Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 16:27:04 Player: H3-RMN Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (184) 920 Value Destroyed (6601) 6601 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (771) 771 TOTAL SCORE: 17532 Bonus ------- Entered DSFs 500 Met Zhirov 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1600 Matter 222/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Improved Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Huge Storage Unit Compact HERF Cannon Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Antimatter-Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Exoskeleton > --- UTILITY ---------- Scrap Engine Large Storage Unit Advanced Signal Interpreter Transport Network Coupler Advanced Transmission Jammer Improved Remote Force Field Advanced System Shield > --- WEAPON ----------- Long-range Phase Cannon Heavy Hardcell Cannon Ballistic Construct/C > --- INVENTORY -------- Huge Storage Unit Advanced Energy Well Advanced Sensor Array Long-range Terrain Scanner Particle Accelerator Nanoactuators Authchip [Storage] System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Heavy Hardcell Cannon Fire Trap [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Constructs Propulsion Medium Treads Treads Medium Treads Leg Constructs Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 2 2 . 2 Power 2 | . . . . 1 . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . . 2 . . . . . . 2 . . Utility 8 | . . . 2 . . . 1 . . . . 1 2 . . 2 Weapon 2 | . . . . 1 . . . . . . . 1 . . . . Parts Attached 215 | 7 5 16 36 37 25 5 4 3 2 6 10 6 30 1 1 21 Power 23 | 1 1 2 5 4 3 . . . . . 1 1 3 . . 2 Engine 13 | 1 1 2 2 4 2 . . . . . 1 . . . . . Core 5 | . . . 3 . 1 . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . 1 2 . . 2 Propulsion 71 | 2 . 6 10 7 12 4 1 . 1 2 . 3 11 . . 12 Treads 16 | 1 . 2 4 4 1 1 1 . 1 . . . 1 . . . Leg 9 | . . . . 1 . . . . . . . 1 3 . . 4 Wheel 16 | 1 . 4 5 . 2 . . . . . . 1 3 . . . Hover 17 | . . . 1 . 4 3 . . . 2 . 1 2 . . 4 Flight 13 | . . . . 2 5 . . . . . . . 2 . . 4 Utility 65 | 2 2 2 10 14 4 1 3 1 . 3 6 2 10 . . 5 Device 26 | 1 . . 3 5 1 1 1 1 . 2 4 1 4 . . 2 Storage 8 | 1 1 2 . 1 1 . . . . 1 . . 1 . . . Processor 14 | . . . . 4 2 . 1 . . . . . 5 . . 2 Hackware 6 | . . . . 1 . . 1 . . . 2 1 . . . 1 Protection 11 | . 1 . 7 3 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 6 11 12 6 . . 2 1 1 3 . 6 1 1 2 Energy Gun 12 | . . 1 5 1 . . . . . . 2 . 3 . . . Energy Cannon 7 | . . 1 1 . 2 . . . . . . . 1 1 . 1 Ballistic Gun 12 | 2 1 3 1 3 1 . . 1 . . . . . . . . Ballistic Cannon 10 | . . . 2 4 1 . . . . . 1 . 2 . . . Launcher 5 | . 1 . 1 . 1 . . . 1 . . . . . 1 . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . 4 . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 4 3 8 1 . . . 4 . . 5 . . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . . Parts Lost 128 | . 1 10 41 8 3 1 . . 2 . 11 11 23 . 1 16 Power 17 | . . 2 5 1 1 1 . . . . 3 1 1 . . 2 Propulsion 43 | . . 5 8 3 2 . . . 1 . 5 2 7 . 1 9 Utility 37 | . . . 15 3 . . . . . . 1 3 10 . . 5 Weapon 30 | . 1 3 12 1 . . . . 1 . 2 5 5 . . . Highest Loss Streak 33 | . 1 6 33 5 2 1 . . 2 . 7 9 13 . 1 11 To Critical Strikes 3 | . . . 1 . . . . . . . 1 1 . . . . Average Backups 16 | 3 9 17 21 20 20 13 14 14 14 18 18 13 10 4 5 4 Power . | . 1 . 1 . . . . 1 1 1 . . . . . . Propulsion 2 | 2 3 4 2 5 5 3 1 2 2 2 . . . . . . Utility 6 | . 1 5 8 4 4 4 8 8 8 12 13 11 8 1 1 1 Weapon 5 | . 3 6 8 10 10 4 3 3 2 2 3 . . 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 60 | . 3 . 15 7 9 4 5 . . 1 5 1 6 1 . 3 Power 5 | . . . 3 . . . . . . . . . 1 . . 1 Propulsion 17 | . 1 . 4 4 3 2 . . . 1 1 . 1 . . . Utility 17 | . 1 . 4 1 1 . 3 . . . 3 . 4 . . . Weapon 19 | . 1 . 4 2 5 1 1 . . . 1 1 . 1 . 2 Tool/Special 2 | . . . . . . 