Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.17 @ 18:17:32 Player: lumberblack Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1209) 1209 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (-732) -732 TOTAL SCORE: 2862 Bonus ------- Aligned with FarCom 300 Friendly Fire -1032 Cogmind --------- Core Integrity 0/400 Matter 152/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (300) Ox7 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Humpback Humpback > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (44) --- Medium Storage Unit Medium Storage Unit Small Battery (100) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (170) Improved Sensor Array Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Treads High-capacity Matter Pod Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 69 | 4 8 5 38 6 8 Power 6 | . . 2 4 . . Engine 6 | . . 2 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 6 2 7 . 2 Treads 12 | 1 3 1 5 . 2 Leg . | . . . . . . Wheel 7 | 1 3 1 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 . . 10 1 2 Device 3 | 1 . . 2 . . Storage 6 | . . . 3 1 2 Processor 1 | . . . 1 . . Hackware 2 | . . . 2 . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 30 | 1 2 1 17 5 4 Energy Gun 5 | 1 1 . 3 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 12 | . . . 6 4 2 Ballistic Cannon . | . . . . . . Launcher 9 | . . 1 5 1 2 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . . . . 3 Average Slot Usage (%) 96 | . 100 100 99 100 84 Engine 11 | . 14 14 10 11 10 Treads 21 | . 24 14 21 22 21 Wheel 2 | . 3 13 . . . Device 10 | . 14 14 11 11 5 Storage 15 | . 14 14 13 22 19 Processor 6 | . . . 9 11 5 Hackware 1 | . . . 3 . . Protection 2 | . . . 5 . . Energy Gun 4 | . 13 14 2 . . Energy Cannon 1 | . . . 2 . . Ballistic Gun 14 | . 14 7 15 14 12 Launcher 3 | . . 6 1 7 9 Naked Turns . | . . . . . . Heaviest Build 179 | 14 14 16 36 36 179 Greatest Support 46 | 20 40 10 46 46 46 Greatest Overweight (x) 3 | 1 1 1 1 . 3 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 44 | 6 6 6 12 12 44 Average Capacity 12 | 6 6 6 8 12 30 Most Carried 20 | 6 6 6 12 12 20 Average Carried 9 | 3 5 5 8 12 15 Final Capacity 44 | 6 6 6 12 12 44 Final Carried 17 | 4 6 6 12 12 17 Class Distribution -------------------- 78% | Mutant 15% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1735 | 267 153 117 822 142 234 Remotely . | . . . . . . Salvage Created 2342 | 157 418 103 1420 166 78 Parts 139 | 11 18 11 99 . . Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 46 | . 8 7 21 9 1 Guns 28 | . 8 4 12 4 . Cannons 2 | . . . 2 . . AOE 15 | . . 3 6 5 1 Classes Destroyed 9 | 2 2 1 3 1 . Tunneler 6 | 4 . . 2 . . Hauler 7 | . 1 . 6 . . Recycler 5 | 1 . . 4 . . Operator 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 12 | . . 6 6 . . Grunt 17 | . 8 1 8 . . Sentry 7 | . . . 7 . . Assembled 16 | . . . . 9 7 Best Kill Streak 5 | 4 3 4 5 5 1 Combat Bots Only 5 | . 3 4 3 5 1 Max Kills in Single Turn 6 | 1 1 3 3 2 6 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2253 | . 282 89 591 537 754 Core 457 | . 21 36 94 144 162 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 77 . . . Volleys Fired 161 | 9 37 9 62 23 21 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 70 120 70 100 72 72 Shots Fired 308 | 18 72 17 120 40 41 Gun 278 | 18 69 16 107 32 36 Cannon 9 | . . . 9 . . Launcher 18 | . . 1 4 8 5 Special 3 | . 3 . . . . Kinetic 203 | 9 35 8 83 32 36 Thermal 87 | 9 37 8 33 . . Explosive 5 | . . 1 4 . . Electromagnetic 13 | . . . . 8 5 Robot Hit Streak 19 | 3 17 8 19 3 12 Robot Miss Streak 3 | 3 2 2 2 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 214 | 10 58 9 83 19 35 Core Hits 116 | 6 21 8 49 16 16 Critical Hits 3 | . 1 . 1 1 . Critical Kills 3 | . 1 . 1 1 . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . 3 . . Impact . | . . . . . . Slashing 3 | . . . 3 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4208 | 150 765 251 1644 486 912 Guns 2793 | 150 765 103 1111 223 441 Cannons 124 | . . . 124 . . Explosions 1176 | . . 148 300 257 471 Melee 55 | . . . 55 . . Ramming 60 | . . . 54 6 . Kinetic 2012 | 99 392 41 816 223 441 Thermal 1222 | 51 373 62 419 . 317 Explosive 448 | . . 148 300 . . Electromagnetic 411 | . . . . 257 154 Impact . | . . . . . . Slashing 55 | . . . 55 . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 4 | . . . . . 4 Message Errors 3 | . . . . . 3 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . . . 12 . 6 Projectiles . | . . . . . . Explosions 18 | . . . 12 . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 248 | . . . . 66 182 Shots 11 | . . . . 5 6 Rammed 10 | . . . 9 1 . Targets Rammed 11 | . . . 10 1 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 213 | 36 129 54 213 16 36 Average Temperature 41 | 13 43 24 60 8 28 Received Heat Transfer 389 | . 156 . 153 80 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 2829 | 148 1110 185 1036 . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 293 | 25 267 293 261 93 . Initial 103 | . 16 103 41 93 . Average 133 | 9 71 193 151 93 . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 73 | 100 88 48 70 100 . Level 1 26 | . 11 51 29 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . 2 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . 1 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 21 9 44 9 2 Peak Tracking Total 6 | . 4 3 6 5 3 Tactical Retreats 7 | . 2 3 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 3 | . . . 1 . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 17 | . 3 . 13 . 1 Terminals 14 | . 3 . 11 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 58 | . 15 . 42 . 1 Successful 28 | . 8 . 19 . 1 Failed 29 | . 6 . 23 . . Catastrophic 6 | . 1 . 5 . . Database Lockouts 1 | . 1 . . . . Manual 41 | . 13 . 27 . 1 Terminals 54 | . 15 . 39 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 5 . 14 . 1 Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 3 | . . . 3 . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 4 | . 1 . 3 . . Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . 2 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . Terminals 5 | . 3 . 2 . . Track 3 | . 2 . 1 . . Botnet 1 | . 1 . . . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 15 | . 3 . 12 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4825 | 96 716 437 2296 258 1022 Spaces Moved 2408 | 34 275 441 1065 116 477 Core . | . . . . . . Treads 1660 | . 135 . 932 116 477 Legs 2 | 2 . . . . . Wheels 746 | 32 140 441 133 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 90 90 160 160 Average Speed 144 | 91 124 90 151 160 192 Slowest Speed 220 | 120 160 90 160 160 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 50 88 80 32 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 24 | . 3 . 21 . . Terrain Destroyed 52 | . 3 10 36 . 3 Melee 1 | . . . 1 . . Projectile 3 | . 3 . . . . AOE 48 | . . 10 35 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3423 | 81 567 463 1625 146 541 Wait 671 | 30 244 2 389 . 6 Move 2403 | 33 274 440 1064 115 477 Hop . | . . . . . . Pick Up 50 | 2 3 3 23 . 19 Fast Attach 19 | . . 1 16 . 2 Attach 7 | 3 . 1 2 . 1 Detach 3 | . . . 2 . 1 Swap 43 | 1 8 3 20 6 5 Drop 52 | 3 1 4 34 1 9 Fire 161 | 9 37 9 62 23 21 Melee 3 | . . . 3 . . Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . . . 10 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 731 | -10/Materials | Identified exit to Mines 758 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Central database locked down 813 | -10/Materials | Entered Mines 820 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 837 | -10/Mines | Learned location of Zion (-6) 842 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1234 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Discovered new exit (range 13) 1242 | -10/Mines | Learned location of Storage (-9) 1250 | -10/Mines | Entered Materials 1250 | -9/Materials | Evolved 2 slots: Utility x2 1356 | -9/Materials | Discovered new exit (range 15) 1495 | -9/Materials | Discovered new exit (range 14) 2115 | -9/Materials | Discovered new exit (range 16) 2301 | -9/Materials | Identified exit to Mines 2301 | -9/Materials | Identified exit to Storage 2518 | -9/Materials | Discovered new exit (range 5) 2885 | -9/Materials | Identified exit to Materials 3207 | -9/Materials | Repaired Imp. Ion Engine 3546 | -9/Materials | Entered Mines 3547 | -9/Mines | Met a Derelict bent on vengeance 3583 | -9/Mines | Assembled infested the area 3674 | -9/Mines | Core integrity fell below 50% 3796 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3798 | -9/Mines | Discovered new exit (range 5) 3802 | -9/Mines | Identified exit to Exiles 3804 | -9/Mines | Entered Exiles 3848 | -9/Exiles | Met 8R-AWN 3870 | -9/Exiles | Met EX-HEX 3915 | -9/Exiles | Met EX-BIN 3937 | -9/Exiles | Aligned with FarCom system 3939 | -9/Exiles | Given EX-Vault access code 3976 | -9/Exiles | Opened EX-Vault 4011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4057 | -9/Exiles | Met EX-DEC 4397 | -9/Exiles | Build established: Hauler-Mutant 4759 | -9/Exiles | Attacked by the Exiles 4773 | -9/Exiles | Core integrity fell below 20% 4826 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 04798_ HV Slug penetrates Wall. 04800_ Penetrated by HV Slug. 04800_ HV Slug penetrates Wall. 04800_ Penetrated by HV Slug. 04800_ HV Slug penetrates Wall. 04802_ Penetrated by HV Slug. 04802_ Critical hit. 04802_ Imp. Ion Engine destroyed. 04802_ HV Slug penetrates Wall. 04802_ Penetrated by HV Slug. 04807_ HV Slug penetrates Wall. 04809_ Penetrated by HV Slug. 04816_ HV Slug penetrates Earth. 04816_ HV Slug penetrates Wall. 04816_ HV Slug penetrates Earth. 04821_ Penetrated by HV Slug. 04821_ HV Slug penetrates Earth. 04821_ Penetrated by HV Slug. 04821_ HV Slug penetrates Earth. 04826_ Penetrated by HV Slug. 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"#?????????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftInsulatedBay Manual? 0 Play Time 00:41:25 Cumulative 350.9 hours Start 2022.03.12 @ 19:49:54 End 2022.03.17 @ 18:17:32 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34341fad-a4c6-4f60-aa82-36d20bdd35d9