Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 22:17:38 Player: goobie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (291) 291 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 513/700 Matter 285/300 Energy 150/150 System Corruption 4% Temperature Cool (87) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Improved Spread Laser > --- INVENTORY (5) ---- Shield Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Heat Sink > --- WEAPON ----------- Improved Spread Laser Remote Datajack > --- INVENTORY -------- Shield Generator [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Parts Attached 17 | 6 4 2 2 3 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 3 | 1 . 2 . . Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 . 2 2 Energy Gun 5 | 2 1 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 12 | . 2 3 . 7 Power 1 | . . 1 . . Propulsion 4 | . . 1 . 3 Utility 1 | . . . . 1 Weapon 6 | . 2 1 . 3 Highest Loss Streak 3 | . 1 3 . 3 To Critical Strikes . | . . . . . Average Backups 2 | . 3 4 1 2 Power . | . . . . . Propulsion . | . 1 2 . . Utility . | . . 1 1 1 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 61 | . 75 64 54 45 Engine 7 | . 14 10 . . Wheel 7 | . 3 . 17 11 Flight 16 | . 24 20 9 6 Device 4 | . . 11 9 6 Storage 2 | . 5 . . . Energy Gun 15 | . 19 11 14 12 Ballistic Gun 4 | . 7 10 . . Special Melee Weapon 2 | . . . 3 5 Peak Build Rating 15 | 6 6 8 9 15 Average Rating 6 | 3 5 5 7 8 On Entrance 4 | . 6 5 3 9 Avg Prop Armor Cover (%) 9 | . . . 10 9 Naked Turns . | . . . . . Heaviest Build 11 | 11 11 7 4 5 Greatest Support 32 | 32 32 8 32 4 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 5 | 3 5 5 3 3 Average Carried 2 | . 3 4 1 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 4 1 1 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 443 | 223 113 . . 107 Remotely . | . . . . . Salvage Created 373 | . 300 . . 73 Parts 24 | . 21 . . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 9 | . 8 . . 1 Guns 9 | . 8 . . 1 Classes Destroyed 5 | . 3 . . 2 Worker 2 | . . . . 2 Operator 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 5 | . 5 . . . Programmer 1 | . . . . 1 Best Kill Streak 3 | . 3 . . 2 Combat Bots Only 3 | . 3 . . 1 Max Kills in Single Turn 2 | . 2 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 156 | . 40 21 14 81 Missed 78 | . 13 11 6 48 Hits 78 | . 27 10 8 33 Melee 2 | . . . . 2 Projectile 76 | . 27 10 8 31 Critical Strikes 2 | . . . 1 1 Damage Taken 991 | . 323 125 92 451 Core 330 | . 129 14 . 187 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 48 96 100 . Volleys Fired 50 | . 30 5 . 15 Largest 2 | . 2 2 . 2 Hottest 80 | . 80 60 . 80 Shots Fired 85 | . 57 10 . 18 Gun 84 | . 57 10 . 17 Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 21 | . 16 5 . . Thermal 58 | . 36 5 . 17 Explosive . | . . . . . Electromagnetic 5 | . 5 . . . Robot Hit Streak 9 | . 6 2 . 9 Robot Miss Streak 4 | . 4 2 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 59 | . 33 5 2 19 Core Hits 31 | . 17 2 . 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . 2 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 791 | . 400 72 . 319 Guns 791 | . 400 72 . 319 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 162 | . 110 52 . . Thermal 591 | . 252 20 . 319 Explosive . | . . . . . Electromagnetic 38 | . 38 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 . . 4 Average Corruption 2 | . 2 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 116 | . 116 . . 78 Average Temperature 38 | . 38 . . 39 Received Heat Transfer 315 | . 168 42 36 69 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 955 | . 575 50 . 330 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | . 76 31 17 107 Initial 28 | . . 28 . 6 Average 21 | . 31 10 2 20 Influence Increases 679 | . 320 71 36 252 Destroy 0b10 Robot/C 180 | . 