Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 18:00:35 // Winter2022/Polymind Player: Compilatron Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (504) 504 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2142) 2142 TOTAL SCORE: 4861 Bonus ------- Polymind Skill 1942 Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Target Analyzer > --- WEAPON ----------- Shock Rifle Shock Rifle Remote Datajack > --- INVENTORY -------- (None) [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 8 6 Power 1 | . . . 1 . Propulsion 3 | . . . 1 2 Utility 4 | . . . 3 1 Weapon 6 | . . . 3 3 Highest Loss Streak 8 | . . . 8 6 To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 12 | . . 12 . . Power 2 | . . 2 . . Propulsion 4 | . . 4 . . Utility 2 | . . 2 . . Weapon 4 | . . 4 . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 75 96 91 48 Engine 11 | . 18 12 11 5 Treads 18 | . . 23 23 . Wheel 2 | . . . . 11 Hover 3 | . 37 2 . 5 Device 19 | . . 23 24 5 Processor 1 | . 18 1 . 3 Protection 5 | . . 7 5 . Energy Gun 10 | . . 11 11 4 Ballistic Gun 8 | . . 11 11 . Peak Build Rating 31 | . 5 11 11 31 Average Rating 9 | . 4 10 10 9 On Entrance 3 | . . 5 10 . Avg Prop Armor Cover (%) . | . . . . . Naked Turns 210 | . 15 4 16 175 Heaviest Build 18 | . 3 18 18 17 Greatest Support 40 | 3 12 40 40 20 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | . . 12 1 5 Average Capacity 1 | . . . . 1 Most Carried 12 | . . 12 . . Average Carried . | . . . . . Final Capacity 1 | . . 1 . . Final Carried . | . . . . . Class Distribution -------------------- 75% | Sentry 8% | Cogmind 5% | Worker 4% | Programmer 4% | Watcher Dominant Class ---------------- Watcher | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Cogmind | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 142 | . . 42 100 . Remotely . | . . . . . Salvage Created 609 | . . 139 470 . Parts 28 | . . 10 18 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 10 | . . 2 8 . Guns 10 | . . 2 8 . Classes Destroyed 3 | . . 2 1 . Watcher 3 | . . 3 . . Grunt 3 | . . . 3 . Sentry 7 | . . 2 5 . Best Kill Streak 3 | . . 1 3 . Combat Bots Only 3 | . . 1 3 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 260 | . . 16 156 88 Missed 76 | . . 3 43 30 Hits 184 | . . 13 113 58 Projectile 184 | . . 13 113 58 Critical Strikes 11 | . . 1 6 4 Damage Taken 3018 | . . 210 1722 1086 Core 1275 | . . 46 517 712 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 100 88 6 . Volleys Fired 69 | . . 12 55 2 Largest 2 | . . 2 2 1 Hottest 79 | . . 79 79 50 Shots Fired 119 | . . 24 93 2 Gun 119 | . . 24 93 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 67 | . . 12 55 . Thermal 50 | . . 12 38 . Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 26 | . . 10 26 8 Robot Miss Streak 3 | . . 2 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 90 | . . 18 70 2 Core Hits 33 | . . 7 21 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . . 2 4 . Burn 5 | . . 2 3 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1589 | . . 309 1150 130 Guns 1448 | . . 294 1116 38 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 141 | . . 15 34 92 Kinetic 802 | . . 125 677 . Thermal 608 | . . 169 439 . Explosive . | . . . . . Electromagnetic 38 | . . . . 38 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 2 . 3 Average Corruption 2 | . . 2 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . 12 9 42 Shots . | . . . . . Rammed 34 | . . 2 7 25 Targets Rammed 39 | . . 2 12 25 Kicked 5 | . . . 5 . Crushed . | . . . . . Highest Temperature 237 | . . 14 237 147 Average Temperature 51 | . . 7 59 38 Received Heat Transfer 1359 | . . 72 873 414 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1850 | . . 555 1295 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 98 | . . 30 98 45 Initial 7 | . . . . 7 Average 8 | . . 2 14 8 Influence Increases 402 | . . 85 236 81 Destroy 0b10 Robot/C 200 | . . 40 160 . Destroy 0b10 Robot/NC 15 | . . 15 . . Destroy Leader 84 | . . 24 60 . Successful Hack 12 | . . 6 . 6 Destroy Structure 1 | . . . 1 . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 75 | . . . 15 60 Influence Decreases 375 | . . 85 218 72 Entered New Map 11 | . . . . 11 Time Decay 278 | . . 79 138 61 Lost Part 80 | . . . 