Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 17:15:23 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (186) 930 Value Destroyed (7186) 7186 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4493) 4493 TOTAL SCORE: 18549 Bonus ------- High Alert Combat Kills 784 Follower Combat Kills 315 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -106 Cogmind --------- Core Integrity 983/1000 Matter 285/300 Energy 500/500 System Corruption 1% Temperature Cool (0) Movement Walking (265) Ox2 Location -5/Waste Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Relay Coupler [NC] (9) Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (33) > --- WEAPON (3) ------- Compact Ion Cannon Heavy Phase Cannon Remote Datajack > --- INVENTORY (20) --- Reinforced Deuterium Engine Carbon-fiber Leg Cryofiber Web High-capacity Storage Unit Enhanced Optical Array Hardened Medium Armor Plating Improved Medium Armor Plating Layered Heavy Armor Plating Relay Coupler [NC] (33) Relay Coupler [Brawler] (25) Relay Coupler [Hunter] (17) Proton Cannon Proton Cannon Proton Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Missile Launcher Scatter Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Proton Cannon Compact Ion Cannon Heavy Phase Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Cryofiber Web High-capacity Storage Unit Enhanced Optical Array Hardened Medium Armor Plating Improved Medium Armor Plating Layered Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Hunter] Proton Cannon Proton Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Missile Launcher Scatter Rocket Array Remote Datajack Remote Datajack [Rating: 76] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Slots Evolved 10 | . . . 2 . 2 . . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . Utility 6 | . . . . . 1 . . . 2 . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 261 | 11 5 13 24 37 21 6 3 16 18 19 17 7 32 24 6 2 Power 21 | 2 . 2 3 4 1 1 . 1 1 1 1 . 2 1 1 . Engine 18 | 2 . 2 2 4 1 . . 1 1 . 1 . 2 1 1 . Core 3 | . . . 1 . . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 54 | 3 . 6 4 1 5 . 1 5 4 5 6 . 7 7 . . Treads 1 | . . . . . . . . . . 1 . . . . . . Leg 41 | 2 . 6 1 . 1 . 1 4 3 3 6 . 7 7 . . Wheel 11 | 1 . . 3 1 4 . . 1 . 1 . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 96 | 3 5 2 10 17 7 3 . 2 9 8 4 2 11 10 3 . Device 45 | 2 4 1 5 9 4 3 . 1 2 3 . 1 3 5 2 . Storage 5 | 1 1 . . . . . . . 2 . 1 . . . . . Processor 6 | . . . . . . . . . 3 . . . 2 1 . . Hackware 10 | . . . . . . . . . 1 1 2 1 2 2 1 . Protection 30 | . . 1 5 8 3 . . 1 1 4 1 . 4 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 90 | 3 . 3 7 15 8 2 2 8 4 5 6 5 12 6 2 2 Energy Gun 11 | 1 . 2 . 2 4 . . . . 2 . . . . . . Energy Cannon 20 | . . . . . . . . . . 1 3 3 7 4 1 1 Ballistic Gun 29 | 2 . . 5 7 4 1 1 5 2 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 2 . 1 1 2 . . . 2 . 1 . . Special Weapon 15 | . . 1 1 . . . . . 2 . 3 . 5 1 1 1 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 5 | . . . 1 4 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 2 3 . . . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . . . Parts Lost 40 | . . 4 1 1 5 . . 3 1 6 . . 7 10 . 2 Power 2 | . . . 1 . . . . . . . . . . 1 . . Propulsion 16 | . . 2 . . 4 . . 2 1 2 . . 1 3 . 1 Utility 13 | . . 1 . . . . . 1 . 2 . . 3 5 . 1 Weapon 9 | . . 1 . 1 1 . . . . 2 . . 3 1 . . Highest Loss Streak 9 | . . 2 1 1 3 . . 2 1 5 . . 4 9 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 100 99 97 99 98 100 100 99 99 96 100 99 99 98 100 98 Engine 7 | . 14 14 10 10 9 2 . 3 7 6 1 7 6 6 11 11 Core 1 | . . . . . . 6 9 5 . . 5 . . . . . Leg 19 | . 28 27 7 . 