Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 19:03:11 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3753) 3753 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 8581 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 49 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -907 Cogmind --------- Core Integrity 473/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Critical (500) Movement Core (850) Ox16 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Recalibrator > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Light Treads Advanced Treads Armored Wheel Armored Wheel Faulty Experimental Sensor Array Encrypted Comm Array Weapon Cycler Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Flak Cannon Flak Cannon Heavy Missile Launcher Heavy Mace Longsword +1 Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Core Analyzer Improved Shield Generator Recalibrator > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Advanced Treads Armored Wheel Armored Wheel Improved Heat Sink YI-UF0's Bottomless Matter Pit Kinecellerator Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite Flak Cannon Flak Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Mace Longsword +1 [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Improved Shield Generator Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 3 | . . . . . 2 . . 1 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 113 | . 11 5 . . 28 16 19 26 1 7 Power 5 | . 1 1 . . . . 1 1 . 1 Engine 5 | . 1 1 . . . . 1 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | . 4 . . . 5 3 3 5 . . Treads 11 | . 2 . . . 2 2 2 3 . . Leg . | . . . . . . . . . . . Wheel 8 | . 2 . . . 2 1 1 2 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 34 | . 3 2 . . 8 4 3 10 . 4 Device 13 | . 1 . . . 5 1 . 4 . 2 Storage 3 | . 1 1 . . 1 . . . . . Processor 1 | . . . . . . . . 1 . . Hackware 1 | . . . . . . 1 . . . . Protection 16 | . 1 1 . . 2 2 3 5 . 2 Artifact . | . . . . . . . . . . . Weapon 54 | . 3 2 . . 15 9 12 10 1 2 Energy Gun 4 | . 1 . . . 1 . 2 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | . . . . . 3 5 6 3 1 . Ballistic Cannon 13 | . 2 . . . 5 . 3 2 . 1 Launcher 12 | . . 2 . . 4 2 1 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 . 2 . . Slashing Weapon 2 | . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 4 . 2 2 . . Parts Lost 23 | . 4 . . . 1 4 1 1 . 12 Power 4 | . 1 . . . . . . 1 . 2 Propulsion 7 | . 2 . . . . 2 . . . 3 Utility 7 | . . . . . 1 1 . . . 5 Weapon 5 | . 1 . . . . 1 1 . . 2 Highest Loss Streak 12 | . 2 . . . 1 2 1 1 . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 88 100 100 100 97 99 99 95 92 71 Engine 10 | . 14 14 14 14 9 9 9 6 7 6 Treads 19 | . 14 28 28 28 17 18 18 17 15 9 Leg 1 | . 9 . . . . . . . . . Wheel 5 | . 3 . . . 8 9 8 9 7 4 Device 9 | . 2 . . . 17 13 9 14 23 15 Storage 10 | . 14 14 14 14 9 9 9 7 7 7 Hackware 2 | . . . . . . 4 9 3 . . Protection 8 | . 5 14 14 14 9 9 9 7 . 3 Energy Gun 1 | . 8 . . . . . . . . . Ballistic Gun 10 | . . . . . 14 24 17 13 15 5 Ballistic Cannon 5 | . 15 2 . . 7 . 8 7 7 8 Launcher 6 | . . 25 28 28 . . . . . 1 Peak Build Rating 59 | 6 10 20 14 14 31 34 33 59 59 55 Average Rating 26 | 6 7 13 14 14 28 31 30 45 59 43 On Entrance 25 | 6 6 9 14 14 14 31 33 32 59 59 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 14 34 39 39 39 66 66 70 76 71 74 Greatest Support 50 | 20 40 40 40 40 40 40 40 50 28 28 Greatest Overweight (x) 6 | . 3 . . . 5 5 5 6 2 2 Average Overweight (x) 2 | . . . . . 