Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 22:12:59 Player: Aus-3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1325) 1325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5075 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Small Storage Unit Medium Storage Unit Medium Reflective Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Signal Interpreter Salvage Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Medium Treads Small Storage Unit Medium Storage Unit [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device Improved Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Slots Evolved 10 | . . . . 10 . Power 2 | . . . . 2 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 2 | . . . . 2 . Parts Attached 44 | 5 15 1 1 19 3 Power 6 | 1 1 . 1 2 1 Engine 5 | 1 1 . 1 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 3 . . 6 1 Treads 6 | 2 3 . . 1 . Leg 3 | . . . . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . 2 1 Utility 7 | . 3 . . 4 . Device 1 | . . . . 1 . Storage 2 | . 2 . . . . Processor 3 | . 1 . . 2 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 19 | 2 8 1 . 7 1 Energy Gun 6 | 1 4 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 2 . . 2 1 Ballistic Cannon 4 | . . . . 4 . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . 5 1 . 16 11 Power 4 | . . . . 2 2 Propulsion 10 | . 1 . . 6 3 Utility 4 | . . . . 2 2 Weapon 15 | . 4 1 . 6 4 Highest Loss Streak 10 | . 3 1 . 10 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 92 99 100 51 23 Engine 11 | . 14 14 14 5 1 Treads 21 | . 26 28 28 4 . Leg 1 | . . . . 5 2 Storage 10 | . 13 14 14 1 . Processor 12 | . 10 14 14 12 10 Energy Gun 1 | . 4 . . 2 . Ballistic Gun 11 | . 14 14 14 4 1 Ballistic Cannon 1 | . . . . 4 2 Launcher 8 | . 7 13 14 1 . Peak Build Rating 29 | 5 8 9 13 29 29 Average Rating 11 | 3 6 8 12 22 10 On Entrance 10 | . 5 8 9 13 29 Naked Turns . | . . . . . . Heaviest Build 35 | 8 19 20 22 35 21 Greatest Support 60 | 40 40 40 40 60 10 Greatest Overweight (x) 3 | . . . . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 5 Average Capacity 8 | 5 9 10 10 6 5 Most Carried 10 | 5 10 10 10 9 4 Average Carried 7 | 3 7 9 9 3 3 Final Capacity 10 | 5 10 10 10 5 5 Final Carried 10 | 5 10 9 10 3 4 Class Distribution -------------------- 60% | Scavenger-Mutant 22% | Mutant 10% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Upp Matter Collected 1364 | 173 283 92 181 538 97 Remotely . | . . . . . . Salvage Created 1416 | . 542 127 . 679 68 Parts 78 | . 41 9 . 25 3 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 8 . . 1 Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Combat Hostiles Destroyed 37 | . 12 8 . 14 3 Guns 15 | . 8 1 . 4 2 Cannons 6 | . . . . 5 1 AOE 16 | . 4 7 . 5 . Classes Destroyed 12 | . 7 3 . 1 1 Worker 2 | . 1 . . 1 . Builder 1 | . 1 . . . . Hauler 3 | . 1 . . 2 . Recycler 1 | . 1 . . . . Mechanic 1 | . . . . 1 . Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 21 | . 6 5 . 8 2 Grunt 11 | . 6 . . 5 . Sentry 2 | . . 1 . 1 . Hunter 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Best Kill Streak 9 | . 3 7 . 9 2 Combat Bots Only 6 | . 3 5 . 6 2 Max Kills in Single Turn 4 | . 2 3 . 4 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Hostile Shots Fired 433 | . 91 78 . 175 89 Missed 138 | . 21 36 . 51 30 Damage Taken 4360 | . 813 318 . 2260 969 Core 1209 | . 130 77 . 634 368 Absorbed by Shields 85 | . . . . 85 . Regen/Repaired (Parts) 40 | . 40 . . . . Core Remaining (%) 58 | 100 . . 17 . . Volleys Fired 166 | . 73 17 . 60 16 Largest 3 | . 2 2 . 3 3 Hottest 150 | . 80 53 . 150 150 Shots Fired 294 | . 129 33 . 106 26 Gun 195 | . 122 17 . 44 12 Cannon 62 | . . . . 48 14 Launcher 37 | . 7 16 . 14 . Special . | . . . . . . Kinetic 195 | . 70 17 . 86 22 Thermal 47 | . 37 . . 6 4 Explosive 18 | . 