Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 17:22:13 Player: Daddy5 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (128) 640 Value Destroyed (3917) 3917 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 7514 Bonus ------- High Alert Combat Kills 537 Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 328/400 System Corruption 4% Temperature Cool (980) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (4) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY (4) ------ Large Storage Unit Compact Battery Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (10) --- Advanced Treads Large Storage Unit Large Matter Pod (0) Structural Scanner Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Compact Battery Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Plasma Cannon Plasma Cannon > --- INVENTORY -------- Advanced Treads Large Storage Unit Large Matter Pod Structural Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Proton Missile Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 3 | . . 1 1 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 123 | 8 28 37 28 22 Power 27 | 1 4 10 7 5 Engine 20 | 1 4 10 3 2 Core 7 | . . . 4 3 Reactor . | . . . . . Propulsion 30 | 4 9 7 5 5 Treads 11 | . 3 7 1 . Leg 10 | 2 3 . 1 4 Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 5 | . 1 . 3 1 Utility 26 | . 7 4 9 6 Device 7 | . 2 1 2 2 Storage 12 | . 4 1 5 2 Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 40 | 3 8 16 7 6 Energy Gun 10 | 1 2 1 4 2 Energy Cannon 4 | . . 1 1 2 Ballistic Gun 9 | 2 3 3 . 1 Ballistic Cannon 4 | . . 4 . . Launcher 9 | . 3 3 2 1 Special Weapon . | . . . . . Impact Weapon 3 | . . 3 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 50 | . 7 16 15 12 Power 14 | . 2 5 5 2 Propulsion 7 | . 1 2 2 2 Utility 6 | . . 2 1 3 Weapon 23 | . 4 7 7 5 Highest Loss Streak 8 | . 3 8 8 8 Average Slot Usage (%) 89 | . 85 92 95 71 Engine 15 | . 11 18 15 3 Core 2 | . . . 8 7 Treads 14 | . 4 21 16 . Leg 3 | . 9 . . 13 Wheel 1 | . 7 . . . Device 9 | . 13 8 6 8 Storage 10 | . 9 11 10 15 Processor 1 | . 3 . 2 . Protection 2 | . . 2 6 3 Energy Gun 5 | . 9 1 10 3 Energy Cannon 1 | . . 2 . 1 Ballistic Gun 5 | . 9 6 . 5 Ballistic Cannon 4 | . . 7 4 . Launcher 7 | . 7 6 10 6 Impact Weapon 2 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 52 | 6 27 43 52 52 Greatest Support 44 | 3 40 44 44 35 Greatest Overweight (x) 17 | 1 4 8 5 17 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 16 | 4 10 10 10 16 Average Capacity 8 | 4 5 10 9 10 Most Carried 10 | 4 9 10 10 10 Average Carried 7 | 2 4 8 8 8 Final Capacity 10 | 4 10 10 10 10 Final Carried 10 | 4 6 10 9 5 Class Distribution -------------------- 56% | Mutant 15% | Scavenger-Skirmisher 15% | Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2889 | 289 459 1394 656 91 Remotely . | . . . . . Salvage Created 4537 | 49 727 1668 1514 579 Parts 258 | 2 61 91 75 29 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 89 | 1 17 43 21 7 Melee 2 | . . 2 . . Guns 24 | 1 10 7 6 . Cannons 16 | . . 13 2 1 AOE 43 | . 7 20 10 6 Classes Destroyed 14 | 1 5 6 1 1 Worker 5 | . . 3 1 1 Builder 7 | . 3 2 1 1 Tunneler 2 | . . 1 1 . Hauler 4 | . . . 4 . Recycler 9 | . 2 5 1 1 Operator 2 | . 2 . . . Watcher 10 | . 3 3 3 1 Swarmer 9 | . 3 6 . . Grunt 62 | 1 14 25 16 6 Brawler 1 | . . 1 . . Duelist 3 | . . 2 1 . Protector 2 | . . 1 1 . Sentry 11 | . . 8 3 . Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 7 5 5 3 Combat Bots Only 4 | 1 3 4 3 3 Max Kills in Single Turn 4 | 1 3 4 3 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 3 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7336 | 35 943 3251 1505 1602 Core 1562 | 23 219 377 227 716 Absorbed by Shields . | . . . . . Core Remaining (%) 39 | 90 3 5 58 . Volleys Fired 256 | 4 92 78 58 24 Largest 3 | 2 2 3 3 3 Hottest 225 | 60 80 126 129 225 Shots Fired 511 | 8 146 187 119 51 Gun 295 | 8 126 73 65 23 Cannon 104 | . . 68 19 17 Launcher 112 | . 20 46 35 11 Special . | . . . . . Kinetic 241 | 7 92 115 15 12 Thermal 88 | 1 28 18 13 28 Explosive 69 | . 20 46 3 . Electromagnetic 113 | . 6 8 88 11 Robot Hit Streak 22 | 2 12 22 8 4 Robot Miss Streak 4 | 2 3 3 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 298 | 3 69 139 63 24 Core Hits 202 | 2 42 88 51 19 Critical Hits 4 | . . 4 . . Critical Kills 4 | . . 4 . . Critical Parts Destroyed . | . . . . . Melee Attacks 31 | . . 31 . . Impact 27 | . . 27 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . 7 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks 7 | . . 7 . . Damage Inflicted 9987 | 29 1445 4520 2955 1038 Guns 2186 | 27 616 718 594 231 Cannons 1412 | . . 832 280 300 Explosions 5548 | . 829 2141 2071 507 Melee 815 | . . 815 . . Ramming 26 | 2 . 14 10 . Kinetic 2002 | 27 446 1222 211 96 Thermal 1623 | . 131 357 700 435 Explosive 3092 | . 829 2055 208 . Electromagnetic 2429 | . 39 57 1826 507 Impact 815 | . . 815 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 7 3 4 Average Corruption 3 | . 2 3 1 4 Corruption Purged . | . . . . . Effects 41 | . 5 28 2 6 Message Errors 11 | . 1 8 1 1 Matter Fused 8 | . . 6 . 2 Heat Flow Errors 4 | . 1 2 . 1 Energy Discharges 5 | . . 5 . . Data Loss (minor) 3 | . 1 . 1 1 Data Loss (major) 2 | . . 2 . . Misfires 1 | . . 1 . . Targeting Errors 7 | . 2 4 . 1 Overload Shots . | . . . . . Overflow Damage 625 | . 16 291 289 29 Projectiles 28 | . . 12 . 16 Explosions 387 | . 16 69 289 13 Melee 210 | . . 210 . . Knockbacks 11 | . . 7 4 . Impact 4 | . . 4 . . Kinetic 6 | . . 3 3 . Secondary 1 | . . . 1 . Self-Inflicted Damage 779 | 1 122 375 266 15 Shots 22 | . 4 9 8 1 Rammed 5 | 1 1 1 2 . Targets Rammed 6 | 1 2 1 2 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 1233 | 1 256 322 594 1233 Average Temperature 164 | 1 42 79 201 536 Received Heat Transfer 2175 | 18 441 879 414 423 Effects 64 | . . 3 37 24 Shutdowns 25 | . . . 20 5 Energy Bleed 3 | . . . 2 1 Interference 11 | . . 2 7 2 Matter Decay 7 | . . 1 3 3 Short Circuit 6 | . . . 1 5 Damage (minor) 6 | . . . 3 3 Damage (core) 6 | . . . 1 5 Siege Activations . | . . . . . Robots Corrupted 4 | . . . 4 . Combat Hostiles 3 | . . . 3 . Parts Fried 14 | . . 4 10 . Impact Corruptions 8 | . . 8 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2708 | . 347 545 883 933 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 6 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 831 | 20 353 782 831 428 Initial 328 | . 13 117 328 312 Average 352 | 7 107 446 504 350 Maximum Alert Level 3 | . 1 3 3 2 Low Security (%) 31 | 100 78 19 . . Level 1 28 | . 21 28 27 57 Level 2 33 | . . 46 49 42 Level 3 6 | . . 5 22 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 29 | . 4 13 8 4 Investigation 17 | . 1 9 3 4 Extermination . | . . . . . Reinforcement 9 | . 3 3 3 . Assault 3 | . . 1 2 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | 1 35 55 32 12 Peak Tracking Total 6 | 1 4 5 6 4 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 3 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 26 | . 