2 9 9 31 27 19 30 30 25 25 23 22 Wheel 10 | . . . 25 33 32 27 27 4 . 3 . . . . . . Device 8 | . 14 10 5 8 9 9 9 9 2 8 7 7 11 16 7 10 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 6 6 5 5 Processor 4 | . . . . . . . . . 14 7 7 7 6 11 11 11 Hackware 3 | . . . . . . . . . 4 1 6 7 13 4 14 17 Protection 6 | . . 3 5 2 9 9 9 9 7 10 7 5 6 5 4 . Energy Gun 2 | . . 7 6 3 3 . . . . 11 1 . . . . . Energy Cannon 6 | . . . . . . . . . . 3 16 21 18 17 13 15 Ballistic Gun 13 | . 28 15 24 27 23 26 26 23 21 6 . . . . . . Special Weapon 1 | . . 5 . . . . . . . . 5 . . 1 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 98 | 15 30 32 44 42 46 39 39 56 62 73 76 82 86 85 98 90 Greatest Support 80 | 20 20 20 36 36 48 34 34 58 73 73 80 80 80 76 76 76 Greatest Overweight (x) 6 | . 1 1 2 1 1 1 1 2 1 6 1 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . 1 1 . . 2 . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 15 20 20 20 20 20 20 Average Capacity 16 | 7 8 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 Most Carried 20 | 3 6 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 14 | 1 4 10 14 14 14 14 14 14 14 14 15 19 17 17 19 20 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 3 6 15 15 15 15 15 15 15 15 14 20 20 20 19 20 20 Class Distribution -------------------- 15% | Tank 15% | Mutant 14% | Scavenger-Mutant 12% | Bothacker-Gunner 10% | Skirmisher 8% | Bothacker-Mutant 7% | Gunner 6% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Gunner | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Gunner | -5/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Matter Collected 5539 | 309 17 440 532 675 737 135 186 492 315 562 270 120 310 319 85 35 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8018 | 86 17 259 897 1009 565 135 116 594 350 835 330 354 1233 908 101 229 Parts 417 | 8 1 6 52 65 38 15 11 39 19 35 17 21 39 43 7 1 Haulers Intercepted 7 | . . . 3 2 1 . . . . . 1 . . . . . Recyclers Shooed 3 | 1 . . 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Combat Hostiles Destroyed 166 | . . 14 15 20 11 8 5 18 6 18 4 12 17 14 3 1 Guns 90 | . . 14 14 15 11 3 3 12 6 12 . . . . . . Cannons 41 | . . . . . . . . . . 3 4 4 16 11 3 . AOE 30 | . . . . 5 . 5 2 5 . 3 . 8 . 2 . . Classes Destroyed 18 | 2 1 3 5 1 . . 1 2 . 1 1 . . . . 1 Worker 2 | . . . . . . . 1 . 1 . . . . . . . Builder 3 | . . . . 2 . . . . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 7 | . . . 3 2 1 . . . . . 1 . . . . . Recycler 4 | 1 . . . . . . . . . . 1 . 2 . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . Watcher 10 | . . . 4 2 2 . . . . . . . 2 . . . Swarmer 49 | . . 1 . 4 4 6 3 11 1 7 . 4 3 3 2 . Grunt 60 | . . 2 9 6 5 2 2 3 1 9 3 5 6 7 . . Brawler 3 | . . . 1 . . . . . . 1 . 1 . . . . Duelist 3 | . . . 1 . . . . . . . . 1 1 . . . Sentry 25 | . . . 4 10 3 . . 1 4 . . . 2 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 6 | . . . . . . . . 1 . . . 1 3 1 . . Programmer 5 | . . . . . . . . . . . 1 . 2 1 1 . Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . Compactor 1 | . . . . . . . . . . . . . . . . 1 Assembled 11 | . . 11 . . . . . . . . . . . . . . Best Kill Streak 8 | 3 1 3 5 8 4 6 6 7 3 6 2 5 5 6 2 1 Combat Bots Only 7 | . . 3 4 5 4 6 5 7 3 6 2 5 4 6 2 1 Max Kills in Single Turn 7 | 1 1 1 1 7 2 5 3 2 1 3 2 3 2 2 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . Exploded 5 | . . . . 5 . 5 2 2 . 3 . 3 . 2 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Damage Taken 10661 | . . 743 884 950 1093 180 139 631 282 1443 176 196 1901 1627 372 44 Core 1040 | . . 94 131 131 97 . . 98 18 122 . 16 114 202 17 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 266 | . . . . 106 . . . . . . 160 . . . . . Core Remaining (%) 66 | 100 . 