Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 05:02:30 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (301) 1505 Value Destroyed (10601) 10601 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2986) 2986 TOTAL SCORE: 20232 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1310 Follower Combat Kills 2615 Friendly Fire -1439 Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 44/100 System Corruption 12% Temperature Cool (27) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Matter Compressor (250) System Guard Heavy Beamcaster Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Expert System Improved Medium Armor Plating Tech Extrapolator > --- WEAPON ----------- Overtuned Barrage Gun Flak Gun Railgun > --- INVENTORY -------- Improved Cooling System Improved Cooling System Improved Cooling System Matter Compressor Improved Targeting Computer Layered Medium Armor Plating Field Manipulator System Guard Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster KN-7UR's Autopenetrator Heavy Missile Launcher Datajack LU-1G1's Laser Shovel [Rating: 69] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Siege Cannon Launcher Guided EMP Blaster Special Weapon CPS Tube Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . 1 . . . Utility 4 | . . . 1 . 1 . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 251 | 6 10 1 28 . 17 22 5 90 36 7 2 27 Power 14 | 1 1 . 1 . 1 . . 4 4 . 2 . Engine 11 | 1 1 . 1 . 1 . . 2 3 . 2 . Core 3 | . . . . . . . . 2 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 2 . 5 . 3 3 . 10 3 1 . 2 Treads 19 | 2 . . 3 . 3 3 . 7 . . . 1 Leg 12 | . 2 . 2 . . . . 3 3 1 . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 69 | 1 2 . 6 . 4 1 . 30 16 4 . 5 Device 30 | . 1 . . . 1 . . 21 4 1 . 2 Storage 6 | 1 1 . 1 . 1 . . 2 . . . . Processor 8 | . . . 1 . . . . 3 3 . . 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 24 | . . . 4 . 1 1 . 4 9 3 . 2 Artifact . | . . . . . . . . . . . . . Weapon 137 | 2 5 1 16 . 9 18 5 46 13 2 . 20 Energy Gun 14 | . . . . . . 1 . 7 2 . . 4 Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 74 | 2 4 1 6 . 5 10 3 25 7 2 . 9 Ballistic Cannon 11 | . . . 5 . . . . 6 . . . . Launcher 17 | . 1 . 3 . 1 3 1 2 4 . . 2 Special Weapon 7 | . . . . . . . . 3 . . . 4 Impact Weapon 6 | . . . 1 . 2 . . 3 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 7 | . . . 1 . . 4 1 . . . . 1 Unidentified Prototypes 9 | . . . 1 . 1 2 . 2 3 . . . Parts Lost 25 | . 1 . . . 1 . . 11 1 . . 11 Power 6 | . . . . . . . . 3 1 . . 2 Propulsion 7 | . 1 . . . . . . 2 . . . 4 Utility 6 | . . . . . 1 . . 4 . . . 1 Weapon 6 | . . . . . . . . 2 . . . 4 Highest Loss Streak 11 | . 1 . . . 1 . . 3 1 . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 99 100 99 97 90 82 92 93 93 91 Engine 8 | . 14 14 11 11 9 9 9 5 11 6 12 12 Core 1 | . . . . . . . . 3 1 6 . . Treads 17 | . 22 . 12 33 27 27 27 19 . . . . Leg 7 | . 4 28 20 . . . . . 26 26 26 25 Device 5 | . 9 . . . . 9 9 7 6 6 6 6 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 5 Processor 8 | . . . 8 11 9 9 9 8 13 13 13 12 Protection 8 | . 2 14 12 11 9 9 9 8 5 6 6 5 Ballistic Gun 15 | . 27 28 10 22 26 21 1 11 13 19 20 18 Ballistic Cannon 2 | . . . 11 . . . . 3 . . . . Peak Build Rating 69 | 6 12 12 26 26 34 41 39 58 68 67 68 69 Average Rating 40 | 4 9 12 19 26 32 33 36 44 64 66 67 67 On Entrance 33 | . 6 12 12 26 26 34 37 38 43 64 67 68 Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 70 | 14 22 22 39 39 50 51 51 62 67 62 69 70 Greatest Support 76 | 40 40 26 60 60 60 60 60 60 76 76 76 76 Greatest Overweight (x) 2 | . 