Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 00:35:48 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (3547) 3547 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 10186 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 59 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 53/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Encrypted Comm Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Active Sensor Suite Improved Heavy Armor Plating > --- WEAPON ----------- Proton Cannon Phase Cannon > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink High-capacity Storage Unit Energy Well Recoil Stabilizer Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Pulse Rifle Precision Beam Rifle Precision Beam Rifle Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Plasma Cutter [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 1 . . . . 2 . . Utility 5 | . . 2 . 1 1 . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 115 | 6 6 10 5 18 2 13 15 1 3 23 9 4 Power 13 | 1 1 1 2 . . 1 2 . . 4 1 . Engine 10 | 1 1 1 1 . . 1 2 . . 3 . . Core 3 | . . . 1 . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 2 3 1 6 1 5 2 . . 7 3 1 Treads 13 | 2 . . . 5 1 1 2 . . . 2 . Leg 9 | . . . . . . 4 . . . 5 . . Wheel 8 | . 2 3 1 1 . . . . . 1 . . Hover 2 | . . . . . . . . . . 1 . 1 Flight 1 | . . . . . . . . . . . 1 . Utility 37 | 1 3 3 . 7 1 3 5 . 2 8 3 1 Device 20 | . 1 1 . 2 1 1 1 . 2 8 2 1 Storage 4 | 1 2 . . . . . . . . . 1 . Processor 2 | . . . . 1 . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . 2 . 4 . 1 4 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 . 3 2 5 . 4 6 1 1 4 2 2 Energy Gun 14 | 2 . 2 1 3 . 1 1 1 . 3 . . Energy Cannon 4 | . . . . . . 1 2 . . . 1 . Ballistic Gun 7 | . . 1 . 2 . 1 . . . . 1 2 Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 3 | . . . . . . 1 2 . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . 1 1 1 1 . . Parts Lost 64 | . . 3 . 8 . 5 12 2 . 10 18 6 Power 8 | . . 1 . . . . 2 . . 2 3 . Propulsion 22 | . . 1 . 2 . 3 4 1 . 3 6 2 Utility 18 | . . . . 3 . 2 2 . . 3 7 1 Weapon 16 | . . 1 . 3 . . 4 1 . 2 2 3 Highest Loss Streak 10 | . . 2 . 7 . 3 4 2 . 5 10 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 12 | 4 7 14 19 16 18 16 15 5 4 4 4 3 Power . | . 1 1 . 2 3 2 . . . . . . Propulsion 2 | 1 2 5 5 3 1 1 2 . . . . . Utility 5 | . 2 6 9 5 7 6 6 3 3 3 2 2 Weapon 3 | . 1 1 2 3 6 4 5 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 1 1 1 2 . 5 1 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 7 | . 1 1 . 1 . 2 . . . . . 2 Weapon 5 | . . . 1 1 . 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 99 100 96 96 93 76 19 7 48 51 10 Engine 7 | . 14 11 11 9 7 7 5 . . 6 6 . Core 1 | . . . . . . . 5 . . . . . Treads 6 | . 22 . . 24 30 22 1 4 . . 1 2 Leg 10 | . . . . . . 5 24 4 . 14 7 . Wheel 4 | . 5 22 22 2 . . . . . . . . Device 13 | . 14 22 22 17 19 17 6 4 2 13 22 . Storage 6 | . 14 11 11 9 7 7 6 . . . . . Processor 3 | . . . . 8 7 7 6 . . . . . Protection 5 | . . 10 11 8 7 7 5 . . . . . Energy Gun 7 | . 28 19 8 9 15 7 3 . . 3 . . Energy Cannon 1 | . . . . . . . 3 . . . 3 4 Ballistic Gun 2 | . . 2 11 5 . 4 . . . . 3 . Launcher 1 | . . . . . . . 4 . . . . . Peak Build Rating 86 | 6 8 16 21 31 40 60 86 45 10 42 40 16 Average Rating 40 | 5 7 14 17 23 38 44 79 14 6 29 27 10 On Entrance 21 | . 6 8 16 21 31 40 60 36 2 10 38 11 Naked Turns 29 | . . . . . . . . 14 8 . . 7 Heaviest Build 89 | 12 50 56 69 67 65 77 89 2 3 35 38 9 Greatest Support 88 | 40 40 28 20 60 88 88 70 3 3 60 51 28 Greatest Overweight (x) 7 | . 1 2 3 2 . 2 2 . . 7 2 1 Average Overweight (x) . | . . 