Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 03:56:15 Player: Millea Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (546) 2730 Value Destroyed (24753) 24753 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (8792) 8792 TOTAL SCORE: 46815 Bonus ------- High Alert Combat Kills 2020 Follower Combat Kills 129 Entered Garrisons 1400 Used RIF Installer 4500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 97/100 System Corruption 20% Temperature Warm (118) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Target Analyzer Relay Coupler [NC] (26) > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Improved Heavy Armor Plating Relay Coupler [NC] (29) Phase Gun Phase Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Superbattery Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Force Booster Advanced Phase Shifter Improved Core Shielding Improved Heavy Armor Plating Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Nanosword Nanosword Nanosword Nanosword > --- INVENTORY -------- Improved VSS Leg Advanced Cooling System Advanced Coolant Injector Advanced Force Booster Improved Reaction Control System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Improved System Restoration Module Railgun Remote Datajack Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 172] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Electron Diverter Utility Core Analyzer Device Graphene Brace Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Heavy Armor Plating Weapon Nanosword Energy Gun Heavy EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . 2 . 2 . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Utility 12 | . . . 1 . . . 1 . . . 2 . . . . . 2 . 2 . . . 2 . . 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 481 | 6 14 1 25 . . . 21 2 24 3 2 4 12 25 14 5 26 19 54 31 3 24 53 29 47 37 Power 41 | 1 1 . 4 . . . 1 . 1 . . . 1 2 . . 2 . 8 . . 2 2 1 10 5 Engine 14 | 1 1 . 4 . . . 1 . 1 . . . 1 1 . . 1 . 2 . . . . . . 1 Core 9 | . . . . . . . . . . . . . . . . . 1 . 5 . . 2 1 . . . Reactor 18 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 10 4 Propulsion 105 | 2 2 . 8 . . . 5 1 4 1 . 2 2 3 7 . 2 2 10 2 2 9 9 12 9 11 Treads 45 | 2 2 . 8 . . . 5 1 4 1 . 1 . . 3 . 1 1 7 2 2 1 . . 4 . Leg 35 | . . . . . . . . . . . . . 1 3 1 . . . . . . 5 8 12 4 1 Wheel 11 | . . . . . . . . . . . . . 1 . 3 . 1 1 3 . . . 1 . . 1 Hover 5 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Utility 188 | 1 7 1 6 . . . 7 . 10 2 2 2 5 10 5 . 9 6 15 13 1 10 27 14 20 15 Device 100 | . 5 1 4 . . . 1 . 5 . 1 2 2 4 2 . 5 4 10 6 . 7 15 7 11 8 Storage 18 | 1 1 . . . . . . . 2 . . . . 1 1 . 1 1 2 . . 1 3 1 2 1 Processor 16 | . . . . . . . . . . . 1 . . . . . 2 . 2 . 1 . 7 . 3 . Hackware 14 | . . . . . . . 2 . . . . . 2 3 1 . . . . 2 . . 1 . 1 2 Protection 40 | . 1 . 2 . . . 4 . 3 2 . . 1 2 1 . 1 1 1 5 . 2 1 6 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 4 . 7 . . . 8 1 9 . . . 4 10 2 5 13 11 21 16 . 3 15 2 8 6 Energy Gun 21 | . . . . . . . 4 . . . . . . 2 1 4 4 . . 3 . . . . . 3 Energy Cannon 27 | . . . . . . . . . . . . . 4 3 1 . 3 9 4 1 . . . . . 2 Ballistic Gun 75 | 2 2 . 6 . . . 4 1 9 . . . . 4 . 1 4 2 16 12 . 1 11 . . . Ballistic Cannon 6 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 1 . . . 1 . 1 . . . . . 1 . 5 . 2 . . . 2 . . 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 2 . . System Corruption 16 | . . . . . . . . . . . . . . . . . 2 4 . 5 . . . 5 . . Parts Lost 165 | . . . 3 . . . 6 . 2 1 . 1 1 10 . . 5 5 23 15 . 17 15 10 31 20 Power 18 | . . . . . . . 1 . . . . . . 2 . . . . 5 . . 2 1 . 5 2 Propulsion 34 | . . . 1 . . . . . . 1 . . . 2 . . . . 4 . . 5 4 3 6 8 Utility 70 | . . . 1 . . . 1 . 2 . . . 1 4 . . 2 2 3 8 . 6 7 7 16 10 Weapon 43 | . . . 1 . . . 4 . . . . 1 . 2 . . 3 3 11 7 . 4 3 . 4 . Highest Loss Streak 17 | . . . 1 . . . 4 . 1 1 . 1 1 8 . . 3 3 6 8 . 8 4 3 11 17 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 92 | . 99 100 99 100 100 100 93 90 95 99 99 52 78 88 95 92 91 96 96 90 100 84 92 94 75 57 Engine 5 | . 14 14 11 11 11 11 8 9 9 9 7 3 4 5 7 7 3 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 2 6 3 5 5 3 3 . . . Treads 11 | . 28 28 22 22 22 22 17 18 17 17 15 9 7 1 8 7 6 6 5 3 21 8 . . 2 . Leg 3 | . . . . . . . . . . . . . 4 12 1 . . . . . . 9 18 18 11 . Wheel 1 | . . . . . . . . . . . . . 2 . 4 7 5 5 4 3 . . . . . . Device 16 | . 11 14 13 11 11 11 8 9 18 18 23 15 16 17 15 15 18 22 28 22 10 10 21 17 11 12 Storage 7 | . 14 14 11 11 11 11 9 9 2 9 7 3 . 1 5 7 7 6 6 5 5 5 8 10 7 2 Processor 4 | . . . . . . . . . . . 6 3 . . . . 6 6 12 11 14 13 13 14 10 8 Hackware 2 | . . . . . . . 3 . . . . . 6 16 15 7 6 6 5 1 5 5 2 . . 1 Protection 7 | . 2 . 8 11 11 11 11 9 11 9 7 3 6 7 3 7 6 6 1 10 15 6 3 8 8 6 Energy Gun 3 | . . . . . . . 15 17 . . . . . 1 2 27 15 . . 5 . . . . . 4 Energy Cannon 2 | . . . . . . . . . . . . . 27 14 5 . 4 21 9 . . . . . . 1 Ballistic Gun 15 | . 21 . 13 33 33 33 17 18 35 36 30 13 . 