Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 15:19:53 Player: microsand Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2764) 2764 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 8845 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 420 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 194/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Improved Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Sensor Array Improved Targeting Computer Target Analyzer Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Treads Scrap Suit Improved Signal Interpreter Heavy Laser Heavy Ion Cannon Mining Laser [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Scrap Suit Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . . . 2 Utility 8 | . . 2 . . . 4 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 74 | 6 10 5 18 1 7 22 5 . Power 11 | 1 3 . 2 . . 5 . . Engine 6 | 1 2 . 1 . . 2 . . Core 4 | . 1 . 1 . . 2 . . Reactor 1 | . . . . . . 1 . . Propulsion 16 | 2 . . 8 . 1 3 2 . Treads 10 | 2 . . 5 . 1 2 . . Leg 4 | . . . 3 . . 1 . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . 1 . Utility 29 | 1 3 5 4 . 4 11 1 . Device 8 | . 1 1 . . 1 5 . . Storage 4 | 1 1 . . . 2 . . . Processor 8 | . 1 2 2 . . 3 . . Hackware 1 | . . . . . . 1 . . Protection 8 | . . 2 2 . 1 2 1 . Artifact . | . . . . . . . . . Weapon 18 | 2 4 . 4 1 2 3 2 . Energy Gun 1 | . . . . . . 1 . . Energy Cannon 2 | . . . . . . 1 1 . Ballistic Gun 7 | 2 . . 3 . 2 . . . Ballistic Cannon 5 | . 3 . 1 . . 1 . . Launcher . | . . . . . . . . . Special Weapon 2 | . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 40 | . . 3 11 . . 19 7 . Power 4 | . . . 1 . . 3 . . Propulsion 9 | . . 1 3 . . 3 2 . Utility 14 | . . 2 3 . . 5 4 . Weapon 13 | . . . 4 . . 8 1 . Highest Loss Streak 6 | . . 2 3 . . 5 6 . To Critical Strikes . | . . . . . . . . . Average Backups 7 | 3 6 9 9 9 9 4 3 . Power . | . . 2 2 1 . . . . Propulsion . | 1 3 3 . . . . . . Utility 1 | . . . 1 3 3 1 2 . Weapon 3 | . 2 4 5 4 4 2 . . Tool/Special . | . . . . . . . . . Unused Backups 15 | . 5 3 1 2 3 . . 1 Power 3 | . 2 . . . 1 . . . Propulsion 5 | . 2 3 . . . . . . Utility 3 | . . . . 1 1 . . 1 Weapon 3 | . 1 . 1 . 1 . . . Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 78 | . 99 94 80 91 81 82 19 . Engine 2 | . 9 11 5 . . 2 . . Core 6 | . 3 . 5 11 11 5 . . Treads 15 | . 28 22 12 22 22 7 . . Device 4 | . 6 8 . . 2 12 2 . Storage 9 | . 14 11 11 11 10 5 . . Processor 17 | . 7 11 20 33 19 18 6 . Protection 4 | . . 7 4 . 8 2 1 . Energy Gun 1 | . . . . . . 6 . . Energy Cannon 1 | . . . . . . 4 1 . Ballistic Gun 5 | . 10 . 8 3 6 5 . . Ballistic Cannon 5 | . 14 21 12 3 . . . . Peak Build Rating 62 | 6 13 16 18 16 30 62 36 2 Average Rating 22 | 5 9 14 14 13 18 51 17 . On Entrance 12 | . 6 13 13 16 13 30 16 2 Naked Turns 607 | . . . . . . . 55 552 Heaviest Build 214 | 14 26 30 31 22 214 78 9 . Greatest Support 53 | 40 40 40 46 43 46 53 11 3 Greatest Overweight (x) 18 | . . 1 8 . 4 18 1 . Average Overweight (x) . | . . . . . . 2 . . Largest Inventory Capacity 35 | 8 10 10 10 10 35 15 5 5 Average Capacity 10 | 7 8 10 10 10 11 14 5 5 Most Carried 11 | 6 10 10 10 10 11 10 5 5 Average Carried 7 | 3 6 9 9 9 9 5 4 . Final Capacity 15 | 8 10 10 10 10 15 5 5 5 Final Carried 11 | 6 10 9 9 10 11 4 5 . Class Distribution -------------------- 42% | Mutant 40% | Commander-Mutant 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Matter Collected 2734 | 238 55 446 1041 24 54 835 30 11 Remotely . | . . . . . . . . . Salvage Created 2749 | 136 36 512 1110 . . 