Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 22:41:28 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (190) 950 Value Destroyed (5670) 5670 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (2847) 2847 TOTAL SCORE: 21187 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 938 Aligned with FarCom 300 Met Zhirov 300 Built Enhanced Grunts 300 Win 3000 Friendly Fire -2095 Cogmind --------- Core Integrity 155/1600 Matter 300/300 Energy 81/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Heavy Proton Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Quantum Capacitor Advanced Reaction Control System Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Micro Fission Core Medium Regenerative Plating Nova Cannon Micro-nuke Launcher Enhanced Force Lance [Rating: 150] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Impulse Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Gatling Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Advanced KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 2 Utility 9 | . . . 1 . . . . . 2 . . . . . . . . 2 . . . . 1 2 . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | . 4 3 29 2 1 5 19 19 8 . 1 . . 25 2 2 1 21 . . 4 . 10 9 1 3 4 Power 26 | . . 1 5 2 . 2 2 . . . . . . 6 . . . 6 . . 1 . . 1 . . . Engine 8 | . . 1 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . 2 . 1 1 . . . . . . 4 . . . 6 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . Propulsion 51 | . . 2 10 . . 2 8 13 2 . . . . 4 . . . 2 . . . . 4 1 . . 3 Treads 31 | . . 2 10 . . 2 8 9 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 4 2 . . . . 4 . . . 2 . . . . 4 1 . . 3 Utility 59 | . 3 . 6 . . 1 . 3 5 . 1 . . 9 2 . 1 10 . . 3 . 6 7 . 1 1 Device 34 | . 1 . 1 . . 1 . 2 4 . 1 . . 8 . . . 8 . . . . 2 5 . 1 . Storage 5 | . 2 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Processor 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 . . . Hackware 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . 1 Protection 10 | . . . 5 . . . . 1 . . . . . . 2 . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | . 1 . 8 . 1 . 9 3 1 . . . . 6 . 2 . 3 . . . . . . 1 2 . Energy Gun 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . 1 . Ballistic Gun 15 | . 1 . 4 . . . 5 1 1 . . . . 1 . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 5 | . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 4 . . . 2 1 1 . . . . 11 1 1 . 3 . . 5 . 2 2 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 37 | . . 2 3 . . . . 1 1 . . . . . . . . 4 . . . . 6 . 5 1 14 Power 7 | . . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . 2 Propulsion 12 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . 7 Utility 13 | . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 3 . 1 1 4 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 Highest Loss Streak 8 | . . 2 1 . . . . 1 1 . . . . . . . . 3 . . . . 4 . 5 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 9 12 14 15 15 15 14 14 5 4 5 4 5 4 5 5 5 4 4 5 5 5 4 4 4 4 4 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 . . . Propulsion 2 | . 4 4 5 6 6 5 4 3 . . . . . . . . . . 1 1 1 1 . . . 1 2 Utility 2 | . 1 2 3 3 4 4 4 3 . . 1 . 1 1 3 3 3 1 1 2 1 1 1 1 1 1 . Weapon 2 | . 2 4 3 4 4 4 4 5 3 3 3 3 3 1 . 1 1 1 1 1 1 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 10 2 12 . . . 7 1 1 . . 2 . 4 . . . 1 . . 1 . . 3 1 . 2 Power 6 | . 1 1 . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . Propulsion 10 | . 4 1 . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 2 Utility 12 | . 2 . 4 . . . 2 . . . . 2 . . . . . 1 . . 1 . . . . . . Weapon 19 | . 3 . 8 . . . 3 . 1 . . . . 1 . . . . . . . . . 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 100 100 100 99 99 87 100 99 100 100 93 100 100 99 92 94 94 94 94 88 80 84 67 51 Engine 3 | . 14 13 11 . . 6 3 8 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . 10 11 4 5 . 7 7 7 7 7 12 13 13 13 10 11 11 11 11 8 3 4 4 1 Treads 10 | . . 11 32 33 33 33 36 35 . . . . . . . . . . . . . . . . . . . Leg 2 | . 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . 25 30 30 30 30 27 33 33 33 23 23 23 23 23 24 22 23 17 14 Device 19 | . 13 14 10 11 11 11 9 9 24 30 29 30 30 25 24 25 23 27 29 29 28 29 19 18 22 19 10 Storage 4 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 5 5 5 5 5 9 9 9 8 8 Hackware 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 6 9 9 8 9 Protection 3 | . . . 10 11 11 11 9 9 . . . . . . 1 . . . . . . . 3 . . . . Energy Gun 4 | . 14 14 6 11 9 11 10 17 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . 4 6 6 6 4 5 5 5 5 4 4 3 . . Ballistic Gun 11 | . 13 14 14 11 11 11 13 6 14 15 15 15 15 13 13 13 13 10 11 11 11 11 9 9 8 . . Peak Build Rating 150 | . 8 8 21 23 23 25 32 37 51 52 54 54 54 91 98 103 103 118 109 109 116 110 129 150 142 123 132 Average Rating 64 | . 7 7 16 22 22 23 29 31 43 51 52 53 54 69 95 101 101 109 109 109 109 110 120 133 141 116 103 On Entrance 66 | 6 6 8 8 21 23 21 24 31 36 51 52 54 54 54 90 98 103 99 109 109 109 110 110 107 142 116 111 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 11 26 28 43 43 42 41 48 50 19 19 19 19 19 40 42 43 42 44 40 40 40 40 48 41 41 34 35 Greatest Support 80 | 20 20 40 60 60 60 60 80 80 24 24 24 24 24 53 53 44 44 54 51 42 42 42 60 41 47 37 52 Greatest Overweight (x) 2 | . 