Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.26 @ 16:52:17 Player: Michael Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (128) 640 Value Destroyed (2981) 2981 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28406) 28406 TOTAL SCORE: 39807 Bonus ------- Simple Hacker 17916 High Alert Combat Kills 190 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1551/1600 Matter 148/300 Energy 257/260 System Corruption 4% Temperature Cool (3) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Cooled Cesium-ion Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (10) --- Neutrino Core Field Propulsion Array Medium Storage Unit Advanced Terrain Scanner Improved Propulsion Shielding Hardcell Cannon Micro-nuke Launcher Katana Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Improved Weapon Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Hardcell Cannon Katana Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Light Quantum Reactor Field Propulsion Array Medium Storage Unit Advanced Terrain Scanner Improved Propulsion Shielding Hardcell Cannon Micro-nuke Launcher [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . 2 . . 1 1 . . . . Utility 11 | . . . 1 . . . 1 . . . . 1 2 2 2 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Parts Attached 199 | 5 9 2 33 7 2 15 32 4 . 4 9 5 18 35 16 3 Power 19 | 1 1 1 3 1 . 2 3 . . 1 2 1 1 1 . 1 Engine 4 | 1 1 . 2 . . . . . . . . . . . . . Core 12 | . . 1 1 1 . 2 3 . . 1 2 1 . . . . Reactor 3 | . . . . . . . . . . . . . 1 1 . 1 Propulsion 39 | 2 1 1 5 4 . 2 10 2 . . 3 3 3 3 . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 23 | 2 1 1 5 4 . 2 8 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 2 2 . . 3 3 3 3 . . Utility 75 | 1 3 . 3 1 1 1 13 2 . 3 . 1 8 25 11 2 Device 28 | . 1 . . . . . 5 1 . 1 . . 2 12 5 1 Storage 9 | 1 2 . 1 . 1 . 2 . . 1 . . . 1 . . Processor 6 | . . . . . . 1 1 1 . 1 . . 2 . . . Hackware 9 | . . . . . . . 1 . . . . . 2 3 2 1 Protection 23 | . . . 2 1 . . 4 . . . . 1 2 9 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 1 4 . 22 1 1 10 6 . . . 4 . 6 6 5 . Energy Gun 2 | . 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . Ballistic Gun 32 | 1 2 . 14 . 1 6 4 . . . 2 . 2 . . . Ballistic Cannon 12 | . . . 3 1 . 1 . . . . 1 . 1 4 1 . Launcher 9 | . . . 5 . . 2 . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 2 . . . . . 2 . 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 1 1 . . . . Parts Lost 31 | . . . 4 3 . 4 12 . . . . . 2 3 . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 14 | . . . 3 2 . 1 6 . . . . . 1 . . 1 Utility 8 | . . . 1 1 . 1 1 . . . . . 1 1 . 2 Weapon 9 | . . . . . . 2 5 . . . . . . 2 . . Highest Loss Streak 4 | . . . 1 2 . 1 4 . . . . . 1 1 . 3 Average Slot Usage (%) 91 | . 98 100 98 99 100 99 89 57 69 72 89 100 92 89 83 79 Engine 1 | . 14 11 7 1 . . . . . . . . . . . . Core 6 | . . 2 3 9 11 11 8 . . 3 13 11 6 4 4 4 Reactor 1 | . . . . . . . . . . . . . 3 4 4 4 Wheel 10 | . 28 28 22 21 22 22 16 . . . . . . . . . Flight 12 | . . . . . . . . 22 30 30 32 35 24 19 17 15 Device 6 | . 13 14 11 11 11 1 5 5 7 3 . . 4 7 7 8 Storage 8 | . 14 14 11 11 11 11 15 . . 3 6 5 5 4 4 4 Processor 8 | . . . . . . 