Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.13 @ 02:14:50 Player: soymachine Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (194) 970 Value Destroyed (8089) 8089 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 16371 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 691 Met Data Miner 300 Friendly Fire -849 Cogmind --------- Core Integrity 0/1300 Matter 13/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved EM Pulse Cannon Micro-nuke Launcher Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Advanced Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Target Analyzer Improved Target Analyzer Energy Filter > --- WEAPON ----------- High-powered Shock Rifle Long-range Missile Launcher > --- INVENTORY -------- Heavy Treads Huge Storage Unit Enhanced Optical Array Improved Sensor Array Improved Terrain Scanner Focal Shield Improved Trap Extractor Improved Heavy Laser Improved EM Pulse Cannon Phase Cannon Coil Gun Coil Gun KE Penetrator Mini Assault Cannon Heavy Rocket Launcher Remote Datajack Force Lance [Rating: 97] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun High-powered Shock Rifle Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 1 1 . . . . 1 . . 1 . . . Utility 8 | . . . 1 1 1 . . . . . 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 148 | . 1 . 6 14 14 5 . . 11 39 23 8 7 3 1 16 Power 13 | . . . . 2 2 . . . 1 5 3 . . . . . Engine 5 | . . . . 2 2 . . . . . 1 . . . . . Core 8 | . . . . . . . . . 1 5 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 40 | . . . 1 3 6 . . . 1 12 3 6 4 1 . 3 Treads 7 | . . . . . 1 . . . . 3 1 . . . . 2 Leg 30 | . . . 1 3 5 . . . 1 6 2 6 4 1 . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 31 | . 1 . 3 2 2 . . . 1 10 7 . 1 . . 4 Device 15 | . . . 1 1 2 . . . 1 5 2 . 1 . . 2 Storage 5 | . 1 . 1 1 . . . . . 2 . . . . . . Processor 9 | . . . 1 . . . . . . 3 3 . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | . . . 2 7 4 5 . . 8 12 10 2 2 2 1 9 Energy Gun 14 | . . . 2 1 1 1 . . 2 2 3 1 . 1 . . Energy Cannon 9 | . . . . 3 1 1 . . 1 2 1 . . . . . Ballistic Gun 12 | . . . . . 1 . . . 2 1 5 . 1 . . 2 Ballistic Cannon 5 | . . . . 2 . . . . . 2 . . 1 . . . Launcher 17 | . . . . 1 . 2 . . 1 4 . 1 . 1 1 6 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 1 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 4 3 . . . . . 1 Parts Lost 62 | . . . . 2 10 . . . 11 7 15 . . 1 1 15 Power 8 | . . . . 1 1 . . . 1 . 3 . . . . 2 Propulsion 22 | . . . . . 6 . . . 5 3 7 . . 1 . . Utility 20 | . . . . . 1 . . . 3 2 3 . . . 1 10 Weapon 12 | . . . . 1 2 . . . 2 2 2 . . . . 3 Highest Loss Streak 9 | . . . . 1 9 . . . 4 2 5 . . 1 1 7 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 81 | . 85 85 92 97 78 90 92 92 67 67 82 88 98 94 98 49 Engine 3 | . 14 14 11 9 6 7 7 7 3 . 1 . . . . . Core 5 | . . . . . . . . . 1 8 9 11 10 10 10 4 Treads 3 | . . . . . 4 7 7 7 3 6 1 1 . . . 5 Leg 22 | . 28 28 31 36 22 23 23 23 16 12 17 21 35 31 36 2 Device 13 | . . . 8 15 15 23 23 23 15 11 10 11 14 15 15 9 Storage 5 | . 14 14 11 9 7 7 7 7 5 2 5 5 5 5 5 2 Processor 12 | . . . 8 9 7 7 7 7 7 11 18 23 21 21 19 16 Energy Gun 3 | . 14 14 19 5 2 . . . 2 . 1 2 . 3 5 1 Energy Cannon 1 | . . . . 4 1 4 7 7 1 1 . . . . . . Ballistic Gun 3 | . 14 14 2 . 2 . . . 5 . 8 8 5 5 3 . Ballistic Cannon 1 | . . . . 5 1 . . . . 