Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 21:58:17 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (3535) 3535 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-191) -191 TOTAL SCORE: 7599 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 28 Friendly Fire -241 Cogmind --------- Core Integrity 448/700 Matter 178/300 Energy 79/100 System Corruption 36% Temperature Hot (201) Movement Core (700) Ox13 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine High-capacity Storage Unit High-capacity Battery (250) Advanced Signal Interpreter Core Analyzer Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating System Restoration Module Gatling Laser Gatling Laser Improved Spread Laser Plasma Rifle Variable Charge Gun Heavy Machine Gun Heavy Shock Bomb Launcher Chainsword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Improved Heavy Laser Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Compact Wheel High-capacity Storage Unit High-capacity Battery Core Analyzer Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating System Restoration Module Gatling Laser Gatling Laser Improved Spread Laser Plasma Rifle Variable Charge Gun Heavy Machine Gun Heavy Shock Bomb Launcher Rocket Launcher Chainsword [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 1 . . . 2 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 143 | 7 10 2 28 12 2 5 28 44 5 Power 8 | 1 1 . 2 1 . . 2 1 . Engine 5 | 1 1 . 2 1 . . . . . Core 3 | . . . . . . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 . 7 5 . . 3 3 2 Treads 5 | . 1 . 4 . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 17 | . 1 . 3 5 . . 3 3 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 2 1 . 8 2 1 1 9 15 . Device 16 | 1 . . 3 1 . . 2 9 . Storage 6 | 1 1 . . . 1 1 1 1 . Processor 2 | . . . . . . . 2 . . Hackware 2 | . . . . . . . . 2 . Protection 13 | . . . 5 1 . . 4 3 . Artifact . | . . . . . . . . . . Weapon 72 | 2 6 2 11 4 1 4 14 25 3 Energy Gun 35 | 1 . . 3 1 . 2 10 17 1 Energy Cannon 7 | . . . . 1 1 1 1 2 1 Ballistic Gun 19 | 1 5 1 8 1 . 1 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 8 | . 1 . . . . . 1 6 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 3 . Parts Lost 27 | . 1 . 1 5 . 2 5 1 12 Power 3 | . . . . 1 . . 1 . 1 Propulsion 6 | . . . . 1 . . 2 . 3 Utility 10 | . 1 . 1 1 . . 1 1 5 Weapon 8 | . . . . 2 . 2 1 . 3 Highest Loss Streak 6 | . 1 . 1 3 . 1 3 1 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 90 85 95 97 95 99 98 99 78 Engine 7 | . 14 14 11 11 11 11 1 . . Core 2 | . . . . . . . 7 6 6 Treads 3 | . 2 14 10 . . . . . . Leg 3 | . 21 . . . . . . . . Wheel 13 | . 3 14 11 21 22 22 17 15 10 Device 11 | . 5 . 8 11 11 11 17 18 10 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 4 | . . . . . . . 6 15 7 Protection 8 | . . . 10 10 11 11 11 6 6 Energy Gun 12 | . 4 . 5 22 11 4 21 20 13 Energy Cannon 1 | . . . . 3 6 14 . . 4 Ballistic Gun 13 | . 23 26 27 4 11 13 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 15 30 30 50 50 46 67 75 78 75 Greatest Support 32 | 20 20 10 32 32 32 32 32 32 32 Greatest Overweight (x) 4 | 2 2 2 4 2 1 2 4 2 4 Average Overweight (x) 2 | . 1 2 3 1 1 1 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 19 20 20 20 Most Carried 20 | 7 15 15 15 15 15 20 20 20 20 Average Carried 16 | 4 12 14 14 14 14 16 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 Final Carried 20 | 7 15 15 15 15 15 20 20 20 19 Class Distribution -------------------- 31% | Tank 27% | Mutant 11% | Gunner 10% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Skirmisher 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 3092 | 210 380 178 1082 116 . 116 621 389 . Remotely . | . . . . . . . . . . Salvage Created 4568 | 24 363 151 1398 602 . 353 961 716 . Parts 291 | 4 21 13 91 26 . 26 70 40 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 124 | . 10 6 33 25 . 15 23 12 . Melee 3 | . . . . . . . . 3 . Guns 105 | . 