2 21 1 4 4 12 16 21 13 3 . . . Ballistic Cannon 2 | . 6 28 19 . . . . . . . . . . 4 . . . . . . . 3 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 13 19 13 4 Naked Turns 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . Heaviest Build 136 | 11 35 47 52 39 39 39 59 58 63 70 74 74 44 65 97 95 99 106 97 103 102 102 87 114 134 136 Greatest Support 128 | 40 40 40 40 40 40 40 40 40 40 40 40 40 20 37 51 16 50 50 48 46 89 100 100 106 128 47 Greatest Overweight (x) 8 | . . 1 1 . . . 1 1 2 1 1 1 4 4 6 5 6 6 7 3 1 3 8 1 1 3 Average Overweight (x) 1 | . . . . . . . 1 1 . 1 1 . 1 1 2 5 4 5 4 2 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 8 15 15 9 5 5 13 20 20 20 20 20 20 20 15 15 13 11 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 5 5 20 20 20 20 20 20 19 20 20 15 15 15 Average Carried 13 | 2 11 14 14 15 14 15 13 14 7 14 14 9 4 4 11 19 18 17 18 18 18 18 14 14 11 9 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 20 20 20 20 20 20 20 20 15 15 5 15 Final Carried 20 | 6 15 15 15 15 15 15 13 15 15 15 15 5 5 4 20 20 20 19 19 20 19 19 14 14 5 14 Class Distribution -------------------- 27% | Tank 23% | Scavenger-Tank 11% | Scavenger-Gladiator 10% | Skirmisher 8% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Skirmisher | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Mutant | -7/Waste Pyromaniac-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Tank | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Garrison Scavenger-Gladiator | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Matter Collected 14605 | 226 227 65 1462 66 . 44 496 374 2182 881 200 . 167 571 352 80 965 160 2052 1236 . 764 904 395 378 358 Remotely 1341 | . . . . . . . . . . . . . . . . . . . 910 431 . . . . . . Salvage Created 26573 | . 493 29 1592 116 . 48 1005 1331 2677 1088 252 . 178 628 484 488 2380 732 4336 1297 . 865 2204 1589 1707 1054 Parts 1405 | . 35 5 119 13 . 5 52 67 171 75 16 . 5 31 20 21 112 33 209 68 . 44 106 55 107 36 Haulers Intercepted 34 | . 2 . 5 . . . 3 . 6 . 3 . . . 1 . 2 . 4 . . . 4 . . 4 Recyclers Shooed 18 | . 2 1 2 . . . 1 . 1 . . . . . 1 . 2 . 7 . . . 1 . . . Parts Field Recycled 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Retrieved Matter 142 | . . . . . . . . . . . . . . . 142 . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Combat Hostiles Destroyed 410 | . 10 3 40 7 . 4 15 29 44 27 4 . 3 19 2 9 27 13 44 27 . 16 17 22 24 4 Melee 63 | . . . . . . . . . . . . . . . . . . . . . . . 14 22 24 3 Guns 263 | . 7 . 14 7 . 4 15 29 43 27 4 . . 4 2 8 16 . 40 25 . 14 3 . . 1 Cannons 67 | . 3 3 26 . . . . . . . . . 2 13 . . 4 8 4 2 . 2 . . . . AOE 10 | . . . . . . . . . 1 . . . . 2 . 1 5 1 . . . . . . . . Classes Destroyed 20 | . 4 . 5 . . . . 1 5 1 . . . . . . . . 2 . . . 1 1 . . Worker 17 | . . . 4 . . . . . 5 . . . . . . . 3 . 4 . . . . . . 1 Builder 27 | . . . 2 . . . 1 . 2 . . . . . . . 3 . 15 . . . 1 . 1 2 Tunneler 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Hauler 34 | . 2 . 5 . . . 3 . 6 . 3 . . . 1 . 2 . 4 . . . 4 . . 4 Recycler 24 | . 2 . 3 . . . 1 . 1 . . . . . 3 . 2 . 7 . . . 3 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 27 | . . . 5 . . . 3 . 5 . . . . . 2 . 4 . 4 . . . 3 . 1 . Swarmer 116 | . 7 3 16 7 . 4 3 7 8 8 4 . . 6 . . 3 3 7 13 . 8 . 4 4 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 143 | . 3 . 16 . . . 9 16 19 9 . . . 5 1 8 13 6 21 7 . . 4 3 . 3 Brawler 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Duelist 8 | . . . . . . . . . 1 2 . . . . . . 1 1 2 1 . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 55 | . . . 8 . . . 3 5 11 6 . . 1 5 . . 5 . 1 5 . . 1 2 2 . Specialist 18 | . . . . . . . . . 2 . . . . 3 . . . . 2 . . 4 . 3 4 . Hunter 28 | . . . . . . . . . . 1 . . 1 . . . 3 2 5 . . 2 5 8 1 . Programmer 32 | . . . . . . . . 1 . 1 . . 1 . 1 1 2 1 3 1 . 2 6 . 12 . Heavy 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Best Kill Streak 19 | . 4 3 8 4 . 4 5 7 7 8 4 . 1 3 4 3 7 2 19 5 . 4 5 4 8 3 Combat Bots Only 8 | . 3 3 4 4 . 4 4 7 6 8 4 . 1 3 1 3 5 2 8 5 . 4 5 4 7 3 Max Kills in Single Turn 4 | . 1 1 2 2 . 2 1 4 2 2 1 . 1 3 1 1 3 1 4 2 . 2 1 1 2 1 Gunslinging 2 | . . . . 1 . 1 . 2 1 1 . . . . . . 1 . . 1 . 1 . . . . Exploded 2 | . . . . . . . . . 1 . . . . 2 . 1 2 1 . . . . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Hostile Shots Fired 3739 | . 24 5 160 21 . 18 92 71 118 76 8 2 52 445 7 10 196 82 301 326 . 520 168 322 453 262 Missed 1208 | . 8 2 46 5 . 6 23 30 33 21 3 . 15 152 . 3 71 18 92 75 . 243 64 101 120 77 Damage Taken 37487 | . 143 16 1120 131 . 102 1094 615 1103 788 37 72 407 2129 107 104 1849 1121 3773 2457 . 3634 2101 2776 7122 4686 Core 5953 | . 31 6 105 19 . 8 131 87 71 96 . 36 87 376 29 . 160 45 490 256 . 375 265 343 1326 1611 Absorbed by Shields 5420 | . 12 7 120 . . . . 43 309 . 13 12 . 55 . . . 15 . 1967 . . 151 1206 1510 . Redirected to Shielding 318 | . . . 14 3 . 1 21 . 2 . . . . . . . . . . . . 56 47 14 160 . Ignored by Resistances 1491 | . . . . . . . . . . . 