9 6 13 15 15 13 11 15 14 13 12 Hackware 5 | . . . . . . . . 7 7 7 6 5 9 13 17 16 Protection 4 | . . . 10 11 11 11 6 . . . . 5 . . 3 3 Ballistic Gun 14 | . 17 28 30 23 22 23 25 . . . 8 11 7 2 . . Ballistic Cannon 2 | . . . 1 9 11 3 . . . . . 5 4 4 4 4 Slashing Weapon 4 | . . . . . . 4 4 7 7 7 6 5 6 8 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 83 | 10 31 31 43 43 54 54 83 4 4 15 38 40 48 66 60 60 Greatest Support 66 | 20 20 20 20 20 20 20 20 6 6 26 38 48 62 66 66 66 Greatest Overweight (x) 8 | . 1 1 2 2 2 2 8 . . . . 1 . . . . Average Overweight (x) . | . . 1 1 1 1 2 2 . . . . . . . . . Largest Inventory Capacity 20 | 6 10 10 10 10 12 12 20 4 4 8 8 8 8 10 10 10 Average Capacity 10 | 5 7 10 10 10 11 12 17 4 4 5 8 8 8 9 10 10 Most Carried 18 | 4 8 10 10 10 12 12 18 4 4 8 8 8 8 10 10 10 Average Carried 9 | 2 6 8 9 9 11 11 14 4 4 5 7 7 7 9 9 9 Final Capacity 12 | 6 10 10 10 10 12 12 4 4 4 8 8 8 8 10 10 10 Final Carried 12 | 4 8 10 10 9 12 12 4 4 4 8 7 8 8 10 9 9 Class Distribution -------------------- 23% | Hacker-Scout 17% | Mutant 16% | Scavenger-Mutant 14% | Sprinter 9% | Scavenger-Skirmisher 9% | Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3669 | 224 182 74 949 389 10 356 377 . . 29 159 20 282 435 . 183 Remotely 116 | . . . . . . . 116 . . . . . . . . . Salvage Created 4309 | . 371 164 1119 525 . 497 589 . . 29 159 . 308 365 . 183 Parts 237 | . 19 9 70 32 . 43 33 . . 3 . . 2 15 . 11 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . . . 2 . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 78 | . 4 2 31 7 . 12 14 . . . . . . 8 . . Melee 12 | . . . . . . 5 7 . . . . . . . . . Guns 36 | . 3 2 14 6 . 4 7 . . . . . . . . . Cannons 5 | . . . 4 1 . . . . . . . . . . . . AOE 25 | . 1 . 13 . . 3 . . . . . . . 8 . . Classes Destroyed 13 | . 4 1 6 1 . 1 . . . . . . . . . . Worker 17 | . 4 3 3 1 . 2 1 . . . . . . 1 . 2 Builder 9 | . . . 3 3 . 1 1 . . . . . . 1 . . Tunneler 6 | . . 1 . 2 . 1 . . . . . . . . . 2 Hauler 2 | . . . 1 . . . . . . . . . . . . 1 Recycler 10 | . 1 . . 2 . 2 . . . . 1 . 2 2 . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 5 | . 2 . 2 . . . . . . 1 . . . . . . Swarmer 26 | . . . 7 . . 7 4 . . . . . . 8 . . Grunt 40 | . 4 2 18 6 . 2 8 . . . . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . . . Hunter 3 | . . . . . . 2 1 . . . . . . . . . Best Kill Streak 8 | . 2 3 8 3 . 4 4 . . 1 1 . 1 6 . 1 Combat Bots Only 6 | . 2 2 6 2 . 4 4 . . . . . . 5 . . Max Kills in Single Turn 4 | . 1 1 4 2 . 2 1 . . 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . 2 . . . . . . . 2 . . Melee 1 | . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 5747 | . 95 50 1462 438 . 496 1566 . . . 59 43 162 687 301 388 Core 1006 | . . 22 137 69 . 51 481 . . . . 43 . 68 86 49 Absorbed by Shields 42 | . . . . . . . . . . . . . . 36 . 6 Core Remaining (%) 83 | 100 . 91 . . . 35 12 . . 100 100 95 100 94 94 96 Volleys Fired 232 | . 20 9 70 30 . 26 21 . . . 4 8 9 21 3 11 Largest 4 | . 2 2 3 3 . 3 4 . . . 1 1 1 2 1 1 Hottest 130 | . 90 46 85 85 . 79 80 . . . 48 48 48 130 65 65 Shots Fired 533 | . 40 18 194 79 . 62 83 . . . 4 8 9 22 3 11 Gun 419 | . 40 18 163 60 . 55 83 . . . . . . . . . Cannon 76 | . . . 