Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.26 @ 01:48:52 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (405) 405 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2185 Bonus ------- None Cogmind --------- Core Integrity 546/550 Matter 135/300 Energy 9/125 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Signal Interpreter Improved Salvage Targeting Computer Shield Generator Hacking Suite > --- WEAPON (3) ------- EM Pulse Gun Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Titanium Leg Wheel Field Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Signal Interpreter Improved Salvage Targeting Computer Shield Generator Hacking Suite > --- WEAPON ----------- EM Pulse Gun Gatling Laser Gatling Laser > --- INVENTORY -------- Titanium Leg Wheel Field Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 30 | 6 5 14 5 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 4 | . . 3 1 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 4 1 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 4 3 Energy Gun 7 | 1 1 2 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 10 . Power 2 | . . 2 . Propulsion 4 | . . 4 . Utility . | . . . . Weapon 4 | . . 4 . Highest Loss Streak 7 | . . 7 . To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 89 70 82 Engine 11 | . 14 9 9 Leg 6 | . . 8 24 Wheel 17 | . 28 10 . Device 3 | . . 7 9 Storage 9 | . 14 7 . Processor 7 | . 3 10 11 Hackware 2 | . . 3 9 Energy Gun 12 | . 13 6 19 Ballistic Gun 9 | . 14 5 . Naked Turns 22 | . . 22 . Heaviest Build 30 | 14 29 30 15 Greatest Support 51 | 20 20 34 51 Greatest Overweight (x) 2 | 1 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 8 | 6 8 11 5 Most Carried 8 | 1 8 7 3 Average Carried 4 | . 4 5 2 Final Capacity 15 | 8 15 5 5 Final Carried 8 | 1 8 3 3 Class Distribution -------------------- 96% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 485 | 210 175 100 . Remotely . | . . . . Salvage Created 446 | . 325 107 14 Parts 23 | . 20 1 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 12 | . 8 3 1 Guns 8 | . 4 3 1 AOE 4 | . 4 . . Classes Destroyed 4 | . 4 . . Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 4 | . 3 . 1 Grunt 8 | . 5 3 . Best Kill Streak 5 | . 5 2 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1468 | . 372 1042 54 Core 453 | . 112 337 4 Absorbed by Shields 22 | . . 3 19 Regen/Repaired (Parts) 20 | . 20 . . Core Remaining (%) 56 | 100 55 15 . Volleys Fired 50 | . 31 18 1 Largest 3 | . 2 2 3 Hottest 200 | . 70 86 200 Shots Fired 98 | . 62 33 3 Gun 91 | . 58 30 3 Cannon . | . . . . Launcher 7 | . 4 3 . Special . | . . . . Kinetic 45 | . 31 14 . Thermal 45 | . 27 16 2 Explosive 7 | . 4 3 . Electromagnetic 1 | . . . 1 Robot Hit Streak 8 | . 6 8 2 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | . 37 32 2 Core Hits 27 | . 18 8 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks 9 | . . 9 . Impact . | . . . . Slashing 9 | . . 9 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1424 | . 719 689 16 Guns 708 | . 430 267 11 Cannons . | . . . . Explosions 516 | . 287 229 . Melee 193 | . . 193 . Ramming 7 | . 2 . 5 Kinetic 355 | . 228 127 . Thermal 353 | . 202 140 11 Explosive 516 | . 287 229 . Electromagnetic . | . . . . Impact . | . . . . Slashing 193 | . . 193 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 83 | . 45 38 . Shots 3 | . 2 1 . Rammed 1 | . 1 . . Targets Rammed 2 | . 1 . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 224 | . 224 66 120 Average Temperature 81 | . 89 38 63 Received Heat Transfer 537 | . 162 375 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1172 | . 740 407 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 396 | . 396 220 127 Initial 92 | . . 91 92 Average 150 | . 196 127 94 Maximum Alert Level 1 | . 1 1 . Low Security (%) 70 | 100 44 91 100 Level 1 30 | . 55 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 16 16 6 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 9 2 1 Terminals 9 | . 