80 . Miscellaneous 6 | . . 6 . . Squads Dispatched 7 | . . . 4 3 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 1 9 25 11 Peak Tracking Total 8 | . 1 2 8 4 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 2 1 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 6 | . 1 3 1 1 Successful 4 | . 1 1 1 1 Failed 2 | . . 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . 1 3 . 1 Terminals 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 3 | . 1 1 . 1 Terminals 3 | . 1 1 . 1 Assimilate 2 | . . 1 . 1 Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 8 | . 1 3 2 2 Non-combat 3 | . 1 1 . 1 Combat 5 | . . 2 2 1 Robot Hacks Applied 12 | . 2 3 4 3 find_chute 1 | . . . . 1 find_station 1 | . . 1 . . map_route 1 | . 1 . . . mark_security 1 | . 1 . . . find_shortcuts 5 | . . 2 2 1 find_garrison 3 | . . . 2 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . 1 . 1 Largest Group 1 | . . 1 1 1 Highest-Rated Group 10 | . . 10 10 10 Highest-Rated Ally 10 | . . 10 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 101 | . 62 39 . . Optics 99 | . 62 37 . . Machine Analysis 2 | . . 2 . . Robot Analysis Total 6 | . 1 2 1 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2376 | . 77 935 953 411 Spaces Moved 1038 | 1 141 185 196 515 Core 336 | 1 29 2 13 291 Treads 277 | . . 116 161 . Legs 22 | . . . 22 . Wheels 88 | . . 1 . 87 Hover 315 | . 112 66 . 137 Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 85 | 50 54 121 148 57 Slowest Speed 160 | 50 56 160 160 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 28 24 31 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 1 | . . 1 . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2389 | . 140 871 763 615 Wait 1228 | . . 670 499 59 Move 1034 | . 140 184 195 515 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 69 | . . 12 55 2 Melee . | . . . . . Ram 34 | . . 2 7 25 Kick 5 | . . . 5 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 5 | . . 1 2 2 Trap . | . . . . . Miscellaneous 13 | . . 1 . 12 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 17) 78 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Discovered new exit (range 5) 1013 | -9/Materials | Entered another Materials area 1013 | -8/Materials | Accompanied by 1 ally 1846 | -8/Materials | Core integrity fell below 50% 1923 | -8/Materials | Garrison activated, responded to threat 1926 | -8/Materials | Core integrity fell below 20% 1954 | -8/Materials | Discovered new exit (range 15) 1966 | -8/Materials | Entered Factory 1988 | -7/Factory | Lost 8 parts (1p1n3u3w) 2012 | -7/Factory | Discovered new exit (range 14) 2229 | -7/Factory | Core integrity fell below 50% 2260 | -7/Factory | Core integrity fell below 20% 2273 | -7/Factory | Lost 6 parts (2n1u3w) 2377 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02254_ G-47 Trooper misfires. 02255_ Released control of P-60 Hacker. 02255_ Attempting to rewire P-60 Hacker. 02255_ P-60 Hacker cannot be rewired. 02257_ P-60 Hacker reactivates. 02259_ K-01 Serf collects debris. 02266_ System corrupted: Heat flow error (+172). 02267_ M-13 Machinist repairs G-47 Trooper. 02302_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02304_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1C. 02344_ U-05 Engineer works on Assembly Bed. 02350_ K-01 Serf cleans the Subcomponent Replicator. 02369_ Slammed into P-60 Hacker. 02370_ Destabilizing: Core damaged (-14). 02371_ Slammed into P-60 Hacker. 02377_ P-60 Hacker knocked back. 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Unique Host Classes 6 | . 1 2 1 2 Average Host Suspicion 75 | . 21 75 78 82 Unsuspicious Activity 1241 | . 6 675 496 64 Returns to Shadow 1 | . . . 1 . Fuzzy Dispatches 1 | . . . . 1 Protomatter Created 58 | . . 15 43 . Used 161 | . 12 51 53 45 Decayed . | . . . . . Highest Spend 40 | . 12 23 30 40 Top 5 Hosts by Kills: Y-45 Defender (-8/Materials: 7) Y-45 Defender (-9/Materials: 2) Y-45 Defender (-9/Materials: 1) Game ------ Seed SurgeParticleLegs Manual? 0 Play Time 00:13:53 Cumulative 79.9 hours Start 2025.12.28 @ 17:47:47 End 2025.12.28 @ 18:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 127 Rogue 103 Adventurer 20 Explorer 4 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa7d633-268e-4a1b-81b7-8e36f20c6566