Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.30 @ 03:32:56 Player: Geraldon Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (209) 1045 Value Destroyed (6673) 6673 Prototype IDs (110) 2200 Alien Tech Used (2) 400 Bonus (11909) 11909 TOTAL SCORE: 33027 Bonus ------- Fragile Parts 2000 High Alert Combat Kills 1189 Follower Combat Kills 821 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -1001 Cogmind --------- Core Integrity 0/1450 Matter 395/600 Energy 1135/1135 System Corruption 0% Temperature Cool (0) Movement Flying (24) Location -2/Research Parts ------- > --- POWER (2) -------- Backup Power VII Compact Particle Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY (12) ----- Experimental Energy Well Improved Matter Compressor Improved Melee Analysis Suite Advanced Reaction Control System Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Advanced System Shield Ghost Barrier > --- WEAPON (3) ------- Tiamat Missile Launcher Improved Remote Datajack Nanosword > --- INVENTORY (4) ---- Experimental Armor Integrity Analyzer Improved Propulsion Shielding Experimental Stasis Projector Peak State ------------ > --- POWER ------------ Backup Power VII Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Cooled Field Propulsion Drive Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Experimental Energy Well Improved Matter Compressor Advanced Reaction Control System Improved Utility Shielding Centrium Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Tiamat Missile Launcher Gravity Flail Nanosword > --- INVENTORY -------- Experimental Armor Integrity Analyzer Improved Propulsion Shielding Transdimensional Reconstructor [Rating: 153] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Utility 10 | . . . 1 . . . 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 203 | 8 7 1 26 1 1 5 32 17 1 1 . 1 35 . 3 1 1 4 . 5 . 3 4 1 9 1 4 . 6 . 8 12 . 5 Power 25 | 2 1 . 3 . . 1 4 1 1 . . . 3 . . . 1 1 . 1 . . . . . . 1 . . . . 3 . 2 Engine 12 | 2 1 . 3 . . 1 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . 1 1 . . . . 2 . . . 1 1 . 1 . . . . . . 1 . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 47 | 2 1 . 9 . . 2 10 3 . . . . 9 . . . . 1 . . . . 2 . 3 . . . 1 . 2 2 . . Treads 24 | 2 1 . 9 . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 3 . . . . 9 . . . . 1 . . . . 2 . 3 . . . 1 . 2 2 . . Utility 77 | 2 3 . 5 . . 1 8 9 . 1 . 1 17 . 2 1 . 1 . 4 . 2 1 1 5 1 1 . 2 . 3 4 . 2 Device 23 | . . . 3 . . 1 5 2 . . . 1 6 . 1 . . . . 1 . . . . 1 . . . . . . 2 . . Storage 11 | 2 3 . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . Processor 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Hackware 19 | . . . . . . . . 4 . . . . 5 . 1 1 . . . 2 . 2 . . 2 . . . 1 . . . . 1 Protection 21 | . . . . . . . 3 2 . 1 . . 4 . . . . 1 . 1 . . . . 2 1 1 . 1 . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 1 9 1 1 1 10 4 . . . . 6 . 1 . . 1 . . . 1 1 . 1 . 2 . 3 . 3 3 . 1 Energy Gun 11 | . . 1 7 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 . . 1 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 . . . Special Melee Weapon 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 25 | . . . 3 . . . 2 . . . . . 3 . . . . . . . . . 3 1 1 . . . 2 . 2 8 . . Parts Lost 76 | . 2 2 7 1 . 4 16 3 6 1 . 5 5 . . . 1 . . 1 1 4 . 4 3 . 5 . . 1 3 1 . . Power 11 | . 1 . 1 . . 1 2 . 2 . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . Propulsion 20 | . 1 1 1 . . 2 5 . . 1 . 2 1 . . . . . . . . . . 1 1 . 1 . . . 2 1 . . Utility 24 | . . . 1 . . . 5 2 3 . . 3 2 . . . . . . . 1 2 . 3 1 . 1 . . . . . . . Weapon 21 | . . 1 4 1 . 1 4 1 1 . . . 1 . . . . . . 1 . 2 . . 1 . 2 . . 1 . . . . Highest Loss Streak 5 | . 1 2 2 1 . 4 5 2 3 1 . 5 2 . . . 1 . . 1 1 3 . 4 1 . 5 . . 1 2 1 . . Average Slot Usage (%) 88 | . 92 97 93 100 100 98 90 93 75 50 38 35 68 100 100 100 96 96 100 92 82 84 85 80 84 94 98 84 94 96 90 99 . 88 Engine 4 | . 10 14 10 11 11 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 2 5 3 . . . 4 6 6 6 2 2 6 5 5 5 5 5 5 5 4 5 5 5 4 4 . 4 Treads 13 | . 24 25 31 33 33 32 26 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 20 23 20 15 11 14 26 26 26 26 26 26 23 23 23 23 21 19 26 25 21 23 26 22 22 . 17 Device 7 | . . . 7 11 11 11 16 11 3 . . 5 11 6 6 6 6 6 6 5 5 5 5 2 . . . . . . . 3 . 4 Storage 11 | . 28 28 22 22 22 22 18 1 . . . . . . . . . . . . . . 2 5 10 10 10 10 10 10 9 9 . 8 Hackware 13 | . . . . . . . . 26 16 7 7 7 18 26 26 26 26 26 26 29 29 29 35 32 30 31 30 26 28 31 28 28 . 28 Protection 6 | . . . . . . . 2 6 15 15 15 10 7 20 20 20 20 20 20 17 11 9 5 3 7 10 10 15 12 10 13 9 . 4 Energy Gun 4 | . . 1 20 11 11 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 11 . 7 9 . . . . . 1 6 5 . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 27 26 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 4 . . . 4 6 6 6 6 6 6 3 . . 5 5 9 10 9 . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 15 41 41 80 80 77 77 98 93 16 6 5 6 24 24 24 20 20 18 18 18 16 16 14 15 23 23 26 21 27 25 33 49 42 43 Greatest Support 67 | 40 40 40 63 63 63 63 67 62 18 6 6 6 29 24 24 24 24 18 18 26 18 18 21 30 36 36 36 30 39 30 47 53 47 47 Greatest Overweight (x) 5 | . 2 2 2 1 1 3 2 5 . . . . 2 . . . 1 1 . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 16 16 20 20 20 20 20 20 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 11 | 5 15 16 18 20 20 20 20 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 20 | 4 9 10 20 16 16 16 20 19 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 4 4 2 4 Average Carried 8 | 1 6 9 14 15 15 14 17 5 3 3 4 3 3 4 3 4 4 3 4 3 4 3 3 3 3 3 3 4 3 3 3 3 2 3 Final Capacity 20 | 8 16 16 20 20 20 20 20 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 19 | 1 9 9 16 16 16 14 19 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 4 2 2 3 Class Distribution -------------------- 34% | Hauler-Mutant 23% | Wizard-Sprinter 14% | Hacker-Mutant 14% | Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Matter Collected 3736 | 285 440 75 271 41 . 79 647 158 63 128 . 15 395 . . 26 75 88 20 20 11 24 . . 230 . 245 . . 90 35 150 . 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7872 | 80 731 91 2380 234 . 187 2558 161 45 108 . . 524 . . . . . 34 . . . . . 44 . 435 . . . . 113 . 147 Parts 418 | 2 46 5 127 16 . 8 121 14 1 8 . . 34 . . . . . 1 . . . . . 2 . 17 . . . . 10 . 6 Haulers Intercepted 15 | . 2 . 5 . . . 4 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 Recyclers Shooed 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 1 7 . 1 . . . . . . 1 . . . . . . . . . 22 14 . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 144 | . 11 2 40 5 . 3 50 3 3 5 . . 10 . . . . . . . . . . . . . 4 . . . . 5 . 3 Melee 8 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . Guns 68 | . 11 2 39 1 . 3 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 28 | . . . . 4 . . 20 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . AOE 39 | . . . . . . . 18 . 3 5 . . 5 . . . . . . . . . . . . . . . . . . 5 . 3 Classes Destroyed 18 | 1 5 . 5 . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 Worker 13 | . 5 . 2 . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Builder 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Tunneler 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 4 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 Recycler 8 | 1 . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 11 | . 1 . 3 . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . . . 1 . . . 2 3 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . Swarmer 38 | . . . 8 . . . 9 3 3 3 . . 7 . . . . . . . . . . . . . . . . . . 5 . . Grunt 69 | . 11 2 22 4 . 2 26 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Brawler 6 | . . . 1 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 9 . . . 9 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 4 2 8 3 . 3 7 3 3 4 . . 4 . . . . . 1 . . . . . 1 . 2 . . . . 5 . 5 Combat Bots Only 8 | . 4 2 8 3 . 3 6 3 3 4 . . 4 . . . . . . . . . . . . . 1 . . . . 5 . 3 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 3 1 3 3 . . 2 . . . . . 1 . . . . . 1 . 1 . . . . 5 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 . 3 3 . . 2 . . . . . . . . . . . . . . . . . . 5 . 2 Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Damage Taken 12592 | . 612 186 1519 258 . 290 2604 296 496 147 . 606 590 . 31 . 205 . 99 486 97 470 . 428 242 . 558 . . 412 1059 402 . 499 Core 2657 | . 78 43 148 13 . 46 233 104 108 24 . 329 132 . . . 80 . 42 128 25 142 . 149 70 . 185 . . 138 216 63 . 161 Absorbed by Shields 610 | . . . . . . . 217 . . . . . . . . . . . . . . . . . . . . . . 147 118 128 . . Core Remaining (%) 59 | 100 . 51 . . . 48 57 . . . . 19 . . . . . . 70 . . . . 55 . . . . . 65 . . 71 . Volleys Fired 476 | 10 63 13 129 17 . 13 157 1 6 12 . . 32 . 1 . . . . . . 5 . . . . . . 5 . . 2 . 10 Largest 2 | 2 2 2 2 2 . 2 2 1 1 1 . . 1 . 1 . . . . . . 1 . . . . . . 1 . . 1 . 1 Hottest 160 | 40 40 60 124 124 . 101 160 30 30 30 . . 90 . 30 . . . . . . 100 . . . . . . 40 . . 46 . 46 Shots Fired 815 | 20 126 25 253 31 . 14 270 1 6 11 . . 32 . 4 . . . . . . 5 . . . . . . 5 . . 2 . 10 Gun 526 | 20 126 25 247 17 . 13 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 222 | . . . 6 14 . 1 169 . . . . . 28 . 4 . . . . . . . . . . . . . . . . . . . Launcher 54 | . . . . . . . 23 1 6 11 . . 4 . . . . . . . . . . . . . . . . . . 2 . 7 Special 13 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 5 . . . . 3 Kinetic 209 | 20 126 23 3 . . . 26 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Thermal 417 | . . . 178 28 . . 185 . . . . . 17 . 4 . . . . . . 5 . . . . . . . . . . . . Explosive 54 | . . . . . . . 23 1 6 11 . . 4 . . . . . . . . . . . . . . . . . . 2 . 7 Electromagnetic 127 | . . 2 72 3 . 14 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 6 21 13 18 7 . 16 16 . . 3 . . 12 . 14 . . . . . . . . . . . . . 19 . . . . 3 Robot Miss Streak 6 | 1 2 3 5 6 . 2 4 . 1 2 . . 6 . . . . . . . . . . . . . . . . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 4 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 616 | 15 89 18 183 19 4 11 171 12 . 4 . . 33 . 2 . . . 4 . . . . 1 4 . 25 . 6 3 2 1 . 9 Core Hits 346 | 3 34 4 79 8 . 10 122 5 3 10 . . 25 . . . . . 2 . . . . . 1 . 10 . . . 1 7 . 22 Critical Hits 13 | 1 1 . 3 2 . . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Kills 6 | . 1 . 1 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | 1 . . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 222 | . . . . . 4 . . 26 1 . . . 62 . 2 . . . 6 4 . . . 2 14 . 52 . 1 3 14 22 . 9 Impact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 3 Slashing 153 | . . . . . . . . 26 1 . . . 62 . 2 . . . 6 4 . . . 2 14 . 30 . . . . . . 6 Piercing 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . 3 14 12 . . Sneak Attacks 16 | . . . . . 4 . . . . . . . 4 . . . . . 1 . . . . . . . 4 . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . 2 . . 1 Damage Inflicted 20247 | 122 1170 241 3274 465 . 