15 19 . . . . . . 4 8 9 7 3 11 Launcher 38 | . . . 16 . . 7 . . . . . . . 15 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 477 | . 22 18 178 79 . 55 83 . . . 4 8 9 7 3 11 Thermal . | . . . . . . . . . . . . . . . . . Explosive 38 | . . . 16 . . 7 . . . . . . . 15 . . Electromagnetic 18 | . 18 . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 7 4 9 7 . 7 11 . . . . . . 3 . 1 Robot Miss Streak 6 | . 3 1 6 2 . 2 5 . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . Shots Hit Robots 368 | . 27 12 116 53 . 50 70 . . 1 5 . 9 12 . 13 Core Hits 196 | . 15 9 57 20 . 29 29 . . 1 2 . 2 26 . 6 Critical Hits 8 | . . . 2 1 . . 5 . . . . . . . . . Critical Kills 4 | . . . 1 . . . 3 . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 1 . . 2 . . . . . . . . . Melee Attacks 299 | . . . . . . 9 36 . . 14 38 34 35 86 9 38 Impact . | . . . . . . . . . . . . . . . . . Slashing 294 | . . . . . . 9 36 . . 14 38 34 35 84 9 35 Piercing 5 | . . . . . . . . . . . . . . 2 . 3 Sneak Attacks 11 | . . . . . . 1 1 . . . 1 . 2 2 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 1 . 1 Damage Inflicted 9523 | . 484 200 2869 834 . 1090 1190 . . 39 238 . 476 1291 . 812 Guns 3544 | . 320 200 1445 662 . 428 489 . . . . . . . . . Cannons 353 | . . . 149 172 . . . . . . . . . . . 32 Explosions 2608 | . 164 . 1275 . . 349 . . . . . . . 820 . . Melee 2999 | . . . . . . 313 701 . . 39 238 . 476 452 . 780 Ramming 19 | . . . . . . . . . . . . . . 19 . . Kinetic 3758 | . 181 200 1594 834 . 428 489 . . . . . . . . 32 Thermal 164 | . 164 . . . . . . . . . . . . . . . Explosive 2444 | . . . 1275 . . 349 . . . . . . . 820 . . Electromagnetic 139 | . 139 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2939 | . . . . . . 313 701 . . 39 238 . 476 452 . 720 Piercing 60 | . . . . . . . . . . . . . . . . 60 Highest Corruption 4 | . . . . . . . . . . . . . . 2 . 4 Average Corruption 1 | . . . . . . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 5 . . Message Errors 2 | . . . . . . . . . . . . . . 2 . . Targeting Errors 3 | . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 522 | . 6 . 120 . . 12 79 . . . 94 . 69 124 . 18 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 147 | . 6 . 120 . . 1 . . . . . . . 20 . . Melee 375 | . . . . . . 11 79 . . . 94 . 69 104 . 18 Knockbacks 5 | . . . 2 3 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 2 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . 61 . 221 . . . . . . . . . . 39 . . Shots 10 | . 2 . 6 . . . . . . . . . . 2 . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 363 | . . . 5 4 . 191 363 . . . 111 204 48 60 36 42 Average Temperature 59 | . . . 2 4 . 68 123 . . . 47 54 19 20 20 17 Received Heat Transfer 1572 | . 18 27 549 165 . 90 558 . . . 18 18 9 57 54 9 Effects 2 | . . . . . . . 2 . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 250 | . 250 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 899 | . 152 82 694 480 . 128 220 95 63 102 131 199 319 899 599 462 Initial 497 | . . 12 31 270 . . 11 95 33 44 11 35 62 113 497 359 Average 215 | . 75 30 327 384 . 62 72 95 43 46 50 70 197 567 529 391 Maximum Alert Level 3 | . . . 2 2 . . 1 . . . . . 