10 3 33 23 . 5 23 8 . Cannons 7 | . . . . . . 7 . . . AOE 7 | . . 3 . 2 . 2 . . . Classes Destroyed 13 | 1 3 . 2 2 . . 2 3 . Worker 1 | . . . . . . . . 1 . Builder 2 | . . . . . . . 1 1 . Tunneler 2 | 1 . . 1 . . . . . . Recycler 4 | . . . . 1 . . 3 . . Operator 1 | . . . . . . . 1 . . Watcher 11 | . 1 . 3 . . . 4 3 . Swarmer 51 | . 2 4 10 11 . 12 12 . . Grunt 38 | . 8 3 13 2 . 3 6 3 . Duelist 2 | . . . 1 . . . . 1 . Sentry 19 | . . . 10 . . . 5 4 . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 . Assembled 12 | . . . . 12 . . . . . Best Kill Streak 12 | 1 3 3 8 12 . 4 9 4 . Combat Bots Only 12 | . 3 3 4 12 . 4 8 4 . Max Kills in Single Turn 3 | 1 1 3 2 2 . 2 2 1 . Gunslinging 1 | . . . 1 1 . . 1 . . Exploded 2 | . . 2 . 1 . 2 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 4688 | . 329 64 925 699 . 354 578 800 939 Core 749 | . 57 . 206 126 . 41 67 113 139 Absorbed by Shields 124 | . . . 124 . . . . . . Regen/Repaired (Parts) 455 | . . . . . . . 255 200 . Core Remaining (%) 67 | 100 . 77 . . . 6 87 . . Volleys Fired 303 | 2 35 8 86 35 . 19 69 34 15 Largest 3 | 2 2 2 3 3 . 3 3 3 3 Hottest 235 | 70 70 50 69 135 . 135 179 235 143 Shots Fired 779 | 4 69 16 258 95 . 56 173 84 24 Gun 726 | 4 69 14 258 95 . 28 163 83 12 Cannon 47 | . . . . . . 28 10 1 8 Launcher 6 | . . 2 . . . . . . 4 Special . | . . . . . . . . . . Kinetic 441 | 2 55 14 258 4 . 19 89 . . Thermal 138 | 2 14 . . . . . 54 48 20 Explosive 6 | . . 2 . . . . . . 4 Electromagnetic 194 | . . . . 91 . 37 30 36 . Robot Hit Streak 22 | 1 6 3 9 6 . 9 17 22 12 Robot Miss Streak 8 | 2 3 6 5 7 . 3 8 6 2 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 1 . 2 6 . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . Shots Hit Robots 490 | 2 41 6 145 68 . 33 108 75 12 Core Hits 262 | 1 19 10 60 47 . 19 54 49 3 Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 6 | . 2 . 1 . . 1 1 1 . Burn 1 | . . . . . . . 1 . . Destroy 3 | . 2 . 1 . . . . . . Corrupt 2 | . . . . . . 1 . 1 . Melee Attacks 28 | . 3 . . 3 . . 3 19 . Impact 3 | . . . . 3 . . . . . Slashing 25 | . 3 . . . . . 3 19 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8933 | 22 519 307 2164 920 . 702 1833 1802 664 Guns 7313 | 22 519 119 2164 829 . 246 1833 1436 145 Cannons 495 | . . . . . . 378 . . 117 Explosions 807 | . . 188 . 91 . 78 . 48 402 Melee 318 | . . . . . . . . 318 . Ramming . | . . . . . . . . . . Kinetic 3855 | 10 433 119 2164 36 . 172 921 . . Thermal 2301 | 12 86 . . 91 . 78 718 1054 262 Explosive 590 | . . 188 . . . . . . 402 Electromagnetic 1869 | . . . . 793 . 452 194 430 . Impact . | . . . . . . . . . . Slashing 318 | . . . . . . . . 318 . Piercing . | . . . . . . . . . . Highest Corruption 36 | . . . . . . . . 1 36 Average Corruption 14 | . . . . . . . . 1 20 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . 1 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Overflow Damage 12 | . . . . . . . . 4 8 Projectiles . | . . . . . . . . . . Explosions 8 | . . . . . . . . . 8 Melee 4 | . . . . . . . . 4 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 133 | . . . . 29 . 24 . . 80 Shots 4 | . . . . 1 . 1 . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 445 | 18 99 2 135 445 . 229 279 276 244 Average Temperature 75 | 10 34 2 25 140 . 83 57 108 82 Received Heat Transfer 1140 | . 129 15 333 60 . 90 234 279 . Effects 4 | . . . . 3 . . 1 . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 2 | . . . . 2 . . . . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Fried 12 | . 2 . . . . 5 . 5 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . 1 . 1 1 . . 4 6 . Heat Transferred 4033 | 37 259 . . 50 . 50 1554 1635 448 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 469 | 5 110 315 389 374 . 322 469 146 32 Initial 121 | . 3 39 44 121 . . . 46 31 Average 146 | 2 55 148 210 189 . 123 210 72 16 Maximum Alert Level 2 | . . 1 1 1 . 1 2 . . Low Security (%) 74 | 100 100 62 53 60 . 