Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 03:56:17 Player: H3-MLN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (408) 2040 Value Destroyed (17628) 17628 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (18261) 18261 TOTAL SCORE: 46229 Bonus ------- High Alert Combat Kills 3582 Follower Combat Kills 479 Hunted by Unchained 500 Entered Garrisons 200 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Cogmind --------- Core Integrity 46/1600 Matter 292/300 Energy 99/100 System Corruption 75% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Medium Storage Unit Enhanced Nova Cannon Battle Rifle Battle Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Advanced Transmission Jammer Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Enhanced Force Rifle Quantum Rifle Enhanced Nova Cannon KE Penetrator Compact Tesla Bomb Launcher > --- INVENTORY -------- Quantum Reactor Quantum Reactor Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Centrium Wheel Matter Compressor Advanced Matter Compressor Advanced Weight Redist. System Advanced Targeting Computer Layered Heavy Armor Plating Improved Hacking Suite Long-range Tractor Beam Cooled Proton Cannon Multirail Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Tesla Bomb Launcher Enhanced Gamma Bomb Array Micro-nuke Launcher [Rating: 177] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Ionic Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 . . 2 . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 1 . . . . . 1 . . . 1 . . Utility 10 | . . 1 1 . . 2 . . . 2 2 1 . 1 . Weapon 3 | . . . . . . . . . . . . 1 1 1 . Parts Attached 396 | 7 13 26 25 12 12 13 3 1 2 26 18 42 39 54 103 Power 43 | 1 . 1 1 1 2 1 1 1 . 5 2 5 4 5 13 Engine 14 | 1 . 1 1 . 2 1 1 1 . 3 . 1 1 . 1 Core 6 | . . . . 1 . . . . . 2 1 . 1 . 1 Reactor 23 | . . . . . . . . . . . 1 4 2 5 11 Propulsion 115 | 2 6 9 9 5 5 4 . . . 7 5 14 9 12 28 Treads 39 | 1 1 6 7 3 5 . . . . . . . 2 5 9 Leg 7 | . . . . . . . . . . 1 3 2 . . 1 Wheel 25 | 1 5 2 1 2 . . . . . . . 1 . 6 7 Hover 28 | . . . . . . . . . . 3 2 4 7 1 11 Flight 16 | . . 1 1 . . 4 . . . 3 . 7 . . . Utility 144 | 2 4 6 8 3 4 7 . . 2 10 8 15 17 18 40 Device 68 | 1 2 2 4 . . 2 . . 1 6 5 10 6 10 19 Storage 12 | 1 2 . . . . 1 . . . . . 1 2 2 3 Processor 32 | . . 1 . . 3 2 . . 1 1 . 3 7 6 8 Hackware 14 | . . . 1 2 . 2 . . . 2 1 1 2 . 3 Protection 18 | . . 3 3 1 1 . . . . 1 2 . . . 7 Artifact . | . . . . . . . . . . . . . . . . Weapon 94 | 2 3 10 7 3 1 1 2 . . 4 3 8 9 19 22 Energy Gun 20 | . . 2 . . . . 1 . . . . 4 1 5 7 Energy Cannon 19 | . 2 2 1 . . . 1 . . 1 1 1 4 3 3 Ballistic Gun 23 | 2 1 3 4 1 1 . . . . . . 2 . 6 3 Ballistic Cannon 13 | . . . . . . . . . . . . 1 2 2 8 Launcher 10 | . . 2 1 . . . . . . 1 . . 2 3 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . 1 1 . . . . . . . 1 . . . . Unidentified Prototypes 28 | . . 3 2 . . 1 1 . . 1 3 3 8 4 2 Parts Lost 178 | . 3 4 3 5 2 . . . 1 18 12 22 16 24 68 Power 29 | . . . . 1 . . . . . 7 1 5 3 4 8 Propulsion 49 | . 2 2 . 1 1 . . . 1 9 3 6 4 5 15 Utility 62 | . . 1 2 2 1 . . . . 2 7 9 8 8 22 Weapon 38 | . 1 1 1 1 . . . . . . 1 2 1 7 23 Highest Loss Streak 23 | . 2 1 2 2 2 . . . 1 6 8 7 6 7 23 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 2 18 24 24 23 22 14 13 12 12 11 4 9 12 19 15 Power 1 | . 1 1 . . . . . 1 1 1 . . . 3 2 Propulsion 4 | 1 8 8 5 7 7 2 3 3 2 . . . 2 2 1 Utility 5 | . 3 6 8 7 7 5 5 5 5 7 3 5 2 3 5 Weapon 5 | . 4 7 7 6 5 5 4 2 2 1 1 2 6 10 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 75 | . 4 15 8 . . 5 1 1 2 4 1 3 8 5 18 Power 12 | . . 1 . . . . . . . . . . . 2 9 Propulsion 19 | . 2 8 . . . 1 . . . . . 2 2 1 3 Utility 24 | . . 5 1 . . 3 1 . 2 2 . 1 4 1 4 Weapon 19 | . 2 1 7 . . 1 . 1 . 2 1 . 1 1 2 Tool/Special 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 99 99 96 90 81 92 96 87 92 54 81 81 85 84 Engine 6 | . 14 11 9 6 8 6 7 7 12 9 . . 1 . . Reactor 2 | . . . . . . . . . . . . 3 3 6 7 Treads 12 | . 10 21 32 26 18 . . . . . . . . 8 6 Wheel 5 | . 17 11 2 6 9 . . . . . . . . 5 3 Hover 1 | . . . . . . . . . . 1 4 2 13 3 3 Flight 4 | . . . . . . 29 30 30 32 24 . 3 . . . Device 10 | . 14 4 16 8 1 3 7 7 6 14 8 14 9 12 13 Storage 7 | . 14 11 9 9 9 7 7 7 6 3 . 3 5 4 6 Processor 10 | . . 7 . . 6 17 23 23 20 14 13 19 18 15 20 Hackware 4 | . . . . 2 10 12 7 7 6 8 11 6 9 9 3 Protection 4 | . . 10 10 15 8 . . . . 1 2 . . . . Energy Gun 1 | . . 6 . . . . 1 . . . . 1 . 2 6 Energy Cannon 3 | . 4 3 8 6 3 . . . . . . 1 5 4 3 Ballistic Gun 7 | . 23 11 8 9 14 . . . . . . 1 . 5 2 Peak Build Rating 177 | 7 14 21 37 41 40 38 45 42 49 62 62 114 152 172 177 Average Rating 66 | 5 9 17 33 35 36 32 38 40 43 53 47 90 138 148 143 On Entrance 45 | . 7 14 20 37 40 33 34 39 42 44 47 47 87 84 151 Avg Prop Armor Cover (%) 14 | 11 11 15 14 15 14 . 6 6 . 10 32 22 10 10 10 Naked Turns 21 | . . . . . . . . . . . . . . . 