273 6404 640 177 476 . . 1722 . 27 . . . 237 . . . . 50 213 . 1671 . . 119 63 448 . 2455 Guns 5998 | 122 1164 241 3049 172 . 214 1036 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3423 | . . . 83 184 . . 2613 . . . . . 516 . 27 . . . . . . . . . . . . . . . . . . . Explosions 6369 | . . . 87 93 . 59 2726 . 177 476 . . 364 . . . . . . . . . . . . . . . . . . 390 . 1997 Melee 4351 | . . . . . . . . 640 . . . . 842 . . . . . 237 . . . . 50 213 . 1671 . . 119 63 58 . 458 Ramming 106 | . 6 . 55 16 . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1952 | 122 1164 217 11 . . . 265 . . . . . 173 . . . . . . . . . . . . . . . . . . . . . Thermal 5994 | . . . 2218 414 . 59 2933 . . . . . 343 . 27 . . . . . . . . . . . . . . . . . . . Explosive 5883 | . . . . . . . 2479 . 177 476 . . 364 . . . . . . . . . . . . . . . . . . 390 . 1997 Electromagnetic 1961 | . . 24 990 35 . 214 698 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 243 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . 185 Slashing 3261 | . . . . . . . . 640 . . . . 842 . . . . . 237 . . . . 50 213 . 1006 . . . . . . 273 Piercing 847 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 665 . . 119 63 . . . Highest Corruption 19 | . . . 4 4 4 5 1 . 19 19 19 19 1 11 11 11 11 11 . . . . . . 1 1 7 7 7 . 1 4 4 . Average Corruption 4 | . . . 3 4 4 4 1 . 15 19 19 19 1 4 11 11 11 11 . . . . . . 1 1 1 7 7 . 1 3 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . 12 10 4 11 . . 8 16 4 11 4 1 20 1 7 4 . . . . . . . . 7 4 . . 1 6 . . Message Errors 33 | . . . 3 4 . 3 . . 2 3 . . 3 . 6 . . . . . . . . . . . 4 3 . . 1 1 . . Matter Fused 24 | . . . 3 3 2 2 . . 1 1 1 2 . . 3 . 1 2 . . . . . . . . . . . . . 3 . . Heat Flow Errors 10 | . . . . . . 4 . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . Energy Discharges 9 | . . . 2 2 . 1 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . 1 . 2 . . . 1 . . . 1 1 1 1 1 . . . . . . . . . 1 . . . . . . . Data Loss (major) 3 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Misdirections 30 | . . . . . . . . . 4 8 2 5 . . 5 . 4 2 . . . . . . . . . . . . . . . . Targeting Errors 8 | . . . 3 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1132 | . . . 6 13 . . 99 174 . 4 . . 243 . . . . . 107 . . . . . 42 . 218 . . . . 28 . 198 Projectiles 43 | . . . . . . . 24 . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Explosions 150 | . . . . 13 . . 75 12 . 4 . . 9 . . . . . . . . . . . . . . . . . . . . 37 Melee 939 | . . . 6 . . . . 162 . . . . 215 . . . . . 107 . . . . . 42 . 218 . . . . 28 . 161 Knockbacks 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . 42 . . . 135 57 . 68 . . 91 . . . . . . . . . . . . . . . . . . 1 . . Shots 15 | . . . 2 . . . 5 1 . 2 . . 4 . . . . . . . . . . . . . . . . . . 1 . . Rammed 12 | 1 1 . 5 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | 1 1 . 5 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 10 9 348 327 . 225 333 6 . 217 . 115 120 . 16 . 235 . 9 . . 106 . . . . . 116 . . . 248 . . Average Temperature 78 | . 3 5 69 138 . 77 88 4 . 105 . 71 37 . 9 . 135 . 9 . . 47 . . . . . 63 . . . 136 . . Received Heat Transfer 3190 | . 345 102 576 132 . 162 1170 75 . 27 . 132 24 . . . 24 . 30 63 21 99 . 18 21 . 9 . . 13 66 36 . 45 Effects 8 | . . . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Corruptions 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . . 13 2 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 11253 | . . . 4738 729 . 100 5277 . . . . . 372 . 37 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Peak Influence 1628 | 5 352 68 889 476 . 59 1628 914 . . . . 396 183 225 . . . . 403 . . . . 312 109 123 . . . 622 409 . 293 Initial 740 | . 3 23 26 346 . . . 740 . . . . 91 138 128 . . . . 2 . . . . 18 109 76 . . . . 228 . . Average 334 | 1 158 30 387 376 . 22 712 798 . . . . 177 157 198 . . . . 209 . . . . 120 109 41 . . . 173 243 . 90 Maximum Alert Level 5 | . 1 . 3 2 . . 5 3 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . 2 2 . 1 Low Security (%) 47 | 100 75 100 37 . . 100 12 . . . . . 61 100 26 . . . . 47 . . . . 79 100 100 . . . 64 47 . 79 Level 1 26 | . 24 . 17 44 . . 28 . . . . . 38 . 73 . . . . 51 . . . . 20 . . . . . 20 44 . 20 Level 2 9 | . . . 27 55 . . 9 . . . . . . . . . . . . . . . . . . . . . . . 15 8 . . Level 3 11 | . . . 17 . . . 19 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . 7 . . . 10 3 . . . 1 8 . 1 . . . . 2 . . . . 1 . 1 . . . 1 1 . 1 Investigation 15 | . 1 . 4 . . . 4 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . Extermination 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . . 1 . . . Reinforcement 11 | . 1 . 3 . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Assault 5 | . . . . . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Distress Signals 27 | . 3 . 6 . . . 5 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . 2 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 468 | . 25 2 65 5 . 3 98 19 5 7 . 25 29 4 2 . 9 . 2 23 6 18 . 11 15 4 7 . 4 6 37 17 . 20 Peak Tracking Total 15 | . 6 2 8 3 . 3 6 11 3 6 . 15 4 4 1 . 5 . 3 13 6 10 . 7 6 4 2 . 9 5 14 9 . 11 Tactical Retreats 56 | . . . 3 . . . 14 2 1 . . 3 4 . 1 . 3 . . 3 . 2 . 1 4 . . . . . 10 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Traps Triggered 19 | . 1 . 4 . . . 2 . . . . . 5 . . . . . . . . . . . 1 . . . . . 2 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 4 . . . Triggered 11 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 6 . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Machines Disabled 33 | . 2 1 4 2 . . 13 . . . . . 4 . . . . . . . . . . 1 . . . . . . . 5 . 1 Max in Single Turn 4 | . 1 1 1 1 . . 1 . . . . . 4 . . . . . . . . . . 1 . . . . . . . 1 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Machines Accessed 117 | . 4 . 9 . 2 . 8 6 1 2 4 . 17 . 5 . . . . 16 . 1 4 . 7 . 8 1 6 . 9 6 . 1 Terminals 61 | . 4 . 7 . . . 5 4 . . . . 11 . 2 . . . . 12 . . . . 3 . 4 . . . 4 5 . . Fabricators 9 | . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 2 . 1 . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 12 | . . . 2 . . . 2 1 . . . . 2 . 1 . . . . 2 . . . . . . 1 . . . 1 . . . Garrison Access 8 | . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . 2 . . . Total Hacks 472 | . 9 . 40 . 3 . 36 29 1 7 23 . 72 . 23 . . . . 81 . 1 17 . 30 . 37 1 9 . 28 23 . 2 Successful 348 | . 6 . 33 . 3 . 23 21 1 7 23 . 37 . 14 . . . . 62 . 1 17 . 22 . 31 1 9 . 19 17 . 1 Failed 123 | . 3 . 7 . . . 13 8 . . . . 35 . 9 . . . . 19 . . . . 7 . 6 . . . 9 6 . 1 Catastrophic 7 | . . . . . . . 3 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 136 | . 5 . 9 . 1 . 17 7 . . . . 19 . 8 . . . . 29 . . . . 12 . 13 . 1 . 10 5 . . Terminals 241 | . 9 . 25 . . . 18 17 . . . . 40 . 11 . . . . 56 . . . . 16 . 17 . . . 14 18 . . Fabricators 55 | . . . . . . . . 4 . . . . 15 . 5 . . . . 11 . . . . 9 . 6 . . . . 5 . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . 2 Recycling Units 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 83 | . . . 15 . . . 16 8 . . . . 15 . 4 . . . . 12 . . . . . . 8 . . . 5 . . . Garrison Access 20 | . . . . . . . 2 . . . . . 1 . 3 . . . . 2 . . . . 3 . 4 . . . 5 . . . Terminal Hacks 175 | . 4 . 14 . 3 . 4 7 1 7 23 . 11 . 4 . . . . 31 . 1 17 . 10 . 10 1 9 . 7 11 . . Record 32 | . . . 1 . 2 . . . . 6 11 . . . . . . . . . . . 5 . . . . . 7 . . . . . Part Schematic 22 | . . . . . . . 1 1 . . 4 . . . . . . . . 5 . . 4 . 2 . 3 . . . 1 1 . . Robot Schematic 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 12 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . . 4 . 3 . . . . . . 1 . . Prototype ID Bank 12 | . 1 . . . . . . 1 . . 3 . . . . . . . . 2 . . 4 . . . . . . . . 1 . . Open Door 7 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Fabricator Index 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 5 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 10 | . 1 . 2 . . . 1 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Locate Traps 9 | . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 2 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 7 | . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Zone Layout 13 | . . . 2 . . . . . . . . . 2 . 1 . . . . 5 . . . . . . 1 . . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 38 | . . . . . . . . 2 . . . . 10 . 5 . . . . 8 . . . . 6 . 4 . . . . 3 . . Network Status 6 | . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . 2 . 1 . . . . 1 . . Build 22 | . . . . . . . . 1 . . . . 5 . 3 . . . . 4 . . . . 4 . 3 . . . . 2 . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 70 | . . . 13 . . . 14 8 . . . . 9 . 2 . . . . 12 . . . . . . 8 . . . 4 . . . Insert Component 32 | . . . 5 . . . 6 4 . . . . 5 . 1 . . . . 5 . . . . . . 4 . . . 2 . . . Analyze 38 | . . . 8 . . . 8 4 . . . . 4 . 1 . . . . 7 . . . . . . 4 . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 56 | . 2 . 6 . . . 5 4 . . . . 5 . 3 . . . . 11 . . . . 4 . 7 . . . 6 3 . . Terminals 36 | . 2 . 4 . . . 3 3 . . . . 5 . 2 . . . . 7 . . . . 1 . 4 . . . 2 3 . . Assimilate 6 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 1 . . . . . . . Botnet 22 | . 1 . 3 . . . 2 2 . . . . 3 . 1 . . . . 3 . . . . 1 . 2 . . . 1 3 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 7 | . 1 . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . 4 . . . Broadcast 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 2 . . . Reprogram 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 2 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 69 | . 3 . 8 . . . 8 5 . . . . 12 . 3 . . . . 10 . . . . 6 . 6 . . . 4 4 . . Full Trace Events 5 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . 1 . . . . . . . Robots Built 6 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . Matter 1096 | . . . . . . . . 219 . . . . . . . . . . . 238 . . . . . . 639 . . . . . . . Time 350 | . . . . . . . . 38 . . . . . . . . . . . 84 . . . . . . 228 . . . . . . . Total Robot Build Rating 30 | . . . . . . . . 3 . . . . . . . . . . . 12 . . . . . . 15 . . . . . . . Part Schematics Acquired 76 | . . . 12 . . . 18 5 . . 4 . 4 . 8 . . . . 9 . . 4 . 2 . 6 . . . 3 1 . . Parts Built 17 | . . . . . . . . . . . . . 6 . 3 . . . . 4 . . . . 3 . . . . . . 1 . . Matter 3074 | . . . . . . . . . . . . . 890 . 570 . . . . 427 . . . . 697 . . . . . . 490 . . Time 986 | . . . . . . . . . . . . . 232 . 285 . . . . 142 . . . . 246 . . . . . . 81 . . Total Part Build Rating 59 | . . . . . . . . . . . . . 14 . 15 . . . . 18 . . . . 6 . . . . . . 6 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 29 | . . . 5 . . . 6 4 . . . . 4 . 1 . . . . 4 . . . . . . 3 . . . 2 . . . Part Schematics Acquired 29 | . . . 5 . . . 6 4 . . . . 4 . 1 . . . . 4 . . . . . . 3 . . . 2 . . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Non-combat 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Robot Hacks Applied 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 parse_system 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Total Allies 28 | . . . . . . . . 