4 4 4 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 12 15 15 15 18 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 Average Carried 17 | 6 11 14 15 14 17 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 14 15 15 15 20 20 20 20 20 15 Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Bomber 9% | Skirmisher 8% | Bomber 6% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Bomber | -8/Materials Scavenger-Bomber | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 5344 | 200 322 938 740 . 553 805 624 643 34 485 Remotely . | . . . . . . . . . . . Salvage Created 3789 | . 400 110 . . 652 949 667 717 . 294 Parts 198 | . 27 8 . . 23 47 42 41 . 10 Haulers Intercepted 7 | . . . . . 3 . 2 2 . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 6 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 82 | . 14 3 . . 10 21 11 14 . 9 Melee 2 | . 2 . . . . . . . . . Guns 36 | . 2 . . . 4 20 5 4 . 1 Cannons 32 | . 10 3 . . 4 . 6 5 . 4 AOE 12 | . . . . . 2 1 . 5 . 4 Classes Destroyed 14 | . 4 . . . 4 2 3 1 . . Worker 3 | . . . . . . . 1 2 . . Builder 2 | . . . . . . . 1 1 . . Tunneler 1 | . . . . . 1 . . . . . Hauler 7 | . . . . . 3 . 2 2 . . Recycler 6 | . . . . . 3 . 1 2 . . Operator 4 | . 4 . . . . . . . . . Watcher 3 | . 1 . . . . 1 1 . . . Swarmer 12 | . 3 3 . . 2 . . 4 . . Grunt 44 | . 11 . . . 4 17 4 2 . 6 Brawler 4 | . . . . . . 1 . 1 . 2 Duelist 2 | . . . . . . 1 1 . . . Sentry 14 | . . . . . 4 2 5 2 . 1 Hunter 2 | . . . . . . . 1 1 . . Programmer 4 | . . . . . . . . 4 . . Best Kill Streak 9 | . 3 3 . . 4 4 4 9 . 7 Combat Bots Only 7 | . 3 3 . . 2 4 4 6 . 7 Max Kills in Single Turn 3 | . 1 1 . . 2 2 1 3 . 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . . 2 1 . 3 . 1 Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Hostile Shots Fired 456 | . 82 22 . . 43 61 43 77 . 128 Missed 121 | . 21 9 . . 10 16 14 23 . 28 Damage Taken 4612 | . 608 106 . . 539 677 325 496 . 1861 Core 538 | . 80 10 . . 96 89 36 18 . 209 Absorbed by Shields 383 | . . . . . . . 125 198 . 60 Regen/Repaired (Parts) 331 | . . . . . 127 . 204 . . . Core Remaining (%) 74 | 100 . . . 64 . . 59 . . . Volleys Fired 252 | . 61 14 . . 41 45 43 31 . 17 Largest 3 | . 2 2 . . 3 3 3 3 . 3 Hottest 96 | . 85 70 . . 84 86 92 96 . 96 Shots Fired 590 | . 104 28 . . 83 125 121 89 1 39 Gun 352 | . 39 . . . 42 122 78 58 1 12 Cannon 219 | . 65 28 . . 33 . 42 29 . 22 Launcher 19 | . . . . . 8 3 1 2 . 5 Special . | . . . . . . . . . . . Kinetic 532 | . 65 28 . . 75 122 120 87 1 34 Thermal 39 | . 39 . . . . . . . . . Explosive 19 | . . . . . 8 3 1 2 . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 9 4 . . 8 8 10 10 . 3 Robot Miss Streak 9 | . 4 4 . . 8 4 9 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 3 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 356 | . 66 14 . . 54 76 69 55 . 22 Core Hits 212 | . 26 7 . . 33 51 42 31 . 22 Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . 3 . . . 1 . . 4 . . Burn 2 | . 2 . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . Blast 3 | . 1 . . . 1 . . 1 . . Smash 1 | . . . . . . . . 1 . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 17 | . . . . . 1 11 . 5 . . Impact 15 | . . . . . 1 11 . 3 . . Slashing 2 | . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . Damage Inflicted 8661 | . 1088 248 . . 1391 1519 1244 2002 . 1169 Guns 3539 | . 245 . . . 507 1302 693 663 . 129 Cannons 2945 | . 826 248 . . 418 . 502 580 . 371 Explosions 1944 | . . . . . 466 217 49 543 . 669 Melee 194 | . . . . . . . . 194 . . Ramming 39 | . 17 . . . . . . 