1 1 . . . . . . . . . Average Slot Usage (%) 69 | . 99 84 77 90 75 65 60 63 51 59 46 52 56 33 32 33 Engine 5 | . 14 13 6 10 7 1 5 5 5 . . . . . . . Core 1 | . . . 8 . 1 3 . . . 4 . . 1 . . . Treads 9 | . 14 13 9 26 5 1 15 17 7 5 1 1 3 . . . Wheel 4 | . 13 14 16 . 1 4 . . . . . . 4 . . . Hover 3 | . . . . . 8 12 . . . 8 10 8 . 4 3 4 Device 7 | . 10 . 7 4 7 7 6 10 10 10 14 6 11 . . 1 Storage 7 | . 14 13 6 6 7 7 5 5 5 5 5 5 3 4 4 . Processor 4 | . . . . 7 5 7 8 5 5 5 1 . 7 13 13 15 Hackware 1 | . . . . 4 . . . . . . . 13 4 . . 1 Protection 2 | . 3 1 6 4 9 . . . . . . . . . . . Energy Gun 1 | . . 2 4 . . . . . . . 3 7 . . . . Energy Cannon 2 | . . 10 1 . 1 . . . . . . 2 2 3 3 . Ballistic Gun 5 | . 27 15 5 8 . 1 5 5 2 . . . . . . . Ballistic Cannon 2 | . . . . 7 11 2 . . 2 5 1 . 3 . . . Slashing Weapon 1 | . . . . 5 . 5 3 5 . . . 4 . . . . Peak Build Rating 130 | 8 8 15 43 57 57 65 76 78 77 92 97 89 130 76 83 86 Average Rating 50 | 5 7 11 29 50 45 55 72 76 65 85 67 76 98 74 72 52 On Entrance 47 | . 8 8 15 . 39 52 54 76 77 65 92 71 56 70 75 46 Naked Turns 17 | . . . 11 6 . . . . . . . . . . . . Heaviest Build 240 | 14 21 215 240 120 133 36 35 36 43 103 104 56 101 11 11 21 Greatest Support 121 | 16 16 40 52 121 48 59 59 59 92 92 92 29 80 16 16 42 Greatest Overweight (x) 21 | . 6 21 7 4 7 2 . . 1 3 5 3 5 . . 4 Average Overweight (x) 1 | . . 4 4 . 1 . . . . . 1 1 . . . . Largest Inventory Capacity 35 | 8 10 35 35 25 25 15 15 15 15 25 25 15 15 5 5 5 Average Capacity 19 | 6 9 25 28 22 20 15 15 15 15 22 24 15 14 5 5 5 Most Carried 35 | 8 10 27 35 25 25 15 15 15 15 21 23 15 15 5 5 5 Average Carried 16 | 3 9 18 22 20 20 13 14 14 14 19 19 14 12 4 4 4 Final Capacity 35 | 8 10 35 5 25 15 15 15 15 15 25 15 15 5 5 5 5 Final Carried 25 | 8 10 22 2 25 15 15 15 14 15 21 15 15 5 5 5 5 Scrap Engine Consumption 84 | . . . . . . 31 5 2 3 1 13 3 26 . . . Constructs Created 9 | . . . . . . 4 . . . . 1 1 3 . . . Constructs Modified 24 | . . . . . . 7 . . 4 1 3 1 8 . . . Class Distribution -------------------- 59% | Mutant 10% | Construct 9% | Tank 8% | Hauler-Mutant 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Matter Collected 5750 | 294 239 501 650 1225 600 164 59 40 187 100 397 77 792 . 61 364 Remotely 177 | . . . . . . . . . . . . . 177 . . . Salvage Created 7709 | 98 454 502 1712 1492 670 617 104 . 288 225 315 77 705 17 64 369 Parts 350 | 10 40 36 64 64 25 28 6 . 5 3 17 2 35 . . 15 Haulers Intercepted 11 | . 1 . 4 3 2 . . . . . . . 1 . . . Recyclers Shooed 7 | . 1 . 2 1 . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . 17 . . . . . . 3 . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Combat Hostiles Destroyed 126 | . 11 8 27 17 10 4 1 . 9 . 16 1 16 . . 6 Melee 7 | . . . . 3 1 1 1 . . . . . . . . 1 Guns 34 | . 8 4 17 3 . . . . 1 . . 1 . . . . Cannons 47 | . . 3 4 11 7 1 . . 2 . 4 . 15 . . . AOE 28 | . 3 . 2 . . . . . 6 . 12 . . . . 5 Classes Destroyed 21 | 2 5 4 4 2 . . . . 1 . 2 . 1 . . . Worker 14 | . 2 . 6 2 . . 2 . . . . . 1 1 . . Builder 6 | . 1 . 1 . 2 2 . . . . . . . . . . Tunneler 5 | 2 1 . . . . . 1 . . . . . . . . 1 Hauler 11 | . 1 . 4 3 2 . . . . . . . 1 . . . Recycler 17 | 1 . . 3 6 2 3 . . . . . . . . . 2 Mechanic 2 | . . . 1 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . Watcher 3 | . . . 2 1 . . . . . . . . . . . . Swarmer 26 | . 3 . 2 . . . . . 2 . 9 . 4 . . 6 Grunt 47 | . 8 . 19 9 5 . 1 . 3 . . . 2 . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 4 | . . . 1 1 . . . . 2 . . . . . . . Sentry 13 | . . . 3 1 4 3 . . 1 . . 1 . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . Hunter 10 | . . 2 2 . . . . . . . 4 . 2 . . . Programmer 13 | . . 1 . 3 1 . . . . . 1 . 7 . . . Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . Subdweller 6 | . . 5 . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 3 6 3 9 4 6 3 3 . 