82 59 100 100 Level 1 23 | . . 37 46 39 . 17 32 . . Level 2 1 | . . . . . . . 8 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 . 4 . . . 1 4 . Investigation 3 | . 2 . 1 . . . . . . Extermination 3 | . . . . . . . . 3 . Reinforcement 6 | . 1 . 3 . . . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 8 | . 1 . 3 . . . 2 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 205 | . 28 8 53 33 . 15 41 24 3 Peak Tracking Total 8 | . 5 3 6 8 . 4 6 4 2 Tactical Retreats 10 | . . . 3 4 . . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 7 | . 3 . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . Reprogrammed 6 | . 6 . . . . . . . . Reused 2 | . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 5 | . . 1 2 1 . . . 1 . Max in Single Turn 1 | . . 1 1 1 . . . 1 . Garrison Access 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 58 | . 6 . 13 . 1 . 13 25 . Terminals 37 | . 5 . 10 . . . 8 14 . Fabricators 4 | . . . . . . . . 4 . Repair Stations 4 | . . . . . . . 2 2 . Recycling Units 7 | . 1 . 2 . . . 2 2 . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 3 | . . . . . . . . 3 . Total Hacks 216 | . 19 . 58 . 1 . 69 69 . Successful 133 | . 9 . 42 . 1 . 45 36 . Failed 80 | . 10 . 15 . . . 23 32 . Catastrophic 7 | . 1 . 1 . . . 2 3 . Database Lockouts 3 | . . . 1 . . . 1 1 . Manual 105 | . 17 . 35 . . . 28 25 . Terminals 126 | . 14 . 42 . . . 33 37 . Fabricators 11 | . . . . . . . . 11 . Repair Stations 20 | . . . . . . . 11 9 . Recycling Units 27 | . 5 . 8 . . . 8 6 . Scanalyzers 25 | . . . 8 . . . 17 . . Garrison Access 6 | . . . . . . . . 6 . Terminal Hacks 31 | . 3 . 11 . 1 . 6 10 . Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 7 | . 1 . 1 . . . 1 4 . Prototype ID Bank 4 | . 1 . . . . . 1 2 . Terminal Index 2 | . . . . . . . 1 1 . Alert Level 4 | . . . 2 . . . 1 1 . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . Disarm Traps 1 | . . . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 17 | . . . . . . . 10 7 . Scan Component 9 | . . . . . . . 5 4 . Repair 8 | . . . . . . . 5 3 . Recycling Unit Hacks 6 | . 1 . 2 . . . 1 2 . Retrieve Components 6 | . 1 . 2 . . . 1 2 . Scanalyzer 25 | . . . 8 . . . 17 . . Insert Component 12 | . . . 4 . . . 8 . . Analyze 13 | . . . 4 . . . 9 . . Garrison Access Hacks 3 | . . . . . . . . 3 . Seal Access 3 | . . . . . . . . 3 . Unauthorized Hacks 48 | . 5 . 21 . . . 11 11 . Terminals 36 | . 3 . 17 . . . 9 7 . Track 13 | . 2 . 7 . . . 2 2 . Assimilate 2 | . . . 1 . . . 1 . . Botnet 16 | . . . 7 . . . 5 4 . Disrupt 1 | . . . 1 . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . Fabricators 3 | . . . . . . . . 3 . Report 1 | . . . . . . . . 1 . Liberate 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 2 . 4 . . . 2 1 . Monitor 1 | . . . 1 . . . . . . Reject 4 | . 1 . 1 . . . 1 1 . Recyclers 1 | . . . 1 . . . . . . Mask 3 | . 1 . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 52 | . 6 . 11 . . . 13 22 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . 4 . . . 8 1 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 53 | . . . . . . . . 53 . Total Part Build Rating 6 | . . . . . . . . 6 . Parts Repaired 8 | . . . . . . . 5 3 . Time 286 | . . . . . . . 166 120 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 35 | . 8 . 18 . . . 4 5 . Parts Scanalyzed 12 | . . . 4 . . . 8 . . Part Schematics Acquired 12 | . . . 4 . . . 8 . . Parts Damaged 2 | . . . . . . . 2 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 11 | . . 3 . 1 . . 1 6 . Largest Group 3 | . . 3 2 1 . . 1 3 . Highest-Rated Group 48 | . . 40 32 31 . . 10 48 . Highest-Rated Ally 31 | . . 16 16 31 . . 10 16 . Total Orders 12 | . . . . . . . . 12 . STAY 5 | . . . . . . . . 5 . ROAM 1 | . . . . . . . . 1 . FOLLOW 6 | . . . . . . . . 6 . Ally Attacks 51 | . . 13 14 . . . . 24 . Total Damage 525 | . . 107 93 . . . . 325 . Kills 6 | . . 2 2 . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 7 | . 