21 Heaviest Build 211 | 15 99 100 112 112 103 25 23 29 31 42 36 76 90 171 211 Greatest Support 216 | 10 40 20 82 82 28 22 31 32 37 37 71 124 84 207 216 Greatest Overweight (x) 15 | 1 8 9 3 6 3 1 . . . 1 3 3 3 7 15 Average Overweight (x) 1 | . 3 4 1 3 3 . . . . . . . . 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 5 15 15 25 25 Average Capacity 20 | 7 21 25 25 25 25 15 15 15 15 12 5 13 15 21 21 Most Carried 25 | 5 25 25 25 25 25 20 15 15 15 15 5 15 15 25 25 Average Carried 18 | 3 18 24 24 24 23 14 14 14 14 11 4 10 14 20 16 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 5 5 15 15 25 5 Final Carried 25 | 5 25 25 25 24 20 15 15 15 14 3 5 15 15 25 5 Class Distribution -------------------- 30% | Mutant 19% | Scavenger-Gunner 13% | Scavenger-Mutant 13% | Hacker-Mutant 5% | Trapper-Scout 5% | Trapper-Mutant 4% | Trapper-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Trapper-Sprinter | -7/Factory Trapper-Sprinter | -7/Waste Trapper-Sprinter | -7/Factory Trapper-Scout | -6/Factory Trapper-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Matter Collected 16376 | 246 639 792 1053 586 726 239 81 40 . 954 85 1160 1510 2493 5772 Remotely 2644 | . . . . . . . . . . . . . . . 2644 Salvage Created 23441 | 72 738 1360 2276 1029 1627 77 . 117 . 893 455 2585 2315 4099 5798 Parts 1007 | 6 48 100 147 48 77 2 . 8 . 29 27 84 76 154 201 Haulers Intercepted 21 | . 1 2 4 . 6 2 . 2 . . . 1 2 1 . Recyclers Shooed 20 | . 2 2 1 . 1 . . . . . 1 7 3 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 271 | . 11 30 44 19 17 . . . . 12 3 20 20 47 48 Melee 8 | . . . . . . . . . . 5 1 2 . . . Guns 84 | . 10 15 13 5 12 . . . . . . 2 . 17 10 Cannons 76 | . 1 3 18 9 4 . . . . . 2 10 13 7 9 AOE 64 | . . 12 13 3 . . . . . 3 . . 4 11 18 Classes Destroyed 21 | 2 7 3 3 2 . . . . . . . . . 2 2 Worker 28 | . . . 6 . 1 . . . . 1 3 3 1 4 9 Builder 17 | . 2 . . . 1 . . . . 6 2 3 1 2 . Tunneler 7 | 1 . 1 . . 1 . . 1 . . 1 1 1 . . Hauler 21 | . 1 2 4 . 6 2 . 2 . . . 1 2 1 . Recycler 34 | 1 1 2 1 . 4 . . . . 2 1 10 6 1 5 Mechanic 2 | . 1 . 1 . . . . . . . . . . . . Operator 4 | . 1 1 1 . 1 . . . . . . . . . . Watcher 24 | . 2 4 5 . 3 . . . . . . 2 4 1 3 Swarmer 52 | . . 6 12 3 3 . . . . 2 . 5 4 . 17 Cutter 2 | . . . 2 . . . . . . . . . . . . Grunt 103 | . 9 15 18 8 5 . . . . 3 . 6 4 26 9 Brawler 8 | . . 2 2 1 1 . . . . 1 . . 1 . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 34 | . . 7 9 4 6 . . . . 1 1 . 2 1 3 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 19 | . . . . 2 1 . . . . 1 . 4 2 9 . Programmer 39 | . . . . 1 . . . . . 4 2 5 7 9 11 Heavy 1 | . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . 2 Subdweller 2 | . 2 . . . . . . . . . . . . . . Best Kill Streak 14 | 2 4 9 8 6 6 1 . 2 . 5 5 14 12 10 9 Combat Bots Only 10 | . 2 8 7 6 4 . . . . 3 2 5 10 6 9 Max Kills in Single Turn 4 | 1 1 3 4 3 2 1 . 1 . 1 1 2 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 3 . . . . . 1 . . 2 3 2 Melee 1 | . . . . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 2320 | . 52 112 183 93 74 . . . 2 143 170 259 231 465 536 Missed 701 | . 12 36 56 20 23 . . . 2 59 60 91 88 123 131 Hits 1619 | . 40 76 127 73 51 . . . . 84 110 168 143 342 405 Melee 20 | . . . 15 . 3 . . . . . . 1 1 . . Projectile 1599 | . 40 76 112 73 48 . . . . 84 110 167 142 342 405 AOE 33 | . . . . . . . . . 1 1 . . . . 31 Critical Strikes 79 | . . 2 15 2 1 . . . . 6 4 11 5 9 24 Actively Blocked 24 | . . . . . . . . . . . . . . . 24 Part Disruptions 33 | . . . . . . . . . . 6 . 1 1 . 25 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Damage Taken 36979 | . 551 1010 1714 1133 776 . . 77 21 1921 1618 3263 2953 6498 15444 Core 4950 | . 70 166 186 127 82 . . 40 . 786 859 644 436 493 1061 Absorbed by Shields 742 | . . 32 317 . . . . . . . . 56 252 85 . Reduced by Siege Mode 1338 | . . . . . . . . . . . . . 15 351 972 Redirected to Shielding 204 | . . . . . . . . . . 13 32 . . . 159 Ignored by Resistances 469 | . . . . . . . . . . . . . . . 469 Regen/Repaired (Parts) 119 | . . . 13 . . . 94 12 . . . . . . . Core Remaining (%) 56 | 100 72 58 . . 28 . . 94 100 21 25 50 69 . 2 Volleys Fired 1115 | 2 63 86 150 93 91 . . . . 18 3 80 80 128 321 Largest 5 | 2 2 2 2 2 2 . . . . 2 1 3 2 5 5 Hottest 415 | 40 80 91 105 105 105 . . . . 137 105 258 214 289 415 Shots Fired 2267 | 4 122 165 291 166 178 . . . . 21 3 170 108 352 687 Gun 1321 | 4 116 143 144 90 127 . . . . . . 104 . 190 403 Cannon 838 | . 6 17 141 75 51 . . . . 16 3 66 103 124 236 Launcher 108 | . . 5 6 1 . . . . . 5 . . 5 38 48 Special . | . . . . . . . . . . . . . . . . Kinetic 1320 | 4 116 97 144 90 127 . . . . . . 90 53 183 416 Thermal 765 | . 6 63 141 75 51 . . . . 16 3 70 28 122 190 Explosive 23 | . . 5 6 1 . . . . . 5 . . . 4 2 Electromagnetic 159 | . . . . . . . . . . . . 10 27 43 79 Robot Hit Streak 40 | 1 12 10 17 18 17 . . . . 