1 1 . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | . 11 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 13 13 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | . 9 12 14 14 15 14 14 14 4 4 5 4 5 4 5 5 5 4 4 5 4 5 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 13 11 15 15 15 15 15 10 4 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 3 5 4 Class Distribution -------------------- 40% | Sprinter 20% | Mutant 10% | Scavenger-Mutant 6% | Hacker-Scout 4% | Tank 4% | Scavenger-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -6/Cetus Commander-Sprinter | -6/Archives Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Matter Collected 5204 | 200 67 47 710 84 . 150 549 452 119 68 10 . . 622 296 210 98 713 74 . 80 . 76 349 . 200 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7991 | . 379 136 1408 370 13 149 958 1201 57 . . . . 91 460 289 305 1117 . . 83 . 210 233 35 423 74 Parts 425 | . 31 11 94 17 1 12 49 66 2 . . . . 2 27 11 19 38 . . . . 17 9 4 9 6 Haulers Intercepted 30 | . 2 . 5 . . . 5 6 1 . . . . 1 . . . 6 . . . . . . . 4 . Recyclers Shooed 8 | . 1 . . . . . . 2 . . . . . 2 1 . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Combat Hostiles Destroyed 119 | . 9 5 31 5 . 3 13 17 . . . . . . 6 3 2 11 . . . . 10 1 1 . 2 Guns 93 | . 9 5 27 5 . 3 13 17 . . . . . . 5 . 2 4 . . . . 2 1 . . . Cannons 7 | . . . 4 . . . . . . . . . . . 1 1 . 1 . . . . . . . . . AOE 16 | . . . . . . . . . . . . . . . . . . 5 . . . . 8 . 1 . 2 Classes Destroyed 18 | . 6 . 4 1 1 . 2 1 . . . . . . 1 . . 1 . . . . . . 1 . . Worker 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . Builder 6 | . 1 . . . . . 2 1 . . . . . . . . . 1 . . . . . 1 . . . Tunneler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 30 | . 2 . 5 . . . 5 6 1 . . . . 1 . . . 6 . . . . . . . 4 . Recycler 5 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 2 . . . . . . . . . . . . . 2 1 . . . . 1 . . . . Watcher 11 | . . . 1 . . . 2 2 . . . . . . 3 . . 2 . . . . 1 . . . . Swarmer 40 | . 7 3 10 . . . . 2 . . . . . . 2 . . 5 . . . . 9 . . . 2 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 35 | . 2 2 12 5 . 3 8 2 . . . . . . 1 . . . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 32 | . . . 8 . . . 4 12 . . . . . . 2 . 2 2 . . . . 1 1 . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 6 3 . 3 2 8 1 . . . . 1 2 3 4 5 . . . . 6 4 1 3 2 Combat Bots Only 8 | . 3 3 6 3 . 3 2 8 . . . . . . 2 3 2 5 . . . . 5 1 1 . 2 Max Kills in Single Turn 3 | . 1 1 2 1 1 1 2 2 1 . . . . 1 1 1 1 2 . . . . 3 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Hostile Shots Fired 798 | . 24 43 171 34 . 14 40 57 34 3 7 . . 9 27 5 . 21 . . . . 24 19 37 31 198 Missed 320 | . 8 7 50 8 . 6 13 13 21 3 4 . . 6 12 3 . 9 . . . . 6 11 21 19 100 Hits 478 | . 16 36 121 26 . 8 27 44 13 . 3 . . 3 15 2 . 12 . . . . 18 8 16 12 98 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Projectile 473 | . 16 36 121 26 . 8 27 44 13 . 3 . . 3 15 2 . 12 . . . . 18 8 11 12 98 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Critical Strikes 16 | . . 2 1 1 . . . 1 . . 1 . . . 1 1 . . . . . . . . 4 . 4 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9169 | . 153 375 1454 322 . 133 417 696 162 . 50 . . 52 305 109 28 423 . . . . 752 214 618 287 2619 Core 2326 | . 45 109 142 34 . 18 47 136 20 . 15 . . . 23 65 . 1 . . . . 62 . 72 92 1445 Absorbed by Shields 144 | . . . . . . . . . . . . . . . 77 12 . 17 . . . . 38 . . . . Regen/Repaired (Parts) 928 | . . . . . . . . 415 . . . 197 . . 1 6 . 160 . . . . 120 2 . . 27 Core Remaining (%) 74 | 100 . 38 . . . 51 . 66 . . . . 95 . . . 89 . . . . 99 88 . 94 93 9 Volleys Fired 679 | . 29 14 122 20 1 11 38 41 4 . . . . 65 28 21 11 94 17 . 3 7 74 33 43 2 1 Largest 3 | . 2 2 2 2 1 2 3 3 2 . . . . 3 3 3 3 3 1 . 1 1 3 3 2 1 1 Hottest 185 | . 60 60 91 78 33 78 183 185 50 . . . . 171 171 171 183 183 113 . 113 113 183 183 115 81 80 Shots Fired 1240 | . 58 28 244 40 1 22 110 118 8 . . . . 82 71 47 28 171 17 . 3 7 84 50 48 2 1 Gun 880 | . 58 28 230 40 . 22 110 118 8 . . . . 23 49 40 22 89 . . . . 14 20 9 . . Cannon 347 | . . . 14 . . . . . . . . . . 59 22 7 6 78 17 . 3 7 64 30 38 2 . Launcher 13 | . . . . . 1 . . . . . . . . . . . . 4 . . . . 6 . 1 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 610 | . 29 14 176 20 . 11 50 36 8 . . . . 23 49 40 22 89 . . . . 14 20 9 . . Thermal 615 | . 29 14 68 20 . 11 60 82 . . . . . 59 22 7 6 78 17 . 3 7 64 30 38 . . Explosive 11 | . . . . . 1 . . . . . . . . . . . . 4 . . . . 6 . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Robot Hit Streak 20 | . 7 4 18 20 . 10 17 15 8 . . . . 5 9 5 7 10 . . 5 . 8 9 6 . . Robot Miss Streak 8 | . 2 4 8 1 . 2 4 4 4 . . . . 3 3 7 3 3 . . . . 1 5 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 . . Secondary Targets 9 | . 1 1 2 2 . . 1 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Shots Hit Robots 630 | . 35 15 161 32 . 