 6 . . . . . 29 63 Terrain Destroyed 491 | . . . 2 1 66 1 . . . 17 70 334 Melee . | . . . . . . . . . . . . . Projectile 159 | . . . 2 1 23 1 . . . 7 32 93 AOE 331 | . . . . . 43 . . . . 9 38 241 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Total 8753 | 74 246 291 364 97 824 1363 447 143 98 1411 1000 2395 Wait 1407 | . 8 5 3 2 121 273 24 . 3 285 185 498 Move 6445 | 59 189 286 304 80 595 992 370 113 95 1037 710 1615 Hop . | . . . . . . . . . . . . . Pick Up 110 | 6 7 . 22 3 8 15 4 1 . 7 11 26 Fast Attach 49 | 7 . . 2 . 3 1 2 . . 5 6 23 Attach 56 | . 6 . 3 2 3 2 3 . . 2 5 30 Detach 16 | . 1 . . . 2 . . . . . 3 10 Swap 23 | . 4 . . . 6 3 . 2 . . 3 5 Drop 103 | . 4 . 10 . 7 27 4 14 . 7 9 21 Fire 483 | 2 27 . 20 10 72 4 39 13 . 67 63 166 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . 1 . . . . . 1 Escape Stasis 7 | . . . . . 7 . . . . . . . Rewire 46 | . . . . . . 45 . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . 5 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 14) 518 | -10/Materials | Entered Mines 523 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 533 | -10/Mines | Learned location of Storage (-8) 557 | -10/Mines | Met a Derelict bent on vengeance 690 | -10/Mines | Discovered new exit (range 15) 910 | -10/Mines | Entered Materials 910 | -9/Materials | Accompanied by 5 allies 910 | -9/Materials | Evolved 2 slots: Utility x2 915 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1015 | -9/Materials | Identified exit to Mines 1401 | -9/Materials | Discovered new exit (range 6) 1412 | -9/Materials | Entered another Materials area 1412 | -8/Materials | Accompanied by 3 allies 1412 | -8/Materials | Evolved 2 slots: Propulsion x2 1442 | -8/Materials | Discovered new exit (range 18) 1540 | -8/Materials | Lost 3 allies 1557 | -8/Materials | Entered Storage 1750 | -8/Storage | Garrison activated, responded to threat 2056 | -8/Storage | Repaired Assault Cannon 2668 | -8/Storage | Discovered new exit (range 6) 2973 | -8/Storage | Used back door to open Recycling access 2973 | -8/Storage | Discovered new exit (range 5) 3009 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3011 | -8/Storage | Identified exit to Factory 3066 | -8/Storage | Entered Recycling 3066 | -8/Recycling | Accompanied by 10 allies 3313 | -8/Recycling | Build established: Commander-Mutant 3397 | -8/Recycling | Discovered new exit (range 11) 4327 | -8/Recycling | Scanned before Scraplab entrance 4368 | -8/Recycling | Entered Scraplab 4435 | -8/Recycling | Angered Scraplab inhabitants 4435 | -8/Recycling | Found Prototype Device 4435 | -8/Recycling | Identified Scrap Engine 4477 | -8/Recycling | Lost 6 allies 5198 | -8/Recycling | Build established: Commander-Construct 5743 | -8/Recycling | Entered Factory 5743 | -6/Factory | Accompanied by 12 allies 5743 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 6194 | -6/Factory | Found Prototype Device 6350 | -6/Factory | Garrison activated, responded to threat 6375 | -6/Factory | Discovered new exit (range 16) 6382 | -6/Factory | Lost 4 allies 6645 | -6/Factory | Identified exit to Lower Caves 6656 | -6/Factory | Entered Lower Caves 6656 | -6/Lower Caves | Accompanied by 1 ally 6817 | -6/Lower Caves | Build established: Construct 6859 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6873 | -6/Lower Caves | Identified exit to Data Miner 6899 | -6/Lower Caves | Entered Data Miner 6899 | -6/Data Miner | Accompanied by 1 ally 6899 | -6/Data Miner | Discovered new exit (range 6) 6906 | -6/Data Miner | Identified exit to Proximity Caves 6920 | -6/Data Miner | Met Data Miner 6973 | -6/Data Miner | Learned location of Section 7 (-3) 6973 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6987 | -6/Data Miner | Received God Mode back door access code from Data Miner 7035 | -6/Data Miner | Entered Proximity Caves 7035 | -5/Proximity Caves | Accompanied by 1 ally 7265 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7806 | -5/Proximity Caves | Encountered an infested base 8232 