7 6 13 23 31 40 Robot Miss Streak 6 | 1 4 4 6 3 3 . . . . 2 . 3 3 2 5 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 Secondary Targets 5 | . . 2 . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 1628 | 2 78 103 185 107 113 6 . 3 1 48 19 122 81 231 529 Core Hits 809 | 2 36 60 97 36 47 . . 2 . 19 10 55 45 122 278 Critical Kills 27 | . 1 . 2 2 1 . . 2 . 2 . 5 . 7 5 Critical Parts Destroyed 32 | . . . . . 1 1 . 1 . 5 . 2 1 4 17 Critical Strikes 104 | . 2 2 2 2 2 1 . 3 . 7 2 13 4 16 48 Burn 10 | . . 2 . . . . . . . . . 2 . 1 5 Meltdown 7 | . . . 1 2 1 . . . . 2 . 1 . . . Destroy 56 | . 2 . 1 . 1 . . . . . . 3 . 12 37 Blast 13 | . . . . . . . . . . . . 4 3 2 4 Corrupt 2 | . . . . . . . . . . . . . . . 2 Smash 14 | . . . . . . 1 . 3 . 5 . 3 1 1 . Sever 2 | . . . . . . . . . . . 2 . . . . Melee Attacks 191 | . . 1 . 29 . 7 . 3 3 77 28 21 19 3 . Impact 144 | . . . . 29 . 5 . 3 2 60 2 21 19 3 . Slashing 39 | . . . . . . . . . . 13 26 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . 1 . . . 4 . 3 1 9 8 3 7 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 57577 | 28 1051 2352 4671 2204 2335 288 . 224 . 2408 1333 4587 4694 10973 20429 Guns 22136 | 28 989 1405 1609 887 1412 . . . . . . 1923 . 3993 9890 Cannons 19828 | . 62 248 2322 1147 918 . . . . 331 133 1702 2988 2884 7093 Explosions 10122 | . . 699 740 170 . . . . . 360 . . 692 4022 3439 Melee 5416 | . . . . . . 288 . 224 . 1717 1196 903 1014 74 . Ramming 75 | . . . . . 5 . . . . . 4 59 . . 7 Kinetic 25748 | 28 989 943 1609 887 1412 . . . . . . 1893 1909 3951 12127 Thermal 15106 | . 62 827 2322 1147 918 . . . . 331 133 1496 355 2740 4775 Explosive 3781 | . . 582 740 170 . . . . . 360 . . . 1777 152 Electromagnetic 7451 | . . . . . . . . . . . . 236 1416 2431 3368 Impact 3765 | . . . . . . 288 . 224 . 1262 . 903 1014 74 . Slashing 1651 | . . . . . . . . . . 455 1196 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 75 | . . 3 . . . . . . . 7 6 10 10 12 75 Average Corruption 25 | . . 3 . . . . . . . 3 5 5 9 6 51 Corruption Purged 6 | . . . . . . . . . . 5 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 323 | . . 7 . . . . . . . 22 6 8 19 38 223 Message Errors 57 | . . 2 . . . . . . . 3 . 2 2 9 39 Matter Fused 61 | . . 2 . . . . . . . 4 2 2 4 9 38 Heat Flow Errors 36 | . . . . . . . . . . 2 . . 5 7 22 Energy Discharges 23 | . . 1 . . . . . . . 5 1 2 4 1 9 Parts Rejected 5 | . . . . . . . . . . 2 1 . . 2 . Parts Fused 3 | . . . . . . . . . . . . . . 1 2 Data Loss (minor) 31 | . . . . . . . . . . 3 2 . 3 4 19 Data Loss (major) 8 | . . . . . . . . . . 2 . 1 . . 5 Misfires 10 | . . . . . . . . . . . . . . 2 8 Alerts 7 | . . 1 . . . . . . . 1 . 1 . . 4 Misdirections 8 | . . . . . . . . . . . . . . . 8 Weapon Failures 74 | . . 1 . . . . . . . . . . 1 3 69 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2735 | . . 18 82 51 23 72 . 123 . 626 112 599 485 233 311 Projectiles 496 | . . . 39 15 23 . . . . 1 40 82 55 125 116 Explosions 441 | . . 18 43 36 . . . . . 36 . . 5 108 195 Melee 1798 | . . . . . . 72 . 123 . 589 72 517 425 . . Knockbacks 60 | . . . . . . . . . . 5 . 10 18 6 21 Impact 12 | . . . . . . . . . . 5 . 5 2 . . Kinetic 40 | . . . . . . . . . . . . 3 11 5 21 Secondary 8 | . . . . . . . . . . . . 2 5 1 . Self-Inflicted Damage 705 | . . 71 67 . . . . . . 41 2 15 14 73 422 Shots 34 | . . 2 3 . . . . . . 1 . . 1 8 19 Rammed 5 | . . . . . 1 . . . . . 2 1 . . 1 Targets Rammed 6 | . . . . . 1 . . . . . 2 2 . . 1 Kicked 1 | . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 531 | . 70 222 210 74 252 . . . 10 190 54 252 254 531 462 Average Temperature 86 | . 21 52 60 15 61 . . . 10 49 28 88 52 157 118 Received Heat Transfer 3786 | . 216 441 593 387 225 . . . . 120 78 370 213 279 864 Effects 17 | . . . . . 1 . . . . . . . . 6 10 Shutdowns 3 | . . . . . . . . . . . . . . 1 2 Energy Bleed 3 | . . . . . 1 . . . . . . . . 2 . Interference 6 | . . . . . . . . . . . . . . 1 5 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . 1 . Siege Activations 12 | . . . . . . . . . . . . . 1 2 9 Total Turns 322 | . . . . . . . . . . . . . 10 64 248 Longest Duration 67 | . . . . . . . . . . . . . 10 55 67 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . 2 Robots Corrupted 47 | . . . . . . 2 . 1 . 4 . 7 10 12 11 Combat Hostiles 33 | . . . . . . . . . . 2 . 5 3 12 11 Parts Fried 112 | . . . . . . 2 . . . 6 . 19 20 30 35 Impact Corruptions 52 | . . . . . . 3 . 1 . 13 . 19 16 . . Robots Melted 7 | . . . 1 2 1 . . . . 2 . 1 . . . Combat Hostiles 6 | . . . . 2 1 . . . . 2 . 1 . . . Parts Melted 30 | . 2 3 3 3 3 . . . . 1 1 3 1 2 8 Heat Transferred 19234 | . 111 1839 3804 2237 1750 . . . . 500 111 2149 309 2804 3620 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . 1 2 4 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Maximum Alert Level 4 | . . 2 2 4 2 . . 1 . 