Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.05 @ 16:38:10 Player: Bokkiewokkie Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (138) 690 Value Destroyed (4303) 4303 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2080) 2080 TOTAL SCORE: 10193 Bonus ------- High Alert Combat Kills 1265 Follower Combat Kills 184 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 480/480 System Corruption 16% Temperature Cool (584) Movement Rolling (90) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (6) ------ Power Amplifier Visual Processing Unit Improved Signal Interpreter Target Analyzer Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Relay Coupler [Hunter] (14) EM Pulse Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Target Analyzer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Proton Missile Launcher > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Hunter] Heavy Missile Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Large Matter Pod Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 132 | 6 2 20 36 . 4 64 Power 24 | 1 . 5 6 . . 12 Engine 18 | 1 . 4 6 . . 7 Core 6 | . . 1 . . . 5 Reactor . | . . . . . . . Propulsion 27 | 2 . 3 5 . 3 14 Treads . | . . . . . . . Leg 3 | . . . . . . 3 Wheel 22 | 2 . 3 5 . 3 9 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 36 | 1 2 4 9 . 1 19 Device 12 | . 1 1 3 . . 7 Storage 5 | 1 . 1 1 . . 2 Processor 9 | . 1 1 2 . 1 4 Hackware 2 | . . 1 . . . 1 Protection 8 | . . . 3 . . 5 Artifact . | . . . . . . . Weapon 45 | 2 . 8 16 . . 19 Energy Gun 16 | . . 7 4 . . 5 Energy Cannon 8 | . . . 4 . . 4 Ballistic Gun 6 | 2 . . 2 . . 2 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 7 | . . 1 . . . 6 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 5 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 . . 1 Parts Lost 57 | . . 4 15 1 . 37 Power 9 | . . . 3 . . 6 Propulsion 17 | . . 2 3 . . 12 Utility 16 | . . . 5 1 . 10 Weapon 15 | . . 2 4 . . 9 Highest Loss Streak 12 | . . 2 7 1 . 12 Average Slot Usage (%) 91 | . 95 94 93 95 98 83 Engine 9 | . 14 8 10 11 11 7 Core 2 | . . 2 . . . 5 Wheel 19 | . 28 18 19 22 22 16 Device 9 | . 9 7 7 11 11 10 Storage 6 | . 4 10 5 11 11 4 Processor 8 | . 10 14 8 . 9 9 Hackware 8 | . . 10 11 11 11 5 Protection 5 | . . . 9 7 . 5 Energy Gun 4 | . . 17 7 . . 2 Energy Cannon 5 | . . . 7 11 11 2 Ballistic Gun 6 | . 28 1 3 11 11 3 Launcher 1 | . . 3 . . . 2 Naked Turns . | . . . . . . . Heaviest Build 41 | 13 13 19 22 22 19 41 Greatest Support 40 | 20 20 22 22 20 24 40 Greatest Overweight (x) 6 | 1 . 1 2 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 Most Carried 4 | 1 3 4 4 4 4 4 Average Carried 3 | . 1 3 3 3 4 3 Final Capacity 6 | 6 4 4 4 4 4 4 Final Carried 4 | 1 3 4 4 4 4 4 Class Distribution -------------------- 46% | Scavenger-Mutant 46% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Matter Collected 2319 | 245 85 253 490 118 121 1007 Remotely . | . . . . . . . Salvage Created 6039 | . 86 917 1703 585 714 2034 Parts 299 | . 16 42 84 34 33 90 Haulers Intercepted 11 | . . 2 6 . . 3 Recyclers Shooed 7 | . . 1 2 . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 99 | . 3 16 24 16 7 33 Melee 2 | . . . 1 . . 1 Guns 49 | . 3 12 7 5 3 19 Cannons 31 | . . . 12 11 4 4 AOE 13 | . . 4 3 . . 6 Classes Destroyed 15 | . 3 5 4 . 1 2 Worker 4 | . . 2 . . . 2 Builder 3 | . . . 1 . . 2 Hauler 11 | . . 2 6 . . 3 Recycler 14 | . . 1 2 . 8 3 Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Drone 7 | . . . . . 7 . Watcher 5 | . 2 1 1 . . 