Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.03 @ 22:42:53 Player: FrostySpirit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (688) 688 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 4060 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 332 Friendly Fire -81 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Cryofiber Web Reaction Control System Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Compact Battery Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Advanced EMP Blaster Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Cryofiber Web Particle Charger Reaction Control System Drone Bay Drone Bay Drone Bay [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 50 | 6 1 . 9 . 10 8 16 Power 11 | 1 . . 2 . 1 2 5 Engine 8 | 1 . . 2 . . 2 3 Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 12 | 2 . . 1 . 5 1 3 Treads . | . . . . . . . . Leg 3 | 2 . . 1 . . . . Wheel . | . . . . . . . . Hover 4 | . . . . . 2 . 2 Flight 5 | . . . . . 3 1 1 Utility 10 | 1 1 . 2 . 1 3 2 Device 3 | . . . 1 . . 1 1 Storage 3 | 1 . . 1 . . . 1 Processor 3 | . 1 . . . 1 1 . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 . . 4 . 3 2 6 Energy Gun 6 | 1 . . 2 . 2 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . 2 . 1 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . . . . . 3 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 2 Corrupted Parts 2 | . . . . . . . 2 System Corruption 14 | . . . . . . . 14 Parts Lost 19 | . . . . . 4 . 15 Power 4 | . . . . . 1 . 3 Propulsion 8 | . . . . . 2 . 6 Utility 4 | . . . . . 1 . 3 Weapon 3 | . . . . . . . 3 Highest Loss Streak 6 | . . . . . 4 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 91 100 98 100 80 74 71 Engine 6 | . 14 14 10 11 7 . 1 Core 2 | . . . . . . 7 3 Leg 9 | . 28 28 22 22 . . . Hover 1 | . . . . . 5 . 1 Flight 14 | . . . . . 26 24 22 Device 6 | . . . 11 11 7 6 4 Storage 14 | . 14 14 22 22 18 9 9 Processor 11 | . 6 14 11 11 9 12 15 Hackware 1 | . . . . . . 7 2 Energy Gun 6 | . 14 14 10 11 3 1 2 Ballistic Gun 5 | . 14 14 10 11 2 1 . Launcher 1 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 22 | 10 10 10 19 19 18 21 22 Greatest Support 20 | 20 20 20 20 20 15 20 20 Greatest Overweight (x) 5 | 1 . . . . 4 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 Average Carried 6 | 2 6 8 7 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 7 8 5 Class Distribution -------------------- 54% | Mutant 36% | Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Sto Matter Collected 855 | 189 57 . 139 . 82 99 289 Remotely . | . . . . . . . . Salvage Created 689 | . 57 . 285 . 82 . 265 Parts 44 | . 5 . 20 . 3 . 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 15 | . 1 . 7 . 2 . 5 Guns 10 | . 1 . 7 . 2 . . Cannons 1 | . . . . . . . 1 AOE 4 | . . . . . . . 4 Classes Destroyed 6 | . 2 . 3 . . . 1 Worker 2 | . . . 1 . . . 1 Operator 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 3 | . . . 2 . . . 1 Grunt 7 | . 1 . 2 . 1 . 3 Sentry 5 | . . . 3 . 1 . 1 Best Kill Streak 5 | . 2 . 3 . 1 . 5 Combat Bots Only 4 | . 1 . 2 . 1 . 4 Max Kills in Single Turn 2 | . 1 . 2 . 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Damage Taken 2640 | . 44 . 445 . 384 . 1767 Core 898 | . . . 111 . 78 . 709 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . 100 . 72 85 . . Volleys Fired 73 | . 12 . 27 . 15 . 19 Largest 2 | . 2 . 2 . 2 . 2 Hottest 99 | . 60 . 63 . 86 . 99 Shots Fired 125 | . 21 . 54 . 24 . 26 Gun 105 | . 21 . 54 . 24 . 6 Cannon 3 | . . . . . . . 3 Launcher 15 | . . . . . . . 15 Special 2 | . . . . . . . 2 Kinetic 51 | . 12 . 27 . 9 . 3 Thermal 59 | . 9 . 27 . 15 . 8 Explosive . | . . . . . . . . Electromagnetic 15 | . . . . . . . 15 Robot Hit Streak 9 | . 4 . 8 . 9 . 7 Robot Miss Streak 5 | . 4 . 5 . 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 79 | . 11 . 31 . 19 . 18 Core Hits 36 | . 4 . 13 . 5 . 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 1 | . . . 1 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1728 | . 108 . 440 . 326 . 854 Guns 924 | . 108 . 440 . 308 . 68 Cannons 85 | . . . . . . . 85 Explosions 713 | . . . . . 18 . 695 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 469 | . 33 . 274 . 77 . 85 Thermal 710 | . 75 . 166 . 231 . 238 Explosive 18 | . . . . . 18 . . Electromagnetic 531 | . . . . . . . 531 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . . 14 Average Corruption 12 | . . . . . . . 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 36 | . . . . . . . 36 Projectiles . | . . . . . . . . Explosions 36 | . . . . . . . 36 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 176 | . . . . . 100 . 76 Shots 8 | . . . . . 1 . 7 Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 226 | . 40 . 14 . 159 . 226 Average Temperature 44 | . 16 . 7 . 74 . 53 Received Heat Transfer 1053 | . 24 . 123 . 144 . 762 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1516 | . 175 . 375 . 518 . 