1 1 2 3 4 4 Low Security (%) 48 | 100 100 70 53 . 33 100 100 87 100 95 87 74 18 . . Level 1 12 | . . 24 29 5 25 . . 12 . 4 12 12 34 6 . Level 2 17 | . . 4 17 20 40 . . . . . . 12 30 44 26 Level 3 15 | . . . . 55 . . . . . . . . 16 34 46 Level 4 6 | . . . . 18 . . . . . . . . . 14 26 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1286 | 5 59 423 590 1142 596 124 13 213 192 206 235 564 813 1286 1177 Initial 807 | . . . 61 382 556 100 1 . 58 84 58 84 288 441 807 Average 380 | 1 7 187 224 831 337 67 1 121 73 124 117 156 448 725 855 Influence Increases 11893 | 10 307 895 1361 810 654 143 36 300 374 745 676 1030 1193 1729 1630 Destroy 0b10 Robot/C 5560 | . 180 600 880 380 340 . . 60 120 260 60 400 400 920 960 Destroy 0b10 Robot/NC 770 | 10 40 50 90 10 85 10 . 25 25 45 35 100 75 50 120 Destroy Leader 1162 | . 46 152 188 30 128 4 . 36 40 40 20 66 82 174 156 Allied During Kill 96 | . . . . . . . . 43 52 1 . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . 10 20 . . . . Successful Hack 627 | . 38 36 29 . 24 54 . 58 30 17 55 42 126 114 4 Disable Machine 390 | . . 15 75 15 . 15 . 30 . 15 30 . 15 90 90 Anti-Garrison Action 300 | . . . . 300 . . . . . . . . . . . Destroy Structure 1163 | . 3 42 69 45 17 . 36 33 7 162 6 62 120 336 225 Partial Spotted 225 | . . . . . . 60 . 15 . 45 45 . 30 . 30 Lose Combat Pursuer 1470 | . . . 30 30 60 . . . . 150 405 360 345 45 45 Miscellaneous 100 | . . . . . . . . . 100 . . . . . . Influence Decreases 10747 | 10 307 750 918 256 1574 362 39 180 322 796 635 678 970 1204 1746 Entered New Map 2268 | . . . 84 206 586 122 2 . 62 88 63 78 226 296 455 Time Decay 5432 | 10 297 560 654 . 518 230 30 180 110 518 302 380 434 518 691 Lost Part 1680 | . 10 40 30 50 20 . . . 10 180 120 220 160 240 600 Lost Ally 167 | . . . . . . 10 7 . 140 10 . . . . . Purge Threat 1200 | . . 150 150 . 450 . . . . . 150 . 150 150 . Squads Dispatched 52 | . 1 2 7 . 2 1 . . 2 5 5 6 8 10 3 Investigation 10 | . . . 1 . 1 . . . 1 1 2 1 2 1 . Extermination 15 | . . . . . . 1 . . . 2 2 2 3 3 2 Reinforcement 20 | . 1 2 2 . . . . . 1 2 1 3 3 4 1 Assault 3 | . . . 1 . . . . . . . . . . 2 . Garrison 4 | . . . 3 . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . 1 . . . . . . . 1 . 2 1 2 . Haulers Reinforced 4 | . . . . . . . . . . . . 1 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Distress Signals 30 | . . 3 6 . 1 . . 1 2 1 2 5 3 4 2 Communications Jammed 19 | . . . . . . . . . . . 1 . . 10 8 Distress Signals 14 | . . . . . . . . . . . 1 . . 10 3 Times Spotted 491 | . 26 39 60 19 32 1 2 5 7 31 35 58 55 67 54 Peak Tracking Total 18 | . 3 6 8 6 3 1 1 2 3 8 8 18 9 8 8 Tactical Retreats 48 | . 1 . 2 1 2 . 1 . . 8 8 6 14 2 3 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Traps Triggered 17 | . . . 1 3 1 1 . 1 . 8 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 120 | . . 43 44 . 5 28 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . Reprogrammed 29 | . 6 2 4 . 2 4 . . . . 11 . . . . Reused 16 | . 6 . . . . . . . . 8 2 . . . . Traps Extracted 17 | . . 2 4 . 2 4 . . . 1 4 . . . . Installed 10 | . . . . . . . . . . 10 . . . . . Triggered 3 | . . . . . . . . . . 1 2 . . . . Most Traps Carried 10 | . . 2 6 6 8 10 10 10 10 10 4 4 4 . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Machines Disabled 29 | . . 1 5 4 . 1 . 2 . 1 2 . 1 6 6 Max in Single Turn 2 | . . 1 2 1 . 1 . . . 1 1 . 1 1 1 Garrison Access 6 | . . . . . 1 1 . . . 2 . 1 1 . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Machines Accessed 113 | . 9 12 11 2 10 6 . 7 7 5 9 4 15 10 6 Terminals 75 | . 7 10 8 2 5 1 . 5 4 2 8 1 10 6 6 Fabricators 7 | . . . . . . 2 . . 2 1 . . 1 1 . Repair Stations 5 | . 1 . 1 . 1 . . . . . . 1 . 1 . Recycling Units 8 | . 1 1 . . 2 . . 1 . . 1 . 1 1 . Scanalyzers 10 | . . 1 1 . 1 2 . 1 . . . 1 2 1 . Garrison Access 8 | . . . 1 . 1 1 . . 1 2 . 1 1 . . Total Hacks 501 | . 26 37 35 5 27 232 . 9 13 11 30 10 33 23 10 Successful 356 | . 13 13 16 . 18 229 . 5 7 6 20 3 16 9 1 Failed 144 | . 13 23 19 5 9 3 . 4 6 5 10 7 17 14 9 Catastrophic 20 | . 2 1 2 1 1 . . 2 1 . 2 3 2 1 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 71 | . 10 9 8 2 8 2 . 3 4 7 6 . 6 2 4 Terminals 199 | . 23 32 26 5 16 1 . 6 8 4 29 2 23 14 10 Fabricators 233 | . . . . . . 222 . . 3 4 . . 2 2 . Repair Stations 12 | . 2 . 4 . 3 . . . . . . 1 . 2 . Recycling Units 14 | . 1 3 . . 3 . . 1 . . 1 . 2 3 . Scanalyzers 28 | . . 2 2 . 3 8 . 2 . . . 4 5 2 . Garrison Access 15 | . . . 3 . 2 1 . . 2 3 . 3 1 . . Terminal Hacks 72 | . 11 10 8 . 7 1 . 2 3 . 15 1 9 4 1 Part Schematic 2 | . . . . . . . . . . . 2 . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 7 | . 1 3 1 . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 5 | . 1 . . . . . . . 1 . 1 1 1 . . Branch Access Points 4 | . . 1 . . . . . 1 . . . . 1 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . 1 1 . Terminal Index 3 | . 