925 30 . Parts 166 | 12 3 30 77 . . 43 1 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 66 | . 2 11 35 . . 17 1 . Melee 1 | . . . . . . . 1 . Guns 29 | . . . 18 . . 11 . . Cannons 35 | . 2 11 17 . . 5 . . Classes Destroyed 13 | 2 1 4 4 . . 2 . . Worker 3 | . . . 1 . . 2 . . Builder 3 | . . 2 . . . 1 . . Tunneler 3 | 3 . . . . . . . . Recycler 3 | 1 . 1 1 . . . . . Operator 2 | . . . 2 . . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 10 | . . . 7 . . 2 1 . Grunt 33 | . 2 6 17 . . 8 . . Brawler 2 | . . . 2 . . . . . Duelist 3 | . . 1 2 . . . . . Sentry 13 | . . 4 7 . . 2 . . Programmer 4 | . . . . . . 4 . . Heavy 1 | . . . . . . 1 . . Best Kill Streak 6 | 2 2 6 4 . . 3 1 . Combat Bots Only 4 | . 2 2 4 . . 3 1 . Max Kills in Single Turn 2 | 1 1 1 2 . . 2 1 . Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 740 | . 5 48 177 . . 279 144 87 Missed 251 | . 2 15 50 . . 84 59 41 Hits 489 | . 3 33 127 . . 195 85 46 Melee 15 | . . 2 13 . . . . . Projectile 474 | . 3 31 114 . . 195 85 46 AOE 2 | . . . 1 . . . . 1 Critical Strikes 13 | . . . 5 . . 4 4 . Damage Taken 8405 | . 36 489 1846 . . 3509 1367 1158 Core 3233 | . . 40 298 . . 821 916 1158 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 24 | . . . . . . 24 . . Regen/Repaired (Parts) 56 | . . . . . . 56 . . Core Remaining (%) 45 | 100 100 . . . 15 3 8 . Volleys Fired 217 | 8 11 32 111 . . 53 2 . Largest 3 | 2 2 2 2 . . 3 1 . Hottest 189 | 40 100 100 66 . . 189 90 . Shots Fired 465 | 16 21 62 218 . . 146 2 . Gun 194 | 16 4 . 89 . . 85 . . Cannon 268 | . 16 60 129 . . 61 2 . Launcher . | . . . . . . . . . Special 3 | . 1 2 . . . . . . Kinetic 404 | 16 20 60 218 . . 90 . . Thermal 57 | . 1 2 . . . 52 2 . Explosive . | . . . . . . . . . Electromagnetic 4 | . . . . . . 4 . . Robot Hit Streak 27 | 4 5 15 27 . . 21 . . Robot Miss Streak 8 | 1 2 4 2 . . 8 3 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 287 | 10 11 40 143 1 . 82 . . Core Hits 119 | 5 3 18 55 . . 36 1 1 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 1 4 7 . . 2 . . Meltdown 1 | . . . . . . 1 . . Blast 13 | . 1 4 7 . . 1 . . Melee Attacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6014 | 112 242 866 2703 . . 2018 20 53 Guns 2047 | 112 . . 956 . . 979 . . Cannons 3884 | . 242 866 1737 . . 1039 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 83 | . . . 10 . . . 20 53 Kinetic 4923 | 112 242 866 2693 . . 1010 . . Thermal 973 | . . . . . . 973 . . Explosive . | . . . . . . . . . Electromagnetic 35 | . . . . . . 35 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . 3 3 3 17 2 6 Average Corruption 4 | . . . 1 3 3 7 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 128 | . . . 5 12 37 72 . 2 Message Errors 33 | . . . . 4 9 19 . 1 Matter Fused 34 | . . . 1 3 13 16 . 1 Heat Flow Errors 18 | . . . 1 2 7 8 . . Energy Discharges 10 | . . . 1 . 3 6 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 18 | . . . 2 2 4 10 . . Data Loss (major) 4 | . . . . . . 4 . . Misfires 7 | . . . . . . 7 . . Alerts 3 | . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 27 | . 2 . 13 . . 12 . . Projectiles 27 | . 2 . 13 . . 12 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 29 | . 4 2 21 . . 2 . . Impact . | . . . . . . . . . Kinetic 26 | . 