Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 15:53:23 Player: delto Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2276) 2276 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 6367 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VSS Leg > --- UTILITY (8) ------ Enhanced Optical Array Armor Integrity Analyzer Weapon Cycler Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Component Analysis Suite System Restoration Module Improved Field Recycling Unit (8) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon Long-range Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine F-cell Engine F-cell Engine Medium Treads Carbon-fiber Leg System Restoration Module Improved Field Recycling Unit Force Rifle [Rating: 63] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 6 | . . 1 1 2 2 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 74 | 8 3 7 9 5 23 3 15 1 Power 8 | 1 . . 1 . 2 . 4 . Engine 5 | 1 . . . . 1 . 3 . Core 3 | . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 3 2 1 5 2 2 1 Treads 7 | 1 . 1 2 1 . 1 . 1 Leg 8 | . . . . . 5 1 2 . Wheel 3 | 1 . 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 . 2 4 4 10 . 4 . Device 12 | 1 . . . 2 5 . 4 . Storage 4 | 1 . . 1 1 1 . . . Processor 6 | . . 2 1 . 3 . . . Hackware . | . . . . . . . . . Protection 4 | . . . 2 1 1 . . . Artifact . | . . . . . . . . . Weapon 22 | 3 3 2 2 . 6 1 5 . Energy Gun 10 | 2 1 2 . . 4 . 1 . Energy Cannon 4 | . . . 1 . . 1 2 . Ballistic Gun 3 | 1 . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 2 . 1 . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 33 | . . 1 2 . 9 6 11 4 Power 4 | . . . . . 1 . 2 1 Propulsion 9 | . . 1 . . 2 4 . 2 Utility 9 | . . . 1 . 2 1 4 1 Weapon 11 | . . . 1 . 4 1 5 . Highest Loss Streak 10 | . . 1 1 . 5 4 6 10 To Critical Strikes 2 | . . . . . . 2 . . Average Slot Usage (%) 94 | . 100 98 100 100 98 84 62 50 Engine 3 | . 14 11 8 . . 6 4 1 Core 3 | . . . . 7 5 . . . Treads 10 | . 14 19 18 22 6 . . 6 Leg 7 | . . . . . 13 17 9 9 Wheel 2 | . 14 12 9 . . . . . Device 12 | . 14 11 8 8 14 13 16 20 Storage 10 | . 14 3 9 15 13 13 1 . Processor 11 | . . 17 17 7 10 20 19 13 Protection 8 | . . . 1 13 13 3 . . Energy Gun 8 | . 25 11 9 7 9 . 1 . Energy Cannon 3 | . . . 9 7 2 5 1 . Launcher 5 | . 2 11 9 7 6 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 13 14 14 27 39 41 44 32 6 Greatest Support 66 | 20 10 40 43 66 66 45 30 30 Greatest Overweight (x) 2 | 1 1 1 1 . 2 1 1 . Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 5 5 Average Capacity 7 | 7 8 6 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 3 Average Carried 6 | 3 7 5 6 7 7 7 4 3 Final Capacity 8 | 8 8 5 8 8 8 5 5 5 Final Carried 8 | 4 8 5 8 8 7 5 4 3 Class Distribution -------------------- 30% | Bomber 27% | Scavenger-Bomber 22% | Mutant 11% | Skirmisher 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Bomber | -7/Factory Scavenger-Bomber | -6/Factory Scavenger-Bomber | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Matter Collected 1561 | 203 107 127 220 47 655 . 161 41 Remotely . | . . . . . . . . . Salvage Created 2324 | 30 152 253 384 87 1253 . 165 . Parts 145 | 5 16 19 27 1 65 . 12 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 3 | . . . . . 3 . . . Parts Field Recycled 10 | . . . . 10 . . . . Retrieved Matter 149 | . . . . 149 . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 45 | . 6 3 10 1 21 . 4 . Guns 17 | . 3 . 