Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.01 @ 22:11:17 Player: Leebears Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (583) 583 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1633 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 202/300 Energy 100/100 System Corruption 1% Temperature Cool (138) Movement Treading (220) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (20) --- Light Ion Engine Wheel Wheel Signal Interpreter Weapon Shielding Particle Gun Particle Gun Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Signal Interpreter Weapon Shielding EM Pulse Gun Particle Gun Particle Gun Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 6 12 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 4 | 2 1 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device . | . . . Storage 6 | 1 5 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 4 . Ballistic Cannon 2 | . . 2 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 98 | . 98 95 Engine 13 | . 14 9 Treads 24 | . 24 30 Wheel 3 | . 3 . Storage 26 | . 26 22 Protection 1 | . . 11 Energy Gun 1 | . . 2 Ballistic Gun 25 | . 26 13 Naked Turns . | . . . Heaviest Build 75 | 9 71 75 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 7 | . 7 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 15 | 5 15 20 Most Carried 18 | 4 18 17 Average Carried 10 | 3 10 14 Final Capacity 20 | 6 20 20 Final Carried 18 | 4 18 14 Class Distribution -------------------- 74% | Mutant 25% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 773 | 258 497 18 Remotely . | . . . Salvage Created 931 | 83 727 121 Parts 58 | . 47 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 11 2 Guns 11 | . 11 . Cannons 2 | . . 2 Classes Destroyed 7 | 1 5 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | 1 2 . Watcher 3 | . 2 1 Grunt 11 | . 11 . Sentry 2 | . . 2 Best Kill Streak 4 | 1 4 2 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1313 | . 512 801 Core 236 | . 91 145 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 63 . Volleys Fired 86 | 3 69 14 Largest 2 | 2 2 2 Hottest 75 | 60 60 75 Shots Fired 170 | 6 137 27 Gun 153 | 6 136 11 Cannon 16 | . . 16 Launcher 1 | . 1 . Special . | . . . Kinetic 155 | 3 134 18 Thermal 5 | 3 2 . Explosive 1 | . 1 . Electromagnetic 9 | . . 9 Robot Hit Streak 11 | 3 11 7 Robot Miss Streak 6 | 1 6 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 119 | 4 94 21 Core Hits 43 | 3 34 6 Critical Hits 2 | . 2 . Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1706 | 41 1302 363 Guns 1440 | 39 1285 116 Cannons 247 | . . 247 Explosions 17 | . 17 . Melee . | . . . Ramming 2 | 2 . . Kinetic 1565 | 6 1285 274 Thermal 33 | 33 . . Explosive 17 | . 17 . Electromagnetic 89 | . . 89 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | 20 20 144 Average Temperature 54 | 13 4 90 Received Heat Transfer 417 | . 285 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | 75 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 223 | 5 223 61 Initial 5 | . 3 5 Average 70 | 2 82 22 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 89 100 Level 1 8 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 22 9 Peak Tracking Total 8 | . 6 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 20 5 Successful 13 | . 10 3 Failed 12 | . 10 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 17 3 Terminals 19 | . 14 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Prototype ID Bank 1 | . 1 . Alert Level 2 | . 1 1 Unreport Threat 1 | . 1 . Locate Traps 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 5 1 Terminals 4 | . 3 1 Track 1 | . 1 . Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1125 | 82 924 119 Spaces Moved 519 | 39 441 39 Core 2 | 2 . . Treads 386 | 37 310 39 Legs . | . . . Wheels 131 | . 131 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 180 Average Speed 152 | 154 149 180 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 81 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 680 | 52 568 60 Wait 23 | . 22 1 Move 517 | 38 440 39 Hop . | . . . Pick Up 20 | 4 16 . Fast Attach 10 | 6 4 . Attach 5 | . 2 3 Detach 2 | . 2 . Swap 8 | . 6 2 Drop 8 | . 7 1 Fire 86 | 3 69 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Discovered new exit (range 16) 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -9/Materials | Self-destructed Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Traps(Locate) No traps found in local area. 01050_ K-01 Serf collects debris. 01072_ W-16 Scout destroyed. 01074_ K-01 Serf collects debris. 01082_ Acquired 18 matter. 01085_ Y-45 Defender destroyed. 01096_ G-34 Mercenary knocked back. 01104_ Lgt. Treads destroyed. 01106_ C-30 ARC bursts open, deploying its payload. 01106_ S-10 Pest unfolds itself. 01106_ Lgt. Ion Engine destroyed. 01106_ System corrupted by crushing effect (+1). 01113_ EM Pulse Gun destroyed. 01119_ Lgt. Treads destroyed. 01123_ Y-45 Defender destroyed. 01124_ Lgt. Armor Plating destroyed. 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