1 . 3 . 1 2 . . . . . . 5 . . . . 2 . 4 . 4 . . 5 . 1 Largest Group 7 | . . . . . . . . 1 . 3 . 1 1 . . . . . . 4 . . . . 2 . 3 3 7 7 3 4 . 1 Highest-Rated Group 367 | . . . . . . . . 26 . 60 . 94 26 . . . . . . 134 . . . . 108 . 54 54 276 269 92 188 . 367 Highest-Rated Ally 367 | . . . . . . . . 26 . 20 . 94 26 . . . . . . 49 . . . . 54 . 18 18 60 56 56 47 . 367 Total Orders 17 | . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . 2 9 . . . STAY 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . EXPLORE 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 88 | . . . . . . . . . . 12 . 9 . . . . . . . 11 . . . . . . . . 4 29 5 12 . 6 Total Damage 4775 | . . . . . . . . . . 290 . 187 . . . . . . . 437 . . . . . . . . 98 1193 238 294 . 2038 Kills 18 | . . . . . . . . . . 3 . 2 . . . . . . . 1 . . . . . . . . 2 6 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Robot Analysis Total 12 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . . 4 . 3 . . . . . . 1 . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . 1 . . . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Turns Passed 16167 | 105 969 204 2249 493 427 570 2595 550 259 151 30 129 2256 23 363 24 149 266 127 832 61 225 56 71 316 37 703 91 416 468 409 358 4 181 Spaces Moved 18879 | 51 424 91 1013 246 232 295 1151 1131 736 284 85 298 3038 86 234 87 351 553 382 1755 210 442 142 226 625 132 878 140 600 359 1189 876 16 521 Core 449 | 18 . . . . . . . . . . . 57 374 . . . . . . . . . . . . . . . . . . . . . Treads 3515 | 33 424 91 1013 246 232 295 1151 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14915 | . . . . . . . . 1101 736 284 85 241 2664 86 234 87 351 553 382 1755 210 442 142 226 625 132 878 140 600 359 1189 876 16 521 Fastest Speed 22 | 50 160 180 160 180 180 180 165 29 29 35 35 35 26 26 26 26 26 29 29 26 29 29 29 26 23 23 23 26 22 26 22 22 24 24 Average Speed 58 | 121 178 182 176 180 180 180 175 33 31 35 35 37 43 26 26 26 41 46 29 28 29 29 29 28 26 25 25 26 24 26 25 23 24 24 Slowest Speed 379 | 160 200 200 200 180 180 220 200 379 35 35 35 50 150 26 26 26 102 102 29 29 29 29 29 29 29 26 26 26 26 26 27 97 24 24 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . 7 . . . 3 15 . . . 1 . . 8 . 1 . 1 8 . . . . . 8 . . 2 Cave-ins Triggered 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 4 85 29 84 53 65 94 79 16 64 48 69 57 57 85 6 19 54 74 63 38 46 67 60 40 16 71 22 29 83 59 36 32 5 15 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 9 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . 3 . . . . 1 1 . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . 1 . . 1 . . . 1 . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . . 1 1 1 . 1 1 . Scrap Searched 22 | . . 1 . 1 . 2 . . 1 2 . 3 . . . 1 1 4 1 . 1 1 . 1 . . . . . 2 . . . . Spaces Dug 132 | . . . . . . . 2 23 14 . . . 52 . 2 . . . . 3 . . . . 5 . 11 . . . 7 9 . 4 Terrain Destroyed 649 | . . . 11 14 . 4 205 23 75 77 . . 118 . 3 . . . . 3 . . . . 5 . 11 . . . 7 56 . 37 Melee 98 | . . . . . . . . 11 1 . . . 45 . 2 . . . . 3 . . . . 5 . 11 . . . 7 9 . 4 Projectile 53 | . . . . . . . 45 . . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . AOE 498 | . . . 11 14 . 4 160 12 74 77 . . 66 . . . . . . . . . . . . . . . . . . 47 . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Total 22798 | 78 515 105 1231 265 238 320 1458 1278 759 323 85 311 3826 85 532 87 350 561 391 2068 209 529 158 228 751 134 1293 193 864 728 1275 997 15 558 Wait 2660 | . . . . . . 4 58 77 10 24 . 13 579 . 285 . . . . 299 . 79 . . 105 . 358 54 247 366 51 42 . 9 Move 18746 | 51 423 90 1012 245 231 294 1150 1116 732 283 84 292 3011 85 233 86 348 552 381 1738 209 439 141 223 611 131 877 139 599 358 1174 875 15 518 Hop 45 | . . . . . . . . 7 . . . 2 12 . . . 1 . . 8 . 1 . 1 6 . . . . . 6 . . 1 Pick Up 218 | 8 15 1 38 1 1 3 41 15 3 2 . 2 30 . 4 . . 2 . 7 . 2 8 1 7 1 8 . 3 . 5 5 . 5 Fast Attach 38 | 1 . . . . . . 1 3 1 . . . 10 . . . . 2 . . . 1 . . 3 . 1 . 3 . 5 6 . 1 Attach 156 | 7 7 1 24 1 1 5 29 14 . 1 . 1 25 . 2 . . 2 . 3 . 2 5 1 7 1 3 . 2 . 3 5 . 4 Detach 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 12 | . . . 2 . . . 2 . . . . . . . 1 1 1 . . 2 . . . . . . . . 1 . . 2 . . Drop 138 | 1 5 . 21 . 1 1 15 19 3 1 1 1 21 . 4 . . 3 . 7 . . 4 . 1 1 6 . 3 . 5 10 . 4 Fire 476 | 10 63 13 129 17 . 13 157 1 6 12 . . 32 . 1 . . . . . . 5 . . . . . . 5 . . 2 . 10 Melee 196 | . . . . . 4 . . 26 1 . . . 62 . 2 . . . 6 4 . . . 2 11 . 40 . 1 3 10 18 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . 5 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . 3 . . . 44 . . . . . . . . . . . . . . . . . 12 13 . . Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Trap 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 4 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 15) 1045 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Entered Mines 1104 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1108 | -10/Mines | Found Prototype Device 1223 | -10/Mines | Discovered new exit (range 10) 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -9/Materials | Discovered new exit (range 5) 2313 | -9/Materials | Build established: Hauler-Mutant 2322 | -9/Materials | Identified Exp. Sensor Array 2528 | -9/Materials | Destroyed 8 combat bots 2588 | -9/Materials | Discovered new exit (range 16) 2963 | -9/Materials | Discovered new exit (range 11) 3111 | -9/Materials | Discovered new exit (range 8) 3528 | -9/Materials | Entered Mines 3978 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4012 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4012 | -9/Mines | Discovered new exit (range 5) 4021 | -9/Mines | Entered Exiles 4064 | -9/Exiles | Met 8R-AWN 4113 | -9/Exiles | Met EX-HEX 4166 | -9/Exiles | Met EX-BIN 4191 | -9/Exiles | Aligned with FarCom system 4193 | -9/Exiles | Given EX-Vault access code 4234 | -9/Exiles | Opened EX-Vault 4245 | -9/Exiles | Found Longsword +1 4280 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4329 | -9/Exiles | Met EX-DEC 4379 | -9/Exiles | Learned location of Zion (-6) 4433 | -9/Exiles | Discovered new exit (range 10) 4448 | -9/Exiles | Left Exiles lab with Longsword +1 4448 | -9/Exiles | Entered Mines 4623 | -8/Mines | Core integrity fell below 50% 4644 | -8/Mines | Lost 4 parts (1p2n1w) 4971 | -8/Mines | Discovered new exit (range 8) 5018 | -8/Mines | Entered Materials 5018 | -8/Materials | Evolved 2 slots: Utility x2 5391 | -8/Materials | Discovered new exit (range 15) 5411 | -8/Materials | Discovered new exit (range 16) 5744 | -8/Materials | Lost 5 parts (1p1n1u2w) 7018 | -8/Materials | First assault squad dispatched 7102 | -8/Materials | Lost 3 parts (1p1n1u) 7131 | -8/Materials | Discovered new exit (range 3) 7613 | -8/Materials | Entered Factory 7613 | -7/Factory | Evolved 2 slots: Utility x2 7862 | -7/Factory | Identified exit to Lower Caves 7965 | -7/Factory | Build established: Hacker-Sprinter 8013 | -7/Factory | First assault squad dispatched 8078 | -7/Factory | Discovered new exit (range 6) 8140 | -7/Factory | Fabricated O-24 Administrator (x1) 8163 | -7/Factory | Entered Lower Caves 8294 | -7/Lower Caves | Crushed by falling debris 8295 | -7/Lower Caves | Crushed by falling debris 8296 | -7/Lower Caves | System corruption reached 10% 8326 | -7/Lower Caves | Lost 3 parts (1p2u) 8339 | -7/Lower Caves | Crushed by falling debris 8370 | -7/Lower Caves | Lost 3 parts (1p1u1w) 8420 | -7/Lower Caves | Discovered new exit (range 8) 8422 | -7/Lower Caves | Entered another Lower Caves area 8422 | -7/Lower Caves | Discovered new exit (range 7) 8441 | -7/Lower Caves | A Commander dispatched an escort 8441 | -7/Lower Caves | Learned Extension emergency access door positions 8441 | -7/Lower Caves | Learned Armory stockpile data 8492 | -7/Lower Caves | Encountered a Warlord checkpoint 8547 | -7/Lower Caves | Learned Factory garrison access intel 8571 | -7/Lower Caves | Discovered new exit (range 7) 8573 | -7/Lower Caves | Entered Data Miner 8573 | -7/Data Miner | Discovered new exit (range 6) 8581 | -7/Data Miner | Met Data Miner 8588 | -7/Data Miner | Learned location of Section 7 (-2) 8588 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8595 | -7/Data Miner | Received God Mode back door access code from Data Miner 8603 | -7/Data Miner | Entered Proximity Caves 8618 | -6/Proximity Caves | Escorted by Enhanced Grunt 8631 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8653 | -6/Proximity Caves | Build established: Mutant 8654 | -6/Proximity Caves | Identified exit to Factory 8703 | -6/Proximity Caves | Core integrity fell below 50% 8716 | -6/Proximity Caves | Core integrity fell below 20% 8732 | -6/Proximity Caves | Entered Factory 8732 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8733 | -6/Factory | Loaded intel: 3 garrison access locations 8735 | -6/Factory | Lost 5 parts (2n3u) 9030 | -6/Factory | Build established: Hacker-Mutant 9154 | -6/Factory | Discovered new exit (range 16) 9282 | -6/Factory | Discovered new exit (range 15) 9402 | -6/Factory | Found Prototype Launcher 9755 | -6/Factory | Identified exit to Lower Caves 9755 | -6/Factory | Identified exit to Extension 9849 | -6/Factory | Incoming investigation squad redirected 9941 | -6/Factory | Identified Rocket Array 10374 | -6/Factory | Discovered new exit (range 14) 10528 | -6/Factory | Discovered new exit (range 16) 10669 | -6/Factory | Fabricated Imp. Flight Unit (x1) 10741 | -6/Factory | Fabricated Imp. Flight Unit (x1) 10792 | -6/Factory | Fabricated Imp. Flight Unit (x1) 10843 | -6/Factory | Fabricated Imp. Flight Unit (x1) 10882 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 10981 | -6/Factory | Build established: Hacker-Sprinter 10988 | -6/Factory | Sucked down chute 10988 | -6/Factory | Entered Waste 10992 | -6/Waste | Spotted C-40 Crusher 10998 | -6/Waste | Spotted C-40 Crusher 10999 | -6/Waste | Spotted C-40 Crusher 11000 | -6/Waste | Spotted C-40 Crusher 11003 | -6/Waste | EMP discharged 11003 | -6/Waste | System corruption reached 10% 11007 | -6/Waste | Spotted C-40 Crusher 11007 | -6/Waste | Spotted C-40 Crusher 11007 | -6/Waste | Discovered new exit (range 11) 11011 | -6/Waste | Entered Factory 11041 | -6/Factory | Spotted B-75 Beast 11046 | -6/Factory | Discovered exit to Lower Caves (range 12) 11047 | -6/Factory | Discovered exit to Lower Caves (range 13) 11172 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11267 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11362 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11374 | -6/Factory | Entered Lower Caves 11395 | -6/Lower Caves | Discovered new exit (range 5) 11398 | -6/Lower Caves | Entered another Lower Caves area 11451 | -6/Lower Caves | Spotted B-75 Beast 11546 | -6/Lower Caves | Discovered new exit (range 3) 11547 | -6/Lower Caves | Entered Zion 11583 | -6/Zion | System corruption cleaned by Quarantine Array 11682 | -6/Zion | Learned location of Warlord (-4) 11705 | -6/Zion | Identified exit to Deep Caves 11776 | -6/Zion | Given the Hacking Drone Bay 11780 | -6/Zion | Found Prototype Device 11792 | -6/Zion | Received a hallucinogenic algorithm 11802 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11809 | -6/Zion | Discovered new exit (range 12) 11813 | -6/Zion | Entered Proximity Caves 11877 | -5/Proximity Caves | Learned 4 Factory zone layouts 11938 | -5/Proximity Caves | Discovered new exit (range 7) 11940 | -5/Proximity Caves | Entered Factory 11940 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12003 | -5/Factory | Identified exit to Factory 12022 | -5/Factory | Identified exit to Upper Caves 12097 | -5/Factory | Fabricated Y-64 Sentinel? 