25 . 18 . . . . 44 528 173 . . 77 426 200 . Regen/Repaired (Parts) 246 | . . . . . . . 246 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 85 . . . 67 . . . 30 . . . . . 24 . 75 . 25 . 67 . 53 8 . Volleys Fired 970 | . 38 4 105 6 . 4 53 47 122 55 12 . 8 56 14 13 73 27 148 102 . 30 23 . 5 25 Largest 4 | . 2 2 3 3 . 3 4 4 4 4 4 . 4 4 4 4 4 4 4 4 . 4 4 . 1 3 Hottest 320 | . 78 78 113 69 . 69 192 146 112 100 100 . 320 243 183 200 238 300 312 248 . 187 152 . 5 245 Shots Fired 3045 | . 76 8 293 18 . 12 168 159 486 214 48 . 32 125 56 43 248 104 447 296 . 98 72 . 5 37 Gun 2469 | . 64 . 140 18 . 12 168 159 486 214 48 . . 42 42 43 199 . 377 292 . 78 56 . . 31 Cannon 561 | . 12 8 153 . . . . . . . . . 32 83 14 . 46 104 63 4 . 20 16 . . 6 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 15 | . . . . . . . . . . . . . . . . . 3 . 7 . . . . . 5 . Kinetic 2329 | . 76 8 293 18 . 12 115 86 486 214 48 . . 63 39 1 87 . 377 236 . 98 72 . . . Thermal 206 | . . . . . . . 11 . . . . . 32 62 14 . . . . 56 . . . . . 31 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 495 | . . . . . . . 42 73 . . . . . . 3 42 158 104 63 4 . . . . . 6 Robot Hit Streak 20 | . 10 8 18 3 . 5 9 13 15 20 10 . 12 10 8 9 14 7 15 15 . 15 6 . 3 8 Robot Miss Streak 11 | . 7 . 6 4 . 3 5 5 5 5 3 . 3 4 2 4 5 6 10 5 . 3 11 . 2 2 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . 1 . 2 1 . . . . . . Secondary Targets 69 | . . . 1 3 . 3 5 9 9 8 . . . . . 3 2 . 8 12 . 6 . . . . Max Gunslinging Chain 2 | . . . 1 1 . 1 1 2 1 2 . . . . . 1 1 . 1 1 . 1 . . . . Shots Hit Robots 2002 | . 37 7 172 11 . 7 115 96 277 127 28 . 23 82 29 26 157 46 249 173 . 60 76 75 92 37 Core Hits 975 | . 20 3 84 7 . 4 53 62 106 50 11 . 5 44 12 23 97 22 157 70 . 27 40 33 30 15 Critical Kills 31 | . . . . . . . 1 . 4 . . . . . . . . . 6 4 . 10 6 . . . Critical Parts Destroyed 31 | . . . 1 . . . 4 . 5 2 1 . . . 1 . 1 . 7 3 . 4 2 . . . Critical Strikes 115 | . . 2 6 . . . 5 . 10 2 1 . . 2 1 . 1 1 13 12 . 14 11 18 10 6 Burn 6 | . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . 1 Destroy 65 | . . . 2 . . . 5 . 10 2 1 . . . 1 . 1 . 13 8 . 14 8 . . . Blast 8 | . . 2 4 . . . . . . . . . . 1 . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 34 | . . . . . . . . . . . . . . . . . . . . . . . 2 18 9 5 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 341 | . . . . . . . . . . . . . . . . . . . . . . . 63 114 130 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 329 | . . . . . . . . . . . . . . . . . . . . . . . 63 114 121 31 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 79 | . . . . . . . . . . . . . . . . . . . . . . . 14 36 28 1 Damage Inflicted 55333 | . 449 151 3299 179 . 131 2231 1886 5468 2240 478 . 653 3197 818 633 4176 1333 7588 3073 . 788 3181 4968 6046 2367 Guns 29386 | . 364 . 1572 179 . 131 2204 1766 5423 2240 478 . . 775 602 577 2514 . 6454 3006 . 489 363 . . 249 Cannons 8774 | . 85 151 1720 . . . . . . . . . 653 2006 216 . 932 1239 909 67 . 287 375 . . 134 Explosions 1769 | . . . . . . . 27 120 45 . . . . 416 . 56 730 94 206 . . . . . . 75 Melee 15354 | . . . . . . . . . . . . . . . . . . . . . . . 2443 4968 6046 1897 Ramming 50 | . . . 7 . . . . . . . . . . . . . . . 19 . . 12 . . . 12 Kinetic 28217 | . 449 151 3292 179 . 131 1363 655 5423 2240 478 . . 1722 559 37 1371 . 6454 2199 . 776 738 . . . Thermal 4316 | . . . . . . . 200 120 . . . . 653 1059 216 56 730 94 132 807 . . . . . 249 Explosive 565 | . . . . . . . . . . . . . . 416 . . . . 74 . . . . . . 75 Electromagnetic 6831 | . . . . . . . 668 1111 45 . . . . . 43 540 2075 1239 909 67 . . . . . 134 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14765 | . . . . . . . . . . . . . . . . . . . . . . . 2443 4968 5749 1605 Piercing 589 | . . . . . . . . . . . . . . . . . . . . . . . . . 297 292 Highest Corruption 60 | . . . . . . . . . . . . . 2 2 3 3 3 4 1 9 . 5 2 23 60 20 Average Corruption 8 | . . . . . . . . . . . . . 1 2 2 3 2 2 1 6 . 4 1 19 32 3 Corruption Purged 14 | . . . . . . . . . . . . . . . . . 3 2 . . . . 4 . 5 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . 8 . . 7 . . . . Effects 230 | . . . . . . . . . . . . . . 18 15 18 . 6 4 38 . 5 14 72 32 8 Message Errors 67 | . . . . . . . . . . . . . . 4 3 6 . 4 . 9 . 2 7 21 7 4 Matter Fused 47 | . . . . . . . . . . . . . . 5 4 2 . . 1 8 . . . 17 9 1 Heat Flow Errors 22 | . . . . . . . . . . . . . . 3 1 3 . 1 1 3 . . 3 6 . 1 Energy Discharges 30 | . . . . . . . . . . . . . . 1 5 1 . 1 . 5 . 1 . 12 4 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Data Loss (minor) 23 | . . . . . . . . . . . . . . 2 1 2 . . . 7 . 1 1 8 1 . Data Loss (major) 17 | . . . . . . . . . . . . . . 2 1 3 . . 1 2 . . 1 6 . 1 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Weapon Failures 5 | . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1571 | . . 2 39 . . . . . . . . . 37 230 2 . 31 21 25 . . . 171 41 490 482 Projectiles 259 | . . 2 4 . . . . . . . . . 37 150 2 . . 