4 . . 4 . . . Launcher 1 | . . . . 2 . 6 7 7 1 1 . . . 1 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 18 18 34 59 61 63 59 59 62 108 88 83 90 85 86 88 Greatest Support 130 | 20 20 20 35 54 67 61 61 61 89 100 100 110 130 130 130 130 Greatest Overweight (x) 15 | . . . . 1 2 1 . . 1 5 4 1 . . . 15 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 10 10 15 20 20 20 20 20 20 25 20 20 20 20 20 20 Average Capacity 17 | . 8 10 14 18 20 20 20 20 16 13 20 20 20 20 20 15 Most Carried 20 | . 7 7 14 15 15 14 14 14 15 13 18 20 20 20 19 20 Average Carried 13 | . 6 7 11 13 12 13 13 14 11 6 15 17 19 19 19 12 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 5 20 20 20 20 20 20 5 Final Carried 20 | 6 7 7 14 14 13 13 14 14 4 13 15 20 20 19 19 4 Class Distribution -------------------- 52% | Scavenger-Mutant 38% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Matter Collected 3734 | 200 11 14 70 295 146 204 60 . 313 740 785 345 250 183 60 58 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8071 | . 81 31 626 713 462 420 21 . 457 1795 1159 1219 81 376 46 584 Parts 386 | . 6 3 38 41 17 23 3 . 13 74 60 62 8 6 5 27 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . 2 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 14 2 . 17 . . . . 1 5 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 158 | . 5 2 12 12 6 21 3 . 15 36 15 13 1 4 5 8 Melee 11 | . . . . . . . . . 1 8 . . . . . 2 Guns 53 | . 5 2 11 2 1 1 . . 6 1 15 8 . 1 . . Cannons 30 | . . . . 7 2 . 1 . 3 16 . . 1 . . . AOE 58 | . . . 1 1 1 20 2 . 5 9 . 5 . 3 5 6 Classes Destroyed 16 | . 1 . 5 5 2 . . . . 1 . 2 . . . . Worker 5 | . . . . 2 . . . . . . 1 . 1 . . 1 Builder 5 | . . . . 1 . . . . . . 1 1 1 . . 1 Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 11 | . . . . 1 1 . . . . 2 2 3 . . . 2 Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 9 | . . . 3 2 2 . . . . . 2 . . . . . Swarmer 45 | . 5 2 . . . 9 3 . 3 7 4 3 . . 5 4 Grunt 50 | . . . 7 5 . 7 . . 9 16 2 . 1 3 . . Brawler 5 | . . . 1 1 . 1 . . 1 . . . . 1 . . Duelist 3 | . . . 1 . . 2 . . . . . . . . . . Sentry 25 | . . . 3 5 3 2 . . 1 5 3 3 . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 11 | . . . . 1 1 . . . . 2 . 5 . . . 2 Programmer 17 | . . . . . 2 . . . 1 4 7 1 . . . 2 Behemoth 1 | . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 3 2 7 6 3 13 3 . 5 7 5 7 2 4 5 4 Combat Bots Only 13 | . 3 2 7 3 2 13 3 . 5 7 5 6 1 4 5 4 Max Kills in Single Turn 5 | . 1 1 1 2 1 5 1 . 2 3 2 4 2 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 1 1 5 1 . 2 3 . 3 . 2 3 2 Melee 1 | . . . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Damage Taken 11672 | . 88 27 199 441 1025 368 199 . 1497 2194 1823 549 240 84 81 2857 Core 2933 | . 42 . 35 59 145 88 20 . 430 440 237 85 17 12 11 1312 Absorbed by Shields 163 | . . . . . . . . . . . . 163 . . . . Core Remaining (%) 72 | 100 . 83 91 89 . . . . 2 48 . 67 . . 96 . Volleys Fired 371 | . 11 4 34 35 16 24 6 . 30 65 73 36 12 9 3 13 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 1 Hottest 145 | . 70 70 120 126 107 135 90 . 145 142 111 114 94 93 103 49 Shots Fired 672 | . 22 8 65 61 32 31 9 . 59 113 141 72 22 18 6 13 Gun 407 | . 22 8 65 17 2 2 . . 40 19 138 66 12 13 3 . Cannon 187 | . . . . 39 30 7 6 . 9 83 3 . 10 . . . Launcher 74 | . . . . 5 . 18 3 . 10 11 . 6 . 5 3 13 Special 4 | . . . . . . 