1 Swarmer 18 | . 3 3 . 4 . 8 Grunt 49 | . . 11 14 12 . 12 Brawler 4 | . . . 2 . . 2 Duelist 3 | . . . 1 . . 2 Protector 2 | . . . . . . 2 Sentry 13 | . . 2 7 . . 4 Programmer 3 | . . . . . . 3 Best Kill Streak 7 | . 5 5 7 5 5 5 Combat Bots Only 6 | . 3 5 6 5 2 5 Max Kills in Single Turn 3 | . 1 3 3 1 1 2 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 3 2 . . 2 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Damage Taken 6325 | . 47 676 1302 399 . 3901 Core 1207 | . 13 120 232 45 . 797 Absorbed by Shields 102 | . . . . . . 102 Core Remaining (%) 64 | 100 94 . . . . . Volleys Fired 373 | . 17 42 73 47 54 140 Largest 2 | . 2 2 2 2 2 2 Hottest 138 | . 40 112 124 91 91 138 Shots Fired 579 | . 34 70 108 88 68 211 Gun 375 | . 34 66 62 41 27 145 Cannon 171 | . . . 46 47 41 37 Launcher 33 | . . 4 . . . 29 Special . | . . . . . . . Kinetic 175 | . 34 . 12 41 27 61 Thermal 290 | . . 14 71 47 41 117 Explosive 13 | . . . . . . 13 Electromagnetic 101 | . . 56 25 . . 20 Robot Hit Streak 24 | . 5 12 24 10 11 14 Robot Miss Streak 12 | . 4 5 6 3 12 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 1 3 . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 372 | . 16 54 91 45 23 143 Core Hits 208 | . 8 35 36 21 16 92 Critical Hits 18 | . . . 5 6 5 2 Critical Kills 11 | . . . 3 3 4 1 Critical Parts Destroyed 6 | . . . 2 3 . 1 Melee Attacks 34 | . . . 29 . . 5 Impact 29 | . . . 29 . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 7 | . . . 7 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9841 | . 210 1130 2872 771 477 4381 Guns 4436 | . 210 838 723 274 210 2181 Cannons 2026 | . . . 551 497 267 711 Explosions 2030 | . . 292 409 . . 1329 Melee 1327 | . . . 1183 . . 144 Ramming 22 | . . . 6 . . 16 Kinetic 1783 | . 210 . 61 274 210 1028 Thermal 4240 | . . 240 1260 497 267 1976 Explosive 626 | . . . . . . 626 Electromagnetic 1843 | . . 890 362 . . 591 Impact 1183 | . . . 1183 . . . Slashing 144 | . . . . . . 144 Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Effects 55 | . . . . . . 55 Message Errors 9 | . . . . . . 9 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 9 | . . . . . . 9 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Targeting Errors 14 | . . . . . . 14 Weapon Failures 5 | . . . . . . 5 Overload Shots 5 | . . . . . . 5 Effects 1 | . . . . . . 1 Meltdown 1 | . . . . . . 1 Overflow Damage 430 | . . 13 346 . . 71 Projectiles 18 | . . . . . . 18 Explosions 94 | . . 13 28 . . 53 Melee 318 | . . . 318 . . . Knockbacks 7 | . . . 4 . . 3 Impact 4 | . . . 4 . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 276 | . . 38 102 . . 136 Shots 10 | . . 2 4 . . 4 Rammed 2 | . . . 1 . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 651 | . 6 317 143 30 29 651 Average Temperature 101 | . 6 77 38 12 17 167 Received Heat Transfer 2211 | . . 240 519 147 . 1305 Effects 16 | . . 1 . . . 15 Shutdowns 4 | . . . . . . 4 Energy Bleed 2 | . . 1 . . . 1 Interference 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 5 | . . . . . . 5 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . 1 2 . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 27 | . . 8 13 . . 6 Impact Corruptions 11 | . . . 11 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . 3 1 . 6 Heat Transferred 7149 | . . 472 2216 888 481 3092 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 4 5 . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Peak Influence 1584 | . 126 403 584 848 651 1584 Initial 1114 | . . 52 123 238 381 1114 Average 686 | . 