1 . 1 . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 10 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 10 14 15 13 13 14 13 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 15 15 13 15 15 15 15 15 15 4 Class Distribution -------------------- 23% | Mutant 22% | Tank 18% | Scavenger-Scrapper 16% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Tank | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Matter Collected 11104 | 215 536 10 983 . 847 625 102 5075 1395 92 293 931 Remotely 1894 | . . . . . . . . 1894 . . . . Salvage Created 13586 | . 418 . 1306 . 1400 818 . 6052 2547 . 63 982 Parts 718 | . 37 . 103 . 70 45 . 332 96 . 1 34 Haulers Intercepted 18 | . 1 . 4 . 5 3 . . 5 . . . Recyclers Shooed 3 | . . . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Combat Hostiles Destroyed 272 | . 17 . 37 . 28 14 . 116 40 . 3 17 Guns 162 | . 14 . 2 . 22 12 . 62 33 . 3 14 Cannons 69 | . . . 22 . . . . 47 . . . . AOE 40 | . 3 . 13 . 6 2 . 6 7 . . 3 Classes Destroyed 26 | . 5 . 5 . 1 . . 11 2 . . 2 Worker 11 | . 1 . 2 . 1 4 . 1 2 . . . Builder 7 | . . . 3 . . . . . 4 . . . Tunneler 2 | . . . . . . . . 2 . . . . Hauler 18 | . 1 . 4 . 5 3 . . 5 . . . Recycler 1 | . . . . . . . . . 1 . . . Mechanic 2 | . . . 1 . . . . . . . . 1 Operator 7 | . 1 . 1 . . 1 . 1 . . 2 1 Watcher 6 | . . . 3 . 2 . . . 1 . . . Swarmer 39 | . 9 . 11 . 7 . . . 12 . . . Grunt 74 | . 8 . 16 . 11 8 . . 21 . 2 8 Brawler 4 | . . . 1 . 2 . . . . . . 1 Duelist 3 | . . . . . 1 1 . . 1 . . . Sentry 26 | . . . 9 . 7 5 . . 2 . . 3 Demolisher 1 | . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . 3 Programmer 6 | . . . . . . . . . 4 . 1 1 Bolteater 3 | . . . . . . . . 3 . . . . Federalist 13 | . . . . . . . . 13 . . . . Explorer 9 | . . . . . . . . 9 . . . . Ranger 11 | . . . . . . . . 11 . . . . Guru 11 | . . . . . . . . 11 . . . . Scientist 13 | . . . . . . . . 13 . . . . Scrapper 40 | . . . . . . . . 40 . . . . Elite 27 | . . . . . . . . 27 . . . . Zionite 1 | . . . . . . . . 1 . . . . Tinkerer 4 | . . . . . . . . 4 . . . . Surgeon 1 | . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . 1 . . . . Best Kill Streak 18 | . 3 . 8 . 10 11 . 18 5 . 2 12 Combat Bots Only 17 | . 3 . 8 . 8 9 . 17 4 . 1 11 Max Kills in Single Turn 7 | . 2 . 7 . 4 2 . 2 5 . 2 2 Gunslinging 1 | . . . . . . 1 . 1 . . . . Exploded 7 | . 2 . 7 . 4 1 . 2 4 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . 1 Triborg (-8/Scraptown) A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Hostile Shots Fired 1148 | . 66 . 94 1 95 41 . 462 171 . 7 211 Missed 309 | . 15 . 29 . 22 13 . 112 58 . 1 59 Damage Taken 12057 | . 567 . 872 6 1112 311 48 4590 1833 . 140 2578 Core 1366 | . 87 . 83 . 86 . 7 251 139 . 16 697 Absorbed by Shields 1289 | . . . . . . 118 19 1041 . . . 111 Reduced by Siege Mode 650 | . . . . . . . . 650 . . . . Regen/Repaired (Parts) 2008 | . 94 . 195 . 403 657 . . 320 140 34 165 Core Remaining (%) 70 | 100 . 65 . 79 . . . 37 . . . . Volleys Fired 771 | . 53 . 87 . 84 38 1 296 130 . 19 63 Largest 3 | . 2 . 2 . 3 3 3 3 3 . 3 3 Hottest 202 | . 46 . 70 . 69 69 69 183 78 . 95 202 Shots Fired 1712 | . 103 . 167 . 230 105 3 580 359 . 58 107 Gun 1423 | . 100 . 29 . 219 101 3 457 354 . 58 102 Cannon 253 | . . . 132 . 8 . . 113 . . . . Launcher 35 | . 3 . 6 . 3 4 . 9 5 . . 5 Special 1 | . . . . . . . . 1 . . . . Kinetic 1502 | . 100 . 161 . 219 101 3 558 237 . 