Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 01:21:01 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (229) 1145 Value Destroyed (7337) 7337 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 14897 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 147 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -15 Cogmind --------- Core Integrity 845/850 Matter 261/300 Energy 308/325 System Corruption 18% Temperature Critical (678) Movement Immobile (Siege) Location -6/Waste Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (9) ------ Advanced Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Damper Plating > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Heavy Treads Heavy Treads Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Damper Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Heavy Treads Heavy Treads Heavy Treads Improved Heat Sink Improved Energy Well Encrypted Comm Array Particle Charger Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Compact Tesla Bomb Launcher Heavy Rocket Launcher Powered Hammer CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter GAL Module [Rating: 86] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 197 | 2 14 1 41 . 2 1 32 28 40 7 6 9 3 1 10 Power 23 | . 1 1 2 . 2 . 2 3 6 . 2 . . 1 3 Engine 14 | . 1 1 2 . 2 . 2 2 4 . . . . . . Core 6 | . . . . . . . . 1 2 . 2 . . 1 . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 38 | . 4 . 9 . . . 9 6 6 2 . . 1 . 1 Treads 32 | . 2 . 6 . . . 8 6 6 2 . . 1 . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 6 | . 2 . 3 . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 76 | 1 4 . 14 . . 1 9 10 20 5 2 5 1 . 4 Device 43 | 1 1 . 8 . . 1 7 5 10 4 2 2 . . 2 Storage 3 | . 2 . . . . . . . . . . . . . 1 Processor 6 | . . . . . . . . 1 4 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 24 | . 1 . 6 . . . 2 4 6 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 1 5 . 16 . . . 12 9 8 . 2 4 1 . 2 Energy Gun 9 | . 2 . 7 . . . . . . . . . . . . Energy Cannon 24 | . . . . . . . 7 6 5 . 1 3 1 . 1 Ballistic Gun 10 | 1 2 . 6 . . . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 . . . . . . Launcher 9 | . . . 1 . . . 2 3 . . 1 1 . . 1 Special Weapon 3 | . 1 . 2 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 2 . . . . . 1 . . . . . 2 Parts Lost 57 | . 4 1 7 . . . 4 18 15 1 1 . 4 . 2 Power 5 | . . . . . . . . 1 3 . 1 . . . . Propulsion 12 | . 2 . 2 . . . . 5 2 . . . 1 . . Utility 28 | . 1 . 4 . . . 4 8 6 1 . . 3 . 1 Weapon 12 | . 1 1 1 . . . . 4 4 . . . . . 1 Highest Loss Streak 14 | . 2 1 2 . . . 2 14 10 1 1 . 3 . 2 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 96 | . 98 86 96 100 99 100 95 89 93 100 100 99 96 80 82 Engine 5 | . 14 14 11 11 10 11 9 4 1 7 . . . . . Core 2 | . . . . . . . . 4 2 . 6 7 7 13 4 Treads 12 | . 12 14 11 11 11 11 9 13 14 15 15 15 15 13 7 Wheel 4 | . 12 14 10 11 11 11 9 4 . . . . . . . Device 23 | . 13 14 20 22 22 22 32 22 22 23 23 22 19 6 12 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 9 Processor 10 | . . . . . . . . 2 14 23 23 23 23 20 20 Protection 8 | . . . 10 11 11 11 9 9 12 7 7 6 6 6 5 Energy Gun 1 | . 11 14 10 . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . 15 17 9 15 14 14 15 13 12 Ballistic Gun 3 | . 16 1 9 22 22 22 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 91 91 103 103 103 103 115 117 121 115 119 119 119 123 173 Greatest Support 70 | 20 20 10 12 12 12 12 12 40 50 48 44 44 44 42 70 Greatest Overweight (x) 10 | . 