4 . . . . . . . . . . Kinetic 352 | . 11 4 13 23 16 . . . 26 62 111 55 22 9 . . Thermal 135 | . 11 4 22 13 1 9 6 . 23 19 16 11 . . . . Explosive 74 | . . . . 5 . 18 3 . 10 11 . 6 . 5 3 13 Electromagnetic 107 | . . . 30 20 15 . . . . 21 14 . . 4 3 . Robot Hit Streak 29 | . 4 6 21 19 29 10 2 . 14 24 23 15 4 9 5 9 Robot Miss Streak 4 | . 2 1 2 2 3 1 1 . 4 3 3 2 2 1 1 1 Penetration Max 2 | . . . . . . . . . . 1 1 2 . 1 . . Secondary Targets 3 | . . 2 . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . . Shots Hit Robots 580 | . 14 7 52 47 40 26 5 . 55 120 101 55 13 14 5 26 Core Hits 376 | . 6 3 33 27 10 37 3 . 62 67 41 34 7 17 4 25 Critical Kills 13 | . . . . . . . . . . 3 3 6 1 . . . Critical Parts Destroyed 18 | . . . . . 2 . . . . 5 6 4 1 . . . Critical Strikes 68 | . . . 3 . 4 . . . 1 25 13 14 3 . 1 4 Burn 10 | . . . 3 . . . . . 1 2 2 2 . . . . Destroy 33 | . . . . . . . . . . 10 9 12 2 . . . Blast 8 | . . . . . 1 . . . . 5 1 . 1 . . . Corrupt 3 | . . . . . . . . . . 1 1 . . . 1 . Smash 3 | . . . . . 3 . . . . . . . . . . . Sever 7 | . . . . . . . . . . 7 . . . . . . Impale 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 77 | . . . . . 11 . . . 11 33 6 . . . . 16 Impact 11 | . . . . . 11 . . . . . . . . . . . Slashing 50 | . . . . . . . . . 11 33 6 . . . . . Piercing 16 | . . . . . . . . . . . . . . . . 16 Sneak Attacks 4 | . . . . . 1 . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22267 | . 138 65 952 1429 1106 2026 323 . 2435 4922 2672 2210 454 907 609 2019 Guns 7036 | . 138 65 830 263 31 40 . . 813 332 2561 1457 158 311 37 . Cannons 4131 | . . . . 749 520 161 45 . 292 2015 53 . 296 . . . Explosions 8760 | . . . 122 417 130 1825 278 . 1207 1524 58 753 . 596 572 1278 Melee 2340 | . . . . . 425 . . . 123 1051 . . . . . 741 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6616 | . 63 15 69 374 271 . . . 537 1377 2060 1202 454 194 . . Thermal 2761 | . 75 50 327 295 155 201 45 . 568 381 380 255 . . . 29 Explosive 8356 | . . . . 335 . 1825 278 . 1207 1483 58 753 . 596 572 1249 Electromagnetic 2194 | . . . 556 425 255 . . . . 630 174 . . 117 37 . Impact 425 | . . . . . 425 . . . . . . . . . . . Slashing 1174 | . . . . . . . . . 123 1051 . . . . . . Piercing 741 | . . . . . . . . . . . . . . . . 741 Highest Corruption 12 | . . . . . . . . . 4 3 9 1 . . . 12 Average Corruption 2 | . . . . . . . . . 1 1 2 1 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . . . 7 15 17 2 . . . 12 Message Errors 18 | . . . . . . . . . 2 6 3 1 . . . 6 Matter Fused 7 | . . . . . . . . . 2 2 2 . . . . 1 Heat Flow Errors 11 | . . . . . . . . . 1 3 5 1 . . . 1 Energy Discharges 8 | . . . . . . . . . 1 3 2 . . . . 2 Data Loss (minor) 6 | . . . . . . . . . 1 1 3 . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 639 | . . . . 11 160 43 . . 66 111 2 9 18 . 30 189 Projectiles 27 | . . . . . 3 . . . 6 . . . 18 . . . Explosions 280 | . . . . 11 1 43 . . 9 87 2 9 . . 30 88 Melee 332 | . . . . . 156 . . . 51 24 . . . . . 101 Knockbacks 20 | . . . . 3 4 . . . . 10 . . 3 . . . Impact 2 | . . . . . 2 . . . . . . . . . . . Kinetic 17 | . . . . 3 2 . . . . 9 . . 3 . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 519 | . . . 23 26 44 16 51 . . 77 111 . . . . 171 Shots 17 | . . . 2 2 1 1 2 . . 2 2 . . . . 5 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 110 60 141 19 63 117 45 . 