58 65 Thermal 174 | . . . . . 8 . . 12 117 . . 37 Explosive 31 | . 3 . 6 . 3 4 . 5 5 . . 5 Electromagnetic 4 | . . . . . . . . 4 . . . . Robot Hit Streak 25 | . 12 . 25 . 24 25 4 22 11 . 8 12 Robot Miss Streak 8 | . 6 . 3 . 4 3 . 6 8 . 8 5 Penetration Max 3 | . . . . . . . . 3 . . . 2 Secondary Targets 28 | . 3 . . . 3 1 . 10 7 . 1 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 1 . 1 1 Shots Hit Robots 1148 | . 77 . 108 . 170 79 5 409 206 . 22 72 Core Hits 663 | . 37 . 72 . 68 37 2 231 104 . 9 103 Critical Kills 7 | . . . . . 1 . . 3 2 . . 1 Critical Parts Destroyed 6 | . 1 . . . . . . 1 2 . 1 1 Critical Strikes 40 | . 1 . 1 . 2 . . 26 7 . 1 2 Burn 3 | . . . . . . . . . 3 . . . Destroy 15 | . 1 . . . 2 . . 5 4 . 1 2 Blast 22 | . . . 1 . . . . 21 . . . . Melee Attacks 30 | . . . 1 . 3 3 2 20 . . . 1 Impact 21 | . . . 1 . 3 . . 17 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 3 2 3 . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 37148 | . 1422 5 2758 27 3214 1563 46 16828 5906 . 649 4730 Guns 19275 | . 1178 . 348 . 2610 1211 43 5306 4427 . 636 3516 Cannons 12255 | . . . 1650 . . . . 10605 . . . . Explosions 5257 | . 218 . 731 . 543 294 . 916 1364 . . 1191 Melee . | . . . . . . . . . . . . . Ramming 361 | . 26 5 29 27 61 58 3 1 115 . 13 23 Kinetic 26802 | . 1178 . 1998 . 2610 1211 43 15352 2877 . 636 897 Thermal 5190 | . . . . . . . . 628 1943 . . 2619 Explosive 4612 | . 218 . 731 . 543 294 . 664 971 . . 1191 Electromagnetic 183 | . . . . . . . . 183 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 5 5 5 5 2 2 9 12 Average Corruption 4 | . . . . . 5 5 5 1 1 2 6 9 Corruption Purged 1 | . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 179 | . . . . . 6 40 26 20 15 6 18 48 Message Errors 43 | . . . . . 2 6 8 7 3 2 5 10 Matter Fused 43 | . . . . . 2 11 6 3 4 3 3 11 Heat Flow Errors 26 | . . . . . 1 8 2 3 2 1 3 6 Energy Discharges 24 | . . . . . 1 7 4 3 1 . 1 7 Parts Fused 3 | . . . . . . . 1 . . . 1 1 Data Loss (minor) 17 | . . . . . . 4 3 2 2 . 2 4 Data Loss (major) 5 | . . . . . . 3 . . 1 . . 1 Misfires 7 | . . . . . . . . 1 2 . 2 2 Alerts 3 | . . . . . . . 2 . . . . 1 Weapon Failures 8 | . . . . . . 1 . 1 . . 1 5 Overload Shots 1 | . . . . . . . . . 1 . . . Overflow Damage 1550 | . . . . . . 5 . 1429 116 . . . Projectiles 1429 | . . . . . . . . 1429 . . . . Explosions 101 | . . . . . . . . . 101 . . . Melee 20 | . . . . . . 5 . . 15 . . . Knockbacks 30 | . . . 1 . 1 . . 27 1 . . . Impact 2 | . . . . . 1 . . . 1 . . . Kinetic 25 | . . . 1 . . . . 24 . . . . Secondary 3 | . . . . . . . . 3 . . . . Self-Inflicted Damage 155 | . . . 2 . 79 . . 5 . . . 69 Shots 6 | . . . 1 . 3 . . 1 . . . 1 Rammed 38 | . 9 . 1 5 11 5 1 1 . . . 5 Targets Rammed 57 | . 10 1 2 5 11 7 1 1 11 . 1 7 Kicked 17 | . 1 1 1 . . . . . 11 . 1 2 Crushed 2 | . . . . . . 2 . . . . . . Highest Temperature 428 | . 1 . 243 . 222 292 187 428 247 127 286 410 Average Temperature 82 | . 1 . 56 . 32 58 75 92 79 67 98 132 Received Heat Transfer 3833 | . 213 . 303 . 459 126 26 1614 531 . 9 552 Effects 14 | . . . . . . . . 10 . . . 4 Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . 1 . . . 2 Interference 8 | . . . . . . . . 7 . . . 1 Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . 13 . . . . Total Turns 1914 | . . . . . . . . 1914 . . . . Longest Duration 1074 | . . . . . . . . 1074 . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . 1 . . . 2 Impact Corruptions 6 | . . . . . . 1 . 