17 81 88 3 . . . . 10 44 16 21 61 . . 3 . 12 18 6 7 . Core Hits 349 | . 25 10 62 10 1 9 48 58 1 . . . . 5 22 9 9 25 . . 2 . 20 9 11 4 9 Critical Kills 14 | . . . . . . . . . . . . . . . 1 2 1 7 . . . . 2 1 . . . Critical Parts Destroyed 9 | . . . . . . . 1 . . . . . . . . 1 . 5 . . . . . . 2 . . Critical Strikes 29 | . . . 1 1 . 1 1 . . . . . . . 1 3 2 12 . . . . 2 2 2 1 . Burn 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . Destroy 21 | . . . . . . . 1 . . . . . . . 1 1 2 11 . . . . 2 1 2 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 105 | . . . 2 . . . 11 7 24 6 4 . . 9 . . . . . . . . . . . 33 9 Impact 47 | . . . 2 . . . . 2 24 6 4 . . 9 . . . . . . . . . . . . . Slashing 16 | . . . . . . . 11 5 . . . . . . . . . . . . . . . . . . . Piercing 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 9 Sneak Attacks 8 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16305 | . 341 151 2231 539 31 296 1699 2162 54 . . . . 212 1409 695 677 2557 . . 122 . 1096 791 368 700 174 Guns 11169 | . 339 147 2008 536 . 296 1606 1936 54 . . . . 212 910 534 523 1178 . . . . 267 394 229 . . Cannons 2566 | . . . 223 . . . . . . . . . . . 499 161 154 893 . . 122 . 117 397 . . . Explosions 1542 | . . . . . 31 . . . . . . . . . . . . 486 . . . . 712 . 139 . 174 Melee 1008 | . . . . . . . 93 215 . . . . . . . . . . . . . . . . . 700 . Ramming 20 | . 2 4 . 3 . . . 11 . . . . . . . . . . . . . . . . . . . Kinetic 6936 | . 153 46 1343 215 . 144 460 274 54 . . . . 212 910 534 523 1178 . . . . 267 394 229 . . Thermal 6799 | . 186 101 888 321 . 152 1146 1662 . . . . . . 499 161 154 893 . . 122 . 117 397 . . . Explosive 1229 | . . . . . 31 . . . . . . . . . . . . 486 . . . . 712 . . . . Electromagnetic 313 | . . . . . . . . . . . . . . . . . . . . . . . . . 139 . 174 Impact 215 | . . . . . . . . 215 . . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . 93 . . . . . . . . . . . . . . . . . . . . Piercing 700 | . . . . . . . . . . . . . . . . . . . . . . . . . . 700 . Highest Corruption 12 | . . . . . . . 2 2 1 1 1 1 . 5 . . . 1 . . . . 12 1 2 2 5 Average Corruption 2 | . . . . . . . 2 2 1 1 1 1 . 4 . . . 1 . . . . 10 1 1 2 2 Corruption Purged 6 | . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . 14 16 . 2 . . . 22 . . . 1 . . . . 11 . 2 . 3 Message Errors 18 | . . . . . . . 3 2 . 2 . . . 7 . . . . . . . . 3 . . . 1 Matter Fused 13 | . . . . . . . 4 2 . . . . . 5 . . . . . . . . 1 . 1 . . Heat Flow Errors 8 | . . . . . . . 1 3 . . . . . 2 . . . . . . . . 2 . . . . Energy Discharges 13 | . . . . . . . 2 3 . . . . . 3 . . . . . . . . 2 . 1 . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . 1 1 . . . . . 3 . . . 1 . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 139 | . . . . . . . 20 57 . . . . . . . 3 . 29 . . . . 12 17 . 1 . Projectiles 39 | . . . . . . . . . . . . . . . . 3 . 15 . . . . 4 17 . . . Explosions 22 | . . . . . . . . . . . . . . . . . . 14 . . . . 8 . . . . Melee 78 | . . . . . . . 20 57 . . . . . . . . . . . . . . . . . 1 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . . . 62 . . . . . . . . . 62 . . . . 29 . 48 . . Shots 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 4 . . Rammed 5 | . . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 76 92 448 3 . . 359 534 25 . 20 . . 274 341 250 172 156 72 . 18 22 224 216 26 24 22 Average Temperature 78 | . 27 32 89 2 . . 90 147 19 . 12 . . 68 131 149 71 38 31 . 10 11 33 44 11 13 1 Received Heat Transfer 1599 | . 45 156 483 204 . 72 180 135 69 . 45 . . . 57 . . 18 . . . . 18 27 18 9 63 Effects 18 | . . . 2 . . . . 13 . . . . . 1 2 . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Interference 9 | . . . 2 . . . . 5 . . . . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Parts Melted 20 | . . . 1 1 . 1 6 11 . . . . . . . . . . . . . . . . . . . Heat Transferred 12005 | . 425 225 1839 703 . 370 2572 3725 . . . . . . 444 148 148 814 . . 111 . 111 370 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Maximum Alert Level 2 | . . . 2 1 . . . 1 . . . . . . . . . 2 . . . . 1 1 . . 1 Low Security (%) 80 | . 100 100 63 55 . 100 100 69 100 . . . . 100 100 100 100 34 . . . . 92 5 100 100 91 Level 1 15 | . . . 30 44 . . . 30 . . . . . . . . . 40 . . . . 7 94 . . 8 Level 2 3 | . . . 5 . . . . . . . . . . . . . . 24 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 607 | . 85 75 467 267 . 60 153 261 187 . . . . 101 178 187 192 607 . . . . 380 274 138 86 282 Initial 199 | . . 5 . 177 . . 19 52 67 . . . . . 12 70 27 44 . . . . . 199 138 2 51 Average 105 | . 10 15 160 179 . 6 57 142 103 . . . . 21 64 116 146 285 . . . . 64 231 37 10 94 Influence Increases 7259 | . 287 135 905 130 . 75 448 648 315 . . . . 257 625 209 210 1178 . . 5 . 615 235 112 239 631 Destroy 0b10 Robot/C 2920 | . 180 100 620 100 . 60 260 340 . . . . . . 360 100 80 440 . . . . 200 20 20 . 40 Destroy 0b10 Robot/NC 345 | . 25 . 40 10 . 5 50 65 5 . . . . 5 25 . 10 55 . . 5 . 10 15 . 20 . Destroy Leader 720 | . 34 20 172 20 . 10 84 146 2 . . . . 2 36 10 . 134 . . . . 32 10 . 8 . Allied During Kill 438 | . . . . . . . . . . . . . . . 151 82 85 120 . . . . . . . . . Successful Hack 252 | . 