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8635 | -5/Proximity Caves | Discovered new exit (range 9) 8678 | -5/Proximity Caves | Learned location of 1 exit from Factory 8714 | -5/Proximity Caves | Learned 4 Factory zone layouts 8755 | -5/Proximity Caves | Identified exit to Factory 8864 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 8934 | -5/Proximity Caves | Entered Factory 8934 | -5/Factory | Evolved 2 slots: Utility x2 8935 | -5/Factory | Identified exit to Factory 8935 | -5/Factory | Identified Active Sensor Suite 9110 | -5/Factory | Build established: Skirmisher 9124 | -5/Factory | Repaired KE Penetrator 9151 | -5/Factory | Repaired Tractor Beam 10128 | -5/Factory | Entered another Factory area 10128 | -4/Factory | Evolved 2 slots: Utility x2 10582 | -4/Factory | Spotted B-86 Titan 10860 | -4/Factory | Lost 4 parts (2n1u1w) 11878 | -4/Factory | First assault squad dispatched 12376 | -4/Factory | Garrison activated, responded to threat 12431 | -4/Factory | Lost 7 parts (1p4u2w) 12433 | -4/Factory | Core integrity fell below 50% 12493 | -4/Factory | System corruption reached 10% 12650 | -4/Factory | Incoming assault squad redirected 12657 | -4/Factory | Incoming assault squad redirected 12659 | -4/Factory | Lost 11 parts (2p1n4u4w) 12883 | -4/Factory | Fabricated Lgt. Regenerative Plating? 12955 | -4/Factory | Discovered new exit (range 9) 12968 | -4/Factory | Core integrity fell below 20% 12980 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 12967_ Penetrated by Slug. 12967_ Slug penetrates X-77 Beamer. 12967_ Penetrated by Slug. 12968_ Wheel destroyed. 12968_ Imp. Remote Datajack destroyed. 12968_ Knocked back. 12969_ Flexi-carbon Leg destroyed. 12970_ Penetrated by Slug. 12970_ Acquired 19 matter. 12972_ Railgun destroyed. 12973_ System corrupted: Imp. Heavy Treads fused. 12973_ Penetrated by Slug. 12974_ P-70 Sage suffers critical hit (Blast). 12974_ P-70 Sage knocked back. 12975_ Imp. Heavy Treads destroyed. 12975_ Slug penetrates Wall. 12975_ Slug penetrates Assembly Bed. 12975_ Penetrated by Slug. 12979_ Slammed into X-77 Beamer. Map ----- +----------------------------------------------------+ | # # ####+###### | | # # | | # %= " | | # ! # """" """" """" """" " | | ##"#""##"#"# """" """" """" """" " | | # # """" """" """" """" " | | # #! """" """" """" """" " | | # # """" """" """" """" " | | # # """" """" """" """" " | | " # """" """" """" """" " | | # / | | # # | | # # | | # # ################## | | # # ?? # ##### | | # # ??? ?????????? ??????? | | # # ?????????????????????? | | # # ?????????????????????? | | # # ?????????????????????? | | ##"######### ?????????? ??????????? | | # ;#### #### ???????????????"?????? | | ##;x Y # ??? # ???????????????? | | ### # ??? # ???????????????? | | ### # ? # ?????????????#?? | | ##; % # # ????????"??????# | | ###% @x # ???????? ? #???# | | ?## "" ppH < ##????????#/?????? | | ?##%"""" " # ##????????% ??""" | | ?## """""" # ##????????= ? "Y" | | ?## """""" ########??????##= ? | | ?######################## # ?? | | #############?# ##+### | | ??????#???????# """"""""" # | | ??????????????# + | | ?????#???#????# """ # | | ??#??????#??### = !! G" # ### | | ?#??#?#??#???#? !! """?# #?## | | ??????###?#?#???? ??? #^^^#??## | | ?#????##?????????##"#?#?#?#^^^#?### | | ???????#??#?????#?# #?#?### ### | | ???#?##?????#######"#??## # | | ????##????#???# ##### # | | #?#????##???#?# # | | ???#??#??????## " T + | | ??????????????# # | | ????##????#???# ##### # | | ################ ##?### # | | # """T""" # #????## ## | | # """ """ + #?#???# ## | | # # #?#???# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 160 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Assault Cannon | 6% | -8/Storage KE Penetrator | 16% | -5/Factory Tractor Beam | 24% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveDamperOptics Manual? 0 Play Time 02:26:12 Cumulative 67.4 hours Start 2025.07.24 @ 13:41:09 End 2025.07.25 @ 09:54:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22aec0e8-f998-4730-839c-1ccd4cd024e5