62 . 34 . . . 64 . . . 77 . 62 . . Volleys Fired 498 | 6 3 42 54 51 48 12 7 33 14 57 31 13 64 39 13 11 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 2 Hottest 270 | 40 40 105 128 102 121 71 71 75 75 190 245 220 270 270 255 180 Shots Fired 1217 | 12 6 73 146 151 139 30 19 86 34 160 49 23 145 98 28 18 Gun 826 | 12 6 73 144 150 139 29 18 82 30 143 . . . . . . Cannon 336 | . . . . . . . . . . 17 31 18 139 93 24 14 Launcher 13 | . . . . 1 . 1 1 4 . . . 5 . 1 . . Special 42 | . . . 2 . . . . . 4 . 18 . 6 4 4 4 Kinetic 719 | 12 6 65 112 137 125 29 18 82 30 103 . . . . . . Thermal 387 | . . 8 34 13 14 . . . . 17 31 18 139 86 15 12 Explosive 13 | . . . . 1 . 1 1 4 . . . 5 . 1 . . Electromagnetic 58 | . . . . . . . . . . 40 . . . 7 9 2 Robot Hit Streak 22 | 5 2 8 19 22 16 11 7 8 17 18 6 13 12 15 22 7 Robot Miss Streak 6 | 1 1 3 4 2 6 1 1 6 3 4 4 1 5 4 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 18 | . . 3 3 3 2 . . 2 3 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 1 1 . . . . . . Shots Hit Robots 808 | 8 3 43 110 110 97 21 11 63 22 95 28 13 87 63 19 15 Core Hits 346 | 4 1 27 33 42 41 12 7 29 12 44 9 22 33 25 4 1 Critical Kills 6 | . . . . . . . . . 1 . . . 2 2 . 1 Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 . . . . . . Critical Strikes 10 | . . . 1 1 . . . . 1 1 . . 2 2 . 2 Burn 1 | . . . 1 . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . 2 2 . 1 Destroy 3 | . . . . 1 . . . . 1 1 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 28 | . . . 1 5 . . . 22 . . . . . . . . Impact 22 | . . . . . . . . 22 . . . . . . . . Slashing 6 | . . . 1 5 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18745 | 105 40 543 1626 2067 1433 602 335 2003 359 2025 619 1072 2778 2290 465 383 Guns 8512 | 105 40 539 1626 1649 1433 318 178 679 359 1586 . . . . . . Cannons 6803 | . . . . . . . . . . 208 540 373 2730 2104 465 383 Explosions 2440 | . . . . 327 . 284 157 429 . 231 79 699 48 186 . . Melee 968 | . . . . 73 . . . 895 . . . . . . . . Ramming 22 | . . 4 . 18 . . . . . . . . . . . . Kinetic 7290 | 105 40 498 1289 1548 1199 318 178 679 359 1077 . . . . . . Thermal 7500 | . . 41 337 101 234 . . . . 439 540 373 2778 1879 397 381 Explosive 2161 | . . . . 327 . 284 157 429 . . 79 699 . 186 . . Electromagnetic 804 | . . . . . . . . . . 509 . . . 225 68 2 Impact 895 | . . . . . . . . 895 . . . . . . . . Slashing 73 | . . . . 73 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 8 11 . . 6 6 6 8 . . . . 1 1 1 1 Average Corruption 5 | . 3 10 . . 4 6 6 6 . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 96 | . 2 34 . . 17 8 5 21 . . . . 2 5 1 1 Message Errors 25 | . 1 9 . . 3 3 3 3 . . . . 1 2 . . Matter Fused 15 | . 1 5 . . 4 2 . 2 . . . . . 1 . . Heat Flow Errors 12 | . . 3 . . 1 1 . 4 . . . . 1 1 1 . Energy Discharges 9 | . . 6 . . . 1 . 2 . . . . . . . . Parts Rejected 2 | . . . . . 1 . . 1 . . . . . . . . Data Loss (minor) 15 | . . 5 . . 4 . 2 2 . . . . . 1 . 1 Data Loss (major) 5 | . . 2 . . 2 . . 1 . . . . . . . . Misfires 4 | . . . . . 1 . . 3 . . . . . . . . Alerts 3 | . . 1 . . . 1 . 1 . . . . . . . . Weapon Failures 6 | . . 3 . . 1 . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 362 | . . . . . . . 8 124 . . 27 32 76 70 25 . Projectiles 212 | . . . . . . . . . . . 27 32 58 70 25 . Explosions 59 | . . . . . . . 8 33 . . . . 18 . . . Melee 91 | . . . . . . . . 91 . . . . . . . . Knockbacks 7 | . . . . . . . . 7 . . . . . . . . Impact 5 | . . . . . . . . 5 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 72 | . . . . 29 . 43 . . . . . . . . . . Shots 2 | . . . . 1 . 1 . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 582 | . . 