1 . . . . . . 1 . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 9 | . . 1 1 . 3 . . . 1 . 1 . 1 1 . Locate Traps 15 | . 2 3 3 . 1 . . . . . 3 . 3 . . Reprogram Traps 3 | . 1 . . . . . . . . . 2 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . 1 1 1 . . 1 . . . . 1 . . . . Registered Components 3 | . 1 1 . . . . . . . . . . 1 . . Zone Layout 6 | . 1 . 1 . . . . . . . 2 . 1 1 . Fabricator Hacks 223 | . . . . . . 219 . . 1 1 . . 1 1 . Network Status 2 | . . . . . . 1 . . 1 . . . . . . Load Schematic 218 | . . . . . . 217 . . . . . . 1 . . Build 3 | . . . . . . 1 . . . 1 . . . 1 . Repair Station Hacks 6 | . 1 . 2 . 2 . . . . . . . . 1 . Scan Component 3 | . 1 . 1 . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Refit 2 | . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks 7 | . 1 2 . . 2 . . . . . 1 . . 1 . Report Inventory 4 | . 1 1 . . . . . . . . 1 . . 1 . Retrieve Components 3 | . . 1 . . 2 . . . . . . . . . . Scanalyzer 17 | . . 1 2 . 3 7 . 1 . . . 1 1 1 . Insert Component 4 | . . . 1 . 1 2 . . . . . . . . . Analyze 4 | . . . 1 . 1 2 . . . . . . . . . Retrieve Study 9 | . . 1 . . 1 3 . 1 . . . 1 1 1 . Garrison Access Hacks 7 | . . . 1 . 1 1 . . . 2 . 1 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . Seal Access 6 | . . . . . 1 1 . . . 2 . 1 1 . . Unauthorized Hacks 24 | . . . 3 . 3 1 . 2 3 3 4 . 4 1 . Terminals 19 | . . . 3 . 2 . . 1 1 3 4 . 4 1 . Track 2 | . . . 1 . . . . . . . 1 . . . . Assimilate 5 | . . . . . 1 . . 1 1 2 . . . . . Botnet 7 | . . . 1 . . . . . . 1 2 . 2 1 . Disrupt 1 | . . . . . 1 . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . 1 . . . . Skim 2 | . . . . . . . . . . . . . 2 . . Fabricators 3 | . . . . . . 1 . . 2 . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 93 | . 8 11 11 2 7 2 . 5 4 2 8 4 13 10 6 Full Trace Events 9 | . . . 1 1 1 . . . . . 2 1 2 1 . Feedback Events 5 | . . . . 1 . . . . . . 2 . 1 1 . Corruption 2 | . . . . . . . . . . . 1 . . 1 . Hackware Fried 3 | . . . . 1 . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 49 | . . . . . . 49 . . . . . . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 1 2 . . . . 2 . . . . Parts Built 3 | . . . . . . . . . . 2 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 106 . . . 46 . Total Part Build Rating 21 | . . . . . . . . . . 12 . . . 9 . Part Studies Acquired 9 | . . 1 . . 1 3 . 1 . . . 1 1 1 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 22 | . . 9 . . 13 . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 1 2 . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 1 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 10 | . . 1 . . . 2 . . 1 6 . . . . . Non-combat 8 | . . 1 . . . 2 . . 1 4 . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . Robot Hacks Applied 8 | . . 1 . . . 2 . . 1 4 . . . . . find_chute 5 | . . . . . . 2 . . 1 2 . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . find_recycling 1 | . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 12 | . . . . 10 . . . . . 1 . 1 . . . Machine Destruction 12 | . . . . 10 . . . . . 1 . 1 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 . . . . Autooverrided 2 | . . . . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Total Allies 26 | . . . . . 1 2 18 1 1 3 . . . . . Largest Group 19 | . . . . . 1 2 19 11 12 2 . . . . . Highest-Rated Group 449 | . . . . . 10 30 449 308 318 78 . . . . . Highest-Rated Ally 49 | . . . . . 10 15 35 35 35 49 . . . . . Initial Warlord ECA Mod 7 | . . . . . 7 6 6 6 5 4 3 2 1 . . Total Orders 9 | . . . . . 1 . . . . . . . . . 8 STAY 3 | . . . . . 1 . . . . . . . . . 2 ROAM 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 232 | . . . . . . . 160 14 47 11 . . . . . Total Damage 7379 | . . . . . . . 5597 465 1179 138 . . . . . Kills 29 | . . . . . . . 12 5 11 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Active Infowar (turns) 12584 | 27 1647 1211 608 . 789 480 269 361 238 1428 665 892 889 1026 2054 Optics 3886 | . 420 22 . . . 425 269 361 238 580 . . 323 135 1113 Sensors 1574 | . . . . . . 163 62 . 199 1094 56 . . . . IFF 35 | . . . . . . . . . 22 13 . . . . . Terrain 347 | . . . . . . . . . . . . 347 . . . Structural 2429 | . 459 . . . . . . . . 343 . 340 554 726 7 Traps 775 | . . . 608 . 167 . . . . . . . . . . Seismic 1186 | 27 768 . . . . . . . . . . . . . 391 T.N.C. 6275 | . . 1208 . . 622 480 269 361 238 1420 665 892 120 . . Machine Analysis 580 | . . . . . . . . . . . . . 301 279 . Jamming 842 | . . . . . . . . . . 232 44 . . 234 332 ECM 554 | . . . . . . . . . . . 4 . . . 550 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Turns Passed 18497 | 72 1647 1785 2428 1475 1422 480 269 361 238 1428 665 892 1064 1432 2839 Spaces Moved 12493 | 59 884 878 756 607 761 778 298 535 470 1801 806 709 1223 716 1212 Core 598 | 10 . . . . . . . . . . 343 202 . . 43 Treads 1189 | . 3 . 