Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 17:49:28 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (3023) 3023 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 9120 Bonus ------- High Alert Combat Kills 87 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 656/850 Matter 290/300 Energy 490/490 System Corruption 15% Temperature Cool (0) Movement Treading (242) Ox1 Location -6/Data Miner Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Advanced Sensor Array Core Analyzer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Wave Gun Phase Cannon > --- INVENTORY (25) --- Fission Core Light Fission Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Force Field Tech Extrapolator Gatling Laser Thermic Laser Thermic Laser Phase Cannon Heavy Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Sensor Array Core Analyzer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Wave Gun Phase Cannon > --- INVENTORY -------- Fission Core Light Fission Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Force Field Tech Extrapolator Gatling Laser Thermic Laser Thermic Laser Phase Cannon Heavy Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack CPS Tube CPS Tube CPS Tube CPS Tube [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 5 . . . Weapon . | . . . . . . . . . Parts Attached 107 | 7 12 11 5 . 57 6 9 . Power 8 | 1 2 1 1 . 3 . . . Engine 8 | 1 2 1 1 . 3 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 31 | 2 5 5 1 . 14 1 3 . Treads 23 | 2 5 1 1 . 10 1 3 . Leg 2 | . . . . . 2 . . . Wheel 6 | . . 4 . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 1 2 2 3 . 28 3 5 . Device 20 | . 1 . . . 14 2 3 . Storage 3 | 1 1 1 . . . . . . Processor 3 | . . . . . 3 . . . Hackware 1 | . . . . . 1 . . . Protection 17 | . . 1 3 . 10 1 2 . Artifact . | . . . . . . . . . Weapon 24 | 3 3 3 . . 12 2 1 . Energy Gun 4 | 1 2 . . . . . 1 . Energy Cannon 7 | . . 1 . . 5 1 . . Ballistic Gun 7 | 2 1 2 . . 2 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 5 | . . . . . 4 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 29 | . 6 3 . . 14 1 5 . Power 4 | . 2 1 . . 1 . . . Propulsion 13 | . 2 1 . . 6 1 3 . Utility 8 | . 1 . . . 6 . 1 . Weapon 4 | . 1 1 . . 1 . 1 . Highest Loss Streak 5 | . 1 2 . . 4 1 5 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 97 100 97 . Engine 13 | . 13 14 14 14 12 13 13 . Treads 23 | . 27 14 27 28 21 20 21 . Wheel 3 | . . 13 . . 2 6 4 . Device 8 | . 8 . . . 16 19 17 . Storage 10 | . 14 14 14 14 6 6 6 . Processor 3 | . . . . . 8 13 10 . Hackware 2 | . . . . . 5 6 6 . Protection 8 | . 4 13 14 14 5 . 1 . Energy Gun 1 | . 14 . . . . . 1 . Energy Cannon 10 | . . 11 14 14 8 12 10 . Ballistic Gun 9 | . 14 16 14 14 3 . . . Peak Build Rating 70 | 6 11 28 31 17 65 65 70 . Average Rating 32 | 4 9 14 30 15 51 64 65 . On Entrance 30 | . 6 11 28 13 17 64 63 70 Naked Turns . | . . . . . . . . . Heaviest Build 144 | 13 50 96 105 105 132 132 144 . Greatest Support 110 | 40 40 40 40 40 110 16 108 . Greatest Overweight (x) 8 | 1 2 4 4 2 8 8 7 . Average Overweight (x) 3 | . . 2 2 2 3 7 5 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 . Average Capacity 23 | 7 16 21 25 25 25 25 25 . Most Carried 25 | 1 17 25 25 24 25 25 25 . Average Carried 20 | . 10 19 24 19 23 24 22 . Final Capacity 25 | 8 20 25 25 25 25 25 25 25 Final Carried 25 | 1 16 25 11 24 24 24 19 19 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Matter Collected 2273 | 215 383 176 47 . 1073 219 160 . Remotely . | . . . . . . . . . Salvage Created 3524 | . 934 465 109 . 1847 72 97 . Parts 189 | . 50 30 8 . 95 2 4 . Haulers Intercepted 5 | . 2 . . . 3 . . . Recyclers Shooed 6 | . 1 . 1 . 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . 10 . . . 3 4 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Combat Hostiles Destroyed 56 | . 17 10 2 . 24 2 1 . Guns 23 | . 17 3 . . 3 . . . Cannons 22 | . . 7 2 . 11 1 1 . AOE 9 | . . . . . 8 1 . . Classes Destroyed 16 | . 5 2 . . 8 . 1 . Worker 4 | . . . . . 