9 9 10 8 8 8 9 9 2 2 2 2 2 2 3 Average Overweight (x) 5 | . 3 8 8 8 7 8 8 5 1 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 6 13 13 25 25 25 25 25 25 25 25 25 25 25 22 25 Average Carried 23 | 4 10 12 22 25 24 24 24 23 23 24 23 24 24 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 12 13 25 25 25 25 25 23 25 24 25 25 23 22 4 Class Distribution -------------------- 55% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Matter Collected 3806 | 235 326 66 661 34 46 278 453 432 709 191 145 83 34 10 103 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9986 | 129 745 101 1318 65 . 559 1754 1041 1456 335 517 . 739 87 1140 Parts 471 | 9 41 8 75 7 . 26 100 43 87 8 12 . 25 5 25 Haulers Intercepted 12 | . 2 . 5 . . . 4 . 1 . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . 8 9 3 25 . . Prevented 2 | . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 173 | . 12 2 20 4 . 10 30 31 28 7 6 . 17 1 5 Guns 46 | . 12 2 15 4 . 10 3 . . . . . . . . Cannons 99 | . . . . . . . 19 20 28 7 3 . 16 1 5 AOE 23 | . . . 5 . . . 5 10 . . 3 . . . . Classes Destroyed 19 | 2 5 . 2 . . 1 5 1 . . 1 . 1 . 1 Worker 2 | . 1 . 1 . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . Tunneler 12 | 2 1 1 4 . . 1 . . 3 . . . . . . Hauler 12 | . 2 . 5 . . . 4 . 1 . . . . . . Recycler 10 | 1 2 . 3 . . 2 1 . 1 . . . . . . Operator 4 | . . . 1 . . . 2 . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . Watcher 15 | . 3 . 3 . . . 4 . 4 . . . . 1 . Swarmer 41 | . 3 . 4 4 . 4 3 9 6 1 1 . 6 . . Cutter 2 | . . . . . . . 2 . . . . . . . . Grunt 71 | . 9 2 10 . . 5 11 17 4 4 4 . 5 . . Brawler 4 | . . . . . . 1 1 1 . . . . 1 . . Duelist 4 | . . . . . . . 1 1 . 1 . . 1 . . Sentry 25 | . . . 6 . . . 9 2 5 . 1 . 1 1 . Hunter 3 | . . . . . . . 2 . . 1 . . . . . Programmer 15 | . . . . . . . . 1 13 . . . 1 . . Heavy 1 | . . . . . . . 1 . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . 5 Samaritan 6 | . . . . . . . . . . . 6 . . . . Best Kill Streak 9 | 2 7 2 9 4 . 5 4 8 3 3 4 . 5 2 2 Combat Bots Only 8 | . 3 2 6 4 . 4 3 8 3 3 4 . 5 1 2 Max Kills in Single Turn 3 | 1 2 1 3 1 . 2 3 3 1 1 3 . 2 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 3 | . . . 2 . . . 2 3 . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Hostile Shots Fired 1180 | . 80 6 117 33 . 26 101 214 364 68 40 . 105 18 8 Missed 320 | . 19 2 31 6 . 9 23 41 124 20 9 . 26 10 . Damage Taken 11991 | . 722 61 1079 216 . 211 1546 2732 2532 724 624 . 1093 54 397 Core 1343 | . 123 . 160 23 . 37 162 375 255 28 111 . 64 5 . Absorbed by Shields 21 | . . . . . . . . 21 . . . . . . . Reduced by Siege Mode 71 | . . . . . . . . . . . . . . . 71 Regen/Repaired (Parts) 1390 | . . . 149 . . . 95 . . . . 1146 . . . Core Remaining (%) 46 | 100 . 50 . . . 45 . 2 . . . . 34 . . Volleys Fired 693 | 4 75 11 101 10 2 29 123 83 131 20 34 1 41 4 24 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 180 | 60 100 85 112 46 46 46 143 136 180 180 180 120 180 60 180 Shots Fired 1297 | 8 146 13 189 20 4 58 236 157 217 44 68 2 82 8 45 Gun 455 | 8 145 13 181 20 4 58 26 . . . . . . . . Cannon 820 | . . . . . . . 205 150 217 44 67 2 82 8 45 Launcher 17 | . . . 4 . . . 5 7 . . 1 . . . . Special 5 | . 1 . 4 . . . . . . . . . . . . Kinetic 348 | 7 108 2 64 20 4 58 26 . 59 . . . . . . Thermal 931 | . 38 11 121 . . . 205 150 158 44 67 2 82 8 45 Explosive 17 | . . . 4 . . . 5 7 . . 1 . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 10 8 18 3 . 13 18 14 15 11 24 . 10 11 28 Robot Miss Streak 5 | 1 4 3 3 3 . 2 4 4 5 2 1 . 