1 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 16 | 7 14 20 20 20 20 20 20 6 5 5 5 5 Most Carried 20 | 6 9 19 20 20 20 20 20 7 5 5 5 5 Average Carried 13 | 4 7 15 19 16 18 19 17 5 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 9 18 20 19 19 20 8 5 5 5 3 3 Class Distribution -------------------- 40% | Mutant 30% | Skirmisher 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Matter Collected 2000 | 260 30 139 205 329 . 120 395 . . 333 112 77 Remotely . | . . . . . . . . . . . . . Salvage Created 4548 | 208 81 302 114 580 . 622 1867 . . 360 389 25 Parts 233 | 15 6 22 8 28 . 33 84 . . 16 18 3 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 3 | 1 . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 13 2 Prevented 4 | . . . . . . . . . . . 4 . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 73 | . 1 6 5 8 . 10 28 . . 5 9 1 Melee 2 | . . . . . . . . . . 2 . . Guns 38 | . 1 3 3 7 . 9 9 . . 2 4 . Cannons 19 | . . . 2 1 . 1 9 . . . 5 1 AOE 10 | . . 1 . . . . 9 . . . . . Classes Destroyed 17 | 3 2 1 2 1 . 2 6 . . . . . Worker 6 | 1 . . . . . . 5 . . . . . Builder 3 | . . . . . . . 3 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 4 | 1 . . . 3 . . . . . . . . Mechanic 2 | . . . . . . . 1 . . 1 . . Operator 3 | . . . . . . . 2 . . 1 . . Watcher 4 | . 2 1 . . . . 1 . . . . . Swarmer 21 | . . . 1 2 . 3 8 . . . 6 1 Grunt 24 | . 1 4 2 1 . 3 9 . . 3 1 . Brawler 2 | . . . . . . . 1 . . . 1 . Sentry 10 | . . 2 . 4 . . 3 . . . 1 . Specialist 3 | . . . . . . 3 . . . . . . Hunter 3 | . . . . 1 . . 2 . . . . . Programmer 7 | . . . . . . . 5 . . 2 . . Heavy 1 | . . . . . . 1 . . . . . . Assembled 2 | . . . 2 . . . . . . . . . Best Kill Streak 8 | 3 1 3 2 3 . 6 8 . . 3 5 1 Combat Bots Only 6 | . 1 3 2 2 . 6 4 . . 2 5 1 Max Kills in Single Turn 4 | 2 1 1 1 1 . 1 4 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . 4 . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Hostile Shots Fired 1126 | . 1 42 20 59 . 105 642 2 . 64 131 60 Missed 369 | . 1 9 7 14 . 24 237 . . 13 42 22 Hits 757 | . . 33 13 45 . 81 405 2 . 51 89 38 Melee 5 | . . . . . . . 1 2 . . 2 . Projectile 752 | . . 33 13 45 . 81 404 . . 51 87 38 AOE 1 | . . . . . . . 1 . . . . . Critical Strikes 28 | . . 1 . 3 . 3 11 2 . 4 3 1 Actively Blocked 1 | . . . . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 12398 | 23 127 507 124 1008 . 1704 5526 96 . 1037 1510 736 Core 1870 | . 45 97 15 109 . 168 351 77 . 267 351 390 Absorbed by Shields 177 | . . . . . . . . . . . 177 . Redirected to Shielding 68 | . . . . 68 . . . . . . . . Core Remaining (%) 76 | 100 82 . 72 80 . 76 . . 49 . . . Volleys Fired 339 | 11 6 33 16 46 . 37 107 2 . 29 38 14 Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 2 2 Hottest 160 | 80 80 106 79 122 . 122 160 20 . 69 144 121 Shots Fired 497 | 22 12 60 32 71 . 72 130 2 . 29 51 16 Gun 387 | 22 12 60 28 66 . 62 64 . . 29 33 11 Cannon 82 | . . . 4 5 . 10 40 . . . 18 5 Launcher 22 | . . . . . . . 22 . . . . . Special 6 | . . . . . . . 4 2 . . . . Kinetic 115 | . . . 20 36 . 25 . . . . 23 11 Thermal 254 | . . 27 11 32 . 37 102 2 . 23 15 5 Explosive . | . . . . . . . . . . . . . Electromagnetic 128 | 22 12 33 1 3 . 10 28 . . 6 13 . Robot Hit Streak 46 | 4 2 9 4 16 . 46 12 . . 4 13 18 Robot Miss Streak 6 | 2 3 6 3 4 . 2 5 . . 2 2 1 Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 344 | 13 4 34 16 60 . 58 86 . . 26 34 13 Core Hits 202 | 8 3 9 6 26 . 20 99 . . 13 17 1 Critical Kills 4 | . . . 1 2 . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . 1 . Critical Strikes 20 | . . 2 2 6 . 1 6 . . 1 2 . Burn 12 | . . 2 1 3 . . 6 . . . . . Destroy 6 | . . . 1 3 . 1 . . . . 1 . Corrupt 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . 1 . . Melee Attacks 14 | . . . . . . . . . . 14 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . 14 . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8366 | 219 77 507 235 991 . 1109 3505 . . 677 720 326 Guns 4672 | 182 77 463 192 895 . 928 955 . . 434 385 161 Cannons 1523 | . . . 43 96 . 181 703 . . . 335 165 Explosions 1911 | 37 . 44 . . . . 1830 . . . . . Melee 243 | . . . . . . . . . . 243 . . Ramming 17 | . . . . . . . 17 . . . . . Kinetic 1402 | . . . 152 483 . 297 . . . . 309 161 Thermal 3869 | 37 . 296 73 474 . 631 1593 . . 357 243 165 Explosive . | . . . . . . . . . . . . . Electromagnetic 2835 | 182 77 211 10 34 . 181 1895 . . 77 168 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 243 | . . . . . . . . . . 243 . . Highest Corruption 23 | . 3 . . . . . 14 23 23 3 10 10 Average Corruption 4 | . 1 . . . . . 3 20 23 1 3 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 72 | . 4 . . . . . 36 3 3 8 10 8 Message Errors 12 | . . . . . . . 7 1 . 2 . 2 Matter Fused 13 | . . . . . . . 9 1 . 1 2 . Heat Flow Errors 12 | . . . . . . . 4 . 1 2 2 3 Energy Discharges 11 | . 2 . . . . . 5 . . 2 . 2 Parts Rejected 3 | . . . . . . . 1 . . . 2 . Data Loss (minor) 10 | . 1 . . . . . 7 . . 1 1 . Data Loss (major) 4 | . 1 . . . . . . . 2 . . 1 Misfires 2 | . . . . . . . 1 . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . 1 1 . . . . Weapon Failures 2 | . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 37 | 12 . 7 . . . . 4 . . 14 . . Projectiles . | . . . . . . . . . . . . . Explosions 23 | 12 . 7 . . . . 4 . . . . . Melee 14 | . . . . . . . . . . 14 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 291 | 23 . 36 . . . . 232 . . . . . Shots 17 | 1 . 1 . . . . 15 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . Kicked 2 | . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 467 | 66 36 430 180 54 . 143 467 . 66 255 240 249 Average Temperature 99 | 26 15 138 63 18 . 47 121 . 47 100 94 83 Received Heat Transfer 2824 | . . 237 18 153 . 144 1437 . . 360 403 72 Effects 9 | . . 6 . . . . 3 . . . . . Shutdowns 3 | . . 1 . . . . 2 . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Short Circuit 2 | . . 1 . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Robots Corrupted 3 | . . 1 . . . . 2 . . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . . Parts Fried 20 | . . 1 . . . . 18 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . 1 . . Parts Melted 19 | . . . . 2 . 1 9 . . 5 2 . Heat Transferred 8150 | 50 . 864 259 1258 . 1369 3110 . . 592 398 250 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . 1 . . . . 4 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Maximum Alert Level 3 | . . . . . . . 3 1 1 . . . Low Security (%) 84 | 100 100 100 100 100 100 100 61 . 69 100 . . Level 1 4 | . . . . . . . 9 100 30 . . . Level 2 7 | . . . . . . . 19 . . . . . Level 3 3 | . . . . . . . 9 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Peak Influence 1011 | 10 20 60 126 73 18 190 1011 341 203 84 . . Initial 341 | . . . 6 . 18 . 99 341 203 84 . . Average 122 | 1 2 21 24 22 4 88 282 325 191 18 . . Influence Increases 2882 | 35 63 181 168 330 5 240 1494 . . 146 200 20 Destroy 0b10 Robot/C 1480 | . 20 120 120 160 . 200 560 . . 100 180 20 Destroy 0b10 Robot/NC 150 | 35 10 5 . 15 . 10 65 . . 10 . . Destroy Leader 330 | . 4 42 10 60 . 30 144 . . 20 20 . Allied During Kill 9 | . . . 6 3 . . . . . . . . Successful Hack 61 | . 14 7 . 14 5 . 5 . . 16 . . Disable Machine 255 | . . . . . . . 255 . . . . . Destroy Structure 42 | . . 7 2 3 . . 30 . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 240 | . 15 . 30 60 . . 135 . . . . . Active Sensor Use 300 | . . . . . . . 300 . . . . . Influence Decreases 2882 | 35 63 164 185 289 46 50 709 684 118 319 196 24 Entered New Map 938 | . . . 