1 3 2 2 Low Security (%) 61 | 100 100 100 19 . . 100 96 100 100 100 100 100 42 11 . . Level 1 16 | . . . 55 50 . . 3 . . . . . 57 6 . 42 Level 2 17 | . . . 24 49 . . . . . . . . . 49 100 57 Level 3 4 | . . . . . . . . . . . . . . 32 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 5 . . . 3 . . 1 1 2 1 6 2 . Investigation 2 | . . . 1 . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . . . . 1 2 1 1 . . Reinforcement 13 | . 1 . 4 . . . 3 . . 1 . . . 3 1 . Assault 2 | . . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . . . 3 . . . 3 . . . 1 . 2 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 259 | . 10 4 49 9 . 13 43 . 4 5 10 10 26 51 6 19 Peak Tracking Total 17 | . 3 2 8 4 . 4 12 . 5 1 5 6 8 9 5 17 Tactical Retreats 45 | . . . 6 2 . 1 5 . . . 2 4 7 15 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . . . 1 . . . . 1 . . . 1 2 2 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . 1 . . 2 . . . . . 1 . 1 . . Max in Single Turn 1 | . . . 1 . . 1 . . . . . 1 . 1 . . Garrison Access 3 | . . . . . . . . . . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 86 | . 6 . 6 1 . . 6 3 . 7 14 7 16 12 3 5 Terminals 47 | . 5 . 5 . . . 4 1 . 4 10 5 7 5 . 1 Fabricators 9 | . . . . . . . . 1 . 1 2 . 4 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . 1 . 1 . . . 1 1 . 1 . 1 . 4 . 1 Scanalyzers 14 | . . . . . . . 1 . . 1 2 1 3 1 2 3 Garrison Access 3 | . . . . . . . . . . . . . 2 1 . . Total Hacks 193 | . 11 . 9 1 . . 13 4 . 21 37 16 33 23 13 12 Successful 120 | . 3 . 6 1 . . 10 2 . 16 18 9 23 14 11 7 Failed 73 | . 8 . 3 . . . 3 2 . 5 19 7 10 9 2 5 Catastrophic 5 | . 2 . . . . . . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 91 | . 10 . 8 . . . 7 1 . 6 23 10 14 11 . 1 Fabricators 19 | . . . . . . . . 2 . 2 4 . 8 . 3 . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . Recycling Units 17 | . 1 . 1 . . . 2 1 . 1 . 2 . 7 . 2 Scanalyzers 60 | . . . . . . . 4 . . 12 10 4 9 2 10 9 Garrison Access 3 | . . . . . . . . . . . . . 2 1 . . Terminal Hacks 41 | . 3 . 6 1 . . 5 1 . 1 7 4 7 5 . 1 Part Schematic 1 | . . . . . . . . . . . . 1 . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . . . 1 . . . 1 . 1 . . . Emergency Access Points 5 | . . . 1 . . . 1 . . . . . 2 1 . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . . . 1 1 . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 12 | . 1 . 2 . . . . . . 1 2 1 2 3 . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . 1 . . . Zone Layout 6 | . 1 . 2 . . . 1 1 . . 1 . . . . . Fabricator Hacks 17 | . . . . . . . . 1 . 2 4 . 7 . 3 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Load Schematic 9 | . . . . . . . . 1 . 1 2 . 4 . 1 . Build 7 | . . . . . . . . . . 1 2 . 3 . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 11 | . . . . . . . 2 . . 1 . 1 . 5 . 2 Process 5 | . . . . . . . 1 . . . . 1 . 2 . 1 Retrieve Matter 4 | . . . . . . . 1 . . . . . . 2 . 1 Retrieve Components 2 | . . . . . . . . . . 1 . . . 1 . . Scanalyzer 46 | . . . . . . . 3 . . 12 7 4 7 1 8 4 Insert Component 26 | . . . . . . . 2 . . 5 4 2 5 1 4 3 Analyze 20 | . . . . . . . 1 . . 7 3 2 2 . 4 1 Garrison Access Hacks 3 | . . . . . . . . . . . . . 2 1 . . Seal Access 3 | . . . . . . . . . . . . . 