2 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 6 | . 1 . . 2 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . Shots Hit Robots 827 | 4 93 8 134 9 . 47 134 102 124 29 43 . 52 7 41 Core Hits 343 | 3 36 4 58 4 . 23 60 47 46 9 18 . 21 3 11 Critical Kills 7 | . 1 . . . . 1 3 1 . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . Critical Strikes 18 | . 3 1 5 . . 1 4 1 2 . . . 1 . . Burn 7 | . 1 1 5 . . . . . . . . . . . . Meltdown 5 | . . . . . . . 3 1 . . . . 1 . . Destroy 4 | . 2 . . . . 1 1 . . . . . . . . Blast 2 | . . . . . . . . . 2 . . . . . . Melee Attacks 7 | . . . . . . . 7 . . . . . . . . Impact 7 | . . . . . . . 7 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21898 | 51 1185 119 2596 159 . 696 3532 3017 3952 986 1497 . 1766 190 2152 Guns 4478 | 51 1185 119 2000 159 . 696 268 . . . . . . . . Cannons 15035 | . . . . . . . 2652 2078 3952 986 1259 . 1766 190 2152 Explosions 2208 | . . . 596 . . . 435 939 . . 238 . . . . Melee 171 | . . . . . . . 171 . . . . . . . . Ramming 6 | . . . . . . . 6 . . . . . . . . Kinetic 3584 | 51 800 11 728 159 . 696 268 . 871 . . . . . . Thermal 15929 | . 385 108 1272 . . . 2652 2078 3081 986 1259 . 1766 190 2152 Explosive 2208 | . . . 596 . . . 435 939 . . 238 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 171 | . . . . . . . 171 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 2 10 3 3 3 3 . . 18 Average Corruption 3 | . . . . . . . 1 5 1 3 3 3 . . 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 211 | . . . . . . . 13 56 56 37 35 3 . . 11 Message Errors 53 | . . . . . . . . 17 10 10 11 . . . 5 Matter Fused 57 | . . . . . . . 7 10 18 9 10 1 . . 2 Heat Flow Errors 24 | . . . . . . . 2 8 5 4 5 . . . . Energy Discharges 18 | . . . . . . . . 4 7 5 2 . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 . 1 . . . Data Loss (minor) 21 | . . . . . . . 2 5 9 . 4 . . . 1 Data Loss (major) 14 | . . . . . . . 2 3 3 4 1 1 . . . Misfires 11 | . . . . . . . . 3 3 4 1 . . . . Alerts 2 | . . . . . . . . . . . 1 . . . 1 Weapon Failures 6 | . . . . . . . . 3 1 . . . . . 2 Overload Shots 103 | . . . . . . . . . 28 13 7 1 16 . 38 Effects 8 | . . . . . . . . . 2 1 1 . 1 . 3 Energy Bleed 5 | . . . . . . . . . 1 1 1 . 1 . 1 Heat Surge 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 1 . . . . . 1 Overflow Damage 709 | . . . 39 . . . 125 66 286 74 92 . 27 . . Projectiles 537 | . . . . . . . 30 28 286 74 92 . 27 . . Explosions 81 | . . . 39 . . . 4 38 . . . . . . . Melee 91 | . . . . . . . 91 . . . . . . . . Knockbacks 11 | . . . . . . . 1 . 10 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 9 | . . . . . . . . . 9 . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 137 | . . . . . . . 73 34 . . 30 . . . . Shots 4 | . . . . . . . 2 1 . . 1 . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 692 | . 210 165 295 . . 5 315 360 428 228 204 . 153 . 692 Average Temperature 95 | . 60 62 77 . . 3 60 110 112 84 73 . 62 . 218 Received Heat Transfer 3773 | . 342 51 417 . . 81 432 1196 414 414 207 . 207 12 . Effects 19 | . . . . . . . . 3 3 . . . . . 13 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . Interference 7 | . . . . . . . . 2 2 . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . 5 Siege Activations 3 | . . . . . . . . . . . . . . . 3 Total Turns 73 | . . . . . . . . . . . . . . . 73 Longest Duration 42 | . . . . . . . . . . . . . . . 42 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . . . . Robots Melted 6 | . . . 1 . . . 3 1 . . . . 1 . . Combat Hostiles 5 | . . . . . . . 