1 . 9 . 4 . Cannons 5 | . . . 4 . 1 . . . AOE 22 | . 3 3 5 . 11 . . . Classes Destroyed 13 | 1 3 3 2 1 3 . . . Worker 3 | . . . 1 . 1 . 1 . Builder 3 | . . . . . 3 . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 4 | . . 1 . . 3 . . . Operator 1 | . . 1 . . . . . . Watcher 4 | . 1 2 . 1 . . . . Swarmer 6 | . 3 . . . . . 3 . Cutter 2 | . . . 2 . . . . . Grunt 18 | . 3 1 5 . 9 . . . Sentry 11 | . . 2 3 . 5 . 1 . Hunter 1 | . . . . . 1 . . . Programmer 7 | . . . . 1 6 . . . Best Kill Streak 9 | 1 6 3 4 1 9 . 4 . Combat Bots Only 7 | . 5 2 3 1 7 . 3 . Max Kills in Single Turn 3 | 1 3 1 2 1 3 . 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 1 2 . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 601 | . 22 7 28 2 229 6 265 42 Missed 290 | . 4 4 9 . 113 2 143 15 Damage Taken 4043 | . 203 41 400 62 1452 168 1218 499 Core 907 | . 20 . 37 . 251 89 335 175 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 157 | . . . . 6 37 . 74 40 Core Remaining (%) 97 | 100 92 100 93 100 . . . . Volleys Fired 124 | 1 19 17 11 5 55 . 16 . Largest 3 | 2 2 2 3 2 3 . 3 . Hottest 191 | 90 90 80 155 80 191 . 133 . Shots Fired 243 | 2 34 33 32 6 98 . 38 . Gun 149 | 2 27 17 11 4 54 . 34 . Cannon 27 | . . . 11 1 11 . 4 . Launcher 67 | . 7 16 10 1 33 . . . Special . | . . . . . . . . . Kinetic 30 | . . . . . . . 30 . Thermal 70 | 1 15 5 11 1 33 . 4 . Explosive 67 | . 7 16 10 1 33 . . . Electromagnetic 76 | 1 12 12 11 4 32 . 4 . Robot Hit Streak 10 | 1 7 5 10 5 7 . 5 . Robot Miss Streak 3 | . 1 2 2 1 3 . 3 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 133 | 1 18 10 20 4 59 . 21 . Core Hits 108 | 1 9 9 19 . 61 . 9 . Critical Kills 4 | . . . . 1 3 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 11 | . 3 . 1 1 6 . . . Burn 1 | . 1 . . . . . . . Meltdown 1 | . . . . 1 . . . . Destroy 5 | . . . . . 5 . . . Corrupt 4 | . 2 . 1 . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5407 | 15 380 384 842 123 3208 . 455 . Guns 1735 | 15 235 131 129 92 775 . 358 . Cannons 506 | . . . 175 31 218 . 82 . Explosions 3151 | . 145 253 538 . 2215 . . . Melee . | . . . . . . . . . Ramming 15 | . . . . . . . 15 . Kinetic 315 | . . . . . . . 315 . Thermal 1557 | . 113 22 338 31 1010 . 43 . Explosive 2529 | . 145 231 375 . 1778 . . . Electromagnetic 991 | 15 122 131 129 92 420 . 82 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . 2 Average Corruption 1 | . . . . . 1 . . 1 Corruption Purged 3 | . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 127 | . . 8 52 . 67 . . . Projectiles . | . . . . . . . . . Explosions 127 | . . 8 52 . 67 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 258 | . 23 . 43 36 151 . 5 . Shots 10 | . 1 . 2 1 6 . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 2 | . . . . . . . 2 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 335 | 30 192 9 305 4 335 . 204 . Average Temperature 91 | 17 82 6 116 3 99 . 91 . Received Heat Transfer 972 | . 84 15 216 . 210 . 294 153 Effects 5 | . . . . . 5 . . . Interference 5 | . . . . . 5 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 10 | . 1 . 1 2 5 . 1 . Heat Transferred 2080 | . 407 50 459 37 1027 . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Peak Influence 603 | 5 174 365 370 198 603 211 460 . Initial 211 | . 3 73 154 168 15 211 105 . Average 166 | . 87 273 243 103 159 197 199 . Maximum Alert Level 2 | . . 1 1 . 2 1 2 . Low Security (%) 69 | 100 100 19 19 100 79 49 53 . Level 1 24 | . . 