599 109 . . . . . . . . . 152 326 Legs 239 | . . . . . . . . . . 6 1 232 . . . Wheels 3931 | 49 881 878 157 498 761 . . . . . . . . 321 386 Hover 2335 | . . . . . . . . . . 5 353 54 1223 243 457 Flight 4201 | . . . . . . 778 298 535 470 1790 109 221 . . . Fastest Speed 18 | 50 95 150 131 145 145 28 28 28 26 21 40 18 45 53 40 Average Speed 92 | 84 136 152 218 180 145 30 29 29 26 28 54 61 51 117 134 Slowest Speed 325 | 95 320 215 325 241 145 99 30 30 26 120 200 237 210 190 305 Overloaded Moves 5 | . . . . . . . . . . 5 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . 4 . 7 11 20 1 1 . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 98 80 69 75 51 24 92 22 16 39 26 24 40 25 40 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 165 | . 1 7 8 15 . . . . 1 44 3 9 25 34 18 Terrain Destroyed 499 | . 3 36 66 15 15 . . . 1 93 3 27 36 125 79 Melee 54 | . . . . 15 . . . . 1 30 3 3 2 . . Projectile 173 | . 3 1 10 . 15 . . . . 6 . 24 24 43 47 AOE 264 | . . 35 56 . . . . . . 57 . . 10 82 24 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Total 17268 | 73 1202 1182 1294 800 951 1022 481 728 575 2556 980 973 1518 1041 1892 Wait 2062 | 1 197 81 252 8 56 144 169 192 91 535 100 53 59 39 85 Move 12393 | 58 883 877 756 605 760 770 297 522 448 1760 803 706 1222 715 1211 Hop 41 | . . . . . . 4 . 5 10 20 1 1 . . . Pick Up 299 | 5 30 29 21 5 4 12 2 2 1 25 6 25 27 40 65 Fast Attach 196 | 7 . 5 12 2 6 2 2 . . 10 14 27 27 32 50 Attach 201 | . 3 7 5 7 2 20 . 1 5 30 8 18 15 23 57 Detach 78 | . . . . 1 . 14 1 . 5 10 6 10 8 10 13 Swap 203 | . 14 19 26 15 11 4 4 1 4 20 . 10 20 19 36 Drop 309 | . 12 34 28 8 15 17 6 2 8 26 7 20 41 32 53 Fire 1115 | 2 63 86 150 93 91 . . . . 18 3 80 80 128 321 Melee 191 | . . 1 . 29 . 7 . 3 3 77 28 21 19 3 . Ram 3 | . . . . . . . . . . . 2 1 . . . Kick 1 | . . . . . . . . . . . . 1 . . . Crush 2 | . . . . . 1 . . . . . . . . . 1 Escape Stasis 41 | . . . . 24 . . . . . 15 2 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 130 | . . 43 44 . 5 28 . . . 10 . . . . . Miscellaneous 3 | . . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp / [*Arm]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Derelicts attacked the area 1317 | -10/Materials | Discovered new exit (range 8) 1720 | -10/Materials | Entered another Materials area 1720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -9/Materials | Destroyed 8 combat bots 1949 | -9/Materials | Destroyed 7 combat bots 2005 | -9/Materials | Build established: Scavenger-Mutant 2172 | -9/Materials | Central database locked down 2178 | -9/Materials | Discovered new exit (range 16) 2428 | -9/Materials | Build established: Mutant 2631 | -9/Materials | Discovered new exit (range 16) 2953 | -9/Materials | Build established: Scavenger-Mutant 3061 | -9/Materials | Identified exit to Mines 3272 | -9/Materials | Discovered new exit (range 16) 3458 | -9/Materials | Build established: Mutant 3505 | -9/Materials | Entered another Materials area 3505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4129 | -8/Materials | Repaired Shield Generator 4632 | -8/Materials | Discovered new exit (range 15) 5505 | -8/Materials | First assault squad dispatched 5524 | -8/Materials | Destroyed 7 combat bots 5694 | -8/Materials | Garrison activated, responded to threat 5933 | -8/Materials | Identified exit to Garrison 5933 | -8/Materials | Entered Garrison 6079 | -8/Garrison | Triggered checkpoint 6118 | -8/Garrison | Hacking Suite fried by hacking feedback 6190 | -8/Garrison | Garrison Relay disabled 6363 | -8/Garrison | Triggered checkpoint 6479 | -8/Garrison | Garrison Relay disabled 6550 | -8/Garrison | Discovered new exit (range 15) 6793 | -8/Garrison | Triggered checkpoint 6819 | -8/Garrison | Core integrity fell below 50% 6900 | -8/Garrison | Discovered new exit (range 8) 6926 | -8/Garrison | Build established: Scavenger-Mutant 6945 | -8/Garrison | Triggered checkpoint 7058 | -8/Garrison | Garrison Relay disabled 7265 | -8/Garrison | Discovered new exit (range 10) 7314 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7408 | -8/Garrison | Entered Materials 7852 | -8/Materials | Garrison activated, responded to threat 8032 | -8/Materials | Discovered new exit (range 11) 8086 | -8/Materials | Identified exit to Factory 8241 | -8/Materials | Build established: Trapper-Mutant 8770 | -8/Materials | Build established: Scavenger-Mutant 8830 | -8/Materials | Entered Factory 8830 | -7/Factory | Accompanied by 1 ally 8830 | -7/Factory | Evolved 2 slots: Utility x2 9002 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 9002 | -7/Factory | Targeted by mysterious "MATRIX" hacker. 9014 | -7/Factory | Discovered new exit (range 10) 9294 | -7/Factory | Fabricated Y-45 Defender? 