9 . 7 1 5 1 . 9 Combat Bots Only 9 | . 3 3 4 4 5 1 1 . 9 . 7 1 5 . . 6 Max Kills in Single Turn 6 | 1 3 1 2 2 2 1 1 . 3 . 2 1 1 1 . 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 . . . . . 3 . 2 . . . . 5 Melee 1 | . . . . 1 1 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Hostile Shots Fired 1735 | . 48 74 310 103 139 74 7 . 47 . 184 158 337 2 32 220 Missed 578 | . 10 18 80 34 51 28 3 . 17 . 54 55 127 2 15 84 Hits 1157 | . 38 56 230 69 88 46 4 . 30 . 130 103 210 . 17 136 Melee 20 | . . . . 2 . . . . 1 . . . 4 . 13 . Projectile 1137 | . 38 56 230 67 88 46 4 . 29 . 130 103 206 . 4 136 AOE 9 | . . . . . 1 . . . . . . . 4 . 3 1 Critical Strikes 56 | . 2 3 9 5 1 . . . 1 . 5 3 15 . 5 7 Damage Taken 21060 | . 474 1234 3553 1533 893 354 77 . 732 . 2405 1653 4096 11 725 3320 Core 4494 | . 67 148 499 176 204 45 . . 57 . 298 357 679 . 366 1598 Absorbed by Shields 453 | . . . . 50 . . . . . . . . 403 . . . Ignored by Resistances 3 | . . . . 3 . . . . . . . . . . . . Regen/Repaired (Parts) 847 | . 89 . 160 . . 22 . . 166 . 196 . 214 . . . Core Remaining (%) 51 | 100 . 14 9 . . 39 . . . . 64 68 47 . 74 . Volleys Fired 512 | 6 43 71 123 48 19 15 3 . 29 . 40 13 95 3 4 . Largest 3 | 2 2 2 2 3 3 1 1 . 2 . 2 3 3 1 1 . Hottest 243 | 40 40 104 143 108 145 45 45 . 75 . 114 189 243 81 81 . Shots Fired 898 | 12 81 131 221 131 43 15 3 . 34 . 57 26 137 3 4 . Gun 501 | 12 79 108 173 72 . . 3 . 15 . 16 13 10 . . . Cannon 361 | . . 22 36 59 43 15 . . 12 . 29 11 127 3 4 . Launcher 35 | . 2 . 12 . . . . . 7 . 12 2 . . . . Special 1 | . . 1 . . . . . . . . . . . . . . Kinetic 583 | 12 79 68 87 131 36 . 3 . 22 . 31 11 103 . . . Thermal 207 | . . 23 118 . 7 . . . 5 . 14 11 29 . . . Explosive 23 | . 2 . . . . . . . 7 . 12 2 . . . . Electromagnetic 85 | . . 40 16 . . 15 . . . . . 2 5 3 4 . Robot Hit Streak 19 | 4 8 19 19 9 13 18 3 . 15 . 14 8 11 1 . . Robot Miss Streak 6 | 3 2 3 6 3 2 2 . . 3 . 2 3 3 2 . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 10 | . 2 2 6 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 636 | 7 56 91 142 93 42 28 6 . 20 4 40 18 83 1 . 5 Core Hits 312 | 4 31 26 79 42 18 11 3 . 21 3 32 8 26 . . 8 Critical Kills 5 | . . 1 3 . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . 3 1 . . . . . . 1 . . . Critical Strikes 29 | . . 3 5 5 3 2 1 . . . 1 1 7 1 . . Burn 2 | . . . 1 . . . . . . . . 1 . . . . Meltdown 4 | . . 1 2 . . . . . . . . . 1 . . . Destroy 2 | . . . 1 . . . . . . . . . 1 . . . Blast 10 | . . . 1 3 . . . . . . 1 . 5 . . . Corrupt 3 | . . 2 . . . . . . . . . . . 1 . . Smash 5 | . . . . . 3 2 . . . . . . . . . . Sever 3 | . . . . 2 . . 1 . . . . . . . . . Melee Attacks 131 | . . . . 20 24 35 13 . 6 4 5 7 . . . 17 Impact 52 | . . . . . 24 22 1 . 5 . . . . . . . Slashing 53 | . . . . 20 . 13 12 . 1 . . 7 . . . . Piercing 26 | . . . . . . . . . . 4 5 . . . . 17 Sneak Attacks 18 | . . . . 6 3 5 2 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . Damage Inflicted 22355 | 80 935 1340 3506 2678 1747 1241 269 . 1367 296 2196 887 4798 44 1 970 Guns 6003 | 80 605 1027 2393 1001 . . 23 . 304 . 247 178 145 . . . Cannons 8560 | . . 313 690 909 846 253 . . 194 . 502 191 4642 20 . . Explosions 4050 | . 330 . 423 . 70 . . . 869 . 1357 337 . . . 664 Melee 3553 | . . . . 689 831 988 246 . . 296 90 118 . . . 295 Ramming 189 | . . . . 79 . . . . . . . 63 11 24 1 11 Kinetic 10378 | 80 605 710 1441 1910 711 . 23 . 361 . 522 191 3824 . . . Thermal 4232 | . . 313 1754 . 135 . . . 137 . 227 156 846 . . 664 Explosive 2963 | . 330 . . . 70 . . . 869 . 1357 337 . . . . Electromagnetic 1040 | . . 317 311 . . 253 . . . . . 22 117 20 . . Impact 1191 | . . . . . 831 360 . . . . . . . . . . Slashing 1681 | . . . . 689 . 628 246 . . . . 118 . . . . Piercing 681 | . . . . . . . . . . 296 90 . . . . 295 Highest Corruption 20 | . 4 7 . 