80 80 . 6 50 44 . Level 2 6 | . . . . . 13 . 1 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 1 2 1 7 . 4 . Investigation 2 | . 1 . . . . . 1 . Extermination 4 | . . . . 1 3 . . . Reinforcement 9 | . . 1 2 . 3 . 3 . Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Distress Signals 5 | . . 2 . . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 6 8 12 2 29 6 27 5 Peak Tracking Total 8 | . 4 3 3 1 5 6 8 5 Tactical Retreats 8 | . . . 1 . 2 . 5 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Traps Triggered 5 | . . . 1 . 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Disabled 11 | . . 5 2 . 2 . 2 . Max in Single Turn 3 | . . 3 2 . 1 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Accessed 10 | . 1 3 4 . 2 . . . Terminals 9 | . 1 3 4 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 1 5 4 . 3 . . . Successful 6 | . . 3 1 . 2 . . . Failed 7 | . 1 2 3 . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 1 3 4 . . . . . Terminals 11 | . 1 5 4 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . . . Record 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . 2 1 . . . . . Terminals 3 | . . 2 1 . . . . . Botnet 3 | . . 2 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 1 . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 . . . Highest-Rated Group 62 | . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . . 32 . . . Total Damage 432 | . . . . . 432 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Turns Passed 4426 | 91 241 278 560 706 1921 121 447 61 Spaces Moved 3071 | 72 182 216 335 392 1227 96 507 44 Core 246 | 7 . . . . . 10 219 10 Treads 1036 | 5 . 19 252 392 331 3 . 34 Legs 1267 | . . . . . 896 83 288 . Wheels 522 | 60 182 197 83 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 80 105 163 120 50 50 50 Average Speed 121 | 93 95 92 148 163 131 119 73 135 Slowest Speed 260 | 160 95 160 165 165 260 240 180 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 40 23 37 6 19 78 18 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 521 | . 64 66 96 9 286 . . . Melee . | . . . . . . . . . Projectile 5 | . . . 3 . 2 . . . AOE 516 | . 64 66 93 9 284 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total 3557 | 90 215 261 374 454 1461 104 553 45 Wait 192 | . 6 15 5 37 120 . 9 . Move 3065 | 71 181 215 334 391 1227 95 507 44 Hop . | . . . . . . . . . Pick Up 50 | 7 5 1 10 9 14 . 4 . Fast Attach 37 | 7 . 3 2 . 14 1 10 . Attach 24 | . . 3 4 2 7 2 5 1 Detach 10 | . . 2 1 . 4 2 1 . Swap 13 | 1 3 1 3 3 2 . . . Drop 41 | 3 1 4 4 7 18 4 . . Fire 124 | 1 19 17 11 5 55 . 16 . Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 608 | -9/Materials | Discovered new exit (range 5) 611 | -9/Materials | Entered another Materials area 611 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 929 | -8/Materials | Build established: Skirmisher 1153 | -8/Materials | Discovered new exit (range 8) 1171 | -8/Materials | Entered Factory 1171 | -7/Factory | Evolved 2 slots: Utility x2 1420 | -7/Factory | Build established: Bomber 1865 | -7/Factory | Discovered new exit (range 7) 1877 | -7/Factory | Entered another Factory area 1877 | -6/Factory | Evolved 2 slots: Utility x2 2507 | -6/Factory | Allied Derelicts emerged from ambush trap array 2756 | -6/Factory | Build established: Scavenger-Bomber 3504 | -6/Factory | Cargo convoy interrupted 3556 | -6/Factory | Destroyed 7 combat bots 3665 | -6/Factory | First assault squad dispatched 3754 | -6/Factory | Lost 5 parts (1p2n2w) 3798 | -6/Factory | Sucked down chute 3798 | -6/Factory | Entered Waste 3812 | -6/Waste | Spotted C-40 Crusher 3822 | -6/Waste | Spotted C-40 Crusher 3848 | -6/Waste | Spotted C-40 Crusher 3848 | -6/Waste | Spotted C-40 Crusher 3859 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3867 | -6/Waste | Spotted C-40 Crusher 3875 | -6/Waste | Spotted C-40 Crusher 3903 | -6/Waste | Discovered new exit (range 14) 3904 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3911 | -6/Waste | Crushed by Compactor (1 part destroyed) 3914 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3919 | -6/Waste | Entered Factory 3945 | -6/Factory | Lost 4 parts (3n1u) 4015 | -6/Factory | Core integrity fell below 50% 4336 | -6/Factory | Discovered new exit (range 22) 4366 | -6/Factory | Entered Lower Caves 4392 | -6/Lower Caves | Core integrity fell below 20% 4427 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04336_ EXIT=FOUND 04345_ Coil Gun destroyed. 04349_ K-01 Serf cleans the Terminal. 04354_ Lgt. Nuclear Core destroyed. 04364_ Plasma Rifle destroyed. 04366_ Kicked Y-54 Guardian out of the way. LOCATION=UNKNOWN GOAL=ESCAPE 04371_ Lgt. Ion Engine destroyed. 04371_ Critical hit (Burn: +37). 04397_ Imp. VSS Leg destroyed. 04398_ CV-O5J(S) reactivates. 04403_ Critical hit (Burn: +37). 04407_ CV-O5J(S) destroyed. 04421_ Imp. Medium Treads destroyed. 04424_ L-41 Fighter sneak attacks. 04424_ QD-OQQ(S) destroyed. 04424_ Critical hit (Burn: +37). 04424_ Acquired 41 matter. 04425_ Thermal Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????## #????????######??????????? | | ????????????????????# ???????# ##?????????? | | ????????????????????? ##????# ##????????? | | ?????????????????????? ###### #????????? | | ?????????????????????? ## #????????? | | ??????????????????????? #??????????? | | ???????????????????????? #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ?????????????????####??##@ #???????????? | | ?????????????????# ### #???????????? | | ?????????????????# pg #???????????? | | ?????????????????### ! g #???????????? | | ???????????????????# ! lg## ##???????????? | | ???????????????????# ! ### ##????????????? | | ???????????????????# ##?# ##?????????????? | | ???????????????????# #??#### ##?????????????? | | ???????????????????#### ##????## ####??????????? | | ??????????????????????###???### ##?????????? | | ???????????????????????????## !% ##????????? | | ?????????????????????????### = #????????? | | ?????????????????????# ###?????? | | ?????????????????????# ##### ##??? | | ?????????????????????# ## #????## ## | | ????????????????????????## #??????# # | | ?????????????????????????## ???????# ## | | ??????????????????????????# ???????# ### ## | | ??????????????????????????# ?####### #???#### | | ??????????????????????????# ## ######## | | ??????????????????????????## | | ???????????????????????????# ### ####### ## | | ???????????????????????????## ???# #?????# ## | | ?????????????????????????????# ?????# #?????# | | ?????????????????????????????#??????# ?????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Power Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSupersonicField Manual? 0 Play Time 00:56:47 Cumulative 39.0 hours Start 2024.06.08 @ 15:32:02 End 2024.06.09 @ 15:53:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b275d63-2a59-46fd-8579-d1b416585862