4 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 25 | . . . . . . . . 15 3 . . 7 Heat Transferred 8553 | . . . . . . . . 803 3210 . . 4540 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Peak Influence 2948 | . 357 33 811 411 393 584 191 . 622 217 1167 2948 Initial 571 | . . 33 12 316 23 136 187 . . 217 151 571 Average 384 | . 150 33 375 244 254 399 76 . 243 217 656 1503 Maximum Alert Level 5 | . 1 . 3 2 1 2 . . 2 1 4 5 Low Security (%) 37 | 100 90 100 43 18 22 1 100 . 30 . 10 . Level 1 34 | . 9 . 8 61 77 43 . . 58 100 19 . Level 2 12 | . . . 21 19 . 54 . . 11 . 16 4 Level 3 6 | . . . 25 . . . . . . . 48 7 Level 4 6 | . . . . . . . . . . . 6 65 Level 5 . | . . . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . 4 . 3 2 . . 11 . 3 14 Investigation 7 | . . . 1 . 1 1 . . 3 . . 1 Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 17 | . 2 . 2 . 2 1 . . 5 . 3 2 Assault 12 | . . . 1 . . . . . . . . 11 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . 2 . . 2 Haulers Reinforced 3 | . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Distress Signals 20 | . 3 . 3 . 5 . . . 3 . 1 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 477 | . 29 . 54 4 46 19 6 124 62 . 18 115 Peak Tracking Total 35 | . 6 . 8 4 6 4 2 7 5 . 6 35 Tactical Retreats 21 | . 2 . 1 . 3 2 . 4 3 . . 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Traps Triggered 11 | . . . . . . . . . 5 . 4 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 108 | . . . 68 . . 40 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 16 | . . . 1 . . . . . 4 . 11 . Reprogrammed 37 | . 9 . 5 . . 17 . . 6 . . . Reused 4 | . 1 . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . 1 . . . . 3 . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Machines Disabled 34 | . . . 1 . 1 . . 14 6 . 2 10 Max in Single Turn 6 | . . . 1 . 1 . . 1 6 . . 2 Garrison Access 3 | . . . . . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Machines Accessed 83 | . 7 . 12 . 9 14 6 4 13 . 6 12 Terminals 56 | . 5 . 10 . 5 10 6 . 3 . 5 12 Fabricators 5 | . . . . . . . . . 4 . 1 . Repair Stations 8 | . 1 . 1 . 2 2 . . 2 . . . Recycling Units 4 | . 1 . . . . 1 . . 2 . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . Garrison Access 4 | . . . . . 1 1 . . 2 . . . Total Hacks 258 | . 28 . 44 . 30 48 18 13 38 . 11 28 Successful 140 | . 21 . 22 . 19 28 6 13 17 . 6 8 Failed 117 | . 6 . 22 . 11 20 12 . 21 . 5 20 Catastrophic 23 | . . . 3 . 2 4 3 . 3 . 2 6 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 116 | . 19 . 34 . 7 12 17 . 12 . 1 14 Terminals 162 | . 22 . 36 . 14 22 18 . 13 . 9 28 Fabricators 13 | . . . . . . . . . 11 . 2 . Repair Stations 46 | . 4 . 6 . 10 18 . . 8 . . . Recycling Units 7 | . 2 . . . . 3 . . 2 . . . Scanalyzers 7 | . . . 2 . 5 . . . . . . . Garrison Access 10 | . . . . . 1 5 . . 4 . . . Terminal Hacks 58 | . 8 . 7 . 4 9 1 13 6 . 5 5 Record 7 | . . . . . . . . 7 . . . . Part Schematic 3 | . . . 1 . . 1 . . 1 . . . Robot Analysis 12 | . 2 . 2 . 2 . 1 5 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 7 | . . . . . . 5 . . . . 1 1 Branch Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . Unreport Threat 4 | . . . . . 1 . . . 1 . . 2 Locate Traps 5 | . 2 . . . . . . . 1 . 1 1 Disarm Traps 3 | . . . . . . . . . 1 . 2 . Reprogram Traps 5 | . 2 . . . . 2 . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . . . 2 . . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . 1 . Network Status 2 | . . . . . . . . . 1 . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks 37 | . 