1 . 1 . . . 1 4 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 13429 | 87 1943 591 3202 986 359 945 2654 2498 164 Spaces Moved 7892 | 54 948 501 1790 665 310 576 1517 1451 80 Core 9 | 9 . . . . . . . . . Treads 27 | . . . 27 . . . . . . Legs 760 | 45 715 . . . . . . . . Wheels 7096 | . 233 501 1763 665 310 576 1517 1451 80 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 110 110 115 105 115 115 130 130 130 Average Speed 132 | 119 170 110 134 113 115 129 132 130 143 Slowest Speed 260 | 190 260 110 240 130 115 130 160 130 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 69 | 4 98 91 96 99 66 90 61 43 49 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 2 . 2 . 2 . . . Spaces Dug 25 | . 1 . . 3 . . 3 8 10 Terrain Destroyed 76 | . 1 14 . 12 . 2 3 12 32 Melee 14 | . 1 . . 3 . . 3 7 . Projectile 11 | . . . . . . . . 1 10 AOE 51 | . . 14 . 9 . 2 . 4 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 10162 | 69 1202 525 2416 813 313 730 2027 1960 107 Wait 1580 | . 184 11 448 88 . 123 359 363 4 Move 7884 | 53 947 500 1789 664 309 575 1516 1451 80 Hop . | . . . . . . . . . . Pick Up 116 | 7 12 2 29 6 1 7 30 20 2 Fast Attach 37 | 7 1 . 8 2 . 1 7 11 . Attach 36 | . 3 . 8 5 1 1 9 7 2 Detach 5 | . 2 . 1 . . . . 2 . Swap 70 | . 6 2 12 5 1 3 12 26 3 Drop 103 | . 9 2 35 5 1 1 22 27 1 Fire 303 | 2 35 8 86 35 . 19 69 34 15 Melee 28 | . 3 . . 3 . . 3 19 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 16) 2031 | -10/Materials | Entered Mines 2042 | -10/Mines | Met a Derelict bent on vengeance 2046 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2211 | -10/Mines | Discovered new exit (range 3) 2257 | -10/Mines | Discovered new exit (range 9) 2258 | -10/Mines | Learned location of Storage (-9) 2350 | -10/Mines | Learned 2 Materials zone layouts 2622 | -10/Mines | Entered Materials 2622 | -9/Materials | Accompanied by 2 allies 2622 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2843 | -9/Materials | Discovered new exit (range 6) 3154 | -9/Materials | Build established: Tank 3177 | -9/Materials | Discovered new exit (range 9) 3419 | -9/Materials | Discovered new exit (range 8) 3550 | -9/Materials | Discovered new exit (range 4) 3680 | -9/Materials | Central database locked down 3766 | -9/Materials | Discovered new exit (range 7) 4452 | -9/Materials | Discovered new exit (range 15) 4599 | -9/Materials | Build established: Scavenger-Tank 4743 | -9/Materials | Core integrity fell below 50% 5636 | -9/Materials | Build established: Tank 5824 | -9/Materials | Entered Mines 5865 | -9/Mines | Assembled infested the area 6002 | -9/Mines | Destroyed 12 combat bots 6037 | -9/Mines | Core integrity fell below 20% 6063 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6066 | -9/Mines | Lost 3 parts (1p1n1w) 6209 | -9/Mines | Discovered new exit (range 6) 6320 | -9/Mines | Received a Mining Laser from a helpful Derelict 6561 | -9/Mines | Discovered new exit (range 12) 6648 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6648 | -9/Mines | Discovered new exit (range 5) 6810 | -9/Mines | Entered Exiles 6838 | -9/Exiles | Met 8R-AWN 6858 | -9/Exiles | Met EX-HEX 6913 | -9/Exiles | Met EX-DEC 6921 | -9/Exiles | Learned location of Zion (-6) 7074 | -9/Exiles | Visited The Gauntlet 7159 | -9/Exiles | Discovered new exit (range 10) 7169 | -9/Exiles | Entered Mines 7169 | -8/Mines | Discovered new exit (range 13) 8003 | -8/Mines | Discovered new exit (range 7) 8114 | -8/Mines | Entered Materials 8114 | -8/Materials | Evolved 2 slots: Utility x2 8231 | -8/Materials | Destroyed 8 combat bots 8345 | -8/Materials | Lost 3 parts (1n1u1w) 8348 | -8/Materials | Destroyed 8 combat bots 8719 | -8/Materials | Build established: Scavenger-Tank 8802 | -8/Materials | Central database locked down 8894 | -8/Materials | Repaired Hrd. Medium Armor Plating 9153 | -8/Materials | Build established: Scavenger-Gunner 9368 | -8/Materials | Discovered new exit (range 13) 9490 | -8/Materials | Build established: Scavenger-Mutant 9530 | -8/Materials | Discovered new exit (range 15) 10103 | -8/Materials | Repaired Hrd. Medium Armor Plating 10207 | -8/Materials | Repaired Pulse Rifle 10229 | -8/Materials | Build established: Gunner 10236 | -8/Materials | Repaired Hcp. Storage Unit 10263 | -8/Materials | Repaired Com. Wheel 10766 | -8/Materials | Identified exit to Factory 10768 | -8/Materials | Entered Factory 10768 | -7/Factory | Accompanied by 1 ally 10768 | -7/Factory | Evolved 2 slots: Utility x2 11062 | -7/Factory | Build established: Scavenger-Skirmisher 11361 | -7/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 11472 | -7/Factory | Discovered new exit (range 5) 11478 | -7/Factory | Identified exit to Lower Caves 11679 | -7/Factory | Discovered new exit (range 7) 11823 | -7/Factory | Identified exit to Factory 11930 | -7/Factory | Repaired Lightning Gun 11969 | -7/Factory | Repaired Hrd. Medium Armor Plating 12009 | -7/Factory | Repaired Nuclear Core 12320 | -7/Factory | Central database locked down 12573 | -7/Factory | Build established: Skirmisher 13194 | -7/Factory | Discovered exit to Lower Caves (range 14) 13266 | -7/Factory | Sucked down chute 13266 | -7/Factory | Entered Waste 13281 | -7/Waste | EMP discharged 13312 | -7/Waste | Spotted C-40 Crusher 13352 | -7/Waste | Crushed by falling debris 13352 | -7/Waste | System corruption reached 10% 13354 | -7/Waste | Crushed by falling debris 13354 | -7/Waste | System corruption reached 30% 13363 | -7/Waste | Spotted C-40 Crusher 13381 | -7/Waste | EMP discharged 13385 | -7/Waste | Lost 6 parts (2n3u1w) 13419 | -7/Waste | Spotted C-40 Crusher 13426 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13429 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13430 | -7/Waste | Self-destructed Last Messages --------------- 13371_ ALERT: Foreign system detected. Charging EMP. 13375_ System corrupted: Matter fused (-10). 13381_ System corrupted (+5). 13391_ System corrupted: FCS attempts to trigger Gatling Laser. 13391_ System corrupted: Gatling Laser misfires. 13410_ System corrupted: Matter fused (-8). 13414_ Acquired Corrupted Adv. Signal Interpreter. 13417_ The unstable cave ceiling collapses. 13423_ Particle Charger destroyed. 13423_ Destroyed Particle Charger. 13423_ Nuclear Core destroyed. 13423_ Destroyed Nuclear Core. 13426_ Hrd. Medium Armor Plating crushed. 13426_ Cld. Particle Cannon crushed. 13426_ Critical hit (Destroy). 13426_ Gatling Laser destroyed. 13429_ System corrupted: Component data lost. 13429_ Com. Wheel crushed. 13429_ System Shield crushed. 13429_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????#### ####???????????????????? | | ???????????????????### #???????????????????? | | ???????????????????# @ #????????????????????? | | ???????????????????# CC #???????????????????? | | ???????????????????# CC #???????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# ##??????????????????? | | ???????????????????# #???????????????????? | | ###??????######????# #???????????????????? | | #??????# #????### CC# #???????????????????? | | #??????# #?????# CC####???????????????????? | | #??????# #?????# #??????????????????????? | | #??????# #?????## #??????????????????????? | | #??????# ######## #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# ######## #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# ######## #??????????????????????? | | #??????# ??????????????????????? | | #??????# ?????????????????????? | | #?????## ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Hvy. Shock Bomb Launcher | -7/Factory | Hacked Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeRegenerativeModule Manual? 0 Play Time 02:00:15 Cumulative 465.5 hours Start 2023.02.20 @ 01:55:29 End 2023.02.20 @ 21:58:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fcba6e5-9e87-45b7-a7e5-c091e540896d