21 21 . . . 22 . . . Explosions 146 | . . . 35 . . . . . . . . . . 80 . . 31 . . . . . . . . . Melee 1166 | . . . . . . . . . . . . . . . . . . . 4 . . . 149 41 490 482 Knockbacks 22 | . . 2 13 . . . . . . . . . . 5 . . . . 1 . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 20 | . . 2 12 . . . . . . . . . . 5 . . . . . . . . 1 . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . . 92 . . . . 40 . . . . . . . . 116 . 59 . . . . . . 120 Shots 6 | . . . 1 . . . . 1 . . . . . . . . 2 . 1 . . . . . . 1 Rammed 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Targets Rammed 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . 3 . . . 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1394 | . 54 72 332 . . . 316 189 329 380 154 . 327 322 240 261 433 385 269 405 . 1394 272 255 . 416 Average Temperature 108 | . 21 38 57 . . . 87 59 91 123 62 . 156 106 84 126 124 157 69 104 . 436 79 100 . 145 Received Heat Transfer 5321 | . 30 . 225 . . . 612 294 342 252 . . 18 622 27 63 369 162 1005 468 . . 66 257 104 405 Effects 24 | . . . . . . . . . 4 . . . . . . . 1 3 . 1 . 14 . . . 1 Shutdowns 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . . . . Interference 8 | . . . . . . . . . 3 . . . . . . . 1 . . . . 4 . . . . Matter Decay 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . 4 4 1 . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . Parts Fried 48 | . . . . . . . 5 2 1 . . . . . . 3 19 14 3 . . . . . . 1 Impact Corruptions 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . . . . . 4 . . . . . 1 5 . . . . 2 1 Heat Transferred 7172 | . . . . . . . 383 150 . . . . 1150 2098 296 25 650 100 100 1739 . . . . . 481 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 1 2 . . . . . . . 1 6 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Peak Influence 1405 | . 278 84 585 380 . 90 259 1051 873 1405 805 232 223 668 425 399 355 439 726 850 449 554 381 673 387 158 Initial 737 | . . 14 . 205 . . 35 54 512 556 737 218 162 32 350 122 209 162 230 366 445 314 311 87 378 25 Average 352 | . 63 13 235 333 . 82 144 597 408 1033 702 223 180 356 293 245 221 330 400 593 445 420 208 441 80 64 Maximum Alert Level 4 | . 1 . 2 1 . . 1 3 3 4 3 1 1 2 2 1 1 2 3 3 2 2 1 2 1 . Low Security (%) 35 | 100 89 100 45 . . 100 87 13 21 . . . 62 30 18 34 27 18 14 . . . 57 10 88 100 Level 1 29 | . 10 . 34 100 . . 12 17 37 . . 100 37 15 66 65 72 41 30 4 . 41 42 24 11 . Level 2 22 | . . . 20 . . . . 20 21 15 37 . . 54 14 . . 39 51 69 100 58 . 64 . . Level 3 10 | . . . . . . . . 48 20 40 62 . . . . . . . 3 26 . . . . . . Level 4 2 | . . . . . . . . . . 43 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 65 | . 1 . 7 . . . 2 . 12 . 1 . . . 1 . 10 . 10 . . 3 5 . 8 5 Investigation 14 | . 1 . 3 . . . 1 . 1 . . . . . . . 3 . . . . . 1 . 1 3 Extermination 10 | . . . . . . . . . . . . . . . . . 3 . 2 . . . 2 . 2 1 Reinforcement 31 | . . . 4 . . . 1 . 4 . 1 . . . 1 . 3 . 6 . . 3 2 . 5 1 Assault 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Garrison 7 | . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . 1 . . . . . . . . . 2 . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Distress Signals 18 | . 1 . 3 . . . 2 . 4 . . . . . . . . . 4 . . . 1 . 1 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 573 | . 17 3 42 6 . 4 31 30 56 25 5 6 3 23 8 10 33 13 61 32 . 25 29 29 36 46 Peak Tracking Total 19 | . 4 3 5 3 . 4 8 7 5 6 4 6 1 5 2 3 5 3 7 12 . 7 6 6 7 19 Tactical Retreats 43 | . 1 . . . . . . 1 2 1 . . . 6 1 . . 2 4 . . 6 2 2 3 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Traps Triggered 45 | . 2 . 1 . . . . 12 2 6 1 . . 2 . 3 3 5 . 4 . . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Machines Disabled 67 | . 1 . 7 . . . 4 3 5 5 . . . 6 3 2 5 1 11 4 . 2 1 4 1 2 Max in Single Turn 3 | . 1 . 2 . . . 1 1 1 1 . . . 2 1 1 1 1 3 1 . 1 1 1 1 1 Garrison Relay 20 | . . . . . . . . 3 . 5 . . . 3 . 2 . . . 3 . . . 4 . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Machines Accessed 76 | . 7 1 9 . 2 . 4 2 12 2 1 . 3 1 5 3 5 1 4 . 1 . 2 1 5 5 Terminals 53 | . 6 . 7 . . . 1 2 8 2 1 . 2 1 2 3 3 1 2 . 1 . . 1 5 5 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Recycling Units 5 | . 1 . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . . . Total Hacks 186 | . 28 1 36 . 5 . 22 5 24 2 1 . 7 1 6 7 9 2 5 . 1 . 3 1 10 10 Successful 94 | . 13 1 22 . 5 . 17 1 14 2 . . 2 1 3 . 4 1 1 . 1 . 1 1 3 1 Failed 90 | . 14 . 13 . . . 5 4 10 . 1 . 5 . 3 7 5 1 4 . . . 2 . 7 9 Catastrophic 25 | . 1 . 1 . . . . 2 4 . 1 . 2 . 2 3 . . 1 . . . . . 3 5 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 21 . 21 . 1 . 6 . 14 . . . 3 . 2 . 5 . 1 . . . . . 5 3 Terminals 132 | . 25 . 28 . . . 3 5 17 2 1 . 6 1 3 7 7 2 3 . 1 . . 1 10 10 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Repair Stations 17 | . . . . . . . 14 . 1 . . . . . . . . . . . . . 2 . . . Recycling Units 11 | . 3 . . . . . 4 . 2 . . . . . 1 . 1 . . . . . . . . . Scanalyzers 11 | . . . 8 . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . . . Terminal Hacks 38 | . 8 1 8 . 5 . . 1 4 2 . . . 1 1 . . 1 . . 1 . . 1 3 1 Record 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . 2 . . . . . 3 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Repair 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 8 . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 5 . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . . . Unlock Access 7 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . . . Unauthorized Hacks 25 | . 5 . 6 . . . 3 . 6 . . . 1 . 1 . 3 . . . . . . . . . Terminals 21 | . 5 . 6 . . . 1 . 5 . . . 1 . 1 . 2 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 20 | . 4 . 6 . . . 1 . 5 . . . 1 . 1 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . Reject 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Mask 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 6 . 9 . . . 3 2 12 1 1 . 3 . 4 3 5 . 3 . 1 . 2 . 5 5 Full Trace Events 10 | . 2 . 2 . . . . 1 . . . . . . . 1 . . . . . . . . 1 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Time 229 | . . . . . . . 229 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Used RIF Installer 9 | . . . . . . . . 1 . 2 . . . 1 . 2 . 1 . 1 . . . 1 . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Non-combat 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . . 2 . 5 . . . . . 3 . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . purge_threat 8 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . . 3 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 98 | . . . . . . . . 14 . 23 . . 3 13 . 9 . . . 17 . . 3 16 . . Machine Destruction 84 | . . . . . . . . 14 . 19 . . . 13 . 9 . . . 13 . . . 16 . . Programmers 14 | . . . . . . . . . . 4 . . 3 . . . . . . 4 . . 3 . . . Attached 9 | . . . . . . . . . . . . . . 3 . . . . . 2 . . 1 . 1 2 Merged Code Value 48 | . . . . . . . . . . . . . . . . 27 . . . 21 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 2 . . . . . . . . 1 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Total Allies 8 | . . 1 . . . . . . . 2 . . . . . . . . 1 2 . . . 2 . . Largest Group 2 | . . 1 . . . . . . . 2 . . . . . . . . 1 2 . . . 2 . . Highest-Rated Group 175 | . . 31 . . . . . . . 45 . . . . . . . . 29 67 . . . 175 . . Highest-Rated Ally 95 | . . 31 . . . . . . . 25 . . . . . . . . 29 38 . . . 95 . . Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . 3 . . . . . . . . 4 3 . . . 6 . . Total Damage 674 | . . . . . . . . . . 114 . . . . . . . . 38 46 . . . 476 . . Kills 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Turns Passed 31093 | 88 961 998 2033 226 341 255 1217 1525 5091 1598 635 87 447 1256 987 849 1956 932 1789 1338 208 500 1874 1756 1298 848 Spaces Moved 13740 | 48 481 510 825 130 213 152 262 535 1967 579 243 101 221 472 476 428 875 351 666 529 85 192 1106 857 715 721 Core 524 | 2 . . . . . . . . . . . 86 49 17 . . . . . . . . . . 177 193 Treads 6643 | 46 481 510 825 130 213 152 262 535 1967 579 243 15 64 . 133 . 56 11 33 114 85 65 . . 124 . Legs 2973 | . . . . . . . . . . . . . . 455 67 . . . . . . 120 1060 857 414 . Wheels 3065 | . . . . . . . . . . . . . 108 . 276 428 819 340 633 415 . . 46 . . . Hover 158 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . 151 Flight 377 | . . . . . . . . . . . . . . . . . . . . . . . . . . 377 Fastest Speed 28 | 50 160 160 160 160 160 160 240 240 170 250 250 50 50 50 105 175 175 175 130 130 240 112 110 102 50 28 Average Speed 176 | 155 160 182 178 160 160 160 240 240 221 250 250 79 163 192 159 175 181 183 175 180 240 170 121 159 118 79 Slowest Speed 400 | 160 160 240 240 160 160 160 240 240 320 250 250 250 320 330 240 175 232 232 400 320 240 260 200 187 250 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 45 | 4 88 86 84 39 60 33 27 67 89 82 10 72 5 59 16 50 22 41 16 50 3 89 17 79 20 20 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . 1 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 54 | . . . . . . . . . . . . . . . . . . . 47 . . . 1 . 3 3 Terrain Destroyed 493 | . 1 . 22 . . . 2 8 4 . . . . 92 8 4 42 5 216 1 . 14 7 . 3 64 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 Projectile 192 | . 1 . 5 . . . . . 2 . . . . 19 8 . 20 . 118 1 . 12 6 . . . AOE 289 | . . . 17 . . . 2 8 . . . . . 73 . 4 22 5 97 . . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Acc Total 18373 | 59 600 573 1174 135 214 155 733 674 2484 683 262 104 281 694 672 499 1081 572 1027 741 90 290 1525 1143 1005 903 Wait 2148 | . 44 50 169 . . . 372 55 280 26 . . 37 110 122 24 77 115 111 5 1 25 221 133 108 63 Move 13712 | 47 480 509 824 129 212 151 261 534 1967 578 243 100 221 471 476 427 874 350 666 528 84 191 1106 856 714 713 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 299 | 6 16 4 20 . 1 . 14 7 37 3 3 . 1 5 26 3 13 13 22 26 1 10 30 20 9 9 Fast Attach 232 | 6 4 1 5 . . . 8 . 13 1 1 4 11 21 8 . 7 1 16 11 1 15 29 17 26 26 Attach 122 | . 1 . 6 . . . 9 . 1 1 1 . 1 3 . . 8 8 21 13 2 7 14 4 14 8 Detach 17 | . . . 