3 1 . . . . 1 . . Parts Melted 69 | . 1 2 14 . . . 11 12 10 3 6 . 7 1 2 Heat Transferred 23710 | . 962 333 3589 . . . 4255 3700 3703 1201 1619 . 2117 259 1972 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Peak Influence 1117 | 15 169 45 303 134 . 270 439 1117 654 . . . . 600 177 Initial 600 | . 9 . . 29 . . 105 284 585 . . . . 600 175 Average 274 | 10 45 30 134 100 . 64 204 741 396 . . . . 557 174 Maximum Alert Level 4 | . . . 1 . . 1 2 4 2 . . . . 2 . Low Security (%) 52 | 100 100 100 88 100 . 82 70 . . . . . . . 100 Level 1 24 | . . . 11 . . 17 13 11 63 . . . . . . Level 2 17 | . . . . . . . 15 30 36 . . . . 100 . Level 3 5 | . . . . . . . . 55 . . . . . . . Level 4 . | . . . . . . . . 2 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . 1 . . . 7 . 14 . 1 . . . . Investigation 3 | . 1 . . . . . . . 1 . 1 . . . . Extermination 11 | . . . . . . . . . 11 . . . . . . Reinforcement 12 | . 2 . 1 . . . 7 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Distress Signals 9 | . 1 . 3 . . . 4 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 236 | . 18 2 35 4 . 12 46 32 47 7 7 . 18 2 6 Peak Tracking Total 8 | . 3 2 7 4 . 6 3 8 5 4 4 . 3 2 2 Tactical Retreats 11 | . . . 1 . . 2 3 2 2 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Traps Triggered 14 | . . . . . . . 3 9 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Machines Disabled 9 | . . . . 1 . . 1 . 4 1 2 . . . . Max in Single Turn 1 | . . . . 1 . . 1 . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Machines Accessed 42 | . 4 . 10 . 4 . 11 2 6 1 2 1 . 1 . Terminals 29 | . 3 . 9 . . . 8 2 4 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Total Hacks 97 | . 8 . 23 . 4 . 23 3 13 5 7 5 . 6 . Successful 65 | . 6 . 16 . 4 . 14 1 5 5 7 5 . 2 . Failed 32 | . 2 . 7 . . . 9 2 8 . . . . 4 . Catastrophic 4 | . . . . . . . 1 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 4 . 17 . . . 15 . 3 . . . . 4 . Terminals 74 | . 7 . 20 . . . 18 3 10 5 5 . . 6 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 3 . . . 2 . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Terminal Hacks 43 | . 4 . 6 . 4 . 5 1 4 5 7 5 . 2 . Record 16 | . . . . . 4 . . . . 5 7 . . . . Part Schematic 5 | . . . . . . . . . . . . 5 . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . Alert Level 9 | . 1 . 2 . . . 3 . 2 . . . . 1 . Unreport Threat 4 | . . . 1 . . . 1 . 1 . . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . 2 . 1 . . . . . . Scan Component 3 | . . . 1 . . . 1 . 1 . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 2 . 8 . . . 4 . . . . . . . . Terminals 13 | . 1 . 8 . . . 4 . . . . . . . . Assimilate 5 | . . . 4 . . . 1 . . . . . . . . Botnet 6 | . 1 . 3 . . . 2 . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 6 . . . 9 2 6 . 1 . . 1 . Full Trace Events 3 | . . . . . . . . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 1 . . . . 20 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . Time 70 | . . . 32 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . 44 . . . . . . . . . . . . Total Damage 462 | . . . 462 . . . . . . . . . . . . Kills 9 | . . . 9 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 2 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Turns Passed 32152 | 74 1728 487 3619 55 1543 738 6195 2067 5401 2114 2189 3134 2503 102 203 Spaces Moved 10093 | 17 794 206 1276 14 729 279 1742 635 1402 612 604 998 736 26 23 Core . | . . . . . . . . . . . . . . . . Treads 4808 | . 90 . . . . . . 