22 . . Kinetic 6239 | . 826 248 . . 925 1302 1195 1243 . 500 Thermal 513 | . 245 . . . . . . 268 . . Explosive 1676 | . . . . . 466 217 49 275 . 669 Electromagnetic . | . . . . . . . . . . . Impact 48 | . . . . . . . . 48 . . Slashing 146 | . . . . . . . . 146 . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 5 Average Corruption 4 | . . . . . . . . 3 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . . . 2 14 2 Message Errors 5 | . . . . . . . . 1 4 . Matter Fused 7 | . . . . . . . . . 6 1 Heat Flow Errors 3 | . . . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 214 | . 19 . . . 7 . . 144 . 44 Projectiles 20 | . 19 . . . . . . 1 . . Explosions 148 | . . . . . 7 . . 97 . 44 Melee 46 | . . . . . . . . 46 . . Knockbacks 31 | . 16 3 . . 2 . 4 6 . . Impact . | . . . . . . . . . . . Kinetic 30 | . 15 3 . . 2 . 4 6 . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . 30 . 82 Shots 3 | . . . . . . . . 1 . 2 Rammed 4 | . 3 . . . . . . 1 . . Targets Rammed 8 | . 6 . . . . . . 2 . . Kicked 1 | . 1 . . . . . . . . . Crushed 3 | . 2 . . . . . . 1 . . Highest Temperature 509 | . 345 144 . . 73 180 293 336 258 509 Average Temperature 95 | . 92 64 . . 20 61 93 128 110 264 Received Heat Transfer 1856 | . 195 . . . 207 378 157 40 . 879 Effects 7 | . 1 . . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 1 | . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1051 | . 851 . . . . . . 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Peak Influence 792 | . 206 149 . . 183 792 513 390 . . Initial 386 | . . 49 . . . 85 386 89 . . Average 181 | . 79 31 . . 87 414 359 168 . . Maximum Alert Level 3 | . 1 . . . . 3 2 1 . . Low Security (%) 64 | 100 98 100 . 100 100 30 1 55 . . Level 1 21 | . 1 . . . . 10 73 44 . . Level 2 11 | . . . . . . 48 24 . . . Level 3 1 | . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 4 . . . 3 . 2 5 . 1 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 9 | . 4 . . . 1 . 1 3 . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . 2 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 6 | . 1 . . . 2 . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 22 4 . . 20 24 19 17 . 13 Peak Tracking Total 10 | . 4 3 . . 5 5 4 5 . 10 Tactical Retreats 10 | . 1 1 . . 1 5 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 5 | . . . . . . 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 11 | . 1 . . . . 1 1 8 . . Max in Single Turn 7 | . 1 . . . . 1 1 7 . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 20 | . 1 1 2 . 3 2 6 5 . . Terminals 12 | . 1 . . . 1 2 4 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . 1 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 42 | . 1 1 2 . 5 5 19 9 . . Successful 23 | . 1 1 2 . 4 2 11 2 . . Failed 19 | . . . . . 1 3 8 7 . . Catastrophic 6 | . . . . . 1 . 2 3 . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 2 . 1 . 1 . 5 1 . . Terminals 26 | . 1 . . . 1 5 13 6 . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . . . 3 . 5 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Terminal Hacks 12 | . 1 1 2 . . 2 5 1 . . Record 1 | . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 3 . 5 1 . . Scan Component 6 | . . . . . 2 . 3 1 . . Repair 3 | . . . . . 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 2 1 5 5 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 2 . . . Time 118 | . . . . . 26 . 92 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 3 | . . . . 2 . 1 . . . . Largest Group 2 | . . . . 2 2 1 . . . . Highest-Rated Group 49 | . . . . 