18 . 9 . . . 12 12 . . . . . 14 . . . 113 . . . . 7 21 . 7 39 Disable Machine 405 | . . . 15 . . . 15 75 15 . . . . 30 30 . 30 105 . . . . 45 30 15 . . Destroy Structure 619 | . . . 4 . . . 12 10 23 . . . . 56 8 17 5 166 . . . . 156 34 32 69 27 Partial Spotted 390 | . . . . . . . . . 60 . . . . 30 . . . 45 . . . . 90 45 45 60 15 Lose Combat Pursuer 1170 | . 30 15 45 . . . 15 . 210 . . . . 120 15 . . . . . . . 75 60 . 75 510 Influence Decreases 6977 | . 273 149 450 500 85 25 374 624 401 62 . . . 231 524 267 152 911 385 9 5 . 235 351 371 158 435 Entered New Map 1270 | . . 9 . 278 85 . 31 72 81 24 . . . . 14 57 42 83 147 2 . . . 181 126 3 35 Time Decay 4588 | . 196 140 430 222 . 25 343 468 310 38 . . . 231 357 130 90 573 238 7 5 . 165 170 145 145 160 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 340 | . . . 20 . . . . 10 10 . . . . . . . . 40 . . . . 60 . 50 10 140 Lost Ally 303 | . . . . . . . . . . . . . . . 153 80 20 40 . . . . 10 . . . . Purge Threat 376 | . 77 . . . . . . 74 . . . . . . . . . 175 . . . . . . 50 . . Squads Dispatched 48 | . 1 . 2 . . . 3 1 4 . . . . 10 1 1 . 7 . . . . 2 2 4 4 6 Investigation 12 | . . . 1 . . . 2 . 1 . . . . 2 1 1 . 1 . . . . 1 . . 1 1 Extermination 23 | . . . . . . . . . 2 . . . . 5 . . . 4 . . . . 1 2 2 3 4 Reinforcement 13 | . 1 . 1 . . . 1 1 1 . . . . 3 . . . 2 . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Distress Signals 19 | . 3 . 2 . . . 1 1 . . . . . 1 2 1 1 1 . . . . 1 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 351 | . 19 6 44 5 2 3 21 22 14 1 6 . . 11 22 6 5 24 . . . . 27 15 15 26 57 Peak Tracking Total 27 | . 5 3 7 3 9 3 3 10 9 1 8 . . 9 8 5 1 5 . . . . 7 6 17 8 27 Tactical Retreats 40 | . 1 1 2 . . . 1 . 4 . 2 . . 5 2 . . . . . . . 3 2 . 8 9 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . 2 2 . . . . . . . 2 . . 11 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Traps Triggered 17 | . . . 1 . . . 2 . . . . . . 1 4 . . 3 . . . . 1 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Machines Disabled 30 | . . . 1 . . . 1 5 1 1 1 . . 2 3 . 2 7 . . . . 3 2 1 . . Max in Single Turn 2 | . . . 1 . . . 1 2 1 1 1 . . 1 1 . 1 1 . . . . 1 1 1 . . Garrison Access 8 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 2 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Machines Accessed 88 | . 7 . 7 . 2 . 4 8 5 . . . . 6 3 . . 18 . . 7 . 6 4 1 6 4 Terminals 57 | . 7 . 6 . . . 3 6 4 . . . . 1 3 . . 14 . . . . 3 1 1 4 4 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 1 . . . . 2 . . . 1 . . . . 1 2 . 2 . Total Hacks 194 | . 16 . 18 . 2 . 8 14 8 . . . . 14 4 1 . 42 . . 23 . 16 7 3 11 7 Successful 112 | . 10 . 11 . 2 . 3 9 2 . . . . 9 1 . . 22 . . 23 . 8 5 2 3 2 Failed 81 | . 6 . 7 . . . 5 5 6 . . . . 4 3 1 . 20 . . . . 8 2 1 8 5 Catastrophic 19 | . . . . . . . 1 . 2 . . . . 1 1 . . 7 . . . . 2 . 1 2 2 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 74 | . 15 . 11 . 1 . 3 4 2 . . . . 2 . 1 . 14 . . . . 6 . 4 9 2 Terminals 121 | . 16 . 15 . . . 6 10 7 . . . . 1 4 1 . 31 . . . . 9 2 3 9 7 Fabricators 7 | . . . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . Repair Stations 12 | . . . . . . . . 4 . . . . . . . . . 8 . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Scanalyzers 12 | . . . 3 . . . 2 . . . . . . 7 . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . 1 . . . . 3 . . . 1 . . . . 3 3 . 2 . Terminal Hacks 56 | . 3 . 1 . 2 . . 5 . . . . . 1 1 . . 12 . . 23 . 2 1 2 1 2 Record 12 | . . . . . 1 . . . . . . . . . . . . . . . 11 . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . Open Door 6 | . . . . . . . . 3 . . . . . 1 1 . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . . . 4 . . . . . . . . . 6 . . . . . . . . . Scan Component 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . Repair 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzer 9 | . . . 3 . . . 1 . . . . . . 5 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 6 | . . . 3 . . . 1 . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 2 . 2 . Seal Access 8 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 2 . 2 . Unauthorized Hacks 23 | . 7 . 7 . . . 2 . 1 . . . . 1 . . . 3 . . . . 2 . . . . Terminals 21 | . 7 . 7 . . . 2 . 1 . . . . . . . . 3 . . . . 1 . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Botnet 7 | . 2 . 2 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Skim 11 | . 5 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 60 | . 6 . 6 . . . 3 5 3 . . . . 2 2 . . 16 . . . . 4 3 2 4 4 Full Trace Events 5 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . 1 . . . 2 . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Part Studies Acquired 5 | . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . Time 278 | . . . . . . . . 76 . . . . . . . . . 202 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Total Allies 27 | . . . . 2 . . . . . . . . . 1 17 5 . 1 . . . . 1 . . . . Largest Group 11 | . . . . 2 2 . . . . . . . . 1 8 11 7 6 . . . . 1 . . . . Highest-Rated Group 679 | . . . . 45 45 . . . . . . . . 26 378 679 522 430 . . . . 10 . . . . Highest-Rated Ally 159 | . . . . 