3 . 4 . 8 16 . . 6 . . . Scan Component 18 | . 1 . 2 . 4 8 . . 3 . . . Repair 18 | . 1 . 2 . 4 8 . . 3 . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . Scanalyzer 7 | . . . 2 . 5 . . . . . . . Insert Component 5 | . . . 2 . 3 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . Seal Access 2 | . . . . . 1 . . . 1 . . . Unauthorized Hacks 31 | . 9 . 9 . 1 2 5 . 2 . . 3 Terminals 26 | . 8 . 9 . 1 . 5 . . . . 3 Track 1 | . 1 . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . Botnet 6 | . 2 . 1 . 1 . . . . . . 2 Disrupt 1 | . . . . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . Liberate 1 | . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . Reject 2 | . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . 1 1 Used 2 | . . . . . . . . . 1 . 1 . Hacking Detections 68 | . 6 . 10 . 8 9 6 . 12 . 5 12 Full Trace Events 4 | . . . 1 . 1 . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . 1 . 2 1 . 7 17 4 5 3 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 18 | . 1 . 2 . 4 8 . . 3 . . . Time 731 | . 32 . 77 . 165 343 . . 114 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . 3 1 3 . . . 1 Non-combat 3 | . . . . . . 2 1 . . . . . Combat 5 | . . . . . . 1 . 3 . . . 1 Robot Hacks Applied 8 | . . . . . . 3 1 3 . . . 1 parse_system 6 | . . . . . . 1 1 3 . . . 1 no_distress 2 | . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 2 . . . . 7 Allies Hacked 3 | . . . . . . . . . 2 . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Total Allies 50 | . . . . 1 . 10 2 . 4 20 . 13 Largest Group 23 | . . . . 1 . 10 12 11 3 20 20 23 Highest-Rated Group 920 | . . . . 31 . 173 194 178 82 780 780 920 Highest-Rated Ally 159 | . . . . 31 . 29 29 29 37 50 50 159 Total Orders 20 | . . . . . . . 3 17 . . . . STAY 17 | . . . . . . . 2 15 . . . . FOLLOW 3 | . . . . . . . 1 2 . . . . Ally Attacks 626 | . . . . 6 . . . 79 21 . 134 386 Total Damage 14993 | . . . . 129 . . . 851 392 . 3617 10004 Kills 100 | . . . . 4 . . . 9 6 . 19 62 Allies Corrupted 4 | . . . . . . . . . . . 1 3 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Robot Analysis Total 12 | . 2 . 2 . 2 . 1 5 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Turns Passed 26835 | 82 1800 394 2366 985 2385 1410 975 11884 2181 354 656 1363 Spaces Moved 13096 | 43 766 317 1169 565 1047 656 533 4850 1481 294 578 797 Core 1 | 1 . . . . . . . . . . . . Treads 8263 | 42 530 . 423 565 1047 656 533 4467 . . . . Legs 4832 | . 236 317 746 . . . . 383 1481 294 578 797 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 170 170 166 166 100 100 100 100 100 Average Speed 148 | 157 151 120 138 170 170 169 166 171 100 100 100 100 Slowest Speed 250 | 160 240 120 190 170 170 170 166 250 100 100 100 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 90 72 82 98 79 67 91 96 43 94 17 80 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 9 | . 3 1 2 1 . . 2 . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . . Scrap Searched 9 | . . 2 . 1 . . . 6 . . . . Spaces Dug 24 | . . . 1 . 13 . . 10 . . . . Terrain Destroyed 274 | . 27 . 41 . 23 19 . 23 39 . 3 99 Melee 4 | . . . 1 . 2 . . 1 . . . . Projectile 39 | . . . . . 8 . . 13 2 . 3 13 AOE 213 | . 27 . 40 . 13 19 . 2 37 . . 75 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Total 19162 | 54 1301 330 1752 586 1466 865 621 7948 1969 356 633 1281 Wait 4386 | . 435 10 353 17 280 83 57 2500 270 40 30 311 Move 13085 | 42 765 316 1168 564 1046 655 532 4849 1481 293 577 797 Hop . | . . . . . . . . . . . . . Pick Up 146 | 6 14 1 21 . 