288 315 271 434 67 9 245 100 252 174 207 582 382 395 54 Average Temperature 100 | . . 99 80 75 97 22 9 54 42 90 60 78 147 177 169 30 Received Heat Transfer 2948 | . . 233 318 438 294 90 36 162 66 234 117 45 651 264 . . Effects 18 | . . 1 3 2 4 . . . . . . . 4 2 2 . Shutdowns 3 | . . . . . 1 . . . . . . . 1 . 1 . Energy Bleed 2 | . . . 1 . . . . . . . . . 1 . . . Interference 11 | . . 1 2 2 3 . . . . . . . 2 1 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 3 . 3 . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . Robots Melted 6 | . . . 1 . . . . . . . . . 2 2 . 1 Combat Hostiles 4 | . . . 1 . . . . . . . . . 1 1 . 1 Parts Melted 23 | . . . 5 . . . . . . . . 1 11 5 . 1 Heat Transferred 9158 | . . 87 843 259 195 . . . . 472 666 481 3158 2146 407 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Peak Influence 791 | 15 39 70 488 779 673 623 452 791 530 709 433 433 516 667 422 162 Initial 437 | . 9 15 . 206 278 437 303 293 415 311 371 56 226 361 350 147 Average 368 | 4 28 42 162 519 450 559 362 638 440 491 244 281 336 548 376 149 Maximum Alert Level 3 | . . . 2 3 2 2 2 3 2 3 2 2 2 2 2 . Low Security (%) 22 | 100 100 100 68 . . . . . . . 30 31 . . . 100 Level 1 30 | . . . 25 16 34 . 71 9 17 15 64 53 72 11 86 . Level 2 40 | . . . 5 65 65 100 28 32 82 73 5 14 27 88 13 . Level 3 7 | . . . . 17 . . . 57 . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 5 5 . 1 . 3 . 3 . 3 . 1 . Investigation 7 | . . . 1 1 3 . . . . . 1 . 1 . . . Extermination 3 | . . . . . . . . . . . 1 . 1 . 1 . Reinforcement 8 | . 1 . . 3 2 . 1 . . . 1 . . . . . Assault 2 | . . . . 1 . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Distress Signals 10 | . . . 1 3 5 . . . . . 1 . . . . . Communications Jammed 57 | . . . . . . . . . . . . . 57 . . . Distress Signals 57 | . . . . . . . . . . . . . 57 . . . Times Spotted 233 | . 2 16 22 35 23 8 8 17 8 17 7 12 29 17 7 5 Peak Tracking Total 7 | . 1 3 5 5 5 6 3 7 3 5 3 6 5 5 5 2 Tactical Retreats 9 | . . 2 1 1 . . . 1 . . 1 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Traps Triggered 18 | . 4 . . 1 2 4 . 3 . 1 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Machines Disabled 16 | . . . . . 1 . . 1 . 2 5 3 3 1 . . Max in Single Turn 3 | . . . . . 1 . . 1 . 1 3 1 2 1 . . Garrison Relay 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Machines Accessed 45 | . 2 . 7 11 9 . 2 . 3 . 7 . 4 . . . Terminals 29 | . 2 . 5 9 6 . 1 . 2 . 3 . 1 . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . 2 . . . . . 1 . 1 . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 144 | . 8 . 30 29 29 . 3 . 9 . 25 . 11 . . . Successful 86 | . 4 . 22 16 18 . 1 . 5 . 14 . 6 . . . Failed 57 | . 4 . 7 13 11 . 2 . 4 . 11 . 5 . . . Catastrophic 8 | . 3 . . 2 1 . 1 . . . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 55 | . 4 . 14 7 11 . . . 6 . 9 . 4 . . . Terminals 104 | . 8 . 22 26 18 . 2 . 8 . 16 . 4 . . . Fabricators 5 | . . . . . . . . . . . 2 . 3 . . . Repair Stations 5 | . . . . 2 . . . . . . 3 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 22 | . . . 8 . 9 . . . . . 2 . 3 . . . Garrison Access 7 | . . . . . 2 . 1 . 1 . 2 . 1 . . . Terminal Hacks 37 | . 2 . 11 11 6 . . . 1 . 5 . 1 . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . . Scanalyzer Index 3 | . . . 1 1 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . . . . 2 . . . . . Locate Traps 6 | . . . 1 2 2 . . . . . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . 1 . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . 1 2 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 4 | . . . . 2 . . . . . . 2 . . . . . Scan Component 2 | . . . . 1 . . . . . . 1 . . . . . Repair 2 | . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 6 . 