11 . 23 . 91 634 88 89 . 2 Time Decay 1525 | 35 63 134 174 230 23 . 498 30 30 160 136 12 Lost Part 399 | . . 30 . 39 . 50 120 20 . 70 60 10 Lost Ally 20 | . . . . 20 . . . . . . . . Squads Dispatched 22 | . 1 1 1 3 . 2 12 . . 2 . . Investigation 5 | . . . . . . . 4 . . 1 . . Extermination 5 | . . . . . . . 4 . . 1 . . Reinforcement 11 | . 1 1 . 3 . 2 4 . . . . . Assault 1 | . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . 3 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Distress Signals 5 | . 1 1 . 1 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 9 12 8 20 . 11 43 6 . 7 11 7 Peak Tracking Total 8 | . 3 3 2 6 . 4 8 6 . 3 5 6 Tactical Retreats 11 | . 1 . 1 3 . . 6 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Traps Triggered 6 | . 2 . . . . . 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Machines Disabled 17 | . . . . . . . 17 . . . . . Max in Single Turn 4 | . . . . . . . 4 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Machines Accessed 27 | . 3 2 . 3 3 . 8 . 1 7 . . Terminals 17 | . 3 1 . 2 2 . 5 . 1 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . 1 . 1 1 . 2 . . 3 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 60 | . 8 7 . 7 7 . 16 . 2 13 . . Successful 23 | . 2 4 . 3 3 . 6 . . 5 . . Failed 37 | . 6 3 . 4 4 . 10 . 2 8 . . Catastrophic 13 | . 2 1 . 1 2 . 3 . . 4 . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 8 4 . 5 . . 6 . 2 3 . . Terminals 39 | . 8 5 . 5 4 . 10 . 2 5 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 18 | . . 2 . 2 3 . 4 . . 7 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . 1 . . Terminal Hacks 5 | . . 1 . . 1 . 2 . . 1 . . Record 1 | . . . . . . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . Branch Access Points 2 | . . 1 . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . 2 . 2 2 . 2 . . 3 . . Report Inventory 7 | . . 1 . 1 1 . 2 . . 2 . . Retrieve Components 4 | . . 1 . 1 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks 5 | . 2 1 . 1 . . 1 . . . . . Terminals 5 | . 2 1 . 1 . . 1 . . . . . Botnet 5 | . 2 1 . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 3 1 . 3 2 . 7 . 1 6 . . Full Trace Events 3 | . 1 . . 1 . . . . . 1 . . Feedback Events 2 | . 1 . . . . . . . . 1 . . Corruption 2 | . 1 . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . . 9 . 5 2 . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Total Allies 2 | . . . 1 . . . . . . . . 1 Largest Group 1 | . . . 1 1 . . . . . . . 1 Highest-Rated Group 135 | . . . 31 31 . . . . . . . 135 Highest-Rated Ally 135 | . . . 31 31 . . . . . . . 135 Initial Warlord ECA Mod 51 | . . . . . . . 9 9 9 8 8 8 Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . 20 16 . . . . . . . . Total Damage 462 | . . . 187 275 . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Active Infowar (turns) 5711 | . 462 396 820 763 123 337 2298 1 . 207 304 . Optics 3518 | . . . . 759 123 337 2298 1 . . . . A.S.S. 1974 | . . . . . . . 1974 . . . . . Terrain 1309 | . . 396 820 93 . . . . . . . . Seismic 3301 | . 462 396 820 763 123 226 . . . 207 304 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . 1 Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Turns Passed 6893 | 290 464 396 820 763 123 337 2298 60 65 648 446 183 Spaces Moved 3450 | 159 282 206 395 312 73 105 925 93 113 480 182 125 Core 364 | 13 . . . . . . . 93 113 127 3 15 Treads 974 | 146 207 . . 271 73 74 84 . . . 56 63 Legs 1324 | . . . . . . 31 841 . . 329 123 . Wheels 717 | . 75 206 395 41 . . . . . . . . Hover 71 | . . . . . . . . . . 24 . 