2 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 4 . 3 . . . 3 2 . 6 13 7 10 10 3 4 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . 5 3 2 2 . 3 1 Parts Built 10 | . . . . . . . . . . 2 2 . 4 . 2 . Matter 1132 | . . . . . . . . . . 146 314 . 526 . 146 . Time 391 | . . . . . . . . . . 36 115 . 204 . 36 . Total Part Build Rating 39 | . . . . . . . . . . 6 7 . 20 . 6 . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . Time 43 | . . . . . . . . . . . . . . 43 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 94 | . . . . . . . 6 . . . . 19 . 48 . 21 Retrieved Matter 75 | . . . . . . . 6 . . . . . . 48 . 21 Retrieved Components 10 | . . . . . . . . . . 2 . . . 8 . . Parts Scanalyzed 19 | . . . . . . . 1 . . 5 4 2 3 . 4 . Part Schematics Acquired 16 | . . . . . . . 1 . . 5 3 1 2 . 3 1 Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 10170 | 44 534 316 1067 459 270 1258 1009 90 33 622 951 558 817 1380 277 485 Spaces Moved 15044 | 44 419 284 707 350 270 881 541 209 81 1315 2236 1280 2062 2912 407 1046 Core 148 | 7 . . . . . . 141 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 3332 | 37 419 284 707 350 270 881 384 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11564 | . . . . . . . 16 209 81 1315 2236 1280 2062 2912 407 1046 Fastest Speed 22 | 50 80 90 90 90 90 100 40 40 40 31 26 22 22 28 28 28 Average Speed 44 | 75 83 90 96 92 97 100 92 40 40 36 30 25 26 28 28 28 Slowest Speed 160 | 80 90 90 100 100 100 100 160 40 40 40 31 105 28 28 28 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 104 | . . . . . . . . 2 . 3 23 21 27 15 1 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 72 73 72 64 59 94 53 5 61 40 60 33 52 72 16 29 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 280 | . . . 8 . . . 4 . . 11 35 40 26 126 9 21 Terrain Destroyed 531 | . 15 . 127 4 . 60 4 . . 11 35 40 26 179 9 21 Melee 181 | . . . . . . . 4 . . 11 32 33 22 59 8 12 Projectile 35 | . . . . 4 . . . . . . 3 7 4 7 1 9 AOE 315 | . 15 . 127 . . 60 . . . . . . . 113 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 17577 | 52 564 325 939 420 277 1194 946 211 80 1428 2425 1433 2256 3321 548 1158 Wait 1693 | . 98 30 110 29 . 251 294 . . 93 147 95 142 247 108 49 Move 14835 | 43 418 283 706 349 269 880 540 205 80 1308 2189 1244 2013 2883 404 1021 Hop 88 | . . . . . . . . 2 . 3 23 14 21 13 1 11 Pick Up 78 | 4 7 . 9 2 4 5 5 . . 4 6 8 9 11 3 1 Fast Attach 53 | 5 5 1 2 1 . 3 6 4 . 2 6 3 6 5 4 . Attach 36 | . . . 5 3 . 2 8 . . . 3 2 5 3 4 1 Detach 21 | . 3 1 1 . . 1 3 . . 1 1 2 2 3 2 1 Swap 110 | . 4 1 26 3 2 10 18 . . 2 . . 7 27 8 2 Drop 87 | . 9 . 10 3 2 7 16 . . 1 8 8 10 9 2 2 Fire 232 | . 20 9 70 30 . 26 21 . . . 4 8 9 21 3 11 Melee 275 | . . . . . . 9 35 . . 14 38 34 32 69 9 35 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . . . . 15 . 30 . 