96 206 427 534 502 1204 Maximum Alert Level 4 | . . 2 2 3 2 4 Low Security (%) 12 | 100 100 53 10 . . . Level 1 15 | . . 46 23 29 12 . Level 2 33 | . . . 66 37 87 . Level 3 15 | . . . . 32 . 32 Level 4 24 | . . . . . . 67 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 4 2 . . 12 Investigation 6 | . . 3 . . . 3 Extermination 3 | . . . . . . 3 Reinforcement 4 | . 1 1 . . . 2 Assault 6 | . . . 2 . . 4 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Distress Signals 7 | . 1 1 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 167 | . 6 19 37 20 23 62 Peak Tracking Total 8 | . 4 5 8 5 5 8 Tactical Retreats 6 | . . . 1 3 . 2 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Traps Triggered 9 | . . 2 2 3 . 2 Indirectly 2 | . . 2 . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Disabled 27 | . . . 8 3 4 12 Max in Single Turn 4 | . . . 2 1 1 4 Garrison Relay 1 | . . . . 1 . . Phase Generator 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Accessed 42 | . 4 2 17 . 6 13 Terminals 30 | . 3 2 12 . 6 7 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . 2 . . 1 Recycling Units 3 | . 1 . 2 . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . 1 . . . Total Hacks 128 | . 17 6 43 . 26 36 Successful 87 | . 11 2 38 . 12 24 Failed 41 | . 6 4 5 . 14 12 Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 55 | . 8 5 16 . 18 8 Terminals 91 | . 13 6 31 . 26 15 Fabricators 4 | . . . . . . 4 Repair Stations 7 | . . . 5 . . 2 Recycling Units 9 | . 4 . 5 . . . Scanalyzers 15 | . . . . . . 15 Garrison Access 2 | . . . 2 . . . Terminal Hacks 29 | . 4 1 15 . 6 3 Record 1 | . . . 1 . . . Prototype ID Bank 8 | . 1 1 2 . 2 2 Open Door 4 | . . . 4 . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . . . 2 . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 3 | . . . 2 . . 1 Locate Traps 3 | . 1 . 2 . . . Security Status 1 | . . . . . 1 . Zone Layout 3 | . 1 . 1 . 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 6 | . . . 4 . . 2 Scan Component 3 | . . . 2 . . 1 Repair 3 | . . . 2 . . 1 Recycling Unit Hacks 8 | . 3 . 5 . . . Process 2 | . 1 . 1 . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Matter 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 14 | . . . . . . 14 Insert Component 7 | . . . . . . 7 Analyze 7 | . . . . . . 7 Garrison Access Hacks 2 | . . . 2 . . . Unlock Access 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks 26 | . 4 1 12 . 6 3 Terminals 25 | . 4 1 12 . 6 2 Track 5 | . 1 . 2 . 2 . Assimilate 1 | . . . 1 . . . Botnet 16 | . 2 1 8 . 3 2 Operators 3 | . 1 . 1 . 1 . Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 4 2 13 . 6 10 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 2 . . 1 Time 121 | . . . 83 . . 38 Parts Recycled . | . . . . . . . Recycled Matter 217 | . . . 217 . . . Retrieved Matter 361 | . . . 361 . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 5 | . . . . . . 5 Part Schematics Acquired 5 | . . . . . . 5 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Attached 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Total Allies 11 | . . . 11 . . . Largest Group 9 | . . . 9 1 . . Highest-Rated Group 99 | . . . 99 99 . . Highest-Rated Ally 99 | . . . 99 99 . . Total Orders . | . . . . . . . Ally Attacks 68 | . . . 68 . . . Total Damage 686 | . . . 686 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Turns Passed 4911 | 38 208 423 1368 571 569 1734 Spaces Moved 3875 | 37 189 303 1123 456 505 1262 Core 100 | 6 . . . . . 94 Treads . | . . . . . . . Legs 28 | . . . . . . 