264 401 234 136 28 5 . 237 Average Temperature 73 | . 46 30 32 10 26 50 23 . 96 140 76 33 10 5 . 122 Received Heat Transfer 2457 | . . . 102 189 342 96 . . 390 798 216 62 112 39 . 111 Effects 5 | . . . . . . . . . . 5 . . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 2 . . . . 1 . . . . . . Combat Hostiles 5 | . . . . 2 2 . . . . 1 . . . . . . Parts Fried 9 | . . . . 1 6 . . . . . 2 . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 3 | . . . 2 . . . . . . 1 . . . . . . Heat Transferred 5074 | . 222 148 840 470 137 333 74 . 555 1061 666 518 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 1 2 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Peak Influence 550 | . 125 83 435 407 223 . . . . 338 447 349 290 . . 550 Initial 146 | . . 41 27 84 80 . . . . 63 127 23 146 . . 53 Average 160 | . 75 49 246 285 77 . . . . 154 230 100 199 . . 143 Maximum Alert Level 2 | . . . 2 2 1 . . . . 1 2 1 1 . . 2 Low Security (%) 65 | . 100 100 33 23 98 . . . . 80 21 81 34 . . 75 Level 1 32 | . . . 63 70 1 . . . . 19 73 18 65 . . 13 Level 2 2 | . . . 2 6 . . . . . . 4 . . . . 11 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 1 1 3 . . . 1 8 5 3 3 . . 6 Investigation 5 | . . . . . . . . . . 3 . . 1 . . 1 Extermination 11 | . . . . . 2 . . . . 4 2 . 1 . . 2 Reinforcement 10 | . . . 1 1 . . . . . 1 3 3 1 . . . Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 . . 1 . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Distress Signals 13 | . 1 . 3 3 1 . . . . 1 1 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 249 | . 9 3 18 19 13 18 5 . 30 42 23 19 10 4 6 30 Peak Tracking Total 12 | . 3 3 5 4 5 11 3 . 7 6 5 5 3 4 5 12 Tactical Retreats 19 | . . . . 2 . 1 1 . 5 2 1 . 1 . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Traps Triggered 8 | . . . . . . . . . . . 4 . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Machines Disabled 33 | . . 1 2 1 2 1 . . . 9 10 2 4 . . 1 Max in Single Turn 2 | . . . 1 1 2 1 . . . 2 2 2 2 . . 1 Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Machines Accessed 23 | . . . . . 2 . . 4 . 6 4 3 1 . . 3 Terminals 9 | . . . . . . . . . . 2 4 3 . . . . Fabricators 4 | . . . . . 2 . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 3 . . . . . 2 Total Hacks 52 | . . . . . 2 . . 27 . 8 5 3 2 . . 5 Successful 41 | . . . . . 2 . . 27 . 3 3 3 2 . . 1 Failed 11 | . . . . . . . . . . 5 2 . . . . 4 Catastrophic 5 | . . . . . . . . . . 2 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . . . . . . . . . . 8 3 . . . . 1 Terminals 10 | . . . . . . . . . . 2 5 3 . . . . Fabricators 6 | . . . . . 2 . . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 5 . . . . . 3 Terminal Hacks 31 | . . . . . . . . 27 . . 1 3 . . . . Record 11 | . . . . . . . . 11 . . . . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open Door 3 | . . . . . . . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . . 2 . . . Network Status 2 | . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . 3 2 . . . . 1 Terminals 3 | . . . . . . . . . . 1 2 . . . . . Assimilate 3 | . . . . . . . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . . 1 Reprogram 3 | . . . . . . . . . . 2 . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . . . . . 3 4 1 1 . . 2 Full Trace Events 2 | . . . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . 8 . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Total Allies 27 | . . 2 . . . 2 . . 1 4 . 13 3 . . 2 Largest Group 8 | . . 2 2 . . 2 . . 1 3 1 8 7 1 1 2 Highest-Rated Group 320 | . . 48 48 . . 32 . . 96 87 37 320 320 20 20 90 Highest-Rated Ally 159 | . . 31 31 . . 16 . . 96 37 37 159 159 20 20 48 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 170 | . . 5 6 . . 7 . . 9 24 1 83 31 . . 4 Total Damage 4203 | . . 41 61 . . 100 . . 372 315 30 1731 1429 . . 124 Kills 21 | . . 1 1 . . . . . 2 2 . 8 6 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . 1 2 . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Turns Passed 13145 | . 233 528 445 829 1161 1085 478 99 992 2199 1331 978 520 1343 255 669 Spaces Moved 8521 | 1 163 414 257 458 613 796 362 79 773 1354 642 554 310 1075 204 466 Core 870 | . . . . . . . . . 347 257 . . . . . 266 Treads 876 | . . . . . . . . . . 445 142 135 . . . 154 Legs 6553 | 1 163 414 257 458 613 796 362 79 426 430 500 419 310 1075 204 46 Wheels . | . . . . . . . . . . . . . . . . . Hover 222 | . . . . . . . . . . 222 . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 126 126 126 50 50 114 120 120 120 120 50 Average Speed 128 | 120 120 120 120 139 149 127 126 126 102 130 158 149 120 120 120 107 Slowest Speed 800 | 120 120 120 120 190 260 196 126 126 195 560 400 240 120 120 120 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 47 | 2 41 95 38 40 21 86 55 69 70 39 21 83 10 88 24 23 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . 3 2 . 3 . . . . 3 . . Spaces Dug 56 | . . . . 8 . . . . 6 4 1 . . . . 37 Terrain Destroyed 565 | . . . 1 46 24 61 15 . 60 117 26 45 4 35 7 124 Melee 10 | . . . . . . . . . 6 4 . . . . . . Projectile 22 | . . . . 3 1 . . . 1 3 8 1 4 1 . . AOE 533 | . . . 1 43 23 61 15 . 53 110 18 44 . 34 7 124 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Total 9920 | . 180 438 330 589 804 838 375 78 891 1621 806 632 435 1109 207 587 Wait 646 | . 5 21 21 57 135 13 7 . 58 87 42 24 101 22 . 53 Move 8505 | . 162 413 256 457 612 795 361 78 772 1353 641 553 309 1074 203 466 Hop . | . . . . . . . . . . . . . . . . . Pick Up 116 | . 1 . 11 15 13 . 1 . 4 33 18 10 3 1 . 6 Fast Attach 14 | . . . . . . . . . . 9 . . 3 . . 2 Attach 81 | . . . 3 6 11 1 . . 6 21 13 6 2 2 . 10 Detach 5 | . . . . . . 1 . . 1 . . . . . . 3 Swap 53 | . 1 . 3 8 3 4 . . 5 9 10 2 2 1 1 4 Drop 50 | . . . 1 11 3 . . . 4 11 3 1 2 . . 14 Fire 371 | . 11 4 34 35 16 24 6 . 30 65 73 36 12 9 3 13 Melee 77 | . . . . . 11 . . . 11 33 6 . . . . 16 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 234 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 14) 696 | -10/Mines | Learned location of Storage (-7) 749 | -10/Mines | Discovered new exit (range 5) 762 | -10/Mines | Entered Materials 762 | -9/Materials | Accompanied by 2 allies 762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 767 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 956 | -9/Materials | Destroyed 7 combat bots 1158 | -9/Materials | Build established: Scavenger-Mutant 1189 | -9/Materials | Discovered new exit (range 16) 1206 | -9/Materials | Identified exit to Materials 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -8/Materials | Build established: Mutant 2013 | -8/Materials | Discovered new exit (range 8) 2034 | -8/Materials | Identified