13 9 3 58 12 7 1 1 Fast Attach 80 | 6 2 . 11 . 2 6 . 25 16 3 1 8 Attach 67 | . . . 1 . 6 6 4 38 8 1 . 3 Detach 52 | . 1 . 1 . . 2 2 39 5 1 . 1 Swap 104 | . 8 1 16 . 9 10 1 27 12 3 1 16 Drop 165 | . 13 1 23 . 12 6 3 71 17 8 3 8 Fire 771 | . 53 . 87 . 84 38 1 296 130 . 19 63 Melee 30 | . . . 1 . 3 3 2 20 . . . 1 Ram 5 | . . . . . . . . . . . . 5 Kick 17 | . 1 1 1 . . . . . 11 . 1 2 Crush 35 | . 9 . 1 5 11 7 1 1 . . . . Escape Stasis 10 | . . . . . . . . . 5 . . 5 Rewire 77 | . . . . . . . 15 . 2 . . 60 Trap 108 | . . . 68 . . 40 . . . . . . Miscellaneous 24 | . . . . . . . . 24 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Waste -6/Factory -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Discovered new exit (range 13) 685 | -10/Materials | Discovered new exit (range 8) 1019 | -10/Materials | Learned Storage trap positions 1071 | -10/Materials | Identified exit to Mines 1148 | -10/Materials | Learned location of Subcaves (-10) 1171 | -10/Materials | Learned Storage trap positions 1185 | -10/Materials | Learned 4 Recycling zone layouts 1187 | -10/Materials | Learned 2 Mines zone layouts 1200 | -10/Materials | Learned location of Mines (-10) 1221 | -10/Materials | Learned Storage terminal intel 1250 | -10/Materials | Identified exit to Subcaves 1250 | -10/Materials | Identified exit to Materials 1563 | -10/Materials | Repaired Shotgun 1883 | -10/Materials | Entered Mines 2076 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2132 | -10/Mines | Learned location of Storage (-8) 2200 | -10/Mines | Assembled infested the area 2277 | -10/Mines | Entered Materials 2277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2278 | -9/Materials | Identified exit to Mines 2410 | -9/Materials | Identified exit to Materials 2444 | -9/Materials | Learned 4 Recycling zone layouts 2470 | -9/Materials | Learned location of Zion (-7) 2493 | -9/Materials | Loaded intel: 11 trap records 2494 | -9/Materials | Learned location of 1 exit from Materials 2501 | -9/Materials | Learned Materials trap positions 3653 | -9/Materials | Repaired Lgt. Cannon 3799 | -9/Materials | Destroyed 8 combat bots 4277 | -9/Materials | First assault squad dispatched 4529 | -9/Materials | Repaired Cld. Ion Engine 4643 | -9/Materials | Entered Mines 4676 | -9/Mines | Discovered exit to Materials (range 8) 4718 | -9/Mines | Discovered exit to Materials (range 6) 4721 | -9/Mines | Received a Mining Laser from a helpful Derelict 5628 | -9/Mines | Entered Materials 5628 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5629 | -8/Materials | Identified exit to Storage 5630 | -8/Materials | Identified exit to Factory 5631 | -8/Materials | Loaded intel: 6 trap records 5762 | -8/Materials | Destroyed 8 combat bots 5926 | -8/Materials | Build established: Tank 6500 | -8/Materials | Repaired Imp. Assault Rifle 7439 | -8/Materials | Repaired Arm. Treads 7478 | -8/Materials | Repaired Arm. Treads 7518 | -8/Materials | Repaired Arm. Treads 8013 | -8/Materials | Entered Storage 8014 | -8/Storage | Loaded intel: 19 trap records 8015 | -8/Storage | Loaded intel: 17 terminal locations 8211 | -8/Storage | Repaired Imp. Assault Rifle? 8272 | -8/Storage | Repaired Hrd. Medium Armor Plating 8324 | -8/Storage | Repaired Imp. Assault Rifle 8365 | -8/Storage | Repaired Arm. Treads 8410 | -8/Storage | Repaired Arm. Treads? 8479 | -8/Storage | Repaired Imp. Grenade Launcher 8535 | -8/Storage | Repaired Imp. Assault Rifle? 