12147 | -5/Factory | Found Prototype Processor 12239 | -5/Factory | Fabricated Adv. System Shield (x1) 12294 | -5/Factory | Fabricated Adv. System Shield (x1) 12335 | -5/Factory | Fabricated Imp. Utility Shielding (x2) 12339 | -5/Factory | Local fabrication network quarantined 12443 | -5/Factory | Identified Hacking Drone Bay 12443 | -5/Factory | Identified Exp. Signal Interpreter 12540 | -5/Factory | Build established: Wizard-Sprinter 12653 | -5/Factory | Garrison activated, responded to threat 12772 | -5/Factory | Entered Upper Caves 12774 | -5/Upper Caves | Spotted B-75 Beast 12786 | -5/Upper Caves | Encountered a Warlord checkpoint 12831 | -5/Upper Caves | Discovered new exit (range 8) 12833 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12833 | -5/Upper Caves | Entered another Upper Caves area 12838 | -5/Upper Caves | Discovered exit to Factory (range 17) 13037 | -5/Upper Caves | Encountered a Warlord checkpoint 13050 | -5/Upper Caves | Lost 3 parts (2u1w) 13057 | -5/Upper Caves | Discovered new exit (range 5) 13058 | -5/Upper Caves | Entered Zhirov 13059 | -5/Zhirov | Discovered new exit (range 3) 13065 | -5/Zhirov | Met Zhirov 13071 | -5/Zhirov | Learned location of Quarantine (-2) 13071 | -5/Zhirov | Learned location of Testing (-3) 13071 | -5/Zhirov | Learned location of Command (-1) 13073 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13079 | -5/Zhirov | Found Alien Artifact 13080 | -5/Zhirov | Identified Integrated Dissipator 13080 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13103 | -5/Zhirov | Found Alien Artifact 13114 | -5/Zhirov | Entered Proximity Caves 13128 | -4/Proximity Caves | Learned Research terminal intel 13150 | -4/Proximity Caves | Spotted B-86 Titan 13174 | -4/Proximity Caves | Found Alien Artifact 13181 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13185 | -4/Proximity Caves | Entered Factory 13185 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13198 | -4/Factory | Lost 4 parts (1n3u) 13303 | -4/Factory | Identified exit to Upper Caves 13346 | -4/Factory | Central database locked down 13390 | -4/Factory | Fabricated Imp. Flight Unit? 13422 | -4/Factory | Fabricated Imp. Flight Unit (x1) 13472 | -4/Factory | Fabricated Imp. Flight Unit (x1) 13501 | -4/Factory | Sucked down chute 13501 | -4/Factory | Entered Waste 13512 | -4/Waste | Spotted C-40 Crusher 13528 | -4/Waste | Spotted C-40 Crusher 13530 | -4/Waste | Spotted C-40 Crusher 13530 | -4/Waste | Spotted C-40 Crusher 13531 | -4/Waste | Spotted C-40 Crusher 13531 | -4/Waste | Spotted C-40 Crusher 13534 | -4/Waste | Discovered new exit (range 16) 13538 | -4/Waste | Entered Factory 13659 | -4/Factory | Repaired Cmb. Linear Gravjet 13729 | -4/Factory | Identified Transdimensional Reconstructor 13976 | -4/Factory | Fabricated M-22 Extractor (x1) 14052 | -4/Factory | Fabricated M-22 Extractor (x1) 14128 | -4/Factory | Fabricated M-22 Extractor (x1) 14241 | -4/Factory | Entered Upper Caves 14241 | -4/Upper Caves | Accompanied by 3 allies 14249 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 14302 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14332 | -4/Upper Caves | Entered Warlord 14332 | -4/Warlord | Accompanied by 3 allies 14341 | -4/Warlord | System corruption cleaned by Quarantine Array 14476 | -4/Warlord | Learned 4 Research zone layouts 14476 | -4/Warlord | Learned 4 Command zone layouts 14477 | -4/Warlord | Learned Factory fabricator intel 14477 | -4/Warlord | Learned Research recycling unit intel 14515 | -4/Warlord | Met Warlord 14517 | -4/Warlord | Opened Warlord's prototype stash 14523 | -4/Warlord | Found Prototype Hackware 14524 | -4/Warlord | Identified Ghost Barrier 14526 | -4/Warlord | Found Prototype Processor 14540 | -4/Warlord | Warlord's base attacked by MAIN.C 14591 | -4/Warlord | Opened side exit 14684 | -4/Warlord | Discovered new exit (range 10) 14748 | -4/Warlord | Entered Proximity Caves 14748 | -3/Proximity Caves | Accompanied by 7 allies 14946 | -3/Proximity Caves | Spotted B-86 Titan 14968 | -3/Proximity Caves | Allies destroyed B-86 Titan 15027 | -3/Proximity Caves | Discovered new exit (range 12) 15216 | -3/Proximity Caves | Entered Research 15216 | -3/Research | Accompanied by 3 allies 15216 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15217 | -3/Research | Identified exit to Testing 15219 | -3/Research | Loaded intel: 18 terminal locations 15220 | -3/Research | Loaded intel: 4 recycling unit locations 15249 | -3/Research | Found Prototype Processor 15260 | -3/Research | Identified exit to Armory 15264 | -3/Research | Spotted B-86 Titan 15432 | -3/Research | Identified Spectral Analyzer 15432 | -3/Research | Identified Exp. Armor Integrity Analyzer 15576 | -3/Research | Discovered new exit (range 5) 15625 | -3/Research | Entered Armory 15650 | -3/Armory | Found Prototype Device 15650 | -3/Armory | Identified Exp. Shield Generator 15932 | -3/Armory | Found Prototype Slashing Weapon 15933 | -3/Armory | Identified Nanosword 15970 | -3/Armory | Spotted B-86 Titan 15980 | -3/Armory | Fabricated Adv. Hacking Suite? 