exit to Factory 2036 | -8/Materials | Entered Factory 2036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -7/Factory | Identified exit to Storage 2095 | -7/Factory | Build established: Scavenger-Mutant 2286 | -7/Factory | Garrison activated, responded to threat 2379 | -7/Factory | Lost 9 parts (1p5n1u2w) 2536 | -7/Factory | Build established: Mutant 2662 | -7/Factory | Discovered new exit (range 3) 2666 | -7/Factory | Identified exit to Lower Caves 3110 | -7/Factory | Build established: Skirmisher 3197 | -7/Factory | Entered Lower Caves 3545 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3581 | -7/Lower Caves | Destroyed 13 combat bots 3890 | -7/Lower Caves | Build established: Mutant 4082 | -7/Lower Caves | Learned location of Extension (-5) 4136 | -7/Lower Caves | Spotted B-75 Beast 4223 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4272 | -7/Lower Caves | Discovered new exit (range 7) 4281 | -7/Lower Caves | Identified exit to Lower Caves 4282 | -7/Lower Caves | Entered another Lower Caves area 4322 | -7/Lower Caves | Learned Factory emergency access door positions 4373 | -7/Lower Caves | Encountered a Warlord checkpoint 4405 | -7/Lower Caves | Learned location of 1 exit from Factory 4517 | -7/Lower Caves | Build established: Skirmisher 4738 | -7/Lower Caves | Discovered new exit (range 7) 4759 | -7/Lower Caves | Identified exit to Data Miner 4760 | -7/Lower Caves | Entered Data Miner 4760 | -7/Data Miner | Discovered new exit (range 6) 4784 | -7/Data Miner | Met Data Miner 4811 | -7/Data Miner | Learned location of Section 7 (-2) 4811 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4831 | -7/Data Miner | Received God Mode back door access code from Data Miner 4858 | -7/Data Miner | Identified exit to Proximity Caves 4859 | -7/Data Miner | Build established: Mutant 4859 | -7/Data Miner | Entered Proximity Caves 4914 | -6/Proximity Caves | Escorted by Enhanced Grunt 5127 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5406 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 5605 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5605 | -6/Proximity Caves | Core integrity fell below 50% 5646 | -6/Proximity Caves | Lost 4 parts (2n2u) 5765 | -6/Proximity Caves | Spotted B-75 Beast 5804 | -6/Proximity Caves | Crushed by falling debris 5805 | -6/Proximity Caves | Core integrity fell below 20% 5843 | -6/Proximity Caves | Discovered new exit (range 16) 5850 | -6/Proximity Caves | Identified exit to Factory 5851 | -6/Proximity Caves | Entered Factory 5851 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5852 | -6/Factory | Identified exit to Factory 6021 | -6/Factory | Found Prototype Launcher 6057 | -6/Factory | Incoming investigation squad redirected 6086 | -6/Factory | Discovered new exit (range 3) 6176 | -6/Factory | Identified exit to Lower Caves 6214 | -6/Factory | Identified Scatter Rocket Array 6943 | -6/Factory | Destroyed 7 combat bots 7478 | -6/Factory | Build established: Scavenger-Mutant 7931 | -6/Factory | Discovered exit to Factory (range 6) 7987 | -6/Factory | Core integrity fell below 50% 8050 | -6/Factory | Entered another Factory area 8050 | -5/Factory | Accompanied by 1 ally 8050 | -5/Factory | Evolved 2 slots: Utility x2 8051 | -5/Factory | Identified exit to Extension 8686 | -5/Factory | Lost 5 parts (1p3n1w) 