1 2 2 . . . . 4 . 20 . 1 9 Average Corruption 2 | . 2 4 . 1 1 2 . . . . 2 . 7 . 1 5 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 147 | . 15 49 . 19 6 13 . . . . 17 . 18 . . 10 Message Errors 38 | . 3 13 . 3 2 5 . . . . 7 . 4 . . 1 Matter Fused 35 | . 5 8 . 5 2 4 . . . . 3 . 4 . . 4 Heat Flow Errors 14 | . . 4 . 4 2 . . . . . . . 3 . . 1 Energy Discharges 16 | . 1 9 . 2 . . . . . . 2 . 1 . . 1 Parts Rejected 3 | . 1 . . . . . . . . . . . . . . 2 Parts Fused 2 | . . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 15 | . 1 5 . 1 . 3 . . . . 3 . 1 . . 1 Data Loss (major) 7 | . . 4 . 1 . 1 . . . . 1 . . . . . Misfires 5 | . . 2 . . . . . . . . 1 . 2 . . . Alerts 4 | . 1 1 . 2 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 . . . Weapon Failures 6 | . 3 2 . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1662 | . 40 . 4 121 389 167 73 . 9 77 38 103 607 . . 34 Projectiles 649 | . . . . 19 . . . . 9 . . 14 607 . . . Explosions 200 | . 40 . 4 . . . . . . . 38 84 . . . 34 Melee 813 | . . . . 102 389 167 73 . . 77 . 5 . . . . Knockbacks 50 | . . . 1 8 7 . . . 1 . 4 2 27 . . . Impact 3 | . . . . 1 2 . . . . . . . . . . . Kinetic 43 | . . . 1 7 4 . . . 1 . 4 2 24 . . . Secondary 4 | . . . . . 1 . . . . . . . 3 . . . Self-Inflicted Damage 433 | . 34 . 60 . 32 . . . . . 142 35 . 11 . 119 Shots 13 | . 2 . 2 . 1 . . . . . 6 1 . . . 1 Rammed 22 | . . . . 3 . . . . . . . 9 . 4 3 3 Targets Rammed 24 | . . . . 3 . . . . . . . 9 2 4 3 3 Kicked 2 | . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 613 | . 70 234 613 376 232 8 . . 5 . . 36 344 . . 102 Average Temperature 121 | . 27 61 132 129 49 4 . . 2 . . 21 145 . . 66 Received Heat Transfer 3531 | . 276 126 1818 297 273 99 36 . 189 . . 57 288 . . 72 Effects 11 | . . . 7 2 . . . . . . . . 2 . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 5 | . . . 5 . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . 3 2 . . . . . . . 1 . . Combat Hostiles 5 | . . . 1 . 2 2 . . . . . . . . . . Parts Fried 8 | . . 1 2 . 4 . . . . . . . . 1 . . Impact Corruptions 12 | . . . . . 10 2 . . . . . . . . . . Robots Melted 5 | . . 1 3 . . . . . . . . . 1 . . . Combat Hostiles 5 | . . 1 3 . . . . . . . . . 1 . . . Parts Melted 9 | . . 2 3 . . . . . . . 1 1 2 . . . Heat Transferred 5781 | . . 407 3105 . 185 . . . 185 . 398 450 851 . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . 1 Low Security (%) 98 | 100 100 . 100 100 90 100 100 . . . . 100 100 100 100 89 Level 1 1 | . . . . . 9 . . . . . . . . . . 10 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 264 | 10 138 . 178 141 264 109 150 . . . . 122 164 41 41 219 Initial 150 | . . . 16 66 39 99 150 . . . . . 15 41 26 18 Average 54 | 1 48 . 69 56 72 20 133 . . . . 17 50 9 40 111 Influence Increases 4681 | 15 389 60 871 625 490 203 238 . 180 10 345 200 609 67 15 364 Destroy 0b10 Robot/C 2360 | . 220 60 540 340 200 60 20 . 180 . 280 20 320 . . 120 Destroy 0b10 Robot/NC 325 | 15 25 . 85 65 30 35 15 . . 10 15 . 10 5 . 15 Destroy Leader 498 | . 52 . 142 88 74 . . . . . 50 10 72 . . 10 Successful Hack 211 | . 48 . 23 42 13 32 8 . . . . 14 14 17 . . Select Force Hacks 90 | . 30 . . . . 60 . . . . . . . . . . Disable Machine 330 | . . . 60 30 60 15 30 . . . . 90 . . 15 30 Destroy Structure 267 | . 14 . 21 15 23 1 . . . . . 66 58 . . 69 Advance Influence 150 | . . . . . . . 150 . . . . . . . . . Partial Spotted 45 | . . . . . 30 . . . . . . . . . . 15 Lose Combat Pursuer 405 | . . . . 45 60 . 15 . . . . . 135 45 . 105 Influence Decreases 4625 | 15 287 130 756 686 320 459 110 128 180 10 345 169 566 106 19 339 Entered New Map 470 | . . 50 16 81 47 157 . 48 . . . . 16 33 9 13 Time Decay 3199 | 15 277 70 453 525 254 302 110 80 160 10 293 69 330 73 . 178 Lost Part 947 | . 10 10 287 80 10 . . . 20 . 52 100 220 . 10 148 Purge Threat 9 | . . . . . 