Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.05 @ 23:58:56 Player: Error404 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (479) 479 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5609 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 100/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Coolant Injector Particle Charger Recalibrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Coolant Injector Medium Storage Unit Compact Battery Particle Charger A0-MCA's Component Scanner > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Shield Generator Recalibrator [Rating: 53] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Makeshift Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor A0-MCA's Component Scanner Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 2 | . . . . 2 . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 4 2 Weapon 2 | . . . . 2 . Parts Attached 39 | 6 4 2 9 11 7 Power 6 | 1 . 1 1 . 3 Engine 3 | 1 . 1 1 . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 8 | 2 . . 4 1 1 Treads . | . . . . . . Leg 4 | . . . 4 . . Wheel 3 | 2 . . . . 1 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 16 | 1 3 . 4 7 1 Device 9 | 1 . . 3 4 1 Storage 4 | . 2 . 1 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 2 1 1 . 3 2 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 16 | . . . . . 16 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 7 8 2 4 Power . | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . 2 4 5 2 2 Weapon 2 | . 1 2 3 . . Tool/Special . | . . . . . . Unused Backups 3 | . . . 3 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 68 | . 98 100 71 67 39 Engine 10 | . 14 14 14 5 1 Leg 17 | . . . 25 11 6 Wheel 5 | . 28 28 2 . . Device 12 | . 3 . 13 20 12 Storage 12 | . 16 14 14 10 5 Protection 1 | . 6 14 . . . Ballistic Gun 3 | . 28 28 . . . Ballistic Cannon 1 | . . . . 10 4 Peak Build Rating 53 | 6 7 10 21 53 50 Average Rating 19 | 5 6 9 17 41 26 On Entrance 13 | . 6 7 10 20 39 Avg Prop Armor Cover (%) 7 | . . . . 5 8 Naked Turns . | . . . . . . Heaviest Build 59 | 7 14 18 25 53 59 Greatest Support 39 | 20 20 20 39 38 38 Greatest Overweight (x) 6 | 1 . . . 2 6 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 5 8 8 10 10 10 Average Capacity 8 | 5 7 8 9 10 10 Most Carried 10 | 4 6 8 10 9 7 Average Carried 6 | 1 4 7 8 2 4 Final Capacity 10 | 5 8 8 10 10 5 Final Carried 10 | 1 6 8 10 3 4 Class Distribution -------------------- 82% | Mutant 11% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 895 | 277 93 88 156 5 276 Remotely . | . . . . . . Salvage Created 296 | 46 25 . . 5 220 Parts 18 | 3 2 . . 2 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 16 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 11 | 1 2 . . . 8 Guns 3 | 1 2 . . . . Cannons 6 | . . . . . 6 AOE 2 | . . . . . 2 Classes Destroyed 7 | 1 1 . . 1 4 Worker 1 | . . . . . 1 Builder 1 | . . . . 1 . Mechanic 1 | . . . . . 1 Swarmer 6 | . 2 . . . 4 Grunt 3 | 1 . . . . 2 Sentry 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 1 2 . . 1 5 Combat Bots Only 4 | 1 2 . . . 4 Max Kills in Single Turn 2 | 1 1 . . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 203 | 5 4 3 13 . 178 Missed 60 | 2 1 . 5 . 52 Hits 143 | 3 3 3 8 . 126 Projectile 143 | 3 3 3 8 . 126 AOE 2 | . . . . . 2 Critical Strikes 8 | . . . 1 . 7 Damage Taken 3033 | 35 30 57 172 . 2739 Core 1226 | . . 18 43 . 1165 Absorbed by Shields 131 | . . . . . 131 Regen/Repaired (Parts) 135 | . . . 135 . . Core Remaining (%) 91 | 100 . . 75 100 . Volleys Fired 37 | 5 3 1 . 1 27 Largest 3 | 2 2 2 . 3 3 Hottest 160 | 40 40 43 . 160 160 Shots Fired 59 | 9 6 2 . 3 39 Gun 17 | 9 6 2 . . . Cannon 39 | . . . . 