7 11 . . . Electromagnetic 34 | . 15 5 . 14 . Robot Hit Streak 17 | . 9 5 . 17 8 Robot Miss Streak 8 | . 8 2 . 6 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 158 | . 64 13 . 66 15 Core Hits 114 | . 32 23 . 53 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 3 1 Blast 4 | . . . . 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3719 | . 1055 592 . 1771 301 Guns 1272 | . 663 66 . 421 122 Cannons 978 | . . . . 799 179 Explosions 1469 | . 392 526 . 551 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1875 | . 379 66 . 1147 283 Thermal 550 | . 266 . . 266 18 Explosive 768 | . 311 457 . . . Electromagnetic 526 | . 99 69 . 358 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 5 2 Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 45 | . . . . 37 8 Projectiles 35 | . . . . 27 8 Explosions 10 | . . . . 10 . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 159 | . 5 13 . 141 . Shots 8 | . 1 1 . 6 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 216 | . 100 22 . 216 81 Average Temperature 40 | . 36 11 . 51 44 Received Heat Transfer 1357 | . 387 186 . 694 90 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 835 | . 500 . . 298 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 1 1 . 4 . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Peak Influence 335 | . 335 . 132 304 . Initial 132 | . . . 132 50 . Average 104 | . 155 . 44 149 . Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 80 | 100 62 . 100 71 . Level 1 19 | . 37 . . 28 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 23 18 . 22 9 Peak Tracking Total 9 | . 4 7 . 9 4 Tactical Retreats 6 | . 2 1 . 1 2 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Upp Machines Disabled 7 | . . 3 . 4 . Max in Single Turn 2 | . . 2 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Machines Accessed 16 | . 2 . 11 2 1 Terminals 9 | . 1 . 5 2 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 4 . 15 3 1 Successful 11 | . 2 . 6 2 1 Failed 12 | . 2 . 9 1 . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 12 | . 1 . 7 3 1 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 8 | . . . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 2 1 Record 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 6 | . . . 6 . . Report Inventory 5 | . . . 5 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . 7 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Upp Turns Passed 3695 | 115 1026 461 1188 714 191 Spaces Moved 2167 | 80 473 259 708 369 278 Core 59 | 23 . . . 14 22 Treads 1577 | 57 473 259 708 80 . Legs 269 | . . . . 250 19 Wheels . | . . . . . . Hover . | . . . . . . Flight 262 | . . . . 25 237 Fastest Speed 32 | 50 160 160 160 32 35 Average Speed 138 | 128 160 160 160 124 51 Slowest Speed 260 | 160 160 160 160 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 57 22 96 11 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 111 | . 61 38 . 8 4 Melee . | . . . . . . Projectile 5 | . . . . 1 4 AOE 106 | . 61 38 . 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Total 2583 | 90 620 276 764 535 298 Wait 177 | . 43 . 50 84 . Move 2162 | 79 472 258 707 368 278 Hop . | . . . . . . Pick Up 25 | 6 13 . 3 2 1 Fast Attach 22 | 4 4 . 1 10 3 Attach 17 | 1 6 1 . 9 . Detach 2 | . 1 . . 1 . Swap 5 | . 5 . . . . Drop 7 | . 3 . 3 1 . Fire 166 | . 73 17 . 