9 . . . . . . . . . . . Squads Dispatched 43 | . 3 . 8 8 2 . 3 . 1 . . 2 10 1 1 4 Investigation 14 | . 3 . 3 1 . . 2 . . . . 1 3 . . 1 Extermination 11 | . . . . 3 1 . 1 . . . . . 3 1 . 2 Reinforcement 14 | . . . 2 4 1 . . . . . . 1 4 . 1 1 Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . 1 . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Distress Signals 9 | . 1 . 3 2 . 1 . . . . . . 1 . . 1 Communications Jammed 33 | . . . . . . . . . . . . . 33 . . . Distress Signals 33 | . . . . . . . . . . . . . 33 . . . Times Spotted 226 | . 18 7 38 26 15 4 3 . 7 . 15 11 36 3 6 37 Peak Tracking Total 12 | . 4 3 9 4 5 1 3 . 7 . 5 6 6 2 6 12 Tactical Retreats 19 | . . . . 3 3 . 1 . . . . . 5 2 . 5 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Traps Triggered 18 | . 3 4 2 3 3 . 1 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 1 1 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Machines Disabled 23 | . . 1 4 2 4 1 2 . . . . 6 . . 1 2 Max in Single Turn 2 | . . 1 1 1 1 1 1 . . . . 2 . . 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Machines Accessed 62 | . 8 2 6 7 4 9 7 . . 4 . 6 3 3 . 3 Terminals 30 | . 6 . 3 4 4 5 . . . . . 3 2 2 . 1 Fabricators 5 | . . . . . . . 1 . . . . 1 1 . . 2 Repair Stations 6 | . 1 . 2 . . . 2 . . . . 1 . . . . Recycling Units 10 | . 1 . 1 1 . 3 4 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 . 1 . . Total Hacks 179 | . 24 5 16 23 12 30 20 . . 17 . 13 8 6 . 5 Successful 100 | . 13 5 13 11 6 18 8 . . 17 . 5 1 3 . . Failed 78 | . 10 . 3 12 6 12 12 . . . . 8 7 3 . 5 Catastrophic 19 | . 2 . . 5 2 2 1 . . . . 3 2 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 56 | . 14 . 4 10 4 10 1 . . . . . 7 2 . 4 Terminals 86 | . 19 . 10 13 12 12 . . . . . 8 5 5 . 2 Fabricators 11 | . . . . . . . 2 . . . . 3 3 . . 3 Repair Stations 17 | . 3 . 4 . . . 9 . . . . 1 . . . . Recycling Units 30 | . 2 . 2 6 . 11 9 . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . 1 . 1 . . Terminal Hacks 60 | . 9 5 4 6 6 9 . . . 17 . 2 1 1 . . Record 14 | . . 4 . . . 5 . . . 5 . . . . . . Part Schematic 9 | . 2 . . 1 . 1 . . . 4 . 1 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . 1 . . . . . 4 . . . . . . Prototype ID Bank 8 | . 2 . . . 1 1 . . . 4 . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 . . . Terminal Index 3 | . . . 1 1 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . 2 . 4 . . . 4 . . . . . . . . . Scan Component 4 | . 1 . 2 . . . 1 . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . . Refit 3 | . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks 12 | . 1 . 2 2 . 3 4 . . . . . . . . . Report Inventory 8 | . 1 . 1 1 . 2 3 . . . . . . . . . Retrieve Components 4 | . . . 1 1 . 1 1 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 . 3 . . 6 . . . . . . . 1 . . Terminals 8 | . . . 3 . . 4 . . . . . . . 1 . . Track 1 | . . . . . . . . . . . . . . 1 . . Botnet 1 | . . . 1 . . . . . . . . . . . . . Skim 6 | . . . 2 . . 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . Tunnel 3 | . 1 . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 . 4 5 4 8 7 . . . . 6 3 2 . 3 Full Trace Events 14 | . 6 . 1 . . 1 2 . . . . 1 2 . . 1 Feedback Events 2 | . 1 . . . . . . . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 2 . . 2 . 1 . . . 4 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . 187 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . . Time 96 | . 26 . 70 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 1 10 . 1 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Active Infowar (turns) 2779 | 22 516 . 25 . . . 37 200 518 87 375 16 927 . . 56 Sensors 1676 | . . . 25 . . . . 200 518 87 365 . 425 . . 56 Terrain 480 | . . . . . . . 37 . . . . 16 427 . . . Seismic 548 | 22 516 . . . . . . . . . 10 . . . . . T.N.C. 175 | . . . . . . . . . . . . . 