31 31 . . . . . . . . 26 159 152 96 96 . . . . 10 . . . . Total Orders 28 | . . . . . . . . . . . . . . 6 14 1 6 . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . ROAM 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . RETURN 21 | . . . . . . . . . . . . . . 6 14 1 . . . . . . . . . . . Ally Attacks 179 | . . . . . . . . . . . . . . . 77 36 18 48 . . . . . . . . . Total Damage 4885 | . . . . . . . . . . . . . . . 1764 951 466 1704 . . . . . . . . . Kills 30 | . . . . . . . . . . . . . . . 14 2 2 12 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Active Infowar (turns) 14137 | . 1110 560 987 . . 154 715 100 684 139 185 235 176 2075 925 264 193 1884 513 116 79 420 797 342 574 587 323 Optics 2504 | . . . . . . . . . . . . . . . . . . . . . . . 678 342 574 587 323 Sensors 9803 | . . . . . . . . . 499 139 185 235 176 2075 925 239 193 1884 513 116 79 420 530 176 574 587 258 Seismic 3852 | . 1110 560 987 . . 154 715 100 226 . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . ECM 1663 | . . . . . . . . . . . . . . 649 33 25 . 77 . . 6 . 551 . . 322 . Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . 1 1 3 . . . . . . 2 . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . 6 14 1 . . . . . . . . . . . Drone Recoveries 21 | . . . . . . . . . . . . . . 6 14 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Turns Passed 17877 | . 1161 560 1922 466 351 342 1185 1229 688 139 185 235 176 2075 977 276 193 1966 513 116 79 420 797 342 574 587 323 Spaces Moved 21817 | 1 668 273 891 245 218 184 544 580 1398 459 410 802 434 3236 1036 175 268 3722 803 364 205 392 918 726 545 1399 921 Core 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Treads 2798 | . . 137 891 245 218 184 544 579 . . . . . . . . . . . . . . . . . . . Legs 805 | 1 668 136 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18167 | . . . . . . . . 1 1398 459 410 802 434 3236 1036 175 268 3722 803 364 205 392 918 726 545 1399 874 Fastest Speed 11 | 120 120 160 160 160 160 160 162 160 26 26 26 26 26 14 14 23 23 17 17 27 27 27 11 22 16 22 23 Average Speed 48 | 120 150 174 160 160 160 161 162 162 28 26 26 26 26 25 22 23 23 26 26 27 27 27 25 22 28 24 28 Slowest Speed 190 | 120 190 190 160 160 160 163 163 186 29 26 26 26 26 26 23 23 23 27 27 27 27 27 101 26 95 98 50 Overloaded Moves 105 | . . . . . . . . . . . . . . 4 1 . . 8 4 . . . 15 . 28 45 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 140 | . . . . . . . . . 21 . . . . 26 7 . 2 21 . . . . 1 7 2 14 39 Potential Cave-ins 20 | . . . . . . . . . . . . . . 2 . . . . 4 . . . 14 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 57 | 2 98 60 80 60 60 62 35 93 40 52 53 80 59 65 75 50 96 67 85 56 62 65 27 25 34 49 32 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 9 | . 2 2 . . 1 . . . . . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 24 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 1 . . . 2 2 1 3 . . . . . 3 1 . 2 . . . . . Spaces Dug 215 | . . . 2 . . . 9 . 23 5 3 . . 48 . . . 26 5 . . 5 33 10 14 23 9 Terrain Destroyed 452 | . . . 2 . . . 9 9 23 5 3 . . 68 9 14 4 94 17 . . 7 98 20 38 23 9 Melee 83 | . . . 2 . . . 9 . 23 5 3 . . 9 . . . . . . . . . . . 23 9 Projectile 310 | . . . . . . . . . . . . . . 59 9 14 4 81 17 . . 7 61 20 38 . . AOE 59 | . . . . . . . . 9 . . . . . . . . . 13 . . . . 37 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Total 27769 | . 775 329 1186 280 219 207 744 766 1622 465 479 828 496 4376 1716 369 373 4514 1081 380 224 698 1390 860 912 1557 923 Wait 4632 | . 55 39 80 8 . . 76 79 196 . 64 23 63 983 618 167 95 632 261 17 . 300 348 64 323 116 25 Move 21526 | . 667 272 890 244 217 183 543 579 1357 458 409 801 433 3186 1022 174 263 3681 802 363 204 391 915 711 540 1370 851 Hop 123 | . . . . . . . . . 19 . . . . 23 6 . 2 19 . . . . 1 7 2 14 30 Pick Up 100 | . 11 . 23 1 . 1 12 8 . 1 . 2 . 18 1 . . 8 1 . 1 . 4 5 1 2 . Fast Attach 105 | . 1 . 6 . . . 6 4 6 . 1 . . 27 3 2 1 19 . . 8 . 9 7 . 1 4 Attach 41 | . 1 2 6 . . 1 2 1 4 . . . . 2 . . . 5 . . . . 7 4 2 2 2 Detach 25 | . 1 . 2 . . . 2 1 3 . . . . 2 . . . 3 . . . . 5 3 . 2 1 Swap 138 | . 3 1 19 3 1 7 28 23 1 . . . . 20 7 3 . 14 . . . . 6 2 . . . Drop 197 | . 6 . 36 3 . 4 26 20 8 . 1 2 . 41 3 2 1 20 . . 8 . 6 9 1 . . Fire 679 | . 29 14 122 20 1 11 38 41 4 . . . . 65 28 21 11 94 17 . 3 7 74 33 43 2 1 Melee 105 | . . . 2 . . . 11 7 24 6 4 . . 9 . . . . . . . . . . . 33 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . . . . . . . 28 . . 19 . . . . 8 15 . 