3 36 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 46 | 9 6 2 . 2 27 Thermal 10 | . . . . 1 9 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 6 | 3 3 1 . 1 6 Robot Miss Streak 3 | 1 1 1 . 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 32 | 5 3 1 . 1 22 Core Hits 25 | 2 2 . . 1 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1704 | 49 50 18 . 26 1561 Guns 101 | 49 34 18 . . . Cannons 718 | . . . . 26 692 Explosions 862 | . . . . . 862 Melee . | . . . . . . Ramming 23 | . 16 . . . 7 Kinetic 625 | 49 34 18 . 26 498 Thermal 510 | . . . . . 510 Explosive 503 | . . . . . 503 Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . 2 2 2 . 15 Average Corruption 2 | . 2 2 2 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 1 2 37 . 10 Message Errors 16 | . . . 14 . 2 Matter Fused 13 | . . 1 9 . 3 Heat Flow Errors 4 | . . 1 2 . 1 Energy Discharges 3 | . 1 . 1 . 1 Parts Fused 2 | . . . 1 . 1 Data Loss (minor) 7 | . . . 6 . 1 Data Loss (major) 4 | . . . 3 . 1 Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 111 | . . . . . 111 Projectiles . | . . . . . . Explosions 111 | . . . . . 111 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 137 | . 8 . . . 129 Shots 2 | . . . . . 2 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 252 | 12 6 72 252 . 104 Average Temperature 65 | 8 4 53 113 . 61 Received Heat Transfer 377 | 18 . 18 115 . 226 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 500 | . . . . . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 156 | 20 40 . . 9 156 Initial . | . . . . . . Average 18 | . 7 . . . 44 Influence Increases 481 | 20 67 . . 9 385 Destroy 0b10 Robot/C 220 | 20 40 . . . 160 Destroy 0b10 Robot/NC 15 | . . . . 5 10 Destroy Leader 40 | . 10 . . . 30 Successful Hack 17 | . 17 . . . . Disable Machine 45 | . . . . . 45 Destroy Structure 114 | . . . . 4 110 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 456 | 20 47 20 . 8 361 Entered New Map 11 | . . 10 . . 1 Time Decay 346 | 20 47 10 . 8 261 Lost Part 99 | . . . . . 99 Squads Dispatched 4 | . . . . 1 3 Investigation 1 | . . . . . 1 Extermination 3 | . . . . 1 2 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | 1 5 2 20 . 16 Peak Tracking Total 10 | 1 5 1 10 . 4 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 10 | . 4 . 5 . 1 Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 10 . 11 . 1 Successful 17 | . 6 . 11 . . Failed 5 | . 4 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 10 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 6 . 11 . . Record 7 | . 2 . 5 . . Robot Analysis 5 | . . . 5 . . Alert Level 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 3 | . . . 3 . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 5 | . . . 5 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 4603 | 468 229 295 2405 441 765 Spaces Moved 2994 | 104 248 277 1825 212 328 Core 114 | 45 . . . . 69 Treads . | . . . . . . Legs 1995 | . . . 1597 212 186 Wheels 885 | 59 248 277 228 . 73 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 170 90 Average Speed 126 | 67 80 80 127 183 174 Slowest Speed 350 | 100 80 80 135 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 9 42 21 88 5 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 7 . . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . . . . 2 86 Melee . | . . . . . . Projectile 10 | . . . . 2 8 AOE 78 | . . . . . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3770 | 492 271 348 1904 263 492 Wait 610 | 369 10 63 34 33 101 Move 2989 | 103 247 276 1824 211 328 Hop . | . . . . . . Pick Up 38 | 5 6 4 15 2 6 Fast Attach 10 | 6 . . 4 . . Attach 31 | . 1 . 3 10 17 Detach 17 | . . . 3 2 12 Swap 9 | . 