175 . . . Jamming 193 | . . . . . . . . . . . . . 193 . . . Robot Analysis Total 8 | . 3 . . 1 . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Turns Passed 13384 | 93 669 1874 1183 2261 733 1173 227 201 562 301 1916 335 1081 274 87 414 Spaces Moved 7863 | 58 418 958 439 1308 324 698 283 329 364 175 685 178 518 461 44 623 Core 524 | 3 1 . 32 121 . . . . . . . . 19 16 30 302 Treads 3023 | . . 81 2 984 84 185 283 329 364 173 325 58 155 . . . Legs 213 | . . . . . . . . . . . 67 . 146 . . . Wheels 1973 | 55 417 877 405 . 29 86 . . . . . 10 94 . . . Hover 1091 | . . . . . 182 427 . . . 2 265 110 . . . 105 Flight 1039 | . . . . 203 29 . . . . . 28 . 104 445 14 216 Fastest Speed 34 | 50 100 115 50 40 38 38 58 58 58 58 95 59 42 45 45 34 Average Speed 111 | 97 112 161 140 141 155 90 58 58 59 75 142 125 119 45 48 50 Slowest Speed 640 | 100 350 395 184 480 640 171 58 58 95 280 413 260 470 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 76 42 45 25 39 90 8 57 51 60 77 4 13 13 43 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 9 | . 1 2 . . . 2 . 1 . 3 . . . . . . Known Exits Taken 10 | . . . . 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 7 | . . 2 . . . . . 2 . . 3 . . . . . Spaces Dug 92 | . 15 . 3 1 4 1 . . 8 . 41 9 5 . . 5 Terrain Destroyed 303 | . 15 2 19 10 25 1 . . 28 . 121 33 29 . . 20 Melee 18 | . . . . 1 4 1 . . 5 . . 2 . . . 5 Projectile 72 | . . 2 10 9 6 . . . 4 . 12 . 29 . . . AOE 213 | . 15 . 9 . 15 . . . 19 . 109 31 . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Total 11404 | 80 542 1140 773 1587 477 1180 328 339 665 335 1562 252 833 523 103 685 Wait 2173 | 2 59 36 112 91 3 395 8 2 258 133 791 33 143 50 50 7 Move 7844 | 57 417 957 438 1307 323 697 282 328 363 174 684 177 514 460 43 623 Hop 1 | . . . . . . . . . . . . . 1 . . . Pick Up 208 | 8 7 44 39 42 8 10 8 1 2 8 5 3 16 3 . 4 Fast Attach 143 | 7 4 3 16 30 18 2 2 2 . 7 4 5 22 1 1 19 Attach 85 | . 1 10 20 8 5 5 2 1 3 1 8 2 12 . 1 6 Detach 27 | . . . 2 3 3 5 . . 2 1 5 . 1 . 1 4 Swap 60 | . 5 8 16 8 5 . 1 1 1 2 8 1 4 . . . Drop 166 | . 6 11 7 32 30 18 10 4 2 5 12 2 23 2 . 2 Fire 512 | 6 43 71 123 48 19 15 3 . 29 . 40 13 95 3 4 . Melee 122 | . . . . 15 24 33 12 . 5 4 5 7 . . . 17 Ram 10 | . . . . . . . . . . . . . . 4 3 3 Kick 2 | . . . . . . . . . . . . . 2 . . . Crush 12 | . . . . 3 . . . . . . . 9 . . . . Escape Stasis 39 | . . . . . 39 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 9) 557 | -10/Materials | Repaired Assault Rifle 693 | -10/Materials | Discovered new exit (range 10) 709 | -10/Materials | Central database locked down 757 | -10/Materials | Discovered new exit (range 6) 763 | -10/Materials | Entered Subcaves 1070 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1143 | -10/Subcaves | Learned Materials stockpile data 1147 | -10/Subcaves | Learned Materials emergency access door positions 1288 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1527 | -10/Subcaves | Visited 4L-MR0's lab 1540 | -10/Subcaves | Found Power Bank 1991 | -10/Subcaves | Discovered new exit (range 8) 1992 | -10/Subcaves | Learned location of Zion (-7) 1992 | -10/Subcaves | Met a Zionite searching for "candidates" 2008 | -10/Subcaves | Visited Clippyterm 2012 | -10/Subcaves | Learned location of Deep Caves (-7) 2012 | -10/Subcaves | Learned Factory emergency access door positions 2507 | -10/Subcaves | Ambushed by research squad 2514 | -10/Subcaves | Core integrity fell below 50% 2536 | -10/Subcaves | Core integrity fell below 20% 2553 | -10/Subcaves | Lost 6 parts (1p3n2w) 2562 | -10/Subcaves | Build established: Hauler-Mutant 2637 | -10/Subcaves | Entered Materials 2637 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2641 | -8/Materials | Attached Power Bank, gained temporary slots: Power x3 2864 | -8/Materials | Repaired Lgt. Humpback 3022 | -8/Materials | Repaired