1 . . . . . . . . . . . . . 1 1 3 . . . 2 . 2 7 Swap 127 | . 9 . 14 . . . 4 2 10 1 . . . 1 6 5 11 10 17 7 . 2 10 8 7 3 Drop 336 | . 8 5 27 . 1 . 12 6 54 3 2 . 2 17 20 3 11 8 14 19 1 7 49 30 26 11 Fire 970 | . 38 4 105 6 . 4 53 47 122 55 12 . 8 56 14 13 73 27 148 102 . 30 23 . 5 25 Melee 238 | . . . . . . . . . . . . . . . . . . . . . . . 41 70 94 33 Ram 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 137 | . . . . . . . . 23 . 12 . . . 10 . 24 . 39 . 24 . . . 5 . . Rewire 23 | . . . . . . . . . . 3 . . . . . . 6 . 8 6 . . . . . . Trap 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -5/Garrison -4/Factory -4/DSF -3/Research (discovered 2 exits: *Tes / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 521 | -10/Materials | Discovered new exit (range 11) 568 | -10/Materials | Central database locked down 724 | -10/Materials | Discovered new exit (range 8) 836 | -10/Materials | Discovered new exit (range 9) 1050 | -10/Materials | Entered Mines 1085 | -10/Mines | Met a Derelict bent on vengeance 1177 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1392 | -10/Mines | Found a hidden stash of uninstalled traps 1443 | -10/Mines | Received a Mining Laser from a helpful Derelict 1515 | -10/Mines | Discovered new exit (range 7) 1698 | -10/Mines | Found the Drone Emporium 1704 | -10/Mines | Found Prototype Device 1704 | -10/Mines | Identified Sensor Drone Bay 2048 | -10/Mines | Entered Materials 2048 | -9/Materials | Accompanied by 1 ally 2048 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2438 | -9/Materials | Build established: Tank 2801 | -9/Materials | Discovered new exit (range 8) 2936 | -9/Materials | Discovered new exit (range 7) 2964 | -9/Materials | Identified exit to Mines 2965 | -9/Materials | Discovered new exit (range 16) 3798 | -9/Materials | Central database locked down 3917 | -9/Materials | Discovered new exit (range 4) 4041 | -9/Materials | Discovered exit to Mines (range 11) 4081 | -9/Materials | Entered Mines 4123 | -9/Mines | Identified exit to Materials 4298 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4299 | -9/Mines | Discovered new exit (range 5) 4307 | -9/Mines | Entered Exiles 4347 | -9/Exiles | Met 8R-AWN 4375 | -9/Exiles | Met EX-HEX 4423 | -9/Exiles | Met EX-BIN 4442 | -9/Exiles | Aligned with FarCom system 4443 | -9/Exiles | Given EX-Vault access code 4480 | -9/Exiles | Opened EX-Vault 4494 | -9/Exiles | Found Superbattery 4528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4573 | -9/Exiles | Met EX-DEC 4584 | -9/Exiles | Learned location of Zion (-6) 4635 | -9/Exiles | Discovered new exit (range 10) 4648 | -9/Exiles | Left Exiles lab with Superbattery 4648 | -9/Exiles | Entered Mines 4869 | -8/Mines | Discovered exit to Materials (range 13) 4903 | -8/Mines | Entered Materials 4903 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4963 | -8/Materials | Build established: Skirmisher 5196 | -8/Materials | Lost 4 parts (1u3w) 5749 | -8/Materials | Identified exit to Garrison 5888 | -8/Materials | Repaired Corrupted Beam Rifle 5933 | -8/Materials | Repaired Corrupted Particle Gun 5972 | -8/Materials | Repaired Hvy. Armor Plating 6024 | -8/Materials | Repaired Imp. Assault Rifle 6051 | -8/Materials | Repaired Lgt. Treads 6078 | -8/Materials | Repaired Lgt. Treads 6120 | -8/Materials | Entered Garrison 6183 | -8/Garrison | Installed Relay Interface Framework 6200 | -8/Garrison | Triggered checkpoint 6214 | -8/Garrison | Garrison Relay disabled 6334 | -8/Garrison | Triggered checkpoint 6399 | -8/Garrison | Discovered new exit (range 6) 6534 | -8/Garrison | Triggered checkpoint 6649 | -8/Garrison | Triggered checkpoint 6664 | -8/Garrison | Destroyed 7 combat bots 6798 | -8/Garrison | Discovered new exit (range 9) 6832 | -8/Garrison | Triggered checkpoint 6900 | -8/Garrison | Garrison Relay disabled 7121 | -8/Garrison | Discovered new exit (range 9) 7168 | -8/Garrison | Triggered checkpoint 7215 | -8/Garrison | Garrison Relay disabled 7362 | -8/Garrison | Triggered checkpoint 7525 | -8/Garrison | Discovered new exit (range 11) 7645 | -8/Garrison | Entered Materials 8779 | -8/Materials | Build established: Tank 9055 | -8/Materials | Discovered new exit (range 13) 9897 | -8/Materials | Build established: Scavenger-Tank 10111 | -8/Materials | Discovered new exit (range 3) 10272 | -8/Materials | Garrison activated, responded to threat 10674 | -8/Materials | Garrison activated, responded to threat 11645 | -8/Materials | First assault squad dispatched 11681 | -8/Materials | Core integrity fell below 50% 12736 | -8/Materials | Identified exit to Garrison 12736 | -8/Materials | Entered Garrison 12856 | -8/Garrison | Triggered checkpoint 12936 | -8/Garrison | Expanded RIF knowledge: Robot Detection 12988 | -8/Garrison | Garrison Relay disabled 13092 | -8/Garrison | Triggered checkpoint 13140 | -8/Garrison | Destroyed 8 combat bots 13214 | -8/Garrison | Triggered checkpoint 13272 | -8/Garrison | Discovered