7 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 36 | . 31 3 2 Successful 24 | . 20 2 2 Failed 12 | . 11 1 . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 14 | . 12 2 . Terminals 29 | . 26 3 . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 16 | . 15 1 . Record 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Locate Traps 5 | . 5 . . Security Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Assimilate 1 | . 1 . . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1130 | 50 555 358 167 Spaces Moved 842 | 52 449 226 115 Core 49 | 5 . 44 . Treads . | . . . . Legs 179 | . . 64 115 Wheels 614 | 47 449 118 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 130 Average Speed 91 | 78 80 97 130 Slowest Speed 130 | 100 95 130 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 77 29 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . 11 25 . Melee . | . . . . Projectile . | . . . . AOE 36 | . 11 25 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1073 | 58 580 308 127 Wait 130 | . 87 38 5 Move 839 | 51 448 225 115 Hop . | . . . . Pick Up 12 | 1 7 4 . Fast Attach 16 | 6 1 6 3 Attach 9 | . . 8 1 Detach . | . . . . Swap 5 | . 4 . 1 Drop 1 | . 1 . . Fire 50 | . 31 18 1 Melee 9 | . . 9 . Ram 1 | . 1 . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 336 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 487 | -10/Materials | Repaired Grenade Launcher 507 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Accompanied by 1 ally 606 | -9/Materials | Evolved 2 slots: Utility x2 833 | -9/Materials | Released all parts (4) 840 | -9/Materials | Core integrity fell below 50% 861 | -9/Materials | Lost 7 parts (1p4n2w) 923 | -9/Materials | Core integrity fell below 20% 924 | -9/Materials | Lost 3 parts (1p2w) 946 | -9/Materials | Discovered new exit (range 11) 962 | -9/Materials | Identified exit to Materials 964 | -9/Materials | Entered another Materials area 964 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 964 | -8/Materials | Discovered new exit (range 5) 970 | -8/Materials | Identified exit to Storage 1131 | -8/Materials | Self-destructed Last Messages --------------- 00946_ EXIT=FOUND 00948_ Acquired Shield Generator. 00962_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE 00964_ EXIT=FOUND 00970_ EXIT=IDENTIFIED: STORAGE 00985_ Acquired Field Laser. 01000_ Connecting with Scanalyzer... >>Insert(Titanium Leg) Scanning Titanium Leg... Ready to analyze. >>Scanalyze Scanning: Titanium Leg... Schematic downloaded. 01045_ Kicked U-05 Engineer. 01087_ Acquired Imp. Salvage Targeting Computer. 01093_ Acquired Gatling Laser. 01118_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ?########??????????????????????? | | ?????????????## ## #??????????????????????? | | ?????????????? ## +??????????????????????? | | ??????????????# ## @#??????????????????????? | | ??????????????#%[ ## #??????????????????????? | | ???????# ????#= ## +????+?????????????????? | | ???????# ! # ##sss #?? #?????????????????? | | ???????? / ###/##### #?????????????????? | | ??????????????# +?????????????????? | | ??????????????# t ######??????????????????? | | ??????????????# #####???????????????????? | | ???????????#####+##### [[#???????????????????? | | ???????????# # #???????????????????? | | ???????????# # !!#???????????????????? | | ???????????# """ """ # !#???????????????????? | | ???????????# """ """ # !!#???????????????????? | | ???????????# """ """ + !!#???????????????????? | | ???????????# # #####???????????????????? | | ???????????# # ###???????????????????????? | | ???????????# # #?????????????????????????? | | ???????????########### #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayHypercooledClaymores Manual? 0 Play Time 00:19:33 Cumulative 22.5 hours Start 2022.09.24 @ 18:36:54 End 2022.09.26 @ 01:48:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d025379f-8a25-4f32-8aaf-357bb6fb1062