Corrupted EMP Blaster 3297 | -8/Materials | Discovered new exit (range 12) 3469 | -8/Materials | Lost 33 parts (5p6n11u10w) 3516 | -8/Materials | Core integrity fell below 50% 3809 | -8/Materials | Released all parts (9) 3810 | -8/Materials | Core integrity fell below 20% 3817 | -8/Materials | Discovered new exit (range 7) 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3829 | -7/Factory | Lost 4 parts (3u1w) 3941 | -7/Factory | Discovered new exit (range 10) 4093 | -7/Factory | Build established: Mutant 4810 | -7/Factory | Build established: Gunner 5229 | -7/Factory | Build established: Tank 5378 | -7/Factory | Cargo convoy interrupted 5491 | -7/Factory | Identified exit to Storage 5491 | -7/Factory | Identified exit to Lower Caves 6043 | -7/Factory | Lost 5 parts (2n2u1w) 6081 | -7/Factory | Entered Storage 6296 | -7/Storage | Build established: Mutant 6347 | -7/Storage | Identified exit to Recycling 6623 | -7/Storage | Found Prototype Launcher 6623 | -7/Storage | Identified Rocket Array 6728 | -7/Storage | Core integrity fell below 50% 6813 | -7/Storage | Used back door to open Recycling access 6814 | -7/Storage | Entered Recycling 6870 | -7/Recycling | Entered Scraplab 6872 | -7/Recycling | Found Prototype Device 6872 | -7/Recycling | Identified Scrap Engine 7885 | -7/Recycling | Build established: Construct 7963 | -7/Recycling | Discovered new exit (range 15) 7987 | -7/Recycling | Entered Factory 7987 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8034 | -5/Factory | Discovered new exit (range 15) 8051 | -5/Factory | Discovered new exit (range 10) 8194 | -5/Factory | Identified exit to Factory 8213 | -5/Factory | Identified exit to Upper Caves 8214 | -5/Factory | Entered Upper Caves 8246 | -5/Upper Caves | Learned location of 1 exit from Factory 8293 | -5/Upper Caves | Build established: Mutant 8388 | -5/Upper Caves | Discovered new exit (range 6) 8397 | -5/Upper Caves | Identified exit to Upper Caves 8415 | -5/Upper Caves | Entered another Upper Caves area 8506 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8562 | -5/Upper Caves | Destroyed 9 combat bots 8915 | -5/Upper Caves | Learned Factory machine intel 8947 | -5/Upper Caves | Discovered new exit (range 14) 8952 | -5/Upper Caves | Spotted B-75 Beast 8959 | -5/Upper Caves | Identified exit to Zhirov 8977 | -5/Upper Caves | Entered Zhirov 8977 | -5/Zhirov | Discovered new exit (range 4) 8980 | -5/Zhirov | Identified exit to Proximity Caves 8989 | -5/Zhirov | Met Zhirov 9000 | -5/Zhirov | Learned location of Quarantine (-3) 9000 | -5/Zhirov | Learned location of Testing (-2) 9000 | -5/Zhirov | Learned location of Command (-1) 9005 | -5/Zhirov | Build established: Construct 9005 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9015 | -5/Zhirov | Found Alien Artifact 9015 | -5/Zhirov | Identified Integrated Dissipator 9015 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9239 | -5/Zhirov | Found Alien Artifact 9278 | -5/Zhirov | Entered Proximity Caves 9319 | -4/Proximity Caves | Destroyed 7 combat bots 9321 | -4/Proximity Caves | Learned Research terminal intel 9513 | -4/Proximity Caves | Spotted B-86 Titan 9674 | -4/Proximity Caves | Lost 4 parts (2p2n) 9841 | -4/Proximity Caves | Lost 7 parts (1p3n1u2w) 9933 | -4/Proximity Caves | Build established: Mutant 10147 | -4/Proximity Caves | Discovered exit to Factory (range 16) 10162 | -4/Proximity Caves | Learned Research stockpile data 11194 | -4/Proximity Caves | Entered Factory 11194 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11195 | -4/Factory | Identified exit to Research 11196 | -4/Factory | Loaded intel: 252 machine locations 11307 | -4/Factory | Discovered exit to Research (range 11) 11503 | -4/Factory | Lost 9 parts (1p1n2u5w) 11529 | -4/Factory | Entered Research 11529 | -3/Research | Evolved 2 slots: Utility x2 11531 | -3/Research | Loaded intel: 24 terminal locations 11955 | -3/Research | Spotted B-86 Titan 12042 | -3/Research | Destroyed B-86 Titan 12109 | -3/Research | Lost 7 parts (3n2u2w) 12483 | -3/Research | System corruption reached 10% 12527 | -3/Research | Found Gamma Bomb Array 12537 | -3/Research | Lost 13 parts (1p3n6u3w) 12601 | -3/Research | Discovered new exit (range 13) 12606 | -3/Research | Core integrity fell below 50% 12609 | -3/Research | Identified exit to Research 12610 | -3/Research | Entered another Research area 12610 | -2/Research | Evolved 2 slots: Propulsion x2 12811 | -2/Research | Spotted B-90 Cyclops 12884 | -2/Research | Identified exit to DSF 12884 | -2/Research | Entered DSF 12953 | -2/DSF | Additional patrols routed to DSF 12962 | -2/DSF | Discovered new exit (range 15) 12971 | -2/DSF | Entered Access 12971 | -1/Access | Evolved 2 slots: Utility x2 13032 | -1/Access | Energy Cycler disabled 13223 | -1/Access | Core integrity fell below 50% 13272 | -1/Access | Identified Transdimensional Reconstructor 13272 | -1/Access | Warped through subspace 13273 | -1/Access | Core integrity fell below 20% 13303 | -1/Access | Lost 11 parts (2p6n3u) 13385 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13354_ System corrupted: Matter fused (-7). 13354_ Slug penetrates Wall. 13354_ Penetrated by Slug. 13357_ Slug penetrates Wall. 13357_ Penetrated by Slug. 13360_ Slug penetrates Wall. 13363_ Penetrated by Slug. 13367_ Slammed into A-15 Conveyor. 13368_ A-15 Conveyor calls for reinforcements. 13368_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13369_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7T. 13369_ Slammed into A-15 Conveyor. 13371_ CWI5OV=H85YQ&C92H4UAT8K=%LVN 13373_ Slammed into R-10 Processor. 13373_ R-10 Processor sends out distress signal. 13381_ Penetrated by Slug. 13381_ Slug penetrates Wall. 13384_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # [ #????????????????????????? | | ##############????????????????????????? | | #?????????????????????????? | | ##### ##### #?????????????????????????? | | #???# #???# #?????????????????????????? | | #???# #???# #?????????????????????????? | | ######+#???#+#?###+##########????????????????? | | ???????????????# #????????????????? | | ????????????????# #????????????????? | | ?????????????????# #????????????????? | | ??????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ![ #????????????????? | | ???????????????????# [= #????????????????? | | ???????????????????# #????????????????? | | ???????????????????#######+######????????????????? | | ???????????????????????# ########### ????????? | | ???????????????????????# ??????? | | ??????????????????######g Y ??????? | | ??????????? g g ??????? | | ???????????? #######g ############????????? | | ???????????????????????##@ ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? " ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 51 Energy Capacity 605 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 310 Jamming Range 16 Additional Mass Support 9 Corruption Block 8 Armor Coverage 675 Resistance: EM 15 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 30 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Adv. Signal Interpreter | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Com. HERF Cannon | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 11% | -10/Materials Lgt. Humpback | 4% | -8/Materials EMP Blaster | 75% | -8/Materials | Corrupted Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponSigixStreamer Manual? 0 Play Time 02:53:35 Cumulative 740.9 hours Start 2025.06.11 @ 12:53:53 End 2025.06.11 @ 16:27:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 274 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09abba59-bdd4-429e-a7b7-efbf531c73a3