4 . . . Builder 1 | . . . . . 1 . . . Hauler 5 | . 2 . . . 3 . . . Recycler 5 | . 1 . . . 4 . . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . 2 . . . . . . . Watcher 4 | . 2 . . . 2 . . . Swarmer 3 | . . . . . 3 . . . Grunt 26 | . 17 1 . . 7 1 . . Sentry 4 | . . 1 2 . . 1 . . Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . 2 . . . Programmer 9 | . . . . . 9 . . . Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . Subdweller 8 | . . 8 . . . . . . Best Kill Streak 4 | . 3 2 1 . 4 1 1 . Combat Bots Only 4 | . 3 2 1 . 4 1 1 . Max Kills in Single Turn 4 | . 1 1 1 . 4 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Hostile Shots Fired 341 | . 99 34 4 . 158 16 30 . Missed 92 | . 20 14 1 . 47 5 5 . Damage Taken 4530 | . 909 357 49 . 2448 82 685 . Core 428 | . 154 80 . . 162 . 32 . Absorbed by Shields 58 | . . . . . 58 . . . Redirected to Shielding 16 | . . 16 . . . . . . Regen/Repaired (Parts) 225 | . . . . . 225 . . . Core Remaining (%) 53 | 100 . . . 6 . . . . Volleys Fired 285 | . 95 35 6 . 120 20 9 . Largest 2 | . 2 2 1 . 2 2 2 . Hottest 166 | . 70 80 80 . 160 160 166 . Shots Fired 480 | . 187 45 6 . 201 24 17 . Gun 272 | . 187 20 . . 57 . 8 . Cannon 196 | . . 25 6 . 136 20 9 . Launcher 12 | . . . . . 8 4 . . Special . | . . . . . . . . . Kinetic 182 | . 94 16 . . 72 . . . Thermal 286 | . 93 29 6 . 121 20 17 . Explosive 12 | . . . . . 8 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 18 12 4 . 11 2 7 . Robot Miss Streak 4 | . 4 2 1 . 4 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 310 | . 133 32 5 . 124 2 14 . Core Hits 147 | . 50 15 2 . 72 4 4 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 5 1 . . 2 . 2 . Burn 8 | . 5 1 . . . . 2 . Destroy 1 | . . . . . 1 . . . Blast 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7586 | . 1649 676 155 . 4463 158 485 . Guns 2700 | . 1630 211 . . 676 . 183 . Cannons 3445 | . . 465 141 . 2480 57 302 . Explosions 1313 | . . . . . 1212 101 . . Melee . | . . . . . . . . . Ramming 128 | . 19 . 14 . 95 . . . Kinetic 1916 | . 840 163 . . 913 . . . Thermal 4229 | . 790 513 141 . 2243 57 485 . Explosive 1313 | . . . . . 1212 101 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 15 15 15 . Average Corruption 13 | . . . . . 12 15 15 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 219 | . . . . . 131 66 22 . Message Errors 54 | . . . . . 33 19 2 . Matter Fused 55 | . . . . . 29 20 6 . Heat Flow Errors 26 | . . . . . 15 8 3 . Energy Discharges 24 | . . . . . 15 7 2 . Parts Rejected 4 | . . . . . 3 . 1 . Parts Fused 3 | . . . . . 2 1 . . Data Loss (minor) 27 | . . . . . 17 7 3 . Data Loss (major) 9 | . . . . . 4 2 3 . Misfires 5 | . . . . . 3 2 . . Alerts 3 | . . . . . 2 . 1 . Weapon Failures 9 | . . . . . 8 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . . 54 . . . Projectiles 11 | . . . . . 11 . . . Explosions 43 | . . . . . 43 . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . 1 . 3 . . . Impact 1 | . . . 1 . . . . . Kinetic 2 | . . . . . 2 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 19 | . . . . . 19 . . . Shots 1 | . . . . . 1 . . . Rammed 13 | . 6 . 2 . 5 . . . Targets Rammed 17 | . 7 . 2 . 8 . . . Kicked . | . . . . . . . . . Crushed 4 | . 1 . . . 3 . . . Highest Temperature 318 | . 116 18 217 . 243 155 318 . Average Temperature 65 | . 39 10 87 . 59 61 172 . Received Heat Transfer 996 | . 525 87 9 . 279 12 84 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted 16 | . 4 . . . 11 . 1 . Heat Transferred 7300 | . 2453 851 185 . 2997 74 740 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Peak Influence 495 | . 257 . 111 . 495 . . . Initial . | . . . . . . . . . Average 173 | . 124 . 29 . 286 . . . Maximum Alert Level 2 | . 1 . . . 2 . . . Low Security (%) 61 | 100 84 . 100 . 26 . . . Level 1 28 | . 15 . . . 52 . . . Level 2 9 | . . . . . 21 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 8 . . . 14 . . . Investigation 5 | . 5 . . . . . . . Extermination 8 | . . . . . 