24 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / *Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x3 / Upp x2) -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 4) 444 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Discovered new exit (range 14) 579 | -10/Materials | Entered Mines 584 | -10/Mines | Met a Derelict bent on vengeance 793 | -10/Mines | Learned location of 1 exit from Materials 890 | -10/Mines | Learned location of Zion (-7) 890 | -10/Mines | Discovered new exit (range 7) 895 | -10/Mines | Entered Materials 895 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 896 | -9/Materials | Identified exit to Materials 1286 | -9/Materials | Build established: Tank 1306 | -9/Materials | Discovered exit to Materials (range 16) 1568 | -9/Materials | Discovered exit to Materials (range 15) 1946 | -9/Materials | Discovered new exit (range 6) 1962 | -9/Materials | Entered Mines 1985 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2050 | -9/Mines | Core integrity fell below 50% 2165 | -9/Mines | Learned location of 1 exit from Materials 2179 | -9/Mines | Learned Materials trap positions 2200 | -9/Mines | Found the Drone Emporium 2214 | -9/Mines | Found Prototype Device 2417 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2417 | -9/Mines | Discovered new exit (range 5) 2421 | -9/Mines | Entered Exiles 2443 | -9/Exiles | Met 8R-AWN 2458 | -9/Exiles | Met EX-HEX 2512 | -9/Exiles | Met EX-DEC 2544 | -9/Exiles | Met EX-BIN 2556 | -9/Exiles | Aligned with FarCom system 2557 | -9/Exiles | Given EX-Vault access code 2644 | -9/Exiles | Build established: Scavenger-Mutant 2678 | -9/Exiles | Discovered new exit (range 15) 2691 | -9/Exiles | Entered Mines 3925 | -8/Mines | Build established: Scavenger-Skirmisher 3939 | -8/Mines | Discovered exit to Materials (range 10) 3949 | -8/Mines | Entered Materials 3949 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3950 | -8/Materials | Identified exit to Factory 3951 | -8/Materials | Loaded intel: 7 trap records 4602 | -8/Materials | Lost 4 parts (1u3w) 4726 | -8/Materials | Lost 3 parts (2n1w) 4876 | -8/Materials | Core integrity fell below 50% 4902 | -8/Materials | Lost 4 parts (3n1w) 4922 | -8/Materials | Core integrity fell below 20% 4958 | -8/Materials | Entered Factory 4958 | -7/Factory | Evolved 2 slots: Propulsion x2 5048 | -7/Factory | Sucked down chute 5048 | -7/Factory | Entered Waste 5060 | -7/Waste | Spotted C-40 Crusher 5061 | -7/Waste | Spotted C-40 Crusher 5068 | -7/Waste | Spotted C-40 Crusher 5073 | -7/Waste | Spotted C-40 Crusher 5074 | -7/Waste | Discovered new exit (range 16) 5080 | -7/Waste | Identified exit to Factory 5081 | -7/Waste | Entered Factory 5171 | -7/Factory | Build established: Mutant 5424 | -7/Factory | Fabricated Lgt. Nuclear Core (x2) 5632 | -7/Factory | Discovered new exit (range 6) 5634 | -7/Factory | Discovered new exit (range 8) 5634 | -7/Factory | Identified exit to Lower Caves 5639 | -7/Factory | Identified exit to Storage 5697 | -7/Factory | Discovered new exit (range 7) 5699 | -7/Factory | Identified exit to Factory 5703 | -7/Factory | Entered another Factory area 5703 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5994 | -6/Factory | Build established: Sprinter 6188 | -6/Factory | Identified exit to Lower Caves 6188 | -6/Factory | Identified exit to Extension 6360 | -6/Factory | Discovered new exit (range 6) 6361 | -6/Factory | Identified exit to Factory 6418 | -6/Factory | Discovered exit to Factory (range 16) 6494 | -6/Factory | Spotted B-75 Beast 6607 | -6/Factory | Fabricated Hacking Suite? 