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Discovered new exit (range 10) 639 | -10/Materials | Learned location of 1 exit from Recycling 678 | -10/Materials | Identified exit to Materials 708 | -10/Materials | Learned location of Mines (-9) 727 | -10/Materials | Identified exit to Mines 727 | -10/Materials | Identified exit to Subcaves 735 | -10/Materials | Learned location of 3 exits from Materials 736 | -10/Materials | Learned location of Mines (-10) 737 | -10/Materials | Learned location of 2 exits from Materials 777 | -10/Materials | Learned location of 2 exits from Mines 1162 | -10/Materials | Entered Mines 1221 | -10/Mines | Discovered exit to Materials (range 7) 1357 | -10/Mines | Learned location of Zion (-7) 1485 | -10/Mines | Core integrity fell below 50% 1646 | -10/Mines | Learned location of Storage (-8) 1722 | -10/Mines | Entered Materials 1722 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1723 | -9/Materials | Identified exit to Materials 1723 | -9/Materials | Identified exit to Mines 2988 | -9/Materials | Learned Storage trap positions 3181 | -9/Materials | Loaded intel: 18 trap records 3213 | -9/Materials | Learned 2 Materials zone layouts 3256 | -9/Materials | Learned location of 1 exit from Recycling 3319 | -9/Materials | Build established: Scavenger-Mutant 3644 | -9/Materials | Entered Mines 3847 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3997 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4003 | -9/Mines | Found Prototype Device 4015 | -9/Mines | Learned Materials machine intel 4098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4098 | -9/Mines | Discovered new exit (range 5) 4110 | -9/Mines | Entered Exiles 4110 | -9/Exiles | Accompanied by 2 allies 4140 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4149 | -9/Exiles | Met 8R-AWN 4176 | -9/Exiles | Met EX-HEX 4229 | -9/Exiles | Met EX-BIN 4250 | -9/Exiles | Aligned with FarCom system 4251 | -9/Exiles | Given EX-Vault access code 4288 | -9/Exiles | Opened EX-Vault 4308 | -9/Exiles | Build established: Mutant 4330 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4378 | -9/Exiles | Met EX-DEC 4420 | -9/Exiles | Attacked by the Exiles 4444 | -9/Exiles | Discovered new exit (range 14) 4461 | -9/Exiles | Entered Mines 4803 | -8/Mines | Entered Materials 4803 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4804 | -8/Materials | Identified exit to Storage 4805 | -8/Materials | Identified exit to Factory 4807 | -8/Materials | Loaded intel: 61 machine locations 5730 | -8/Materials | Discovered exit to Factory (range 16) 5988 | -8/Materials | Entered Storage 5989 | -8/Storage | Loaded intel: 24 trap records 6162 | -8/Storage | Repaired Hrd. Medium Armor Plating 6176 | -8/Storage | Repaired Arm. Treads 6367 | -8/Storage | Build established: Tank 6468 | -8/Storage | Destroyed 8 combat bots 6533 | -8/Storage | Discovered exit to Factory (range 16) 7016 | -8/Storage | Used back door to open Recycling access 7016 | -8/Storage | Discovered new exit (range 5) 7061 | -8/Storage | Build established: Scavenger-Mutant 7217 | -8/Storage | Entered Factory 7217 | -7/Factory | Evolved 2 slots: Utility x2 7227 | -7/Factory | Discovered new exit (range 5) 7293 | -7/Factory | Identified Exp. Sensor Array 7458 | -7/Factory | Discovered new exit (range 14) 7504 | -7/Factory | Build established: Sprinter 7847 | -7/Factory | Discovered new exit (range 8) 7849 | -7/Factory | Identified exit to Lower Caves 7905 | -7/Factory | Entered Lower Caves 7957 | -7/Lower Caves | Learned 4 Factory zone layouts 8011 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8016 | -7/Lower Caves | Found DCF Scrap (14 items) 8021 | -7/Lower Caves | Discovered new exit (range 13) 8043 | -7/Lower Caves | Identified exit to Lower Caves 8044 | -7/Lower Caves | Entered another Lower Caves area 8050 | -7/Lower Caves | Ambushed by wild Derelicts 8059 | -7/Lower Caves | Discovered new exit (range 13) 8070 | -7/Lower Caves | Learned location of 1 exit from Factory 8177 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8223 | -7/Lower Caves | Discovered new exit (range 16) 8227 | -7/Lower Caves | Identified exit to Zion 8229 | -7/Lower Caves | Entered Zion 8243 | -7/Zion | Learned Factory garrison access intel 8245 | -7/Zion | Discovered new exit (range 9) 8263 | -7/Zion | Identified exit to Proximity Caves 8272 | -7/Zion | Found Prototype Device 8277 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8279 | -7/Zion | System corruption cleaned by Quarantine Array 8301 | -7/Zion | Given A8's code to call for help 8369 | -7/Zion | Learned Factory emergency access door positions 8374 | -7/Zion | Given the Hacking Drone Bay 8374 | -7/Zion | Found Prototype Device 8411 | -7/Zion | Learned 12 Factory zone layouts 8427 | -7/Zion | Visited the Megawrench Repair Shop 8427 | -7/Zion | Megawrench repaired 8 parts 8442 | -7/Zion | Identified Hacking Drone Bay 8464 | -7/Zion | Entered Proximity Caves 8635 | -6/Proximity Caves | Discovered new exit (range 4) 8640 | -6/Proximity Caves | Identified exit to Factory 8640 | -6/Proximity Caves | Entered Factory 8640 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8640 | -6/Factory | Discovered new exit (range 12) 8641 | -6/Factory | Identified exit to Extension 8645 | -6/Factory | Loaded intel: 4 garrison access locations 8661 | -6/Factory | Identified exit to Lower Caves 9189 | -6/Factory | Discovered new exit (range 11) 9191 | -6/Factory | Identified exit to Factory 9625 | -6/Factory | Central database locked down 9886 | -6/Factory | Discovered exit to Factory (range 10) 10024 | -6/Factory | Discovered exit to Factory (range 5) 10271 | -6/Factory | Cargo convoy interrupted 