6 . . . . . 2 . 1 . . . Insert Component 8 | . . . 3 . 3 . . . . . 1 . 1 . . . Analyze 7 | . . . 3 . 3 . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 2 . 1 . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 22 | . 2 . 5 3 5 . . . 3 . 2 . 2 . . . Terminals 18 | . 2 . 4 2 4 . . . 3 . 2 . 1 . . . Botnet 14 | . 1 . 3 2 3 . . . 2 . 2 . 1 . . . Operators 4 | . 1 . 1 . 1 . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 36 | . 2 . 5 7 8 . 2 . 3 . 6 . 3 . . . Full Trace Events 6 | . 1 . . 1 2 . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 4 . 5 . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . 1 . . . . . Time 83 | . . . . 51 . . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . 3 . . . . . 1 . 1 . . . Part Schematics Acquired 7 | . . . 3 . 3 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 24 | . . . . . . . . . 2 . 7 . 6 2 4 3 Non-combat 13 | . . . . . . . . . . . 7 . 4 . 2 . Combat 11 | . . . . . . . . . 2 . . . 2 2 2 3 Robot Hacks Applied 26 | . . . . . . . . . 3 . 7 . 6 2 4 4 parse_system 1 | . . . . . . . . . 1 . . . . . . . generate_echo 1 | . . . . . . . . . . . 1 . . . . . map_walls 2 | . . . . . . . . . . . 1 . . . 1 . map_earth 1 | . . . . . . . . . . . 1 . . . . . drop_inventory 3 | . . . . . . . . . . . 1 . 2 . . . find_recycling 3 | . . . . . . . . . . . 1 . 1 . 1 . map_route 2 | . . . . . . . . . . . 1 . 1 . . . ignore_targets 4 | . . . . . . . . . . . . . . . . 4 find_garrison 1 | . . . . . . . . . . . . . 1 . . . link_complan 1 | . . . . . . . . . 1 . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . . 1 2 . streamctrl_low 1 | . . . . . . . . . . . 1 . . . . . streamctrl_high 2 | . . . . . . . . . . . . . 1 1 . . formatsys_high 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released 15 | . . . . . . . . 3 . 5 . 4 . 3 . . Machine Destruction 15 | . . . . . . . . 3 . 5 . 4 . 3 . . Attached 8 | . . . . . . . . . 1 . 1 1 2 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Total Allies 14 | . . . . 10 . . . . 1 . 1 . 1 1 . . Largest Group 10 | . . . . 10 5 . . . 1 . 1 . 1 1 . . Highest-Rated Group 88 | . . . . 88 48 . . . 32 . 14 . 29 29 . . Highest-Rated Ally 32 | . . . . 16 16 . . . 32 . 14 . 29 29 . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 111 | . . . . 27 63 . . . 6 . . . 5 10 . . Total Damage 1147 | . . . . 222 552 . . . 184 . . . 57 132 . . Kills 14 | . . . . 3 9 . . . 1 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Turns Passed 10162 | 110 252 870 708 1305 796 332 104 716 536 832 880 408 1181 595 390 147 Spaces Moved 5314 | 61 175 357 383 725 590 247 77 319 332 381 555 196 473 217 166 60 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 6 | . . . . . . . . . . 6 . . . . . . Legs 3055 | 53 175 357 56 . . . . 266 332 149 555 196 473 217 166 60 Wheels 2250 | 5 . . 327 725 590 247 77 53 . 226 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 90 90 90 101 101 101 120 122 122 130 125 120 192 192 Average Speed 138 | 114 122 190 110 104 93 101 101 161 139 155 126 171 185 189 192 193 Slowest Speed 265 | 120 190 190 190 105 101 101 101 190 190 240 192 200 200 196 192 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 30 82 38 90 66 46 11 40 8 53 13 30 14 55 4 33 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 57 | . . . 3 4 . . 12 14 . . 1 9 11 3 . . Terrain Destroyed 201 | . . . 3 41 . 6 12 22 . 11 15 13 70 7 1 . Melee 5 | . . . 1 4 . . . . . . . . . . . . Projectile 51 | . . . 2 . . . . . . 4 2 1 37 4 1 . AOE 145 | . . . . 37 . 6 12 22 . 