8 . . . Reinforcement 9 | . 3 . . . 6 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 34 10 4 . 39 2 1 . Peak Tracking Total 4 | . 4 2 1 . 4 2 1 . Tactical Retreats 4 | . 4 . . . . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Traps Triggered 7 | . 5 . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Machines Disabled 16 | . . . . . 16 . . . Max in Single Turn 6 | . . . . . 6 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Machines Accessed 30 | . 8 3 11 . 8 . . . Terminals 15 | . 5 . 6 . 4 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 8 | . 2 . 5 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 85 | . 18 7 31 . 29 . . . Successful 47 | . 11 7 20 . 9 . . . Failed 38 | . 7 . 11 . 20 . . . Catastrophic 5 | . 1 . 1 . 3 . . . Database Lockouts . | . . . . . . . . . Manual 61 | . 17 . 31 . 13 . . . Terminals 56 | . 15 . 24 . 17 . . . Fabricators 4 | . . . . . 4 . . . Repair Stations 7 | . 1 . . . 6 . . . Recycling Units 11 | . 2 . 7 . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 1 7 6 . 4 . . . Record 5 | . . 5 . . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 3 | . 1 . 1 . 1 . . . Repair Station Index 1 | . . . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 4 | . . . 3 . 1 . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 1 . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 26 | . 9 . 14 . 3 . . . Terminals 18 | . 7 . 9 . 2 . . . Botnet 9 | . 3 . 4 . 2 . . . Skim 9 | . 4 . 5 . . . . . Fabricators 1 | . . . . . 1 . . . Haulers 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . 5 . . . . . Tunnel 7 | . 2 . 5 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 6 . 6 . 7 . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 19 | . . . . . 19 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 85 | . . . . . 85 . . . Highest-Rated Ally 85 | . . . . . 85 . . . Total Orders 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks 6 | . . . . . 6 . . . Total Damage 111 | . . . . . 111 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . 2 1 . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Turns Passed 13794 | 77 1861 1650 2000 2790 3439 1484 493 . Spaces Moved 5348 | 49 686 1074 616 868 1254 588 213 . Core 16 | 16 . . . . . . . . Treads 2907 | 33 686 10 608 868 649 . 53 . Legs . | . . . . . . . . . Wheels 2425 | . . 1064 8 . 605 588 160 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 130 150 320 160 205 205 . Average Speed 227 | 135 208 138 317 320 222 205 214 . Slowest Speed 320 | 160 320 240 320 320 320 220 242 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 96 43 96 56 27 60 39 15 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 9 | . 2 1 6 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 11 | . . 2 . 3 . 4 2 . Spaces Dug 17 | . . . . . 12 5 . . Terrain Destroyed 202 | . . 1 1 . 150 50 . . Melee . | . . . . . . . . . Projectile 29 | . . 1 1 . 11 16 . . AOE 173 | . . . . . 139 34 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Total 6468 | 56 919 1198 653 882 1684 843 233 . Wait 561 | . 96 50 14 2 173 225 1 . Move 5340 | 48 685 1073 615 867 1253 587 212 . Hop . | . . . . . . . . . Pick Up 96 | 1 22 13 4 13 39 3 1 . Fast Attach 27 | 6 4 . . . 16 . 1 . Attach 35 | . 6 4 1 . 18 1 5 . Detach . | . . . . . . . . . Swap 46 | 1 2 7 4 . 24 5 3 . Drop 59 | . 2 15 7 . 32 2 1 . Fire 285 | . 95 35 6 . 120 20 9 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 17 | . 7 . 2 . 8 . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . 1 . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: Fac / [*Scr]) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Data Miner History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Discovered new exit (range 16) 1202 | -10/Materials | Discovered new exit (range 9) 1246 | -10/Materials | Core integrity fell below 50% 1684 | -10/Materials | Discovered new exit (range 4) 1795 | -10/Materials | Discovered new exit (range 12) 1939 | -10/Materials | Entered Subcaves 2081 | -10/Subcaves | Discovered new exit (range 15) 2151 | -10/Subcaves | Visited Clippyterm 2155 | -10/Subcaves | Learned 40 Factory zone layouts 2228 | -10/Subcaves | Disturbed a concealed Subdweller 2255 | -10/Subcaves | Build established: Scavenger-Mutant 2287 | -10/Subcaves | Learned location of Mines (-9) 2573 | -10/Subcaves | Build established: Mutant 2976 | -10/Subcaves | Core integrity fell below 20% 3011 | -10/Subcaves | Discovered new exit (range 12) 3323 | -10/Subcaves | Found SUBCON Basin 3589 | -10/Subcaves | Entered Recycling 3590 | -8/Recycling | Met a Zionite searching for Scraptown 3985 | -8/Recycling | Build established: Scavenger-Mutant 4264 | -8/Recycling | Loaded intel: 6 recycling unit locations 4341 | -8/Recycling | Learned Storage security intel 4406 | -8/Recycling | Identified exit to Factory 4431 | -8/Recycling | Build established: Mutant 4462 | -8/Recycling | Learned 4 Factory zone layouts 4548 | -8/Recycling | Learned location of Lower Caves (-7) 4653 | -8/Recycling | Learned 2 Storage zone layouts 4721 | -8/Recycling | Learned Storage trap positions 5501 | -8/Recycling | Scanned before Scraplab entrance 5545 | -8/Recycling | Entered Scraplab 5582 | -8/Recycling | Discovered new exit (range 3) 5589 | -8/Recycling | Entered Scraptown 6563 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6572 | -8/Scraptown | Learned Research terminal intel 6575 | -8/Scraptown | Learned Factory emergency access door positions 6934 | -8/Scraptown | Visited CPS Storage 6959 | -8/Scraptown | Visited Observation Area 7055 | -8/Scraptown | Visited Assassins FH 7222 | -8/Scraptown | Visited IN-MT5's Study 7273 | -8/Scraptown | Visited TADAMA 7615 | -8/Scraptown | Visited The Evicted 7642 | -8/Scraptown | Visited Comm Corps 8379 | -8/Scraptown | Entered Factory 8379 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 8380 | -6/Factory | Identified exit to Factory 8669 | -6/Factory | Build established: Scavenger-Mutant 8973 | -6/Factory | Repaired Hrd. Medium Armor Plating 9088 | -6/Factory | Identified exit to Lower Caves 9222 | -6/Factory | System corruption reached 10% 10379 | -6/Factory | Spotted B-75 Beast 10389 | -6/Factory | Rewired B-75 Beast 10525 | -6/Factory | Lost 4 parts (1n3u) 11422 | -6/Factory | Cargo convoy interrupted 11818 | -6/Factory | Entered Lower Caves 12691 | -6/Lower Caves | Encountered a Warlord checkpoint 12844 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12960 | -6/Lower Caves | Learned Factory terminal intel 13210 | -6/Lower Caves | Discovered new exit (range 16) 13236 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13288 | -6/Lower Caves | Identified exit to Lower Caves 13302 | -6/Lower Caves | Entered another Lower Caves area 13330 | -6/Lower Caves | Discovered exit to Factory (range 5) 13374 | -6/Lower Caves | Encountered a Warlord checkpoint 13412 | -6/Lower Caves | Learned Factory security intel 13630 | -6/Lower Caves | Spotted B-75 Beast 13663 | -6/Lower Caves | Destroyed B-75 Beast 13692 | -6/Lower Caves | Lost 5 parts (3n1u1w) 13747 | -6/Lower Caves | Discovered new exit (range 14) 13795 | -6/Lower Caves | Entered Data Miner 13795 | -6/Data Miner | Self-destructed Last Messages --------------- 13649_ Critical hit (Blast). 13650_ System corrupted: Wave Gun failed to cycle. 13654_ System corrupted: Imp. Heat Sink rejected. 13656_ Acquired Imp. Heat Sink. 13661_ Med. Treads destroyed. 13663_ B-75 Beast suffers critical hit (Burn). 13663_ Rnf. Deuterium Engine melted. 13663_ B-75 Beast destroyed. 13667_ Lyr. Medium Armor Plating fries itself beyond repair. 13676_ Med. Reflective Plating fries itself beyond repair. 13679_ Imp. Medium Treads fries itself beyond repair. 13688_ System corrupted: Heat flow error (+257). 13693_ Acquired 80 matter. 13731_ System corrupted: Substantial component data lost. 13747_ EXIT=FOUND 13750_ System corrupted: Heat flow error (+222). 13765_ System corrupted: Matter fused (-10). 13782_ N4JO0AZ