8647 | -8/Storage | Used back door to open Recycling access 8647 | -8/Storage | Discovered new exit (range 5) 8867 | -8/Storage | Discovered exit to Factory (range 11) 8980 | -8/Storage | Destroyed 9 combat bots 9078 | -8/Storage | Met 01-MTF 9238 | -8/Storage | Repaired Arm. Treads 9351 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9423 | -8/Storage | Entered Recycling 9423 | -8/Recycling | Accompanied by 11 allies (01-MTF) 9424 | -8/Recycling | Identified exit to Factory 9424 | -8/Recycling | Identified exit to Scraptown 9646 | -8/Recycling | Build established: Commander-Mutant 10246 | -8/Recycling | Scanned before Scraplab entrance 10276 | -8/Recycling | Found Prototype Energy Gun 10347 | -8/Recycling | Learned Storage trap positions 10370 | -8/Recycling | Entered Scraplab 10398 | -8/Recycling | Entered Scraptown 10398 | -8/Scraptown | Accompanied by 11 allies 10402 | -8/Scraptown | System corruption cleaned by C-Scrubber 10724 | -8/Scraptown | Discovered exit to Factory (range 13) 10774 | -8/Scraptown | Visited Cave Peace 10797 | -8/Scraptown | Visited TADAMA 10827 | -8/Scraptown | Visited Junk Repository 10909 | -8/Scraptown | Visited IN-MT5's Study 10941 | -8/Scraptown | Visited Comm Corps 11002 | -8/Scraptown | Visited Cyclists 11127 | -8/Scraptown | Visited Red Mages 11352 | -8/Scraptown | Identified KN-7UR's Autopenetrator 11854 | -8/Scraptown | Attacked by Scraptown defenders 11858 | -8/Scraptown | Allies destroyed Triborg 11946 | -8/Scraptown | Lost 10 allies 11998 | -8/Scraptown | Destroyed 9 combat bots 12220 | -8/Scraptown | Build established: Tank 12507 | -8/Scraptown | Lost 3 parts (1p2w) 12787 | -8/Scraptown | System corruption cleaned by C-Scrubber 13046 | -8/Scraptown | Build established: Scavenger-Tank 14086 | -8/Scraptown | System corruption cleaned by C-Scrubber 14157 | -8/Scraptown | Entered Cyclist Reading Room 14716 | -8/Scraptown | Found Tri-treads 14721 | -8/Scraptown | Found Tri-treads 14916 | -8/Scraptown | Found Siege Cannon 15011 | -8/Scraptown | Destroyed 17 combat bots 15097 | -8/Scraptown | Core integrity fell below 50% 15122 | -8/Scraptown | Destroyed 14 combat bots 15290 | -8/Scraptown | Destroyed 12 combat bots 15637 | -8/Scraptown | Build established: Tank 15785 | -8/Scraptown | System corruption cleaned by C-Scrubber 15873 | -8/Scraptown | Found Prototype Processor 17337 | -8/Scraptown | Build established: Scavenger-Tank 17489 | -8/Scraptown | Discovered exit to Factory (range 4) 17652 | -8/Scraptown | Visited A0-MCA Data Center 17682 | -8/Scraptown | Visited Derelict Rescue Squad 17767 | -8/Scraptown | Visited Analyses Database 17825 | -8/Scraptown | Visited Science Guys 17979 | -8/Scraptown | Visited DA-N13 Charitable Foundation 17988 | -8/Scraptown | Found DCF Scrap (27 items) 18048 | -8/Scraptown | Visited Abandonware Association 18075 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 18075 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 18131 | -8/Scraptown | Visited Scrapoid Research Area 18179 | -8/Scraptown | Visited Scrap Suit Storage 19159 | -8/Scraptown | Found Scrap Suit 19440 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 19709 | -8/Scraptown | Build established: Scavenger-Mutant 20332 | -8/Scraptown | Tech Extrapolator generated special schematic: Energy Deflector 21141 | -8/Scraptown | Found Field Manipulator 21288 | -8/Scraptown | Identified Expert System 21423 | -8/Scraptown | Found Expert System 21809 | -8/Scraptown | Found Scrap Suit 