10715 | -6/Factory | Entered Extension 10912 | -6/Extension | Rescued a captive Derelict 10939 | -6/Extension | Rescued a captive Derelict 11003 | -6/Extension | Rescued a captive Derelict 11067 | -6/Extension | Rescued a captive Derelict 11068 | -6/Extension | Rescued a captive Derelict 11100 | -6/Extension | Rescued A7 11123 | -6/Extension | Rescued a captive Derelict 11124 | -6/Extension | Rescued a captive Derelict 11130 | -6/Extension | Rescued a captive Derelict 11131 | -6/Extension | Rescued a captive Derelict 11393 | -6/Extension | Spotted B-75 Beast 11398 | -6/Extension | Spotted B-75 Beast 11409 | -6/Extension | Allies destroyed B-75 Beast 11426 | -6/Extension | Destroyed B-75 Beast 11432 | -6/Extension | Found Prototype Protection 11432 | -6/Extension | Identified Med. Regenerative Plating 11445 | -6/Extension | Lost 7 allies 11468 | -6/Extension | Rescued a captive Derelict 11469 | -6/Extension | Rescued a captive Derelict 11477 | -6/Extension | Rescued a captive Derelict 11477 | -6/Extension | Rescued a captive Derelict 11531 | -6/Extension | Rescued a captive Derelict 11533 | -6/Extension | Rescued a captive Derelict 11554 | -6/Extension | Rescued a captive Derelict 11611 | -6/Extension | Discovered exit to Factory (range 10) 11611 | -6/Extension | Discovered new exit (range 6) 11612 | -6/Extension | Identified exit to Cetus 11692 | -6/Extension | Entered Cetus 11692 | -6/Cetus | Accompanied by 8 allies (A7) 11697 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11697 | -6/Cetus | Spotted Cetus Guard 11697 | -6/Cetus | Spotted Cetus Guard 11712 | -6/Cetus | Spotted Cetus Guard 11713 | -6/Cetus | Spotted Cetus Guard 11714 | -6/Cetus | Destroyed Cetus Guard 11717 | -6/Cetus | Destroyed Cetus Guard 11720 | -6/Cetus | Destroyed Cetus Guard 11725 | -6/Cetus | Allies destroyed Cetus Guard 11763 | -6/Cetus | Started Cetus Manufacturing Module 11788 | -6/Cetus | Manufactured an Enhanced Grunt 11813 | -6/Cetus | Manufactured an Enhanced Grunt 11838 | -6/Cetus | Manufactured an Enhanced Grunt 11863 | -6/Cetus | Manufactured an Enhanced Grunt 11887 | -6/Cetus | Discovered new exit (range 15) 11888 | -6/Cetus | Manufactured an Enhanced Grunt 11895 | -6/Cetus | Identified exit to Archives 11901 | -6/Cetus | Lost 3 allies 11962 | -6/Cetus | Murdered A7 11965 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11968 | -6/Cetus | Entered Archives 11968 | -6/Archives | Accompanied by 7 allies 12017 | -6/Archives | Discovered new exit (range 15) 12019 | -6/Archives | Discovered exit to Factory (range 15) 12059 | -6/Archives | Discovered new exit (range 15) 12161 | -6/Archives | Entered Factory 12161 | -5/Factory | Accompanied by 5 allies 12161 | -5/Factory | Evolved 2 slots: Utility x2 12239 | -5/Factory | Discovered new exit (range 11) 12242 | -5/Factory | Identified exit to Upper Caves 12352 | -5/Factory | Repaired Gravity Neutralizer 12402 | -5/Factory | Discovered new exit (range 15) 12413 | -5/Factory | Identified exit to Factory 12709 | -5/Factory | Build established: Scavenger-Sprinter 13122 | -5/Factory | Build established: Sprinter 13653 | -5/Factory | Lost 3 parts (2p1u) 13980 | -5/Factory | Repaired Imp. Matter Neutralizer 14108 | -5/Factory | Repaired Exp. Sensor Array 14127 | -5/Factory | Entered Upper Caves 14140 | -5/Upper Caves | Learned Factory garrison access intel 14386 | -5/Upper Caves | Spotted B-75 Beast 14583 | -5/Upper Caves | Discovered new exit (range 5) 14584 | -5/Upper Caves | Identified exit to Upper Caves 14640 | -5/Upper Caves | Entered another Upper Caves area 14726 | -5/Upper Caves | Discovered new exit (range 12) 14742 | -5/Upper Caves | Identified exit to Zhirov 14756 | -5/Upper Caves | Entered Zhirov 14756 | -5/Zhirov | Discovered new exit (range 3) 14761 | -5/Zhirov | Met Zhirov 14766 | -5/Zhirov | Learned location of Quarantine (-2) 14766 | -5/Zhirov | Learned location of Testing (-3) 14766 | -5/Zhirov | Learned location of Command (-1) 14769 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14777 | -5/Zhirov | Found Alien Artifact 14777 | -5/Zhirov | Identified Integrated Reactor 14777 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14802 | -5/Zhirov | Found Alien Artifact 14834 | -5/Zhirov | Identified exit to Proximity Caves 14835 | -5/Zhirov | Entered Proximity Caves 15243 | -4/Proximity Caves | Discovered exit to Factory (range 15) 15255 | -4/Proximity Caves | Entered Factory 15255 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15256 | -4/Factory | Loaded intel: 4 garrison access locations 15273 | -4/Factory | Spotted B-86 Titan 15301 | -4/Factory | Watched by a mysterious "MATRIX" hacker 15373 | -4/Factory | Fabricated Exp. Optical Array (x1) 15680 | -4/Factory | Build established: Scout 15785 | -4/Factory | Crushed by falling debris 15785 | -4/Factory | System corruption reached 10% 15790 | -4/Factory | Identified Transdimensional Reconstructor 15843 | -4/Factory | Lost 4 parts (1n2u1w) 15915 | -4/Factory | Identified exit to Research 16052 | -4/Factory | Entered Research 16052 | -3/Research | Evolved 2 slots: Utility x2 16156 | -3/Research | Found Quantum Capacitor 16172 | -3/Research | Discovered new exit (range 5) 16173 | -3/Research | Identified exit to Research 16239 | -3/Research | Discovered exit to Research (range 10) 16319 | -3/Research | Discovered new exit (range 21) 16394 | -3/Research | Identified exit to Armory 16394 | -3/Research | Entered Armory 16480 | -3/Armory | Found Gamma Bomb Array 16519 | -3/Armory | Build established: Hacker-Scout 16625 | -3/Armory | Spotted B-86 Titan 16967 | -3/Armory | Discovered exit to Research (range 5) 16968 | -3/Armory | Entered Research 16968 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16983 | -2/Research | Spotted B-90 Cyclops 16999 | -2/Research | Lost 5 parts (1n1u3w) 17139 | -2/Research | Spotted B-90 Cyclops 17376 | -2/Research | Spotted B-90 Cyclops 17418 | -2/Research | Build established: Hacker-Ninja 17474 | -2/Research | Identified exit to Access 17555 | -2/Research | Entered Access 17555 | -1/Access | Evolved 2 slots: Propulsion x2 17644 | -1/Access | Spotted B-99 Colossus 17671 | -1/Access | Identified exit to Surface 17762 | -1/Access | Lost 5 parts (1p3n1u) 17764 | -1/Access | Build established: Hacker-Scout 17785 | -1/Access | Spotted B-99 Colossus 17805 | -1/Access | Search patrols dispatched 17860 | -1/Access | Core integrity fell below 50% 17874 | -1/Access | Core integrity fell below 20% 17878 | *** | Escaped! Last Messages --------------- 17843_ S-43 Plague destroyed. 17846_ K-01 Serf collects debris. 17849_ Slug penetrates Wall. 17851_ Impulse Thruster Array destroyed. 17852_ Penetrated by Slug. 17852_ Slug penetrates Wall. 17853_ Penetrated by Slug. 17853_ Graphene Brace destroyed. 17853_ Knocked back. 17858_ S-43 Plague destroyed. 17859_ Knocked back. 17860_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3Y. 17863_ Knocked back. 17871_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17871_ Adv. Signal Interpreter destroyed. 17872_ The Access Shell folds into the floor. 17877_ System corrupted: Energy discharge (-33). Map ----- +----------------------------------------------------+ | ! ############## #?????????????? ????????? | | #??????????????# #????????? | | #??????????????# #????????? | | ############## #??????????????# #????????? | | #????????????# #??????????????# #????????? | | #######????????????# #??????????????# #????????? | | ???????????????????# #??????????????# #????????? | | #####?##########??## ##????????????## ##???????? | | #?# * # ##########+### #???????? | | #?# + % % =% % #???????? | | " #?# # * % +???????? | | "" #?# ??# #####"######## #???????? | | " #?# ]]] ????######???###??????## ##???????? | | #?# ]]]?????????????????????????# %#????????? | | [ #?# ]???????????????????????????# #????????? | | #?##?????????????????????????????# #????????? | | ########?????????????????????????????# #????????? | | #?????????????????????????????#H #????????? | | #?????????????????????????????# #????????? | | #?????????????????????###?????# #????????? | | #????????????########## ####### #????????? | | ### #????????????" sss #????????? | | #?? #????????????" ss #????????? | | #??? #????????????" ss #????????? | | #??? ???????????" #????????? | | #???? ??????????" "@ #????????? | | #???? ????????" "" #????????? | | #????? ???????" #????????? | | ########## ?????" #????????? | | # # ????" """ """ #????????? | | # #? ???" """T""" #????????? | | + #??######??########## ####### #????????? | | # #???????????????????###?????# #????????? | | # #???????????????????????????? #????????? | | # " #???????????????????????????? #????????? | | # """ #???????????????????????????? #????????? | | # """ #???????????????????????????? #????????? | | # " #???????????????????????????? #????????? | | # #???????????????????????????? #????????? | | # #???????????????????????????? #????????? | | # " #???????????????????????????? ????????? | | # """ #???????????????????????????? ????????? | | # """ #???????????????????????????? ????????? | | # " #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # ? #???????????????????????????????????????? | | #######?##???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 39 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Core Shielding 20 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 77 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Gamma Bomb Array | -5/Factory | Hacked Adv. Reaction Control System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory | Authchip Repaired ---------- Hrd. Medium Armor Plating | 2% | -8/Storage Arm. Treads | 40% | -8/Storage Gravity Neutralizer | 37% | -5/Factory Imp. Matter Neutralizer | 34% | -5/Factory Exp. Sensor Array | 37% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Ew, Corruption Jackpot Recruitment Drive Challenges ------------ None Game ------ Seed ExoskeletonParticleBarrier Manual? 0 Play Time 05:11:07 Cumulative 241.5 hours Start 2026.08.01 @ 00:43:28 End 2026.08.06 @ 22:41:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type 0 Total 21 Types 10/0/3/8/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2deac227-478e-4ffc-8a15-d231cc5aed62