448 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Peak Influence 701 | . 74 28 297 115 232 174 701 Initial 115 | . . 28 10 115 44 105 78 Average 191 | . 48 28 132 115 100 126 433 Maximum Alert Level 3 | . . . 1 . 1 . 3 Low Security (%) 73 | 100 100 100 78 100 93 100 25 Level 1 11 | . . . 21 . 7 . 16 Level 2 15 | . . . . . . . 57 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . 1 . 2 . 4 Investigation 4 | . 1 . . . 1 . 2 Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 1 . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Distress Signals 4 | . . . . . 1 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 6 . 10 . 8 4 35 Peak Tracking Total 13 | . 2 . 2 . 4 4 13 Tactical Retreats 5 | . . . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Sto Machines Disabled 8 | . . . . . 2 . 6 Max in Single Turn 2 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Machines Accessed 15 | . 1 . 4 . 3 2 5 Terminals 15 | . 1 . 4 . 3 2 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 5 . 12 . 6 4 12 Successful 9 | . 2 . 3 . 2 1 1 Failed 30 | . 3 . 9 . 4 3 11 Catastrophic 10 | . . . 5 . 2 1 2 Database Lockouts . | . . . . . . . . Manual 26 | . 4 . 10 . 5 3 4 Terminals 39 | . 5 . 12 . 6 4 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 . 3 . 2 1 1 Part Schematic 1 | . 1 . . . . . . Branch Access Points 3 | . . . 1 . 1 . 1 Fabricator Index 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 3 | . . . 1 . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 . 4 . 3 2 5 Full Trace Events 5 | . 1 . 1 . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 127 | . . . . . . . 127 Highest-Rated Ally 100 | . . . . . . . 100 Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . . . . 27 Total Damage 985 | . . . . . . . 985 Kills 11 | . . . . . . . 11 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Sto Turns Passed 1270 | 65 128 8 333 22 200 175 339 Spaces Moved 1708 | 45 72 7 192 19 243 516 614 Core 29 | 2 . . . . 6 . 21 Treads . | . . . . . . . . Legs 333 | 43 72 7 192 19 . . . Wheels . | . . . . . . . . Hover 9 | . . . . . . . 9 Flight 1337 | . . . . . 237 516 584 Fastest Speed 27 | 50 120 120 120 120 29 27 27 Average Speed 51 | 118 120 120 120 120 35 28 38 Slowest Speed 300 | 120 120 120 120 120 250 99 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . . . 5 2 5 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 22 5 22 9 32 11 56 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 32 | . . . . . 22 . 10 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 32 | . . . . . 22 . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Total 1974 | 54 95 6 245 18 328 543 685 Wait 83 | . 3 . 2 . 51 7 20 Move 1679 | 44 71 6 191 18 233 511 605 Hop 10 | . . . . . 4 2 4 Pick Up 32 | 4 6 . 6 . 3 8 5 Fast Attach 23 | 6 1 . . . 3 3 10 Attach 20 | . . . 6 . 6 5 3 Detach 13 | . . . 3 . 6 2 2 Swap 7 | . . . 3 . 1 . 3 Drop 32 | . 2 . 7 . 5 5 13 Fire 73 | . 12 . 27 . 15 . 19 Melee 1 | . . . . . . . 1 Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Discovered new exit (range 13) 194 | -10/Materials | Entered Mines 194 | -10/Mines | Discovered new exit (range 7) 202 | -10/Mines | Entered Materials 202 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 462 | -9/Materials | Identified exit to Mines 535 | -9/Materials | Entered Mines 547 | -9/Mines | Discovered new exit (range 6) 557 | -9/Mines | Entered Materials 557 | -8/Materials | Evolved 2 slots: Propulsion x2 746 | -8/Materials | Discovered new exit (range 10) 747 | -8/Materials | Lost 4 parts (1p2n1u) 757 | -8/Materials | Entered Factory 757 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 863 | -7/Factory | Discovered new exit (range 10) 932 | -7/Factory | Entered Storage 945 | -7/Storage | Met 01-MTF 1064 | -7/Storage | Lost 5 parts (2p2u1w) 1091 | -7/Storage | Build established: Sprinter 1147 | -7/Storage | System corruption reached 10% 1155 | -7/Storage | Lost 3 parts (1p1n1w) 1170 | -7/Storage | Identified exit to Recycling 1206 | -7/Storage | Core integrity fell below 50% 1234 | -7/Storage | Core integrity fell below 20% 1246 | -7/Storage | Lost 6 parts (4n1u1w) 1271 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01204_ Dropped Sml. Storage Unit. 01206_ Acquired Imp. Flight Unit. 01207_ System corrupted: Heat flow error (+240). 01208_ Acquired Gravmag System. 01209_ Acquired 20 matter. 01210_ U-05 Engineer lays Concrete. 01215_ Gravmag System destroyed. 01222_ System corrupted: Substantial component data lost. 01222_ Connecting with Terminal... 01222_ ALERT: Suspicious activity at Terminal S013. Dispatching Investigation squad. 01225_ Connecting with Terminal... 01230_ K-01 Serf collects debris. 01232_ M-28 Smith repairs G-47 Trooper. 01238_ K-01 Serf destroyed. 01238_ Critical hit (Burn: +37). 01238_ K-01 Serf collects debris. 01253_ Connecting with Door Terminal... 01259_ System corrupted: Substantial component data lost. 01267_ Imp. Flight Unit destroyed. 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