4 2 18 . . 2 . . Secondary 3 | . . . 3 . . . . . Self-Inflicted Damage 34 | . . . 1 . . . 9 24 Shots . | . . . . . . . . . Rammed 16 | . . . 3 . . . 3 10 Targets Rammed 16 | . . . 3 . . . 3 10 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 802 | . 42 72 270 179 284 802 40 . Average Temperature 96 | . 14 21 40 93 119 190 37 . Received Heat Transfer 1419 | . 21 171 537 . . 579 18 93 Effects 35 | . . . . . . 35 . . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 5 | . . . . . . 5 . . Interference 8 | . . . . . . 8 . . Matter Decay 2 | . . . . . . 2 . . Damage (minor) 4 | . . . . . . 4 . . Damage (major) 10 | . . . . . . 10 . . Damage (core) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 1492 | . . . . . . 1492 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 88 | 100 100 100 60 87 . 100 100 100 Level 1 6 | . . . 20 12 . . . . Level 2 5 | . . . 19 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 565 | 10 41 101 565 237 . 66 40 45 Initial 220 | . . . . 220 . . . 14 Average 67 | . 4 36 201 42 . 14 5 1 Influence Increases 2503 | 20 67 348 1317 81 . 543 82 45 Destroy 0b10 Robot/C 1600 | . 40 220 880 60 . 380 20 . Destroy 0b10 Robot/NC 90 | 20 . 20 35 . . 15 . . Destroy Leader 394 | . 10 62 212 . . 110 . . Allied During Kill 104 | . . . 77 21 . 6 . . Successful Hack 34 | . 14 11 9 . . . . . Disable Machine 90 | . . 15 60 . . 15 . . Destroy Structure 41 | . 3 5 14 . . 17 2 . Lose Combat Pursuer 150 | . . 15 30 . . . 60 45 Influence Decreases 2458 | 20 67 348 752 646 . 543 52 30 Entered New Map 361 | . . . . 345 . . . 16 Time Decay 1451 | 20 67 236 572 137 . 370 35 14 Lost Part 283 | . . 20 100 . . 146 17 . Lost Ally 107 | . . . 80 . . 27 . . Purge Threat 256 | . . 92 . 164 . . . . Squads Dispatched 21 | . . . 9 . . 9 1 2 Investigation 3 | . . . 2 . . . . 1 Extermination 6 | . . . . . . 4 1 1 Reinforcement 7 | . . . 2 . . 5 . . Assault 2 | . . . 2 . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Distress Signals 10 | . 1 . 5 . . 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 5 20 58 1 . 31 16 16 Peak Tracking Total 13 | . 3 5 6 1 . 8 8 13 Tactical Retreats 6 | . . 1 2 . . . 2 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Traps Triggered 14 | . . . 5 . . 6 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Machines Disabled 6 | . . 1 4 . . 1 . . Max in Single Turn 1 | . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Machines Accessed 20 | . 2 4 8 3 2 1 . . Terminals 17 | . 2 4 7 3 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 7 9 19 8 4 1 . . Successful 24 | . 3 7 7 3 4 . . . Failed 24 | . 4 2 12 5 . 1 . . Catastrophic 6 | . 1 1 1 2 . 1 . . Database Lockouts . | . . . . . . . . . Manual 33 | . 7 9 8 8 . 1 . . Terminals 42 | . 7 9 17 8 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 1 5 4 2 4 . . . Record 3 | . . . . . 3 . . . Part Schematic 1 | . . 1 . . . . . . Open Door 3 | . . . 3 . . . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . . Unreport Threat 4 | . . 2 . 2 . . . . Zone Layout 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 2 2 1 1 . . . . Terminals 6 | . 2 2 1 1 . . . . Botnet 6 | . 2 2 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 2 7 3 . 1 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Total Allies 12 | . . . 12 . . . . . Largest Group 10 | . . . 10 7 7 3 . . Highest-Rated Group 88 | . . . 88 64 64 24 . . Highest-Rated Ally 31 | . . . 