317 1402 612 604 998 736 26 23 Legs 97 | 17 80 . . . . . . . . . . . . . . Wheels 5188 | . 624 206 1276 14 729 279 1742 318 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 110 200 195 210 195 210 210 225 232 305 305 305 305 317 317 Average Speed 256 | 120 162 201 213 210 209 210 223 274 314 315 305 305 307 317 339 Slowest Speed 560 | 120 240 215 230 210 210 210 225 560 325 325 305 305 317 317 397 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 95 41 94 6 92 76 97 79 46 76 75 85 88 2 23 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 8 | . 1 1 . . . . . . . 2 2 2 . . . Known Exits Taken 5 | . . . . . . . 1 . 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 9 | . . 1 . . . 1 . . . 2 1 3 1 . . Spaces Dug 30 | . 1 . 4 . . . 15 . 2 1 4 . 3 . . Terrain Destroyed 177 | . 1 . 31 . . . 61 29 16 8 20 . 8 . 3 Melee 5 | . . . . . . . 5 . . . . . . . . Projectile 73 | . 1 . 4 . . . 21 2 16 8 10 . 8 . 3 AOE 99 | . . . 27 . . . 35 27 . . 10 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Total 15120 | 63 1089 265 1978 24 742 387 3809 812 2187 755 884 1088 893 40 104 Wait 3896 | 36 189 46 498 1 . 74 1877 35 569 114 237 69 114 9 28 Move 10079 | 16 793 205 1275 13 728 278 1741 634 1401 611 603 997 735 26 23 Hop . | . . . . . . . . . . . . . . . . Pick Up 95 | 2 11 1 27 . 4 2 9 9 20 1 2 4 . . 3 Fast Attach 70 | 1 4 . 17 . 1 . 6 10 18 . 1 4 1 . 7 Attach 44 | . 3 . 6 . . . 3 12 12 1 1 1 2 1 2 Detach 8 | . . . 2 . . . . . . . 1 . . . 5 Swap 84 | 1 7 1 19 . 1 1 23 6 10 6 4 4 . . 1 Drop 120 | 3 7 1 33 . 6 3 19 . 26 2 1 8 . . 11 Fire 693 | 4 75 11 101 10 2 29 123 83 131 20 34 1 41 4 24 Melee 7 | . . . . . . . 7 . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 23 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 13) 956 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Discovered new exit (range 16) 1309 | -10/Materials | Build established: Scavenger-Mutant 1446 | -10/Materials | Discovered new exit (range 8) 1692 | -10/Materials | Discovered new exit (range 9) 1803 | -10/Materials | Entered Mines 1804 | -10/Mines | Learned location of Storage (-7) 2023 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2047 | -10/Mines | Discovered new exit (range 7) 2258 | -10/Mines | Learned Materials stockpile data 2272 | -10/Mines | Discovered new exit (range 6) 2290 | -10/Mines | Entered Materials 2290 | -9/Materials | Accompanied by 3 allies 2290 | -9/Materials | Evolved 2 slots: Utility x2 2722 | -9/Materials | Discovered new exit (range 3) 3232 | -9/Materials | Discovered new exit (range 8) 4939 | -9/Materials | Repaired Hrd. Light Armor Plating 5432 | -9/Materials | Discovered new exit (range 14) 5702 | -9/Materials | Discovered new exit (range 16) 5782 | -9/Materials | Build established: Mutant 5909 | -9/Materials | Entered Mines 5909 | -9/Mines | Discovered new exit (range 7) 5953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5953 | -9/Mines | Discovered new exit (range 5) 5964 | -9/Mines | Entered Exiles 5964 | -9/Exiles | Found Exiles lab abandoned 7208 | -9/Exiles | Discovered new exit (range 14) 7482 | -9/Exiles | Discovered new exit (range 14) 7507 | -9/Exiles | Entered Mines 8079 | -8/Mines | Core integrity fell below 50% 8226 | -8/Mines | Discovered new exit (range 10) 8241 | -8/Mines | Discovered new exit (range 11) 8245 | -8/Mines | Entered Materials 8245 | -8/Materials | Evolved 2 slots: Utility x2 8622 | -8/Materials | Build established: Scavenger-Mutant 9988 | -8/Materials | Discovered new exit (range 16) 10529 | -8/Materials | Repaired Hvy. Particle Cannon 10928 | -8/Materials | Discovered new exit (range 3) 13229 | -8/Materials | Discovered new exit (range 15) 13992 | -8/Materials | Identified exit to Garrison 14440 | -8/Materials | Entered Garrison 14596 | -8/Garrison | Triggered checkpoint 14681 | -8/Garrison | Triggered checkpoint 14723 | -8/Garrison | Destroyed 8 combat bots 14849 | -8/Garrison | Discovered new exit (range 12) 15346 | -8/Garrison | Core integrity fell below 50% 15406 | -8/Garrison | Core integrity fell below 20% 15415 | -8/Garrison | Lost 14 parts (1p4n6u3w) 15588 | -8/Garrison | Triggered checkpoint 15628 | -8/Garrison | Discovered new exit (range 6) 15850 | -8/Garrison | Discovered new exit (range 11) 16119 | -8/Garrison | System corruption reached 10% 16412 | -8/Garrison | Triggered checkpoint 16472 | -8/Garrison | Discovered new exit (range 12) 16507 | -8/Garrison | Entered Factory 16507 | -7/Factory | Evolved 2 slots: Utility x2 17315 | -7/Factory | Lost 10 parts (3p1n3u3w) 17358 | -7/Factory | Discovered new exit (range 9) 17528 | -7/Factory | Build established: Mutant 20107 | -7/Factory | Discovered new exit (range 5) 20617 | -7/Factory | Build established: Skirmisher 20792 | -7/Factory | Discovered new exit (range 14) 21009 | -7/Factory | Identified exit to Lower Caves 21312 | -7/Factory | Build established: Mutant 21908 | -7/Factory | Entered Lower Caves 21916 | -7/Lower Caves | Met a Warlord Commander 21917 | -7/Lower Caves | Learned location of Warlord (-5) 21918 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21922 | -7/Lower Caves | Found Encrypted Comm Array 23034 | -7/Lower Caves | Attracted the attention of an 0b10 base 23035 | -7/Lower Caves | Identified exit to Lower Caves 23035 | -7/Lower Caves | Learned location of 2 exits from Lower Caves 23035 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 23035 | -7/Lower Caves | Learned Armory stockpile data 23260 | -7/Lower Caves | Learned Factory emergency access door positions 23526 | -7/Lower Caves | Spotted B-75 Beast 23641 | -7/Lower Caves | Learned location of Zion (-7) 24022 | -7/Lower Caves | Entered another Lower Caves area 24023 | -7/Lower Caves | Identified exit to Factory 24023 | -7/Lower Caves | Identified exit to Zion 24547 | -7/Lower Caves | Learned 4 Factory zone layouts 24742 | -7/Lower Caves | Learned Research trap positions 24742 | -7/Lower Caves | Learned Research terminal intel 25648 | -7/Lower Caves | Attracted the attention of an 0b10 base 25652 | -7/Lower Caves | Learned location of Armory (-3) 25652 | -7/Lower Caves | Learned Armory trap positions 25672 | -7/Lower Caves | Core integrity fell below 50% 26211 | -7/Lower Caves | Entered Zion 26371 | -7/Zion | System corruption cleaned by Quarantine Array 27721 | -7/Zion | Discovered new exit (range 13) 27813 | -7/Zion | Visited the Megawrench Repair Shop 28054 | -7/Zion | Given A8's code to call for help 28842 | -7/Zion | Megawrench repaired 10 parts 29203 | -7/Zion | Found GAL Module 29271 | -7/Zion | Found CR-A16's Pointy Stick 29300 | -7/Zion | Discovered new exit (range 16) 29345 | -7/Zion | Entered Proximity Caves 29349 | -6/Proximity Caves | Spotter reported a threat 29349 | -6/Proximity Caves | Spotter reported a threat 29451 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29529 | -6/Proximity Caves | Spotter reported a threat 29618 | -6/Proximity Caves | Learned 4 Factory zone layouts 29627 | -6/Proximity Caves | Learned 4 Factory zone layouts 29803 | -6/Proximity Caves | Spotter reported a threat 30408 | -6/Proximity Caves | Spotted B-75 Beast 31322 | -6/Proximity Caves | Lost 3 parts (1n2u) 31848 | -6/Proximity Caves | Entered Factory 31848 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 31849 | -6/Factory | Identified exit to Lower Caves 31950 | -6/Factory | Sucked down chute 31950 | -6/Factory | Entered Waste 31954 | -6/Waste | Found Prototype Launcher 31954 | -6/Waste | Identified Com. Tesla Bomb Launcher 31965 | -6/Waste | EMP discharged 31965 | -6/Waste | System corruption reached 10% 31970 | -6/Waste | Spotted C-40 Crusher 31975 | -6/Waste | Destroyed C-40 Crusher 32003 | -6/Waste | Spotted C-40 Crusher 32007 | -6/Waste | Spotted C-40 Crusher 32013 | -6/Waste | Destroyed C-40 Crusher 32026 | -6/Waste | Destroyed C-40 Crusher 32065 | -6/Waste | EMP discharged 32073 | -6/Waste | Found Damper Plating 32077 | -6/Waste | Spotted C-40 Crusher 32094 | -6/Waste | Destroyed C-40 Crusher 32106 | -6/Waste | Spotted C-40 Crusher 32114 | -6/Waste | Spotted C-40 Crusher 32118 | -6/Waste | Destroyed C-40 Crusher 32131 | -6/Waste | Crushed by Compactor (1 part destroyed) 32134 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 32143 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 32153 | -6/Waste | Self-destructed Last Messages --------------- 32142_ Self-destruct Interrupter emitting active interruption sequence. 32143_ Antimatter Reactor crushed. 32143_ Critical hit (Destroy). 32144_ Self-destruct Interrupter emitting active interruption sequence. 32145_ Overheating: Cld. Particle Cannon damaged (-43). 32146_ Self-destruct Interrupter emitting active interruption sequence. 32146_ Antimatter Reactor crushed. 32146_ Critical hit (Destroy). 32147_ Overheating: Armor Integrity Analyzer damaged (-19). 32147_ Self-destruct Interrupter emitting active interruption sequence. 32149_ Cld. Particle Cannon destroyed. 32150_ Overheating: System interference. 32150_ Adv. Targeting Computer temporarily disabled. 32150_ Armor Integrity Analyzer temporarily disabled. 32150_ Adv. Terrain Scan Processor temporarily disabled. 32150_ Self-destruct Interrupter emitting active interruption sequence. 32151_ Power failure, Antimatter Reactor shutdown. 32152_ Self-destruct Interrupter emitting active interruption sequence. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# *=% #????????????????????? | | ?????????# ===! #????????????????????? | | ?????????# ####!*= #????????????????????? | | ?????????# #??#!!! #????????????????????? | | ?????????# #??#=%!!#????????????????????? | | ?????????############??#*!!&#????????????????????? | | ???????????????????????#&@*]#????????????????????? | | ?????????????????????#!]*CC]#????????????????????? | | ?????????????????????# //CC!#????????????????????? | | ?????????????????????# =!&] #????????????????????? | | ????????????????????#; ! #????????????????????? | | ???????????????????# ### #????????????????????? | | ???????????????????##??# ;????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? [ ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 3200 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 4 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Mak. Shrapnel Gun | -7/Zion | Archive Beamcaster | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodOpticalMultitool Manual? 0 Play Time 01:54:44 Cumulative 156.9 hours Start 2024.06.25 @ 23:23:10 End 2024.06.26 @ 01:21:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5a9648c-4fbf-49ca-b78a-d31663a9ca7a