6621 | -6/Factory | Fabricated Enh. Optical Array? 6641 | -6/Factory | Discovered exit to Factory (range 16) 6654 | -6/Factory | Entered another Factory area 6654 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6893 | -5/Factory | Discovered new exit (range 6) 7022 | -5/Factory | Identified exit to Factory 7212 | -5/Factory | Entered another Factory area 7212 | -4/Factory | Evolved 2 slots: Utility x2 7417 | -4/Factory | Fabricated Field Propulsion Array (x2) 7466 | -4/Factory | Discovered new exit (range 18) 7497 | -4/Factory | Identified exit to Upper Caves 7583 | -4/Factory | Build established: Hacker-Scout 7777 | -4/Factory | Discovered new exit (range 9) 7778 | -4/Factory | Identified exit to Research 7847 | -4/Factory | Fabricated Hacking Suite? 7864 | -4/Factory | Fabricated Hacking Suite? 7996 | -4/Factory | Discovered exit to Research (range 21) 8029 | -4/Factory | Entered Research 8029 | -3/Research | Evolved 2 slots: Utility x2 8305 | -3/Research | Repaired Broken Hardcell Cannon? 8375 | -3/Research | Discovered new exit (range 12) 8390 | -3/Research | Spotted B-86 Titan 8406 | -3/Research | Identified exit to Testing 8540 | -3/Research | Spotted B-86 Titan 8779 | -3/Research | First assault squad dispatched 8788 | -3/Research | Discovered new exit (range 18) 8969 | -3/Research | Identified exit to Armory 9074 | -3/Research | Discovered new exit (range 19) 9341 | -3/Research | Discovered exit to Testing (range 22) 9363 | -3/Research | Found Enh. Force Lance 9408 | -3/Research | Identified exit to Research 9409 | -3/Research | Entered another Research area 9409 | -2/Research | Evolved 2 slots: Utility x2 9468 | -2/Research | Fabricated Adv. Terrain Scanner (x2) 9520 | -2/Research | Discovered new exit (range 18) 9528 | -2/Research | Identified exit to Quarantine 9682 | -2/Research | Discovered new exit (range 10) 9685 | -2/Research | Identified exit to Access 9686 | -2/Research | Entered Access 9686 | -1/Access | Evolved 2 slots: Utility x2 10096 | -1/Access | Spotted B-99 Colossus 10096 | -1/Access | Spotted B-99 Colossus 10161 | -1/Access | Discovered new exit (range 6) 10163 | -1/Access | Identified exit to Surface 10171 | *** | Escaped! Last Messages --------------- 10117_ Acquired 13 matter. 10137_ Critical hit. 10137_ Cld. Cesium-ion Thruster destroyed. 10137_ Dropped Enh. Force Lance. 10139_ R-10 Processor collects Enh. Force Lance. 10142_ Dropped Lgt. Antimatter Reactor. 10145_ W-44 Eye sends out distress signal. 10145_ Slug penetrates K-01 Serf. 10145_ Penetrated by Slug. 10160_ Connecting with Terminal... >>Open Sealed Barrier opened. 10160_ Terminal disabled. 10161_ The Access Shell folds into the floor. 10161_ EXIT=FOUND 10163_ EXIT=IDENTIFIED: SURFACE 10167_ Imp. Weapon Shielding destroyed. 10170_ Reaction Control System destroyed. [Achievement: 30k Club] [Achievement: Terminals Are For Geeks] Map ----- +----------------------------------------------------+ | ???????????????? ? ? ?# #??????????#??#?##???## | | ????????????????? ????# #?#?#???#?#???##????### | | ???????#???#?? ??????# #????????#????#???????? | | ??????????????? ?? ? ?# #?#?#?#?#?#?###?##?