28 Wheels 3747 | 31 189 303 1123 456 505 1140 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 50 Average Speed 89 | 76 80 83 88 85 85 95 Slowest Speed 350 | 100 80 90 100 90 90 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 38 24 95 68 98 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 170 | . . 16 13 76 . 65 Melee 1 | . . . 1 . . . Projectile 6 | . . . . . . 6 AOE 163 | . . 16 12 76 . 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Total 4667 | 43 211 406 1346 549 575 1537 Wait 136 | . 1 14 62 19 10 30 Move 3869 | 36 188 302 1122 455 504 1262 Hop . | . . . . . . . Pick Up 32 | 1 2 11 6 2 . 10 Fast Attach 83 | 6 2 9 19 . 1 46 Attach 19 | . . 4 7 . . 8 Detach 5 | . . . 2 . . 3 Swap 30 | . . 7 10 . 3 10 Drop 60 | . 1 17 15 2 3 22 Fire 373 | . 17 42 73 47 54 140 Melee 34 | . . . 29 . . 5 Ram 2 | . . . 1 . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . 24 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Identified exit to Materials 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 620 | -9/Materials | Discovered new exit (range 16) 668 | -9/Materials | Identified exit to Storage 670 | -9/Materials | Entered Storage 733 | -9/Storage | Repaired Imp. EM Shotgun 753 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 859 | -9/Storage | Core integrity fell below 50% 1268 | -9/Storage | Repaired Arm. Wheel 1376 | -9/Storage | Discovered new exit (range 7) 1470 | -9/Storage | First assault squad dispatched 1593 | -9/Storage | Core integrity fell below 20% 1627 | -9/Storage | Lost 7 parts (1p1n3u2w) 1895 | -9/Storage | Met 01-MTF 1921 | -9/Storage | Build established: Scavenger-Mutant 2037 | -9/Storage | Identified exit to Garrison 2038 | -9/Storage | Entered Garrison 2038 | -9/Garrison | Accompanied by 1 ally (01-MTF) 2043 | -9/Garrison | 01-MTF left 2089 | -9/Garrison | Phase Generator disabled 2207 | -9/Garrison | Garrison Relay disabled 2394 | -9/Garrison | Triggered checkpoint 2434 | -9/Garrison | Triggered checkpoint 2482 | -9/Garrison | Discovered new exit (range 13) 2592 | -9/Garrison | Discovered new exit (range 12) 2606 | -9/Garrison | Installed Relay Interface Framework 2609 | -9/Garrison | Entered Recycling 2620 | -9/Recycling | Spotter reported a threat 2654 | -9/Recycling | Spotter reported a threat 2654 | -9/Recycling | Spotter reported a threat 2671 | -9/Recycling | Spotter reported a threat 2677 | -9/Recycling | Spotter reported a threat 2679 | -9/Recycling | Spotter reported a threat 2680 | -9/Recycling | Spotter reported a threat 2707 | -9/Recycling | Spotter reported a threat 2747 | -9/Recycling | Discovered new exit (range 10) 2796 | -9/Recycling | Spotter reported a threat 2806 | -9/Recycling | Spotter reported a threat 2821 | -9/Recycling | Spotter reported a threat 2824 | -9/Recycling | Spotter reported a threat 2849 | -9/Recycling | Spotter reported a threat 2859 | -9/Recycling | Spotter reported a threat 2877 | -9/Recycling | Spotter reported a threat 2912 | -9/Recycling | Spotter reported a threat 2924 | -9/Recycling | Spotter reported a threat 2970 | -9/Recycling | Spotter reported a threat 2977 | -9/Recycling | Spotter reported a threat 3059 | -9/Recycling | Build established: Mutant 3079 | -9/Recycling | Identified exit to Factory 3102 | -9/Recycling | Spotter reported a threat 3138 | -9/Recycling | Spotter reported a threat 3178 | -9/Recycling | Entered Factory 3178 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3468 | -7/Factory | Discovered new exit (range 15) 3656 | -7/Factory | Repaired Imp. Heat Sink 3891 | -7/Factory | Discovered new exit (range 16) 3961 | -7/Factory | Build established: Scavenger-Mutant 4180 | -7/Factory | Lost 5 parts (2p3u) 4378 | -7/Factory | First assault squad dispatched 4481 | -7/Factory | System corruption reached 10% 4515 | -7/Factory | Lost 12 parts (2p3n3u4w) 4536 | -7/Factory | Core integrity fell below 50% 4573 | -7/Factory | Lost 4 parts (3n1w) 4635 | -7/Factory | Lost 3 parts (1n1u1w) 4648 | -7/Factory | Core integrity fell below 20% 4722 | -7/Factory | Lost 3 parts (1p1u1w) 4913 | -7/Factory | Core destroyed Last Messages --------------- 04890_ Knocked back. 04891_ Overheating: Energy bleed (-110). 04894_ Power failure, Rnf. Deuterium Engine shutdown. 04896_ Overheating: Target Analyzer damaged (-3). 04897_ System corrupted: Heat flow error (+187). 04898_ U-05 Engineer lays Concrete. 04901_ Com. Wheel destroyed. 04901_ U-05 Engineer lays Concrete. 04902_ Power failure, Imp. Deuterium Engine shutdown. 04903_ Gatling Laser destroyed. 04903_ U-05 Engineer lays Concrete. 04905_ Overheating: Power Amplifier damaged (-2). 04905_ U-05 Engineer lays Concrete. 04907_ Overheating: Wheel damaged (-5). 04907_ U-05 Engineer lays Concrete. 04909_ Arc Projector destroyed. 04910_ U-05 Engineer lays Concrete. 04912_ System corrupted: Heat flow error (+199). 04913_ Power failure, Imp. Deuterium Engine shutdown. 04913_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | %% =*%% """" """" # !#??????? | | %%% %%" """" """" # #??????? | | %%%% %" """" """" # #??????? | | %%%= "" """" """" %# """ """ #??????? | | """ """ """" """" # """ """ #??????? | | %**%% # """ """ #??????? | | "" =""" # #??????? | | F" =%""" # #??????? | | *""" ###########?##??????? | | "" """ #???????????????????? | | "" * #???????????????????? | | = #???????????????????? | | ^% #???????????????????? | | ####+###### #???????????????????? | | #########% ## = #####???????????????? | | ######### ## = ##############??????? | | + ##*% # #??????? | | ######### ## ! # "" #??????? | | ????????# ## # "" #??????? | | ????????# ## # T" #??????? | | ????????# ## # """ "" #??????? | | ????????# ## # "" "" #??????? | | ????????# ## # "" ##?????? | | ????????# ## # ##?????? | | ######### ## # [ ##?????? | | + ## @# [[ ##?????? | | # ## + #?????? | | # ## # ####???? | | + ## u ##+##+######## ###### | | ######### ## # # # | | ????????# !## ## # """" # | | ????????# ## % #### """ # | | ?????############## #### """" # | | ###### # # """"" # | | + # # """""" # | | ###### """ """ + # """ # | | ?????# """ """ # + """ # | | ?????# """ """ ] # # """ # | | ?????# # # """ # | | ###### !! ] # # ]# | | + !! ############+###+# # | | ###### ! #???# # # | | #?#### ! #???# """" """" # # | | # # #???# """" """" # # | | # # #???# """" """" ############ | | / !##############???# """" """" #??????????? | | # = #????????????????# """" """" #??????????? | | # !#????????????????# """" """" #??????????? | | #?####????????????????# """" """" #??????????? | | ??????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 780 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 23 Relay Coupler Value 1 Item Schematics ----------------- Cld. Ion Engine | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSpikedNanosword Manual? 0 Play Time 01:15:10 Cumulative 273.7 hours Start 2022.01.05 @ 15:26:08 End 2022.01.05 @ 16:38:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 70 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eae9a707-2264-41ac-a284-ea2baf87be04