21812 | -8/Scraptown | Found Scrap Suit 22066 | -8/Scraptown | Visited LU-1G1's Boring Crew 22097 | -8/Scraptown | Found Prototype Special Weapon 22097 | -8/Scraptown | Identified LU-1G1's Laser Shovel 22156 | -8/Scraptown | Build established: Scavenger-Scrapper 22282 | -8/Scraptown | Entered Factory 22282 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 22395 | -6/Factory | Discovered new exit (range 2) 23425 | -6/Factory | Repaired Ovr. Titanium Leg? 23519 | -6/Factory | Repaired Ovr. Titanium Leg? 23519 | -6/Factory | Found Prototype Launcher 23519 | -6/Factory | Identified Scatter Rocket Array 23645 | -6/Factory | Identified exit to Factory 23756 | -6/Factory | Identified exit to Lower Caves 23756 | -6/Factory | Identified exit to Extension 23778 | -6/Factory | Repaired Ovr. Barrage Gun 24018 | -6/Factory | P-60 Hacker assimilated hostile G-50 Soldier 24044 | -6/Factory | P-60 Hacker assimilated hostile W-25 Informer 24064 | -6/Factory | Expert System configures itself against Grunt targets 24463 | -6/Factory | Sucked down chute 24463 | -6/Factory | Entered Waste 24464 | -6/Waste | Joined by Warlord forces that had cleared the area 24710 | -6/Waste | Discovered new exit (range 12) 24817 | -6/Waste | Entered Factory 24817 | -6/Factory | Accompanied by 20 allies 25449 | -6/Factory | Discovered exit to Extension (range 6) 25473 | -6/Factory | Entered Extension 25473 | -6/Extension | Accompanied by 17 allies 25555 | -6/Extension | Spotted B-75 Beast 25562 | -6/Extension | Allies destroyed B-75 Beast 25570 | -6/Extension | Spotted B-75 Beast 25581 | -6/Extension | Allies destroyed B-75 Beast 25682 | -6/Extension | Lost 3 allies 25823 | -6/Extension | First assault squad dispatched 26166 | -6/Extension | Rescued a captive Derelict 26221 | -6/Extension | Rescued A7 26448 | -6/Extension | Rescued a captive Derelict 26455 | -6/Extension | Rescued a captive Derelict 26574 | -6/Extension | High security lockdown imminent 26598 | -6/Extension | Rescued a captive Derelict 26626 | -6/Extension | Rescued a captive Derelict 26654 | -6/Extension | High security lockdown engaged 26656 | -6/Extension | Discovered exit to Factory (range 10) 26755 | -6/Extension | Lost 7 allies 26782 | -6/Extension | Destroyed A7 26827 | -6/Extension | Released all parts (7) 26830 | -6/Extension | Core integrity fell below 50% 26832 | -6/Extension | System corruption reached 10% 26835 | -6/Extension | Core integrity fell below 20% 26836 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 26828_ M-28 Smith fits Backup Power III on G-50 Soldier. 26828_ M-28 Smith repairs G-67 Veteran. 26829_ G-50 Soldier destroyed. 26829_ M-28 Smith destroyed. 26829_ Hvy. Missile Launcher destroyed. 26830_ Slug penetrates L-41 Fighter. 26830_ Penetrated by Slug. 26831_ Slammed into L-41 Fighter. 26831_ Door Terminal disabled. 26832_ Slammed into L-41 Fighter. 26833_ The unstable cave ceiling collapses. 26833_ Slammed into L-41 Fighter. 26834_ M-28 Smith fits Backup Plating III on G-50 Soldier. 26834_ Slammed into L-41 Fighter. 26834_ G-50 Soldier destroyed. 26835_ M-28 Smith repairs G-67 Veteran. 26835_ Slammed into L-41 Fighter. 26835_ Destabilizing: System corrupted (+1). 26836_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???###???####??????????????????? | | #### ##### ##?????????????????? | | ##?????????#""##??? | | # # #""##???????? ! T???? | | #???????##%##???? | | % "" ######### ! #???? | | * ! 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