9310 | -7/Factory | Manually triggered Chute Trap 9310 | -7/Factory | Sucked down chute 9310 | -7/Factory | Entered Waste 9320 | -7/Waste | 2 allies followed down the chute 9320 | -7/Waste | Spotted C-40 Crusher 9337 | -7/Waste | Warlord forces began an assault 9381 | -7/Waste | Allies destroyed C-40 Crusher 9387 | -7/Waste | Spotted C-40 Crusher 9389 | -7/Waste | Allies destroyed C-40 Crusher 9407 | -7/Waste | Spotted C-40 Crusher 9422 | -7/Waste | Allies destroyed C-40 Crusher 9426 | -7/Waste | Spotted C-40 Crusher 9442 | -7/Waste | Allies destroyed C-40 Crusher 9457 | -7/Waste | Spotted C-40 Crusher 9465 | -7/Waste | Lost 6 allies 9469 | -7/Waste | Allies destroyed C-40 Crusher 9543 | -7/Waste | Discovered new exit (range 12) 9572 | -7/Waste | Identified exit to Factory 9579 | -7/Waste | Entered Factory 9579 | -7/Factory | Accompanied by 10 allies 9640 | -7/Factory | Identified exit to Storage 9640 | -7/Factory | Identified exit to Lower Caves 9811 | -7/Factory | Discovered new exit (range 14) 9827 | -7/Factory | Identified exit to Factory 9869 | -7/Factory | Build established: Trapper-Sprinter 9940 | -7/Factory | Entered another Factory area 9940 | -6/Factory | Accompanied by 11 allies 9940 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10021 | -6/Factory | Identified exit to Factory 10102 | -6/Factory | Spotted B-75 Beast 10109 | -6/Factory | Lost 3 allies 10178 | -6/Factory | Entered another Factory area 10178 | -5/Factory | Evolved 2 slots: Utility x2 10373 | -5/Factory | Spotted B-75 Beast 10392 | -5/Factory | Fabricated Imp. Transmission Jammer? 10423 | -5/Factory | Build established: Trapper-Scout 10659 | -5/Factory | Lost 3 parts (1p2n) 10829 | -5/Factory | Allied Derelicts emerged from ambush trap array 10996 | -5/Factory | Lost 3 allies 11085 | -5/Factory | Discovered new exit (range 5) 11086 | -5/Factory | Identified exit to Factory 11262 | -5/Factory | Lost 3 parts (3n) 11313 | -5/Factory | Core integrity fell below 50% 11606 | -5/Factory | Entered another Factory area 11606 | -4/Factory | Evolved 2 slots: Utility x2 11624 | -4/Factory | Lost 6 parts (2p3n1u) 11717 | -4/Factory | Lost 3 parts (1n2u) 11816 | -4/Factory | Identified exit to Research 11816 | -4/Factory | Hacking Suite fried by hacking feedback 11893 | -4/Factory | Discovered new exit (range 16) 11973 | -4/Factory | Build established: Hacker-Mutant 12012 | -4/Factory | Identified exit to Upper Caves 12060 | -4/Factory | Core integrity fell below 50% 12100 | -4/Factory | Lost 8 parts (1p2n4u1w) 12158 | -4/Factory | Discovered new exit (range 16) 12247 | -4/Factory | Spotted B-86 Titan 12271 | -4/Factory | Entered Research 12271 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12788 | -3/Research | Lost 7 parts (1p2n4u) 12994 | -3/Research | Lost 5 parts (3n2w) 13014 | -3/Research | Identified exit to Research 13109 | -3/Research | Lost 4 parts (1p1n2u) 13141 | -3/Research | System corruption reached 10% 13163 | -3/Research | Entered another Research area 13163 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13189 | -2/Research | Identified exit to Quarantine 13192 | -2/Research | Lost 5 parts (2p3u) 13487 | -2/Research | Found Prototype Launcher 13487 | -2/Research | Identified Enh. Gamma Bomb Array 13493 | -2/Research | Found Enh. Gamma Bomb Array 13560 | -2/Research | Hacking Suite fried by hacking feedback 13660 | -2/Research | Spotted B-90 Cyclops 13794 | -2/Research | System corruption reached 10% 13828 | -2/Research | Destroyed 10 combat bots 13837 | -2/Research | Lost 5 parts (1p1n2u1w) 14112 | -2/Research | Identified exit to Access 14193 | -2/Research | Spotted B-90 Cyclops 14227 | -2/Research | Entered Access 14227 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14257 | -1/Access | Lost 6 parts (1p2n3u) 14454 | -1/Access | Spotted B-99 Colossus 14537 | -1/Access | Lost 4 parts (3u1w) 14588 | -1/Access | Destroyed B-99 Colossus 14603 | -1/Access | Lost 7 parts (2p1n1u3w) 14649 | -1/Access | Found Prototype Ballistic Gun 14649 | -1/Access | Identified Multirail 14681 | -1/Access | Found Prototype Launcher 14682 | -1/Access | Identified Com. Tesla Bomb Launcher 14686 | -1/Access | Found Com. Tesla Bomb Launcher 14689 | -1/Access | Found Com. Tesla Bomb Launcher 14843 | -1/Access | Fabricated Biometal Heavy Treads (x1) 14977 | -1/Access | First assault squad dispatched 14990 | -1/Access | Build established: Scavenger-Gunner 15417 | -1/Access | Identified exit to Command 15501 | -1/Access | System corruption reached 10% 15646 | -1/Access | Spotted B-99 Colossus 15646 | -1/Access | Spotted B-99 Colossus 15659 | -1/Access | Entered Command 15776 | -1/Command | Lost 3 parts (1p1u1w) 15945 | -1/Command | Spotted M Guard 15946 | -1/Command | Spotted M Guard 15998 | -1/Command | Found Hvy. Reactive Plating 16025 | -1/Command | Spotted Combat Programmer 16025 | -1/Command | Spotted Combat Programmer 16052 | -1/Command | Destroyed Combat Programmer 16080 | -1/Command | Destroyed