3 2 2 2 . Drop 27 | 4 . 2 19 2 . Fire 37 | 5 3 1 . 1 27 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 469 | -11/Scrapyard | Entered Materials 470 | -10/Materials | Build established: Mutant 470 | -10/Materials | Met a group of wandering Federalists 565 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Discovered new exit (range 10) 698 | -10/Materials | Entered Subcaves 699 | -10/Subcaves | Continued accompanying wandering Federalists (4) 778 | -10/Subcaves | Lost 3 allies 926 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 993 | -10/Subcaves | Entered Scraptown 1492 | -7/Scraptown | Discovered new exit (range 5) 1656 | -7/Scraptown | Visited TADAMA 1725 | -7/Scraptown | Visited CR-KLE's Repair Center 1734 | -7/Scraptown | CR-KLE repaired 5 parts 1811 | -7/Scraptown | Visited UFD Registry 1814 | -7/Scraptown | Registered with UFD as "Fibercircuit" 1858 | -7/Scraptown | Visited Red Mages 1900 | -7/Scraptown | Visited Cave Peace 2237 | -7/Scraptown | Visited Bundlers 2360 | -7/Scraptown | Visited Fellowship of the Rings 2395 | -7/Scraptown | Visited Shadow of the Wyrm 2611 | -7/Scraptown | Visited Chapter 10 2688 | -7/Scraptown | Received an X-ray algorithm 2702 | -7/Scraptown | Visited Science Guys 2757 | -7/Scraptown | Visited A0-MCA Data Center 2766 | -7/Scraptown | Given a C+ rating by A0-MCA 2772 | -7/Scraptown | Found A0-MCA's Component Scanner 2816 | -7/Scraptown | Visited Scrapoid Pod Storage 2927 | -7/Scraptown | Discovered new exit (range 5) 2985 | -7/Scraptown | Visited Infowarlord's Domain 3035 | -7/Scraptown | Visited Scrap Suit Storage 3089 | -7/Scraptown | Met Optimus 3089 | -7/Scraptown | Accepted into 0bPrime 3164 | -7/Scraptown | Visited Analyses Database 3202 | -7/Scraptown | Civil war broke out across Scraptown 3220 | -7/Scraptown | Visited Research Penetration Think Tank 3305 | -7/Scraptown | Lost 3 allies 3308 | -7/Scraptown | Optimus destroyed in the chaos of civil war 3373 | -7/Scraptown | Lost 5 allies 3398 | -7/Scraptown | Entered Factory 3398 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 3672 | -5/Factory | Build established: Gunner 3824 | -5/Factory | Discovered new exit (range 3) 3824 | -5/Factory | Discovered new exit (range 12) 3839 | -5/Factory | Entered another Factory area 3839 | -4/Factory | Evolved 2 slots: Utility x2 4286 | -4/Factory | Lost 3 parts (1p1u1w) 4419 | -4/Factory | Lost 7 parts (1p2n2u2w) 4514 | -4/Factory | Core integrity fell below 50% 4523 | -4/Factory | System corruption reached 10% 4544 | -4/Factory | Build established: Mutant 4552 | -4/Factory | Core integrity fell below 20% 4604 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Acquired 14 matter. Acquired 4 matter. Remote Datajack destroyed. System corrupted: Component data lost. Neutrino Reactor explodes. P-70 Sage shuts down. Door malfunctions. K-01 Serf latches onto P-70 Sage. K-01 Serf pushes P-70 Sage. System corrupted: Heat flow error (+147). CAKIRZ&JLIOSYWTS=3J48 F U-05 Engineer builds a Wall. Nuclear Reactor explodes. Centrium Wheel destroyed. System corrupted: Matter fused (-8). Acquired 9 matter. Acquired 14 matter. Acquired 20 matter. Med. Storage Unit destroyed. 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"?????????????????????? | | ????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Civilization 2243 For Emergencies Only Link The Feds Oops Serviceable Loadout Slippery One Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed ImpulseGravmagReplica Manual? 0 Play Time 01:12:23 Cumulative 2.6 hours Start 2026.05.05 @ 22:36:58 End 2026.05.05 @ 23:58:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1dae80bf-7230-4304-877f-df56d19a4c3d