8784 | -5/Factory | Lost 3 parts (1p1u1w) 8960 | -5/Factory | Lost 4 parts (1p2n1u) 9381 | -5/Factory | Entered Extension 9457 | -5/Extension | Rescued a captive Derelict 9458 | -5/Extension | Rescued a captive Derelict 9514 | -5/Extension | Rescued a captive Derelict 9515 | -5/Extension | Rescued a captive Derelict 9596 | -5/Extension | Rescued a captive Derelict 9597 | -5/Extension | Rescued a captive Derelict 9625 | -5/Extension | Rescued a captive Derelict 9625 | -5/Extension | Rescued a captive Derelict 9815 | -5/Extension | Rescued A7 9847 | -5/Extension | Spotted B-75 Beast 9870 | -5/Extension | Spotted B-75 Beast 9883 | -5/Extension | Allies destroyed B-75 Beast 9890 | -5/Extension | Destroyed B-75 Beast 9914 | -5/Extension | Discovered new exit (range 3) 9919 | -5/Extension | Identified exit to Factory 9966 | -5/Extension | Rescued a captive Derelict 10032 | -5/Extension | Rescued a captive Derelict 10038 | -5/Extension | Energy Cycler disabled 10038 | -5/Extension | Rescued a captive Derelict 10039 | -5/Extension | Rescued a captive Derelict 10044 | -5/Extension | Rescued a captive Derelict 10053 | -5/Extension | Rescued a captive Derelict 10177 | -5/Extension | Discovered exit to Factory (range 10) 10178 | -5/Extension | Discovered new exit (range 6) 10184 | -5/Extension | Identified exit to Cetus 10331 | -5/Extension | Disrupted transfer network 10359 | -5/Extension | Entered Factory 10359 | -4/Factory | Accompanied by 7 allies (A7) 10359 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10405 | -4/Factory | Incoming investigation squad redirected 10511 | -4/Factory | Fabricated P-60 Hacker (x2) 10679 | -4/Factory | Hacker 7a assimilated hostile L-61 Swordsman 10831 | -4/Factory | Discovered new exit (range 13) 10846 | -4/Factory | Identified exit to Upper Caves 10879 | -4/Factory | Entered Upper Caves 10879 | -4/Upper Caves | Accompanied by 1 ally 11651 | -4/Upper Caves | Learned Research terminal intel 11675 | -4/Upper Caves | Discovered new exit (range 8) 11681 | -4/Upper Caves | Identified exit to Upper Caves 11944 | -4/Upper Caves | Learned location of 1 exit from Research 12222 | -4/Upper Caves | Entered another Upper Caves area 12222 | -4/Upper Caves | Accompanied by 1 ally 12438 | -4/Upper Caves | Discovered new exit (range 14) 12452 | -4/Upper Caves | Identified exit to Research 12477 | -4/Upper Caves | Entered Research 12477 | -3/Research | Evolved 2 slots: Utility x2 12478 | -3/Research | Identified exit to Research 12479 | -3/Research | Loaded intel: 24 terminal locations 12653 | -3/Research | Spotted B-86 Titan 12813 | -3/Research | Garrison activated, responded to threat 12830 | -3/Research | Lost 7 parts (2p4u1w) 13023 | -3/Research | Spotted B-86 Titan 13053 | -3/Research | Found Gamma Bomb Array 13061 | -3/Research | Lost 3 parts (3u) 13075 | -3/Research | Build established: Mutant 13088 | -3/Research | Core integrity fell below 50% 13118 | -3/Research | System corruption reached 10% 13139 | -3/Research | Core integrity fell below 20% 13146 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 13103_ R-10 Processor collects Flexi-carbon Leg. 13104_ Slug penetrates Door. 13104_ Slug penetrates U-05 Engineer. 13104_ P-80 Master resets R-10 Processor, system corruption cleaned. 13105_ The unstable cave ceiling collapses. 13113_ SITTL