7 13 12 33 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Total 7124 | 85 204 474 550 1138 732 310 91 423 388 517 699 248 655 320 216 74 Wait 651 | 3 20 43 52 230 41 7 1 9 6 32 72 20 60 27 27 1 Move 5303 | 60 174 356 382 724 590 246 77 318 331 380 555 195 473 216 166 60 Hop . | . . . . . . . . . . . . . . . . . Pick Up 124 | 2 2 10 15 8 16 3 1 6 9 11 12 6 14 6 3 . Fast Attach 50 | 9 . 3 7 6 6 1 . 4 2 4 1 1 2 4 . . Attach 47 | . . 4 4 1 7 1 . 1 3 6 . . 9 9 2 . Detach 6 | 1 . 3 1 . . . . . . 1 . . . . . . Swap 164 | 2 5 6 13 30 8 4 3 11 13 9 16 6 21 11 4 2 Drop 126 | 2 . 6 21 13 16 4 2 8 10 9 12 7 12 3 1 . Fire 498 | 6 3 42 54 51 48 12 7 33 14 57 31 13 64 39 13 11 Melee 28 | . . . 1 5 . . . 22 . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 32 . 10 . 8 . . . 5 . . Rewire 70 | . . . . 69 . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac / Low x2 / Gar) -7/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 364 | -10/Mines | Assembled infested the area 389 | -10/Mines | Met a Derelict bent on vengeance 639 | -10/Mines | System corruption reached 10% 1076 | -10/Mines | Discovered new exit (range 11) 1157 | -10/Mines | Learned 8 Materials zone layouts 1233 | -10/Mines | Entered Materials 1233 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1234 | -9/Materials | Identified exit to Mines 1234 | -9/Materials | Identified exit to Storage 1345 | -9/Materials | Build established: Scavenger-Mutant 1460 | -9/Materials | Central database locked down 1941 | -9/Materials | Entered Storage 2142 | -9/Storage | Found Prototype Launcher 2143 | -9/Storage | Identified Scatter Rocket Array 2254 | -9/Storage | Repaired Hvy. Ion Engine 2750 | -9/Storage | Build established: Skirmisher 2808 | -9/Storage | Discovered new exit (range 2) 2842 | -9/Storage | Core integrity fell below 50% 3086 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3141 | -9/Storage | First assault squad dispatched 3246 | -9/Storage | Entered Materials 3246 | -8/Materials | Accompanied by 5 allies 3246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -8/Materials | Lost 3 parts (2n1w) 3862 | -8/Materials | Build established: Tank 4042 | -8/Materials | Identified exit to Garrison 4042 | -8/Materials | Entered Garrison 4077 | -8/Garrison | Triggered checkpoint 4215 | -8/Garrison | Discovered new exit (range 10) 4231 | -8/Garrison | Installed Relay Interface Framework 4374 | -8/Garrison | Entered Materials 4478 | -8/Materials | Identified exit to Garrison 4478 | -8/Materials | Entered Garrison 4517 | -8/Garrison | Triggered checkpoint 4581 | -8/Garrison | Destroyed 7 combat bots 4589 | -8/Garrison | Triggered checkpoint 4764 | -8/Garrison | Triggered checkpoint 4781 | -8/Garrison | Discovered new exit (range 14) 4821 | -8/Garrison | Expanded RIF knowledge: Program Shield 5120 | -8/Garrison | Triggered checkpoint 5125 | -8/Garrison | Garrison Relay disabled 5153 | -8/Garrison | Build established: Scavenger-Mutant 5194 | -8/Garrison | Entered Factory 5194 | -7/Factory | Evolved 2 slots: Utility x2 5619 | -7/Factory | Discovered new exit (range 9) 5700 | -7/Factory | Identified exit to Garrison 5730 | -7/Factory | Entered Garrison 5765 | -7/Garrison | Triggered checkpoint 5846 | -7/Garrison | Discovered new exit (range 15) 5850 | -7/Garrison | Spotted B-75 Beast 5940 | -7/Garrison | Destroyed B-75 Beast 5957 | -7/Garrison | Lost 5 parts (2n1u2w) 6209 | -7/Garrison | Triggered checkpoint 6268 | -7/Garrison | Garrison Relay disabled 6304 | -7/Garrison | Triggered checkpoint 6446 | -7/Garrison | Triggered checkpoint 6525 | -7/Garrison | Discovered new exit (range 10) 6552 | -7/Garrison | Expanded RIF knowledge: Hotswap 6562 | -7/Garrison | Entered Factory 6815 | -7/Factory | Repaired Arm. Wheel 6890 | -7/Factory | Discovered new exit (range 160) 7048 | -7/Factory | Identified exit to