31 16 16 8 . . Total Orders . | . . . . . . . . . Ally Attacks 103 | . . . 61 22 . 20 . . Total Damage 1035 | . . . 671 225 . 139 . . Kills 17 | . . . 12 3 . 2 . . Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 3046 | . 293 606 . . . 2147 . . Sensors 2753 | . . 606 . . . 2147 . . Seismic 293 | . 293 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Turns Passed 10762 | 206 628 742 2017 520 3489 2388 220 552 Spaces Moved 5231 | 120 256 312 683 300 2122 721 371 346 Core 817 | 24 . . 45 . . 154 248 346 Treads 4234 | 96 256 312 583 300 2122 565 . . Legs 57 | . . . 55 . . 2 . . Wheels . | . . . . . . . . . Hover 96 | . . . . . . . 96 . Flight 27 | . . . . . . . 27 . Fastest Speed 40 | 50 160 160 120 160 160 50 40 50 Average Speed 163 | 138 160 160 199 160 160 261 54 50 Slowest Speed 950 | 160 160 240 450 160 480 950 100 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 25 29 80 64 87 21 15 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug 2 | . 1 . 1 . . . . . Terrain Destroyed 26 | . 2 4 5 . . 13 2 . Melee . | . . . . . . . . . Projectile 26 | . 2 4 5 . . 13 2 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Total 7015 | 145 457 491 1118 344 2222 1123 388 727 Wait 1275 | . 145 127 253 34 56 293 . 367 Move 5224 | 119 255 311 682 299 2121 720 371 346 Hop . | . . . . . . . . . Pick Up 107 | 12 22 8 21 4 19 16 5 . Fast Attach . | . . . . . . . . . Attach 73 | 6 5 5 17 . 8 26 6 . Detach 9 | . . . . 1 3 3 2 . Swap 17 | . 5 2 8 1 1 . . . Drop 60 | . 14 6 6 4 14 12 . 4 Fire 217 | 8 11 32 111 . . 53 2 . Melee 1 | . . . . 1 . . . . Ram 13 | . . . 1 . . . 2 10 Kick . | . . . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis 17 | . . . 17 . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 4) 835 | -10/Materials | Entered another Materials area 835 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Identified exit to Mines 1062 | -9/Materials | Identified exit to Storage 1577 | -9/Materials | Entered Storage 2050 | -9/Storage | Garrison activated, responded to threat 2864 | -9/Storage | Core integrity fell below 50% 2893 | -9/Storage | Lost 3 parts (1p2w) 3131 | -9/Storage | Met a pair of Derelict thieves 3229 | -9/Storage | Core integrity fell below 20% 3233 | -9/Storage | Discovered new exit (range 8) 3262 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3560 | -9/Storage | Build established: Commander-Mutant 3566 | -9/Storage | Used back door to open Recycling access 3566 | -9/Storage | Discovered new exit (range 5) 3594 | -9/Storage | Entered Recycling 3594 | -9/Recycling | Accompanied by 7 allies 3894 | -9/Recycling | Discovered new exit (range 13) 4036 | -9/Recycling | Scanned before Scraplab entrance 4060 | -9/Recycling | Entered Scraplab 4074 | -9/Recycling | Discovered new exit (range 3) 4114 | -9/Recycling | Entered Scraptown 4114 | -9/Scraptown | Accompanied by 7 allies 4469 | -9/Scraptown | Discovered new exit (range 5) 4670 | -9/Scraptown | Visited Junk Repository 4740 | -9/Scraptown | Visited Science Testing Area 4765 | -9/Scraptown | Visited SPCMW 4794 | -9/Scraptown | Visited UFD Registry 4828 | -9/Scraptown | Registered with UFD as "Thermochassis" 4884 | -9/Scraptown | Visited Curators Association 4919 | -9/Scraptown | Visited Scrapoid Research Area 4941 | -9/Scraptown | Visited LU-1G1's Boring Crew 5122 | -9/Scraptown | Visited Scrap Suit Storage 5146 | -9/Scraptown | Visited Research Penetration