49 49 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . 14 6 . . . . Total Damage 267 | . . . . . 203 64 . . . . Kills 3 | . . . . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 9691 | 229 1156 1585 578 246 1016 1336 1375 1497 585 88 Spaces Moved 4347 | 1 672 492 361 151 438 543 472 758 444 15 Core . | . . . . . . . . . . . Treads 1293 | . 241 492 361 151 29 13 4 2 . . Legs 231 | 1 230 . . . . . . . . . Wheels 2823 | . 201 . . . 409 530 468 756 444 15 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 95 160 160 160 135 165 165 120 130 130 Average Speed 150 | 120 134 160 160 160 160 166 165 138 130 130 Slowest Speed 240 | 120 160 160 160 160 240 240 240 232 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 79 88 70 41 32 51 52 21 69 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 2 . . . . 1 . Spaces Dug 30 | . . . . . 10 6 12 2 . . Terrain Destroyed 206 | . . . . . 56 30 12 46 . 62 Melee 9 | . . . . . 1 6 . 2 . . Projectile 13 | . . . . . . . . 7 . 6 AOE 184 | . . . . . 55 24 12 37 . 56 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total 7039 | 229 824 1264 362 156 681 885 987 1150 452 49 Wait 2112 | 229 44 738 . 4 146 221 430 285 6 9 Move 4337 | . 671 491 360 150 438 541 471 757 443 15 Hop . | . . . . . . . . . . . Pick Up 72 | . 19 8 1 1 9 11 5 17 1 . Fast Attach 25 | . 3 . . . 9 . 8 5 . . Attach 24 | . 7 . . . 7 4 1 1 . 4 Detach 16 | . 3 . . . 9 . 1 3 . . Swap 64 | . 1 5 . . 12 12 10 20 1 3 Drop 83 | . 9 8 1 1 9 10 18 25 1 1 Fire 252 | . 61 14 . . 41 45 43 31 . 17 Melee 16 | . . . . . 1 11 . 4 . . Ram 1 | . . . . . . . . 1 . . Kick 1 | . 1 . . . . . . . . . Crush 6 | . 5 . . . . . . 1 . . Escape Stasis 30 | . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 230 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 10) 1300 | -10/Materials | Discovered new exit (range 9) 1301 | -10/Materials | Discovered new exit (range 11) 1386 | -10/Materials | Entered Mines 1387 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1405 | -10/Mines | Murdered YI-UF0 1416 | -10/Mines | Found Prototype Storage 1437 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1519 | -10/Mines | Assembled infested the area 2103 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2113 | -10/Mines | Found Prototype Device 2159 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2523 | -10/Mines | Discovered new exit (range 9) 2664 | -10/Mines | Discovered new exit (range 13) 2828 | -10/Mines | Discovered new exit (range 10) 2964 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2964 | -10/Mines | Discovered new exit (range 5) 2971 | -10/Mines | Entered Exiles 3010 | -10/Exiles | Met 8R-AWN 3039 | -10/Exiles | Met EX-HEX 3085 | -10/Exiles | Met EX-BIN 3107 | -10/Exiles | Aligned with FarCom system 3109 | -10/Exiles | Given EX-Vault access code 3147 | -10/Exiles | Opened EX-Vault 3159 | -10/Exiles | Found Longsword +1 3194 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3240 | -10/Exiles | Met EX-DEC 3248 | -10/Exiles | Learned location of Zion (-7) 3527 | -10/Exiles | Discovered new exit (range 14) 3549 | -10/Exiles | Left Exiles lab with Longsword +1 3549 | -10/Exiles | Entered Mines 3732 | -9/Mines | Learned 4 Materials zone layouts 3749 | -9/Mines | Discovered new exit (range 4) 3795 | -9/Mines | Entered Materials 3795 | -8/Materials | Accompanied by 2 allies 3795 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3796 | -8/Materials | Identified exit to Factory 3800 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4279 | -8/Materials | Build established: Skirmisher 4489 | -8/Materials | Repaired Lgt. Treads 4631 | -8/Materials | Garrison activated, responded to threat 4811 | -8/Materials | Identified exit to Garrison 4811 | -8/Materials | Entered Garrison 4869 | -8/Garrison | Triggered checkpoint 5317 | -8/Garrison | Triggered checkpoint 5557 | -8/Garrison | Discovered new exit (range 12) 5595 | -8/Garrison | Triggered checkpoint 5641 | -8/Garrison | Build established: Scavenger-Skirmisher 5667 | -8/Garrison | Discovered new exit (range 5) 5780 | -8/Garrison | Triggered checkpoint 5877 | -8/Garrison | Rescued a captive Derelict 5879 | -8/Garrison | Triggered checkpoint 6059 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6147 | -8/Garrison | Entered Materials 6390 | -8/Materials | Build established: Scavenger-Bomber 7142 | -8/Materials | Garrison activated, responded to threat 7449 | -8/Materials | Repaired Enh. Autogun 7482 | -8/Materials | Repaired Arm. Wheel 7495 | -8/Materials | Discovered exit to Factory (range 15) 7522 | -8/Materials | Entered Factory 7522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7708 | -7/Factory | Discovered new exit (range 7) 8379 | -7/Factory | Identified exit to Storage 8379 | -7/Factory | Identified exit to Lower Caves 9015 | -7/Factory | Identified Exp. Sensor Array 9019 | -7/Factory | Entered Lower Caves 9025 | -7/Lower Caves | Met a Warlord Commander 9026 | -7/Lower Caves | Learned location of Warlord (-5) 9027 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9034 | -7/Lower Caves | Found Encrypted Comm Array 9187 | -7/Lower Caves | Build established: Bomber 9424 | -7/Lower Caves | Identified exit to Lower Caves 9604 | -7/Lower Caves | Entered another Lower Caves area 9622 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9692 | -7/Lower Caves | Self-destructed Last Messages --------------- 09677_ Penetrated by Slug. 09678_ The unstable cave ceiling collapses. 09679_ Extracted 12 matter. 09680_ Core Analyzer destroyed. 09682_ Extracted 12 matter. 09684_ Slug penetrates Earth. 09685_ Extracted 12 matter. 09685_ The unstable cave ceiling collapses. 09686_ Power failure, Lgt. Angular Momentum Engine shutdown. 09687_ Lgt. Angular Momentum Engine destroyed. 09687_ Penetrated by Slug. 09687_ Y-64 Sentinel destroyed. 09688_ Overheating: System interference. 09688_ Mni. Assault Cannon temporarily disabled. 09688_ Extracted 12 matter. 09690_ Overheating: Mni. Assault Cannon damaged (-29). 09691_ Mni. Assault Cannon broken. 09691_ Overheating: Short circuit. 09691_ Extracted 6 matter. 09691_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????#$ ????????????????????????????????? | | ??????????????# #?###???????????????????????????? | | ??????????##### ## #???????????????????????????? | | ??????????? # #??????????????? ??????????? | | ?????????#### #???????????? ??????????? | | ?????????# b;!% ???##????? ?????????? | | ?????????# % ### #### ???????????? | | ?????????+ %%% % # #??????????????? | | ?????????+ % % ## #???????????????? | | ?????????# $# % @%ig % #???????????????? | | ????????????# % ##???????????????? | | ????????????# # # #????????????????? | | ??????????????# # # #???????????????? | | ??????????????### #### ##???????????????? | | ????????????????######??##### ##????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalCombatPod Manual? 0 Play Time 01:28:40 Cumulative 120.6 hours Start 2024.10.16 @ 20:33:05 End 2024.11.06 @ 19:03:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93fee3c8-5ced-49ea-948a-0feb9fc388e8