M Guard 16089 | -1/Command | System corruption reached 30% 16109 | -1/Command | Destroyed Combat Programmer 16126 | -1/Command | Destroyed M Guard 16126 | -1/Command | All MAIN.C guards destroyed 16171 | -1/Command | Lost 23 parts (3p5n7u8w) 16515 | -1/Command | Core integrity fell below 50% 16767 | -1/Command | Met MAIN.C 16779 | -1/Command | 0b10 Conduit disabled 16903 | -1/Command | Lost 15 parts (1p4n5u5w) 16937 | -1/Command | Spotted B-99 Colossus 17010 | -1/Command | Destroyed 9 combat bots 17010 | -1/Command | Lost 4 parts (3u1w) 17051 | -1/Command | Core integrity fell below 20% 17094 | -1/Command | Lost 4 parts (1p1n2u) 18474 | -1/Command | Destroyed MAIN.C Shell 18477 | -1/Command | MAIN.C activated Command garrisons 18477 | -1/Command | Surrendered to MAIN.C 18477 | -1/Command | Loaded intel: 60 machine locations 18477 | -1/Command | Loaded intel: 110 trap records 18477 | -1/Command | Identified exit to Surface 18477 | -1/Command | Discovered exit to Surface (range 41) 18477 | -1/Command | Discovered exit to Surface (range 103) 18477 | -1/Command | Released all parts (20) 18498 | *** | Escaped! Last Messages --------------- 18477_ Enh. Nova Cannon crushed and broken. 18477_ Released Cld. Phase Gun. 18477_ Cld. Phase Gun crushed and broken. 18477_ Released Centrium Leg. 18477_ Centrium Leg crushed and broken. 18477_ Released Arm. Huge Wheel. 18477_ Arm. Huge Wheel crushed and broken. 18477_ Released Rnf. Antimatter Reactor. 18477_ Rnf. Antimatter Reactor crushed and broken. 18477_ Released Enh. Hardcell Cannon+. 18477_ Enh. Hardcell Cannon+ crushed and broken. 18477_ Released Enh. Hardcell Cannon+. 18477_ Enh. Hardcell Cannon+ crushed and broken. 18477_ Released Linear Accelerator. 18477_ Linear Accelerator crushed and broken. 18477_ Extracted 267 matter. 18481_ MAIN.C: "Something is suddenly interfering with my conduit's normal operation. Highly suspicious." 18482_ YNS1O NUYUUG16|9H% FX 18497_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ## # # """" # # #????????? | | [#####+### !# """" # # #????????? | | #???# + # """" + # #????????? | | ####???# # # ! # + #????????? | | ####### # # # # #????????? | | # # # # #????????? | | + # # # #????????? | | # # # + #????????? | | ##+######## # # # #????????? | | ## !! ## ############## ###+###????????? | | ## !! ## #????????????# #?# #??????????? | | ##/ *## #????????????# #?# #??????????? | | ## ## #????????????# #?# #???######## | | ###+###+#########+#????????????# #?# #???#??????? | | #???????# #????????????# #?# #???#?###### | | #???????# #????????????# ###+###?#?#""""" | | ###??####+#####????????# # #?#?#"" | | #??# #????????# # #?#?#""""" | | "" #??# #????????# # #?#?#""""" | | """ ###### #????????# #!! #?#?#" " | | "T + #????????# #!! #?#?#"" " | | "" ###### "" #????????# # #?#?#"" " | | "" #????# """" ########## # #?#?# " " | | "" #????# """" ## # #?#?# " | | #????# "" ## + #?#?# " | | ! ###### ## @ ##### # #?#?#""""" | | + ## #???# # #?#?#"" | | ############# ######???# # #?#?# | | #???????????# "" #???????## #######?#?# | | ############## """ #??###### = ######### | | ^]= ## "T #??# # | | ]]= ## """ #??# # = | | ^ ]]= ## "" #### # | | ^ ^ ## ## + # ######### "" | | ## ## # !## ######?#?# " | | ##################+##### ####### # ^ #?#?# | | +^ #?#?###### | | # ^ #?#??????? | | #^ ^ #?######## | | ########+####+####+## #^ #????????? | | # # # #????????? | | + # # !#????????? | | # "" # "" ######????????? | | # """ # """" ##????????????? | | # "T # """" #????????????? | | + """ # "" #????????????? | | # "" + #????????????? | | # # #????????????? | | # # #????????????? | | # !!! # ###########+#######????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 45 Energy Capacity 765 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 32 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 36 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Com. Matter Pod | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Impulse Thruster | -4/Factory | Hacked Imp. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Imp. Transmission Jammer | x2 | -5/Factory | Preloaded Biometal Heavy Treads | x1 | -1/Access | Preloaded Repaired ---------- Shield Generator | 56% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Surge Thruster | -8/Materials | Hacked Hvy. Mace | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Myomer Leg | -3/Research | Hacked Antigrav Array | -2/Research | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseInterdictionChainsword Manual? 0 Play Time 05:14:35 Cumulative 1515.1 hours Start 2026.05.13 @ 22:38:28 End 2026.05.14 @ 03:56:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 480 Adventurer 4 Explorer 3 Win Type 0 Total 53 Types 25/7/2/4/1/3/4/2/3/2 Lore% 97 Gallery% 95 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10fe2002-a2c6-4758-904e-3a9e350eb722