Think Tank 5206 | -9/Scraptown | Visited Chapter 10 5237 | -9/Scraptown | Visited Abandonware Association 5261 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5301 | -9/Scraptown | Visited A0-MCA Data Center 5310 | -9/Scraptown | Given a B+ rating by A0-MCA 5328 | -9/Scraptown | Found A0-MCA's Component Scanner 5397 | -9/Scraptown | Visited Science Guys 5478 | -9/Scraptown | Visited Cave Peace 6152 | -9/Scraptown | Found Scrap Suit 6219 | -9/Scraptown | Discovered new exit (range 3) 6233 | -9/Scraptown | System corruption cleaned by C-Scrubber 7265 | -9/Scraptown | Found Scrap Suit 7603 | -9/Scraptown | Entered Factory 7603 | -6/Factory | Accompanied by 3 allies 7603 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 8554 | -6/Factory | Build established: Skirmisher 8595 | -6/Factory | Core integrity fell below 50% 8613 | -6/Factory | Lost 5 parts (1p2n2w) 8860 | -6/Factory | Build established: Mutant 9168 | -6/Factory | Build established: Skirmisher 9563 | -6/Factory | Build established: Scavenger-Skirmisher 9862 | -6/Factory | System corruption reached 10% 9886 | -6/Factory | Lost 4 parts (1p1u2w) 9946 | -6/Factory | Core integrity fell below 20% 9967 | -6/Factory | Lost 5 parts (1n2u2w) 9984 | -6/Factory | Discovered new exit (range 14) 9991 | -6/Factory | Identified exit to Factory 9991 | -6/Factory | Entered another Factory area 9991 | -5/Factory | Evolved 2 slots: Utility x2 10152 | -5/Factory | Core integrity fell below 50% 10153 | -5/Factory | Lost 6 parts (2n3u1w) 10204 | -5/Factory | Discovered new exit (range 16) 10206 | -5/Factory | Core integrity fell below 20% 10211 | -5/Factory | Entered another Factory area 10211 | -4/Factory | Evolved 2 slots: Propulsion x2 10253 | -4/Factory | Build established: Mutant 10703 | -4/Factory | Core integrity fell below 50% 10730 | -4/Factory | Core integrity fell below 20% 10763 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10691_ Slug penetrates Wall. 10692_ Penetrated by Slug. 10692_ K-01 Serf destroyed. 10692_ Slug penetrates Wall. 10693_ K-01 Serf collects debris. 10696_ Acquired 11 matter. 10700_ Penetrated by Slug. 10702_ K-01 Serf destroyed. 10711_ K-01 Serf cleans the Subcomponent Replicator. 10711_ Slammed into K-01 Serf. 10713_ System corrupted: Matter fused (-9). 10734_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10737_ Slammed into A-15 Conveyor. 10741_ Slug penetrates Wall. 10742_ Slammed into Y-64 Sentinel. 10742_ Destabilizing: Core damaged (-34). 10743_ Slammed into Y-64 Sentinel. 10750_ ZUM%B,W6REMZJJ%6U2|E>U Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? 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"""# #???????????????????? | | ####/########## """# #???????????????????? | | ???# #????????# ""#! #???????????????????? | | ?### ###??????# "?# !#???????????????????? | | ?# #??????# ??# #???????????????????? | | ## #??????# ???# #???????????????????? | | +??????# ???# [ #???????????????????? | | ## #??????# ????##########???????????????????? | | ?# #??????# ?????????????????????????????????? | | ?#######??????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 30 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed BurstSuperquantumTerminator Manual? 0 Play Time 00:59:41 Cumulative 14.9 hours Start 2025.10.10 @ 14:13:19 End 2025.10.10 @ 15:19:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cf7d1e5-8098-412c-9ae4-8591c26c7490