new exit (range 10) 13300 | -8/Garrison | Triggered checkpoint 13370 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 13390 | -8/Garrison | Garrison Relay disabled 13618 | -8/Garrison | Triggered checkpoint 13710 | -8/Garrison | Triggered checkpoint 13868 | -8/Garrison | Triggered checkpoint 13877 | -8/Garrison | Garrison Relay disabled 13948 | -8/Garrison | Discovered new exit (range 11) 14168 | -8/Garrison | Discovered new exit (range 8) 14210 | -8/Garrison | Garrison Relay disabled 14240 | -8/Garrison | Triggered checkpoint 14269 | -8/Garrison | Garrison Relay disabled 14334 | -8/Garrison | Entered Factory 14334 | -7/Factory | Evolved 2 slots: Utility x2 14969 | -7/Factory | Sucked down chute 14969 | -7/Factory | Entered Waste 14989 | -7/Waste | Spotted C-40 Crusher 14992 | -7/Waste | Spotted C-40 Crusher 14999 | -7/Waste | Spotted C-40 Crusher 15005 | -7/Waste | Spotted C-40 Crusher 15006 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15007 | -7/Waste | Released all parts (10) 15011 | -7/Waste | Spotted C-40 Crusher 15033 | -7/Waste | Spotted C-40 Crusher 15046 | -7/Waste | Discovered new exit (range 10) 15056 | -7/Waste | Entered Factory 15384 | -7/Factory | Build established: Pyromaniac-Skirmisher 15503 | -7/Factory | Identified exit to Garrison 15503 | -7/Factory | Entered Garrison 15565 | -7/Garrison | Triggered checkpoint 15600 | -7/Garrison | Discovered new exit (range 66) 15600 | -7/Garrison | Discovered new exit (range 59) 15600 | -7/Garrison | Discovered new exit (range 33) 15610 | -7/Garrison | Garrison Relay disabled 15782 | -7/Garrison | Triggered checkpoint 15831 | -7/Garrison | Triggered checkpoint 15881 | -7/Garrison | Phase Generator disabled 16015 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 16059 | -7/Garrison | Triggered checkpoint 16109 | -7/Garrison | Garrison Relay disabled 16134 | -7/Garrison | Garrison Relay disabled 16262 | -7/Garrison | Triggered checkpoint 16431 | -7/Garrison | Spotted B-75 Beast 16480 | -7/Garrison | Core integrity fell below 50% 16510 | -7/Garrison | Lost 8 parts (1p2n3u2w) 16759 | -7/Garrison | Entered Factory 16951 | -7/Factory | Build established: Skirmisher 17494 | -7/Factory | Build established: Tank 17671 | -7/Factory | Identified exit to Lower Caves 17746 | -7/Factory | Identified exit to Garrison 17746 | -7/Factory | Entered Garrison 17855 | -7/Garrison | Triggered checkpoint 17986 | -7/Garrison | Triggered checkpoint 18004 | -7/Garrison | Expanded RIF knowledge: Code Merge 18037 | -7/Garrison | Garrison Relay disabled 18099 | -7/Garrison | Discovered new exit (range 8) 18326 | -7/Garrison | Triggered checkpoint 18456 | -7/Garrison | Discovered new exit (range 13) 18477 | -7/Garrison | Expanded RIF knowledge: Command Fork 18510 | -7/Garrison | Triggered checkpoint 18528 | -7/Garrison | Garrison Relay disabled 18595 | -7/Garrison | Entered Factory 18595 | -6/Factory | Evolved 2 slots: Utility x2 18833 | -6/Factory | Discovered new exit (range 16) 19611 | -6/Factory | Lost 3 parts (1u2w) 19701 | -6/Factory | Found Prototype Processor 19702 | -6/Factory | Identified Exp. Targeting Computer 20367 | -6/Factory | Garrison activated, responded to threat 20544 | -6/Factory | Identified exit to Garrison 20551 | -6/Factory | Entered Garrison 20717 | -6/Garrison | Triggered checkpoint 20831 | -6/Garrison | Triggered checkpoint 20861 | -6/Garrison | Triggered checkpoint 21064 | -6/Garrison | Lost 3 parts (2u1w) 21346 | -6/Garrison | Discovered new exit (range 12) 21381 | -6/Garrison | Expanded RIF knowledge: Structural Interface 21483 | -6/Garrison | Entered Factory 21483 | -5/Factory | Evolved 2 slots: Utility x2 22251 | -5/Factory | Lost 6 parts (1p3n1u1w) 22254 | -5/Factory | Destroyed 8 combat bots 22327 | -5/Factory | Lost 3 parts (3w) 22383 | -5/Factory | First assault squad dispatched 22489 | -5/Factory | Destroyed 7 combat bots 22528 | -5/Factory | Lost 3 parts (1p2w) 22650 | -5/Factory | Build established: Scavenger-Gunner 22825 | -5/Factory | Lost 3 parts (1p2w) 23036 | -5/Factory | Lost 3 parts (1p1n1u) 23272 | -5/Factory | Identified exit to Garrison 23272 | -5/Factory | Entered Garrison 23284 | -5/Garrison | Core integrity fell below 50% 23335 | -5/Garrison | Lost 3 parts (1u2w) 23425 | -5/Garrison | Garrison Relay disabled 23502 | -5/Garrison | Triggered checkpoint 23507 | -5/Garrison | Triggered checkpoint 23586 | -5/Garrison | Lost 8 parts (3u5w) 23977 | -5/Garrison | Build established: Scavenger-Tank 23995 | -5/Garrison | Expanded RIF knowledge: Autooverride 24041 | -5/Garrison | Triggered checkpoint 24048 | -5/Garrison | Triggered checkpoint 24142 | -5/Garrison | Discovered new exit (range 10) 24212 | -5/Garrison | Triggered checkpoint 24262 | -5/Garrison | Garrison Relay disabled 24351 | -5/Garrison | Garrison Relay disabled 24610 | -5/Garrison | Entered Factory 24610 | -4/Factory | Evolved 2 slots: Propulsion x2 24816 | -4/Factory | Identified exit to DSF 24818 | -4/Factory | Entered DSF 24886 | -4/DSF | Additional patrols routed to DSF 25059 | -4/DSF | Lost 8 parts (3n4u1w) 25100 | -4/DSF | Lost 3 parts (1n1u1w) 25145 | -4/DSF | Sterilization system engaged 25149 | -4/DSF | Discovered new exit (range 11) 25165 | -4/DSF | Ambient heat levels rising (+10) 25178 | -4/DSF | Lost 5 parts (2p1u2w) 25180 | -4/DSF | Ambient heat levels rising (+10) 25195 | -4/DSF | Ambient heat levels rising (+10) 25210 | -4/DSF | Ambient heat levels rising (+10) 25225 | -4/DSF | Ambient heat levels rising (+10) 25240 | -4/DSF | Ambient heat levels rising (+10) 25255 | -4/DSF | Ambient heat levels rising (+10) 25270 | -4/DSF | Ambient heat levels rising (+10) 25285 | -4/DSF | Ambient heat levels rising (+10) 25300 | -4/DSF | Ambient heat levels rising (+10) 25315 | -4/DSF | Ambient heat levels rising (+10) 25318 | -4/DSF | Entered Research 25318 | -3/Research | Evolved 2 slots: Utility x2 25429 | -3/Research | Build established: Scavenger-Gunner 25742 | -3/Research | Lost 4 parts (2u2w) 25814 | -3/Research | Lost 3 parts (1n1u1w) 25854 | -3/Research | Found Prototype Slashing Weapon 25854 | -3/Research | Identified Nanosword 25860 | -3/Research | Found Nanosword 25862 | -3/Research | Found Nanosword 25866 | -3/Research | Found Faulty Nanosword 25868 | -3/Research | Found Nanosword 26242 | -3/Research | Build established: Scavenger-Gladiator 26337 | -3/Research | Discovered new exit (range 15) 26393 | -3/Research | Lost 4 parts (1p1n2u) 26602 | -3/Research | Identified exit to Testing 26854 | -3/Research | Found Unknown Device 26854 | -3/Research | Identified Quantum Capacitor 27192 | -3/Research | Identified exit to Garrison 27192 | -3/Research | Entered Garrison 27226 | -3/Garrison | Triggered checkpoint 27260 | -3/Garrison | Garrison Relay disabled 27267 | -3/Garrison | Found embedded Infiltrators 27334 | -3/Garrison | Spotted B-86 Titan 27340 | -3/Garrison | Triggered checkpoint 27340 | -3/Garrison | Triggered checkpoint 27378 | -3/Garrison | System corruption reached 10% 27392 | -3/Garrison | Destroyed B-86 Titan 27413 | -3/Garrison | Lost 3 parts (1n2u) 27721 | -3/Garrison | Lost 3 parts (1n2u) 27880 | -3/Garrison | Found Adv. Force Booster 27885 | -3/Garrison | Found Adv. Force Booster 27914 | -3/Garrison | Triggered checkpoint 27942 | -3/Garrison | Garrison Relay disabled 28015 | -3/Garrison | Discovered new exit (range 14) 28029 | -3/Garrison | Discovered new exit (range 45) 28029 | -3/Garrison | Discovered new exit (range 81) 28029 | -3/Garrison | Discovered new exit (range 14) 28216 | -3/Garrison | Spotted B-86 Titan 28216 | -3/Garrison | Spotted B-86 Titan 28349 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 28508 | -3/Garrison | Triggered checkpoint 28555 | -3/Garrison | Found Unknown Piercing Weapon 28555 | -3/Garrison | Identified Enh. Force Lance 28567 | -3/Garrison | Found Enh. Force Lance 28570 | -3/Garrison | Found Enh. Force Lance 28573 | -3/Garrison | Found Enh. Force Lance 28722 | -3/Garrison | Triggered checkpoint 28812 | -3/Garrison | Garrison Relay disabled 28850 | -3/Garrison | Garrison Relay disabled 28948 | -3/Garrison | Entered Research 28948 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 29139 | -2/Research | Spotted B-90 Cyclops 29180 | -2/Research | Discovered new exit (range 5) 29250 | -2/Research | Discovered new exit (range 12) 29470 | -2/Research | Spotted B-90 Cyclops 29507 | -2/Research | Destroyed B-90 Cyclops 29846 | -2/Research | System corruption reached 10% 29892 | -2/Research | System corruption reached 30% 29948 | -2/Research | Destroyed 7 combat bots 29950 | -2/Research | Lost 11 parts (2p6u3w) 30020 | -2/Research | Lost 7 parts (1p2n4u) 30127 | -2/Research | Core integrity fell below 50% 30142 | -2/Research | Core integrity fell below 20% 30166 | -2/Research | Lost 9 parts (2p3n3u1w) 30218 | -2/Research | Discovered new exit (range 12) 30245 | -2/Research | Identified exit to Access 30246 | -2/Research | Entered Access 30246 | -1/Access | Evolved 2 slots: Utility x2 30342 | -1/Access | Identified exit to Surface 30836 | -1/Access | Build established: Scavenger-Tank 30976 | -1/Access | Crushed by falling debris 30991 | -1/Access | Crushed by falling debris 30993 | -1/Access | System corruption reached 10% 31014 | -1/Access | Core integrity fell below 50% 31029 | -1/Access | Lost 17 parts (1p8n8u) 31073 | -1/Access | Core integrity fell below 20% 31093 | -1/Access | Energy Cycler disabled 31094 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- corruption cleaned. 31016_ System corrupted: Matter fused (-5). 31024_ RIF reveals location of hidden door. 31040_ CGX9E 532VBU,LLFQBZASB 31040_ Connecting with Terminal... 31049_ ALERT: Suspicious activity at Terminal A021. Dispatching Investigation squad. 31056_ System corrupted: Substantial component data lost. 31061_ Sneak attack on R-10 Processor. 31061_ Destroyed Com. Wheel. 31061_ R-10 Processor destroyed. 31076_ I#AXDRW<%V1 WXMVNO0NPUR