#?## | | ??????????????????? ??# #????#???????##?####??? | | ???????????????????? ?# #??###?##?#??#?##????#? | | ??????????????? ??????+ #?????????############# | | ????????????????????? # #?????#??????# " | | ??????????????????? # #??#?????#?### """ | | ??????????????##????#?# #?#?#?######## """ | | ????????????????###?? ? ##?#####??# " ! | | ?????????????##????# ????####?#??# | | ?????????????????????? ?????##?#?# | | ??????????????????#? ? ? #?###??#??# | | ?????????????#???????BB BB?##??##??### * | | ?????????#?##????????BB BB??##??#???##"###+#### | | ????????#???#??####?? ? #????#?#?# | | ????????????????###???""""""???#######?# | | ????????#??#??????????""?"?"?"#?#??#?#?#w ######## | | ??????????????#??###???"????""?##????### #??#?### | | ?????????????????#?#""""""""""#?##?#??## ####?### | | ????????#??????????# ##??#?#??# #??? ? | | ?????????#??###?#??# ########## g# ?? | | ?????????####??#?#?# ### + # ""?"" | | ????????#?##????#??# "" #?# #g # ""Y"" | | ???????????????##??# "@ ### # # ?? | | ????????#???????#??# #?#* # / ?? ?? | | ??????????#??#???### #?# # g#??? ? | | ???? ?????#??#?#?#?# #?# # #? ? | | ??? ?????? ???? ?### ### # #?#####? | | ???????#?? ???????# ## # # ?? ??? | | ?????? #? ?? ???###"" ### # g# ? ? ? | | ????? ?????????? ??#"" #?# # g# ?? ?? | | ????????? ?? ? ??#" ### / + ?? ? | | ???????? ??????????#T #?# # #??? ??" | | ???????????? ??????#"" #?# # h#?????"? | | ??????????? ?? ?##"" u#?###"####h #?#???#? | | ?????????????????###""pp g#####"### #? ?? ? | | ???????? wk k Akgp Yg # ? | | ??????? R R + ?? ?? | | ???????/?############################## #????? | | ????????? ??? ?#?###??###????#?????#?### ##? ??? | | ??????????????#????#??##??######?#?###?# ## ?? ?? | | ??????????????????#????#???#?##???????## ##???? ? | | ???????????????????#????##??###??#???### ??#?? ?? | | ???????? ??? ?????#??#?#?##??#??#??###?? ?????##?? | | ??????????????#?????#???###??#?#?#?????#?? ??????? | | ??????????? ????????#??##??#?#?????? ?#?? ? ????? | | ?????????????????????##???????? ?? ??? ??????????? | | ????????????? ??????#??#?????????? ???????#?#?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Offensive Hacking 48 Defensive Hacking 12 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Imp. Integration Mediator | -7/Factory | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Neutrino Core | -4/Factory | Scanalyzed Imp. Hacking Suite | -2/Research | Scanalyzed Imp. System Shield | -2/Research | Scanalyzed Micro-nuke Launcher | -2/Research | Scanalyzed Adv. Hacking Suite | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Enh. Optical Array | x1 | -6/Factory Field Propulsion Array | x2 | -4/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Adv. Terrain Scanner | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- 30k Club Terminals Are For Geeks Challenges ------------ Simple Hacker Game ------ Seed HugeThiefMatrix Manual? 0 Play Time 04:17:14 Cumulative 299.0 hours Start 2020.11.25 @ 14:25:10 End 2020.11.26 @ 16:52:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 86 Adventurer 36 Explorer 0 Win Type 0 Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 327a5538-4937-4c24-9b3a-878d034528f6