Lower Caves 7442 | -7/Factory | Identified exit to Garrison 7442 | -7/Factory | Entered Garrison 7449 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7550 | -7/Garrison | Triggered checkpoint 7566 | -7/Garrison | Triggered checkpoint 7691 | -7/Garrison | Discovered new exit (range 15) 7760 | -7/Garrison | Triggered checkpoint 7789 | -7/Garrison | Garrison Relay disabled 7850 | -7/Garrison | Entered Factory 7850 | -6/Factory | Evolved 2 slots: Utility x2 8003 | -6/Factory | Lost 4 parts (1n2u1w) 8720 | -6/Factory | Build established: Bothacker-Gunner 8900 | -6/Factory | First assault squad dispatched 9031 | -6/Factory | Identified exit to Garrison 9031 | -6/Factory | Entered Garrison 9041 | -6/Garrison | Expanded RIF knowledge: Robot Detection 9089 | -6/Garrison | Triggered checkpoint 9246 | -6/Garrison | Spotted B-75 Beast 9343 | -6/Garrison | Destroyed B-75 Beast 9369 | -6/Garrison | Lost 9 parts (1p2n5u1w) 9450 | -6/Garrison | Triggered checkpoint 9536 | -6/Garrison | Garrison Relay disabled 9592 | -6/Garrison | Discovered new exit (range 13) 9626 | -6/Garrison | Entered Factory 9626 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9777 | -5/Factory | Discovered new exit (range 5) 9893 | -5/Factory | Discovered new exit (range 4) 10016 | -5/Factory | Sucked down chute 10016 | -5/Factory | Entered Waste 10107 | -5/Waste | Spotted C-40 Crusher 10117 | -5/Waste | Destroyed C-40 Crusher 10121 | -5/Waste | Spotted C-40 Crusher 10134 | -5/Waste | Spotted C-40 Crusher 10134 | -5/Waste | Spotted C-40 Crusher 10158 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10161 | -5/Waste | Spotted C-40 Crusher 10163 | -5/Waste | Self-destructed Last Messages --------------- 10086_ System corrupted: Component data lost. 10112_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 10117_ C-40 Crusher suffers critical hit (Meltdown). 10117_ Antimatter Reactor melted. 10120_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 10127_ Acquired 35 matter. 10141_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 10144_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 10158_ Adv. Heat Sink crushed. 10158_ Flexi-carbon Leg crushed. 10158_ Critical hit (Destroy). 10158_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ????????### #??????? ??????????????????????? | | ????????# #??????? ?????????????????????? | | ????????# #??????? ?????????????????????? | | ????????# #??????# ?????????????????????? | | ????????# #??????# ?????????????????????? | | ??????????# #??????#= #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #### #??????# #####?????????????????? | | #??????# CC ??????????????????? | | #??????# CC ???????????????????? | | #??????# ????????????????????? | | #??????# CC ?????????????????????? | | #### #??????# CC#?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | ########??# #??????# #?????????????????????? | | ????????### ######## #?????????????????????? | | ????????# % #?????????????????????? | | ????????# ! #?????????????????????? | | ????????# CC #?????????????????????? | | ????????# ! CC@ #?????????????????????? | | ????????### ########! #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????######??????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 97 Authchip Count 1 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Scanalyzed Scatter Rocket Array | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Cryofiber Web | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticMakeshiftRigger Manual? 0 Play Time 03:02:11 Cumulative 66.8 hours Start 2022.08.28 @ 19:35:05 End 2022.08.29 @ 17:15:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 621f8dcc-f99a-47e5-8d8d-d0ec191329d6