15982 | -3/Armory | Warped through subspace to slip node 15982 | -3/Armory | Discovered new exit (range 1) 15983 | -3/Armory | Entered Lab 15983 | -3/Lab | Discovered new exit (range 9) 15986 | -3/Lab | Unable to decrypt terminal 15987 | -3/Lab | Entered Research 15987 | -2/Research | Warlord forces began assault on 0b10 15987 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16097 | -2/Research | Research machine network offline 16120 | -2/Research | Met up with Warlord 16124 | -2/Research | Took control of God Mode 16124 | -2/Research | Attacked by Warlord forces 16125 | -2/Research | Attacked by Warlord 16125 | -2/Research | Spotted 9O-SZD(H) 16125 | -2/Research | Spotted TO-H38(K) 16125 | -2/Research | Spotted S1-06I(K) 16136 | -2/Research | Allies destroyed S1-06I(K) 16140 | -2/Research | Destroyed TO-H38(K) 16168 | -2/Research | Core destroyed Last Messages --------------- 16142_ K-01 Serf destroyed. 16142_ Acquired 1 matter. 16142_ HV Slug penetrates God Mode. 16142_ HV Slug penetrates Wall. 16143_ HV Slug penetrates 9O-SZD(H). 16143_ 9O-SZD(H) suffers critical hit. 16145_ The unstable cave ceiling collapses. 16146_ HV Slug penetrates God Mode. 16148_ The unstable cave ceiling collapses. 16149_ HV Slug penetrates God Mode. 16149_ God Mode suffers critical hit. 16158_ Jacked 7X-B71(T)... >>parse_system Reading system data... New IDs: Adv. Power Amplifier Exp. Utility Shielding Vortex Field Projector Vortex Shredder 16168_ 7X-B71(T) shreds... Map ----- +----------------------------------------------------+ | "S #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??????#?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????????????????????g?????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #######?????????????????????????????????????????? | | # #????????????????########??????????????????????? | | ########???????????# #??????????????????????? | | #???????????# ! #??????????????????????? | | #############S #??????????????????????? | | " ; TTT #????????Y?????????????? | | " ; TTT@#??????????????????????? | | " S; TTT #??????????????????????? | | """################/#######??????????????????? | | + #???????????? | | #####################+##??????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 37 Energy Capacity 1190 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 79 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 58 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Extracted Maul | -9/Materials | Extracted Autogun | -9/Materials | Extracted Datajack | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Flail | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Maneuvering Thrusters | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Mace | -8/Materials | Extracted Ion Engine | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Imp. Weapon Shielding | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted System Shield | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Transport Network Coupler | -8/Materials | Scanalyzed Welding Torch | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Med. Reactive Plating | -7/Factory | Hacked Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cld. Aerolev Unit | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Power Amplifier | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Med. Treads | -6/Factory | Extracted Airjet | -6/Factory | Extracted Weight Redist. System | -6/Factory | Extracted Sml. Storage Unit | -6/Factory | Extracted Adv. Targeting Computer | -6/Factory | Extracted Adv. Coolant Injector | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Scanalyzed Armor Integrity Analyzer | -5/Factory | Scanalyzed Tri-rail Accelerator | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -4/Factory | Hacked Adv. Particle Charger | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Weapon Shielding | -4/Factory | Scanalyzed Plasma Lance | -4/Factory | Scanalyzed Adv. Armor Integrity Analyzer | -4/Factory | Scanalyzed Spectral Analyzer | -3/Research | Scanalyzed Exp. Armor Integrity Analyzer | -3/Research | Scanalyzed Adv. Heavy Treads | -3/Research | Hacked Adv. Heavy Siege Treads | -3/Armory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Downloaded S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free M-22 Extractor | -4/Factory | Hacked Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Propulsion Shielding | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded Adv. System Shield | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Imp. Utility Shielding | x2 | -5/Factory Imp. Flight Unit | x1 | -4/Factory Imp. Flight Unit | x1 | -4/Factory Imp. Flight Unit | x1 | -4/Factory M-22 Extractor | x1 | -4/Factory M-22 Extractor | x1 | -4/Factory M-22 Extractor | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ Fragile Parts Game ------ Seed UtilityDiametricNeutralizer Manual? 0 Play Time 03:07:17 Cumulative 623.7 hours Start 2021.10.30 @ 00:27:31 End 2021.10.30 @ 03:32:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 635 Rogue 594 Adventurer 41 Explorer 0 Win Type - Total 28 Types 21/0/6/0/0/0/0/1/0 Lore% 90 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17847a65-cbd2-49a3-bbe2-ef3b21c5fb41