4 9 12 1 Max in Single Turn 6 | . 1 2 6 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 28 | . 7 13 4 4 Terminals 15 | . 4 8 2 1 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 1 1 . Recycling Units 5 | . 2 2 . 1 Scanalyzers 4 | . . 2 1 1 Garrison Access . | . . . . . Total Hacks 110 | . 21 56 18 15 Successful 81 | . 16 40 13 12 Failed 28 | . 5 15 5 3 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 58 | . 13 35 7 3 Fabricators 4 | . . . . 4 Repair Stations 13 | . 3 6 4 . Recycling Units 12 | . 5 4 . 3 Scanalyzers 23 | . . 11 7 5 Garrison Access . | . . . . . Terminal Hacks 36 | . 10 22 3 1 Record 24 | . 8 12 3 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . 2 . . Alert Level 1 | . . 1 . . Locate Traps 3 | . 1 2 . . Dispatch Records 2 | . . 2 . . Maintenance Status 2 | . . 2 . . Investigation Status 1 | . . 1 . . Fabricator Hacks 4 | . . . . 4 Network Status 1 | . . . . 1 Load Schematic 3 | . . . . 3 Repair Station Hacks 12 | . 2 6 4 . Scan Component 6 | . 1 3 2 . Repair 6 | . 1 3 2 . Recycling Unit Hacks 9 | . 4 3 . 2 Recycle Component 4 | . 2 2 . . Process 2 | . 1 . . 1 Report Inventory 3 | . 1 1 . 1 Scanalyzer 20 | . . 9 6 5 Insert Component 10 | . . 5 3 2 Analyze 10 | . . 4 3 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 4 12 3 4 Full Trace Events 20 | . 3 11 3 3 Feedback Events 2 | . . 1 1 . Corruption 2 | . . 1 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 4 2 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 1 3 2 . Time 156 | . 26 78 52 . Parts Recycled 4 | . 2 2 . . Recycled Matter 207 | . 202 . . 5 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 8 | . . 4 2 2 Part Schematics Acquired 8 | . . 4 2 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 1 | . . 1 . . Combat 1 | . . 1 . . Robot Hacks Applied 2 | . . 2 . . parse_system 2 | . . 2 . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6495 | 120 1716 2921 1234 504 Spaces Moved 3561 | 108 1093 1522 591 247 Core 164 | 108 53 2 . 1 Treads 2237 | . 157 1520 560 . Legs 850 | . 604 . 1 245 Wheels 279 | . 279 . . . Hover . | . . . . . Flight 31 | . . . 30 1 Fastest Speed 50 | 50 80 145 117 150 Average Speed 150 | 77 125 165 168 160 Slowest Speed 900 | 100 250 450 360 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 6 99 95 37 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 545 | . 84 382 78 1 Melee . | . . . . . Projectile 3 | . . 1 2 . AOE 542 | . 84 381 76 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4224 | 137 1310 1738 721 318 Wait 31 | 3 23 5 . . Move 3557 | 107 1092 1521 590 247 Hop . | . . . . . Pick Up 151 | 11 44 48 31 17 Fast Attach . | . . . . . Attach 101 | 6 23 33 20 19 Detach 11 | 1 . 3 4 3 Swap 22 | 2 5 4 8 3 Drop 66 | 2 29 22 8 5 Fire 256 | 4 92 78 58 24 Melee 23 | . . 23 . . Ram 2 | 1 1 . . . Kick 1 | . 1 . . . Crush 3 | . . 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 401 | -10/Materials | Lost 3 parts (1p2w) 426 | -10/Materials | Core integrity fell below 50% 906 | -10/Materials | Discovered new exit (range 15) 1332 | -10/Materials | Discovered new exit (range 12) 1508 | -10/Materials | Discovered new exit (range 16) 1578 | -10/Materials | Core integrity fell below 20% 1690 | -10/Materials | Repaired Lgt. Ion Engine? 1767 | -10/Materials | Discovered new exit (range 15) 1837 | -10/Materials | Entered another Materials area 1837 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2320 | -9/Materials | Repaired Lgt. Cannon 2320 | -9/Materials | Repaired Lgt. Armor Plating 2346 | -9/Materials | Repaired Ion Engine? 