60 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -7/Recycling -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 455 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Lost 3 parts (1n2w) 673 | -10/Materials | Discovered new exit (range 7) 681 | -10/Materials | Identified exit to Materials 767 | -10/Materials | Discovered exit to Materials (range 15) 862 | -10/Materials | Build established: Scavenger-Mutant 976 | -10/Materials | Repaired Lgt. Treads 984 | -10/Materials | Discovered new exit (range 7) 992 | -10/Materials | Identified exit to Mines 1008 | -10/Materials | Discovered new exit (range 5) 1032 | -10/Materials | Identified exit to Subcaves 1142 | -10/Materials | Entered Subcaves 1198 | -10/Subcaves | Learned location of Zion (-7) 1198 | -10/Subcaves | Met a Zionite searching for "candidates" 1555 | -10/Subcaves | Discovered new exit (range 10) 1559 | -10/Subcaves | Ambushed by Subdweller buried in earth 1586 | -10/Subcaves | Core integrity fell below 20% 1601 | -10/Subcaves | Identified exit to Recycling 1603 | -10/Subcaves | Entered Recycling 2463 | -7/Recycling | Discovered new exit (range 6) 2469 | -7/Recycling | Identified exit to Factory 2791 | -7/Recycling | Entered Factory 2791 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 3044 | -5/Factory | Lost 10 parts (2p3n2u3w) 3094 | -5/Factory | Core integrity fell below 50% 3132 | -5/Factory | Lost 6 parts (3n3w) 3438 | -5/Factory | Build established: Gunner 3487 | -5/Factory | Discovered new exit (range 15) 3504 | -5/Factory | Identified exit to Upper Caves 3505 | -5/Factory | Entered Upper Caves 3546 | -5/Upper Caves | Lost 3 parts (1n2w) 3593 | -5/Upper Caves | Core integrity fell below 20% 3601 | -5/Upper Caves | Learned Factory stockpile data 3634 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 3696 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Gauss Rifle destroyed. Acquired derelict log, extracted data. Data stored: Factory stockpile data. Acquired 20 matter. Lgt. Nuclear Core destroyed. Acquired 5 matter. Searching scrap... Found Imp. Power Shielding. Found Med. Reflective Plating. Found Com. Battery. Found 70 Matter. Acquired Med. Reflective Plating. Acquired 24 matter. Connecting with Outpost Terminal... >>Query(Status Report 434V) HEAT REACHING DANGEROUS LEVELS. INVESTIGATING SOURCE. System corrupted: Matter fused (-10). VTOL Module destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#########???? | | ????????????????????????????????????## ##??? | | ???????????????????????????????????## #??? | | ???????????????????????????????????# ##?? | | ????????????????????????????????????# ##? | | ?????????????????????????????????????# #? | | ????????????????????????????????????## #?# | | ??????????????????????????????####### #### | | ?????????????????????????????# # ##?# | | ????????????????????????????# ?# ### | | ???????? ???????????????#### ??# ### | | ???????? #????????????# ??## #?# | | ??????? ??????????# ??## #### | | ??????? ????????# #??## #### | | ?????? ?????## #?## ### # | | ??????? #### ### #### | | ??????????????# @ ##??? | | ??????????????## g ####??? | | ???????????????## ## g #??? | | ????????????????## ?# ### g #??? | | ?????????????????# ##?# #?# ##g ##### # ## #??? | | ?????????????????##???# #?# ## #""" " "# #??? | | ??????????????????????# #?#### #""" "# #??? | | ??????????????????????# #????# #""" T #??? | | ??????????????????????# #???? #""" #??? | | ??????????????????????# ???? # # " #??? | | ??????????????????????? ???# # #" "# ###? | | ??????????????????????? ??? ##! #" # ## | | ??????????????????????? ??? ?# % "# # | | ??????????????????????? ??????# !# "# # | | ??????????????????????? ??????# #####+# ## # | | ??????????????????????? ??????# ## | | ????????????????????????????### #? | | ???????????????????????????## #### ##? | | ??????????????????????????## ### ###?? | | ??????????????????????????# ###### | | ??????????????????????????# ### # | | ??????????????????????????# ## | | ??????????????????????????# ### ####### # | | ??????????????????????????### ## ##????# | | ????????????????????????????## #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemFactoryLog Manual? 0 Play Time 00:46:31 Cumulative 17.6 hours Start 2025.02.14 @ 21:29:06 End 2025.02.14 @ 22:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9cfdc82f-aa22-4d9a-be1a-572b2566c6d2