47 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 105 110 110 110 162 162 120 50 50 50 120 50 Average Speed 144 | 151 145 112 121 160 162 179 185 50 50 103 185 115 Slowest Speed 400 | 160 160 120 125 243 162 260 330 50 50 400 240 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 10 43 20 85 31 3 93 30 76 3 9 33 35 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 4 | . . 1 . 1 1 . . . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 . . . . . 1 . 1 . Scrap Searched 5 | . . . 1 . . . . . . . 1 3 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 44 | 5 . 6 3 2 . . 28 . . . . . Melee . | . . . . . . . . . . . . . Projectile 20 | . . . 3 2 . . 15 . . . . . AOE 24 | 5 . 6 . . . . 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Total 4863 | 187 323 309 708 510 77 188 1371 103 120 574 243 150 Wait 746 | . 20 36 281 100 . 1 281 . 2 17 8 . Move 3439 | 158 281 205 394 311 72 104 925 92 112 479 181 125 Hop . | . . . . . . . . . . . . . Pick Up 110 | 12 7 18 6 20 2 13 16 1 2 7 3 3 Fast Attach 28 | . . . . . . 4 . . 1 17 5 1 Attach 76 | 6 1 8 1 13 2 7 15 4 2 6 6 5 Detach 7 | . . . . . . 3 1 . . . 1 2 Swap 37 | . 5 5 4 9 1 3 9 . . 1 . . Drop 65 | . 3 4 6 11 . 16 15 4 1 4 1 . Fire 339 | 11 6 33 16 46 . 37 107 2 . 29 38 14 Melee 14 | . . . . . . . . . . 14 . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 291 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 14) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x2 1077 | -9/Materials | Identified exit to Mines 1151 | -9/Materials | Entered Mines 1190 | -9/Mines | Met a Derelict testing a Signal Generator 1381 | -9/Mines | Assembled infested the area 1386 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1942 | -9/Mines | Discovered new exit (range 16) 1971 | -9/Mines | Entered Materials 1971 | -8/Materials | Accompanied by 1 ally 1971 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1972 | -8/Materials | Identified exit to Factory 2095 | -8/Materials | Lost 7 parts (2n2u3w) 2124 | -8/Materials | Build established: Scavenger-Mutant 2662 | -8/Materials | Discovered exit to Factory (range 12) 2734 | -8/Materials | Entered Factory 2734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2849 | -7/Factory | Identified exit to DSF 2857 | -7/Factory | Entered DSF 2972 | -7/DSF | Additional patrols routed to DSF 3055 | -7/DSF | Found Prototype Device 3097 | -7/DSF | Sterilization system engaged 3117 | -7/DSF | Ambient heat levels rising (+10) 3121 | -7/DSF | Lost 3 parts (2n1u) 3132 | -7/DSF | Ambient heat levels rising (+10) 3147 | -7/DSF | Ambient heat levels rising (+10) 3150 | -7/DSF | Discovered new exit (range 15) 3162 | -7/DSF | Ambient heat levels rising (+10) 3177 | -7/DSF | Ambient heat levels rising (+10) 3192 | -7/DSF | Ambient heat levels rising (+10) 3194 | -7/DSF | Entered Factory 3194 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3263 | -6/Factory | Identified Active Sensor Suite 3457 | -6/Factory | Discovered new exit (range 3) 3479 | -6/Factory | Identified exit to Lower Caves 3562 | -6/Factory | Build established: Skirmisher 5264 | -6/Factory | System corruption reached 10% 5405 | -6/Factory | Lost 4 parts (2n1u1w) 5492 | -6/Factory | Sucked down chute 5492 | -6/Factory | Entered Waste 5507 | -6/Waste | EMP discharged 5517 | -6/Waste | Lost 3 parts (2n1w) 5521 | -6/Waste | Spotted C-40 Crusher 5524 | -6/Waste | Spotted C-40 Crusher 5528 | -6/Waste | Spotted C-40 Crusher 5532 | -6/Waste | Spotted C-40 Crusher 5533 | -6/Waste | Spotted C-40 Crusher 5538 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5538 | -6/Waste | Spotted C-40 Crusher 5544 | -6/Waste | Discovered new exit (range 16) 5546 | -6/Waste | Core integrity fell below 50% 5552 | -6/Waste | Entered Factory 5607 | -6/Factory | Discovered new exit (range 15) 5615 | -6/Factory | Discovered exit to Lower Caves (range 5) 5617 | -6/Factory | Entered another Factory area 5617 | -5/Factory | Evolved 2 slots: Propulsion x2 5652 | -5/Factory | Discovered new exit (range 15) 5684 | -5/Factory | Build established: Mutant 5810 | -5/Factory | Lost 5 parts (1p2n2w) 6115 | -5/Factory | Build established: Scavenger-Mutant 6161 | -5/Factory | Identified exit to Upper Caves 6265 | -5/Factory | Entered Upper Caves 6317 | -5/Upper Caves | Met a Warlord Commander 6318 | -5/Upper Caves | Learned location of Warlord (-4) 6319 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6325 | -5/Upper Caves | Found Encrypted Comm Array 6531 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6564 | -5/Upper Caves | Core integrity fell below 50% 6600 | -5/Upper Caves | Lost 10 parts (2p2n5u1w) 6667 | -5/Upper Caves | System corruption reached 10% 6698 | -5/Upper Caves | Discovered new exit (range 9) 6711 | -5/Upper Caves | Entered another Upper Caves area 6713 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 6845 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6865 | -5/Upper Caves | Learned Factory terminal intel 6866 | -5/Upper Caves | Core integrity fell below 20% 6894 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06871_ Penetrated by Slug. 06872_ Acquired Hvy. Machine Gun. 06874_ Drone retrieved by Drone Bay (no repairs). 06875_ Slug penetrates Wall. 06881_ Drone Bay destroyed. 06883_ Penetrated by Slug. 06885_ Y-64 Sentinel heat damages Wave Gun. 06886_ Y-64 Sentinel heat spikes uncontrollably. 06887_ Penetrated by Slug. 06888_ C,LOV2RKPIFY3: ZJDF: M8 06888_ Y-64 Sentinel heat damages Imp. Treads. 06889_ Slug penetrates Wall. 06891_ Hvy. Machine Gun destroyed. 06891_ Slug penetrates Wall. 06893_ Y-64 Sentinel heat short circuits Imp. Treads. 06893_ Penetrated by Slug. 06893_ Adv. Plasma Cannon destroyed. 06894_ Y-64 Sentinel heat damages KE Penetrator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????##??????????#?? | | ???????????????????????????????????# #????##### ?? | | ???????????????????????????????????? #??## ??? | | ???????????????????????????????????? ??? ??? | | ????????????????????????????????????? #??# ??? | | ?????????????????????????????????????? ### #??? | | ????????????????????????????? ##?????? #??? | | ?????????????????????????????? #?????? # #??? | | ??????????????????? ?????????? ##????# ## #### | | ??????????????????? #####????? #???# ## | | ??????????????????? #???? ##?# ## | | ????????????????????? ????? ??# ##### | | ?????????????????????? ?????# ??## #???? | | ???????????????????????# ###??? ??## #???? | | ??????????????????????## ##??# #??# #???? | | ??????????????????????# ##?# #??# ###?? | | ???????????????????????# ??# ##?# ### | | ???????????????????????# #### ### # | | ???????????????????????# | | ????????????????????????# ! | | ????????????????????????# # % Y | | ????????????????????????# #! s | | ??????????????????????????# ##### | | ?????????????????????###### #???? # | | ?????????????????????# @! #???? ## | | ?????????????????????# %! ## #??? #? | | ?????????????????????#ss##### ##? | | ?????????????????????#s ????## ##?? | | ?????????????????????# ??????## ## ##??? | | ????????????????????? ????????# ###### ???? | | ????????????????????#?????????# #????? ???? | | ??????????????????????????????# #????? ##???? | | ??????????????????????????????? #????? ##????? | | ??????????????????????????????? #????? ? ##?????? | | ???????????????????????????????##???????? #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSalvageCloak Manual? 0 Play Time 01:14:23 Cumulative 95.0 hours Start 2025.08.04 @ 22:39:02 End 2025.08.05 @ 00:35:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9be3fa7d-1127-4d2d-9b22-9573fa6287e7