2376 | -9/Materials | Discovered new exit (range 3) 2598 | -9/Materials | Discovered new exit (range 7) 2721 | -9/Materials | Build established: Scavenger-Skirmisher 3074 | -9/Materials | Discovered new exit (range 15) 3315 | -9/Materials | Discovered new exit (range 8) 3453 | -9/Materials | Build established: Skirmisher 3837 | -9/Materials | First assault squad dispatched 3879 | -9/Materials | Core integrity fell below 50% 3953 | -9/Materials | Lost 8 parts (2p2n1u3w) 3966 | -9/Materials | Core integrity fell below 20% 4020 | -9/Materials | Lost 3 parts (1p1u1w) 4179 | -9/Materials | Build established: Mutant 4717 | -9/Materials | Central database locked down 4758 | -9/Materials | Entered another Materials area 4758 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4870 | -8/Materials | Discovered new exit (range 16) 5031 | -8/Materials | Repaired Structural Scanner 5057 | -8/Materials | Repaired Lrg. Storage Unit 5849 | -8/Materials | Discovered new exit (range 13) 5852 | -8/Materials | Lost 4 parts (3p1w) 5958 | -8/Materials | First assault squad dispatched 5992 | -8/Materials | Entered Factory 5992 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6015 | -7/Factory | Lost 8 parts (2p2n4w) 6259 | -7/Factory | Lost 4 parts (1p1n1u1w) 6464 | -7/Factory | Core integrity fell below 50% 6478 | -7/Factory | Core integrity fell below 20% 6497 | -7/Factory | Core destroyed Last Messages --------------- 06481_ K-01 Serf pushes D-53 Grenadier. 06481_ U-05 Engineer lays Concrete. 06482_ Overheating: Plasma Cannon damaged (-22). 06482_ K-01 Serf collects debris. 06484_ Plasma Cannon permanently disabled. 06484_ Overheating: Short circuit. 06485_ K-01 Serf collects debris. 06485_ U-05 Engineer lays Concrete. 06485_ K-01 Serf collects debris. 06486_ Overheating: Matter decay (-10). 06487_ K-01 Serf collects debris. 06488_ Cesium-ion Thruster permanently disabled. 06488_ Overheating: Short circuit. 06489_ K-01 Serf collects debris. 06493_ Overheating: Broken Lgt. Nuclear Core damaged (-5). 06493_ Plasma Cannon destroyed. 06494_ K-01 Serf collects debris. 06497_ Overheating: Core damaged (-126). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????? ????"??+ | | ??????????????????????? = ???????????????"??# | | ??????????????????????? ?????????? ??? ???# | | ??????????????????????? ??????????????????# | | ??????????????????????? ???????????????"??# | | ??????????????????????? ???#??????????????# | | ??????????????????????? ??#???????????????# | | ??????????????????????? ???????#??????#???# | | ??????????????????????? ??#???????????????# | | ??????????????????????? ################# | | ???????????????????#####+#### | | ???????????????????# | | ?????????????????#?# | | ???????????????????# /! 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Armor Plating | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot First Step to Greatness Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer One Hack Too Far Oops Part-time Mechanic Power Corrupts Remodeling Risk Taker Significant Disruption Uninvited Guest Challenges ------------ None Game ------ Seed GravmagDeuteriumKit Manual? 0 Play Time 02:07:59 Cumulative 4.2 hours Start 2020.11.29 @ 14:45:21 End 2020.11.29 @ 17:22:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99adf746-6b5d-4711-8e3d-ae4b74ba7215