160 . . 20 Destroy 0b10 Robot/NC 15 | . 5 . . 10 Destroy Leader 40 | . 30 . . 10 Successful Hack 39 | . 5 11 6 17 Partial Spotted 120 | . 30 30 15 45 Lose Combat Pursuer 285 | . 90 30 15 150 Influence Decreases 600 | . 252 139 21 188 Entered New Map 49 | . . 40 . 9 Time Decay 440 | . 232 78 21 109 Lost Part 111 | . 20 21 . 70 Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 20 14 9 14 Peak Tracking Total 12 | . 4 10 12 5 Tactical Retreats 11 | . 2 1 1 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 6 2 4 3 Terminals 12 | . 5 2 4 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 38 | . 14 4 12 8 Successful 20 | . 8 2 7 3 Failed 18 | . 6 2 5 5 Catastrophic 5 | . 1 1 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 13 4 12 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 18 | . 8 2 7 1 Record 2 | . . . 2 . Part Schematic 1 | . . . . 1 Robot Analysis 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . 2 . . . Dispatch Records 3 | . . 1 2 . Surveillance Status 2 | . 1 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Recycle Component 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 2 2 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 6 | . . . 2 4 Non-combat 3 | . . . . 3 Combat 3 | . . . 2 1 Robot Hacks Applied 6 | . . . 2 4 parse_system 3 | . . . 2 1 no_distress 2 | . . . . 2 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1490 | 50 585 195 135 525 Spaces Moved 1827 | 37 531 424 221 614 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 88 | 35 51 . 2 . Hover . | . . . . . Flight 1737 | . 480 424 219 614 Fastest Speed 37 | 50 37 37 50 40 Average Speed 50 | 97 60 37 50 46 Slowest Speed 120 | 100 117 120 100 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 15 | . . 13 . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 61 36 23 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2295 | 51 736 434 243 831 Wait 387 | . 164 15 16 192 Move 1795 | 36 530 399 220 610 Hop 13 | . . 11 . 2 Pick Up 18 | 7 5 1 1 4 Fast Attach . | . . . . . Attach 20 | 7 3 2 4 4 Detach 4 | 1 2 . . 1 Swap 2 | . 2 . . . Drop 1 | . . 1 . . Fire 50 | . 30 5 . 15 Melee 5 | . . . 2 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 5) 622 | -10/Materials | Core integrity fell below 50% 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Propulsion x2 780 | -9/Materials | Discovered new exit (range 16) 831 | -9/Materials | Entered another Materials area 831 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 852 | -8/Materials | Lost 3 parts (1p1n1w) 962 | -8/Materials | Discovered new exit (range 8) 966 | -8/Materials | Entered Factory 966 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1156 | -7/Factory | Build established: Scavenger-Mutant 1391 | -7/Factory | Lost 3 parts (2n1w) 1491 | -7/Factory | Self-destructed Last Messages --------------- 01394_ K-01 Serf cleans the Fabricator. 01397_ Imp. Datajack destroyed. 01400_ K-01 Serf cleans the Fabricator. 01412_ K-01 Serf cleans the Nuclear Reactor. 01426_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 01455_ Sml. Laser destroyed. 01466_ Target Analyzer melted. 01466_ P-60 Hacker destroyed. 01468_ Acquired 10 matter. 01473_ Acquired Mic. Nuclear Core. 01476_ Acquired Remote Datajack. 01479_ Jacked L-41 Fighter... >>parse_system Reading system data... 01485_ Heat Sink destroyed. 01485_ Flight Unit destroyed. 01486_ System corrupted: Component data lost. 01489_ Remote Datajack severed. 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Throw Away The Key Challenges ------------ None Game ------ Seed ReflectiveStormReprisal Manual? 0 Play Time 00:28:16 Cumulative 22.9 hours Start 2026.06.27 @ 21:47:16 End 2026.06.27 @ 22:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 2 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcc945c7-83fd-410c-b33a-d2b53cd55cf6